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Witp 1.806 补丁发布

2007 MAY 23 - War In The Pacific Patch v.1.806 (3.3mb)  V  |% v+ l" Q7 |' J% b+ [
The incremental update brings a handful of changes and gameplay improvements, especially with air detection devises. Note that this update is currently only incremental with a comprehensive release expected to follow shortly.
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ftp://ftp.matrixgames.com/pub/WarInThePacific/WarInThePacific-UpdateDR-v1806.zip
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4 o5 t# U% Q# `. p1.806补丁内容: : y9 E+ Q9 [: i' E0 l
Item 1 – Correct issues related to task forces discontinuing loading after another task force was disbanded in the same hex.
4 }) s3 N8 ^7 f9 D$ q: h. iItem 2 – Correct issues related to TF destination fields not being cleared. This was causing some TFs under player control to move towards apparently random destinations. , R, d4 @) e" ~' H$ }0 W2 B
Item 3 – As an interim measure, until the scenario data can be updated, correct the Type 13 radar (device 139) to have penetration=500 thus enabling it to function as an air search radar. This change will be removed once the scenario data is corrected.
, ^# k# _' j& @9 @* i- _' @Item 4 – Add air detection devices to the device pool displays. + N  H5 i; r1 K3 i2 k1 v
Item 5 – Add code to enable building of air detection devices: 139, 142, 137, 138, 213, 143.
; P. A! @3 O1 [7 e( k: G3 U& x2 WItem 6 – Complete enablement of air search radars aboard ships and increased randomness of radar effectiveness. / Z- p. a1 S" J& ^
Item 7 – Handle overflow for planes diverting to CVs to convert to Op Losses.
5 `. X* A9 ?- u  j8 @Item 8 – Additional performance improvements for DivideCrippledTF. ) ]# x; F8 p% H0 [3 w/ K) u
Item 9 – Change to AutoMineSweep to enable MS to sweep same base.
算了,没中文的俺肯定是不会要的。
3 ~( y3 ~( J0 J2 m: [3 R. m" F不过,还是想知道究竟改了些什么东东,看不懂
关键是有没有高手破解
感觉改动不大,,,应该也没有升级的必要啦....
动画不统一,战斗结果不一致,密码无法升级,看来在这个游戏里是不可能指望解决了。
Soldiers and sailors would fight like madmen to hang on to the red-light district . . . wouldn’t they?
谁来翻译下.....
一万年太久,只争朝夕!
1.806补丁内容: , `' e" j  M* l% I
Item 1 – Correct issues related to task forces discontinuing loading after another task force was disbanded in the same hex.
1 b% W4 W0 p# g6 E7 V7 I             修正了舰队未能正常装载的问题) C! z* Y# o7 \
Item 2 – Correct issues related to TF destination fields not being cleared. This was causing some TFs under player control to move towards apparently random destinations. , l: |4 H/ g9 _4 B2 O7 s
             修正了舰队未按命令抵达目的地的问题
* k1 ]' N- y# L. f: p* @Item 3 – As an interim measure, until the scenario data can be updated, correct the Type 13 radar (device 139) to have penetration=500 thus enabling it to function as an air search radar. This change will be removed once the scenario data is corrected.
! K% ^9 d/ C! Z: K, Z! Z             在exe中修正了13式对空的雷达的功能。当官方剧本数据库改动后,改修正将被移除4 q1 c2 S3 _) h* P$ {) ~  N
Item 4 – Add air detection devices to the device pool displays.
8 N* x; H1 O2 l& \; Z( X             增加了对空雷达设备列表(?)
! Y# W& I4 N" K+ R- E1 H& @Item 5 – Add code to enable building of air detection devices: 139, 142, 137, 138, 213, 143. ' b+ W' R6 Y! N* _1 z
             增加了对空雷达设备j建造代码(?)# ]5 i7 Q: N* J7 `
Item 6 – Complete enablement of air search radars aboard ships and increased randomness of radar effectiveness.
. D+ M# s# j/ [' r. o$ C. T             完善了对空搜索雷达的功能$ ]* S/ D, |1 Z# V! z
Item 7 – Handle overflow for planes diverting to CVs to convert to Op Losses. / t( P6 N3 _" W- y
             调整(?)了航母超载时的OP损失4 O; z2 I6 }$ L. k7 F% f
Item 8 – Additional performance improvements for DivideCrippledTF.3 Q7 }4 s) n$ Q. X
             改善了战斗演算时,分离受损舰队的运算速度
+ M. s5 K7 I' Z, e$ kItem 9 – Change to AutoMineSweep to enable MS to sweep same base.6 m' j4 \9 ^( B0 G
             允许以任务速度自动清除基地内的水雷
主要是增加了对空雷达这一类设备,原来雷达就对海雷达一种…………所以好多人都问13式雷达有什么用呢…………这不改了嘛
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Item 7是指航母大战时有的航母被重创后,飞机飞到别的航母上,结果导致后者超载不能起降飞机…………所以加以改进。
Soldiers and sailors would fight like madmen to hang on to the red-light district . . . wouldn’t they?
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