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Witp 1.806 补丁发布

2007 MAY 23 - War In The Pacific Patch v.1.806 (3.3mb)
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The incremental update brings a handful of changes and gameplay improvements, especially with air detection devises. Note that this update is currently only incremental with a comprehensive release expected to follow shortly.
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ftp://ftp.matrixgames.com/pub/WarInThePacific/WarInThePacific-UpdateDR-v1806.zip
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. }2 l* J, I0 ~% @9 J; c8 S) c+ Q1.806补丁内容:
$ z' h1 p. Z9 x8 I9 l; SItem 1 – Correct issues related to task forces discontinuing loading after another task force was disbanded in the same hex.
) a; v" H9 E7 h( S& l5 zItem 2 – Correct issues related to TF destination fields not being cleared. This was causing some TFs under player control to move towards apparently random destinations.
8 q9 Z/ l. n7 }. ^5 xItem 3 – As an interim measure, until the scenario data can be updated, correct the Type 13 radar (device 139) to have penetration=500 thus enabling it to function as an air search radar. This change will be removed once the scenario data is corrected.
; e0 Q. H5 L1 }1 d9 ^Item 4 – Add air detection devices to the device pool displays.
1 K* D& s: s6 G8 l( }Item 5 – Add code to enable building of air detection devices: 139, 142, 137, 138, 213, 143.
/ G0 W" V' L- d- H; B2 F/ ?- L8 fItem 6 – Complete enablement of air search radars aboard ships and increased randomness of radar effectiveness.
4 y, \( M8 T& ?/ oItem 7 – Handle overflow for planes diverting to CVs to convert to Op Losses. 3 K% \# s! b( n* i( W' Y) r
Item 8 – Additional performance improvements for DivideCrippledTF. , U8 a1 @6 M) S. ?! ?% g
Item 9 – Change to AutoMineSweep to enable MS to sweep same base.
算了,没中文的俺肯定是不会要的。
, F" `; X. ?5 G; @9 h" m9 o- r不过,还是想知道究竟改了些什么东东,看不懂
关键是有没有高手破解
感觉改动不大,,,应该也没有升级的必要啦....
动画不统一,战斗结果不一致,密码无法升级,看来在这个游戏里是不可能指望解决了。
Soldiers and sailors would fight like madmen to hang on to the red-light district . . . wouldn’t they?
谁来翻译下.....
一万年太久,只争朝夕!
1.806补丁内容:
+ e/ ~6 }) U& W. [1 NItem 1 – Correct issues related to task forces discontinuing loading after another task force was disbanded in the same hex.
8 y) H8 \: Z/ T) l0 X             修正了舰队未能正常装载的问题5 c  l& \7 e, Q8 Z: q; T
Item 2 – Correct issues related to TF destination fields not being cleared. This was causing some TFs under player control to move towards apparently random destinations. + o" b' h; _, z& g5 [
             修正了舰队未按命令抵达目的地的问题3 L: J5 ^- ^) W
Item 3 – As an interim measure, until the scenario data can be updated, correct the Type 13 radar (device 139) to have penetration=500 thus enabling it to function as an air search radar. This change will be removed once the scenario data is corrected. ! Y8 R& K: J- Z& Z5 c: g
             在exe中修正了13式对空的雷达的功能。当官方剧本数据库改动后,改修正将被移除2 t, h) V. a# ]' k5 g
Item 4 – Add air detection devices to the device pool displays.
" [5 P* @$ Y' H. f4 H' \' \             增加了对空雷达设备列表(?)
/ E( ?8 ~$ @' ?7 i- x* [/ |Item 5 – Add code to enable building of air detection devices: 139, 142, 137, 138, 213, 143.
; T  j" I9 ?! Q" V             增加了对空雷达设备j建造代码(?)  f9 t& a3 s+ h' p
Item 6 – Complete enablement of air search radars aboard ships and increased randomness of radar effectiveness. : y$ N- A! u3 E/ L3 a
             完善了对空搜索雷达的功能
( ?5 k6 F1 ?  H- cItem 7 – Handle overflow for planes diverting to CVs to convert to Op Losses.
# ^3 R6 h( t% ]& U( S             调整(?)了航母超载时的OP损失3 j% Y! A" ?+ k9 A- O6 c4 q9 E
Item 8 – Additional performance improvements for DivideCrippledTF.
# a0 `( q1 ?% ?3 H. T             改善了战斗演算时,分离受损舰队的运算速度2 S3 }, t) `4 d+ [! T$ B
Item 9 – Change to AutoMineSweep to enable MS to sweep same base.
8 }. \% }7 y7 E+ H  N: f             允许以任务速度自动清除基地内的水雷
主要是增加了对空雷达这一类设备,原来雷达就对海雷达一种…………所以好多人都问13式雷达有什么用呢…………这不改了嘛0 N& ~. u. S! {7 {

/ p+ w+ A, M( W+ Z5 m9 NItem 7是指航母大战时有的航母被重创后,飞机飞到别的航母上,结果导致后者超载不能起降飞机…………所以加以改进。
Soldiers and sailors would fight like madmen to hang on to the red-light district . . . wouldn’t they?
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