3/04/2016: [1125.10]
8 h4 o3 U Q2 T" t7 E( zFix position in aircraft database list not being restored
, T, v! s5 u) PTweak speed run-in to be consistent for missions where mission speed is set " [% o8 G% e: m, p+ r
Change to randomize the ship experience due to firing flak, with distinct between combat and non-comabt surface ships 0 d) I$ \' Y$ l
Fix for only ships actually firing AAA count to count towards experience
, K* |2 g# }1 M/ x) S[allow AI to use replenish air groups on land]
0 _' m" U; }2 N: p( ^Fix for ports with no potential to show 0 naval support/ shore parties + |( }! @. r5 f% N+ t0 a1 O; L0 }
Fix to show balloon hit message in night phase air phase
9 n% q' l" I7 Z, a8 R, ]Fix to ensure sub-units’ parent is not inactive (no parent is active while subunits in play) |