1.806补丁内容:
8 o) m! K9 X8 k3 {; \Item 1 – Correct issues related to task forces discontinuing loading after another task force was disbanded in the same hex.
& [/ }$ N) U6 U6 Q( a2 g" d4 @4 N 修正了舰队未能正常装载的问题8 k/ D9 O) B$ t( J+ G1 g0 ^
Item 2 – Correct issues related to TF destination fields not being cleared. This was causing some TFs under player control to move towards apparently random destinations.
9 w* N8 q" V' [% x+ b 修正了舰队未按命令抵达目的地的问题6 v9 p7 b3 k3 _' z! v
Item 3 – As an interim measure, until the scenario data can be updated, correct the Type 13 radar (device 139) to have penetration=500 thus enabling it to function as an air search radar. This change will be removed once the scenario data is corrected. / i6 d; s- s& L( Z
在exe中修正了13式对空的雷达的功能。当官方剧本数据库改动后,改修正将被移除) k% C7 c5 g2 {4 v$ B- P! j& ]
Item 4 – Add air detection devices to the device pool displays. 0 x( s* Z( P8 Y; x$ L; u6 d
增加了对空雷达设备列表(?)
, ^7 J, [7 Z4 t r) Y1 hItem 5 – Add code to enable building of air detection devices: 139, 142, 137, 138, 213, 143. % Z+ L9 n# D" _
增加了对空雷达设备j建造代码(?)
0 l' N8 ]$ p8 S8 g4 Q( K2 PItem 6 – Complete enablement of air search radars aboard ships and increased randomness of radar effectiveness.
9 t: y& z1 N0 o& ^4 a3 ]" k 完善了对空搜索雷达的功能
$ X; z8 [- _7 K# F: h/ c, ?Item 7 – Handle overflow for planes diverting to CVs to convert to Op Losses.
, D; g1 f- Z: K: E* V 调整(?)了航母超载时的OP损失) W) u3 c8 z) C2 Q+ T- _2 t. _& p5 d
Item 8 – Additional performance improvements for DivideCrippledTF.0 k$ u7 ^: D* e3 }+ F! _6 I
改善了战斗演算时,分离受损舰队的运算速度
0 h, I3 S; q/ E2 t z' MItem 9 – Change to AutoMineSweep to enable MS to sweep same base.
& N d+ `& q1 R! P6 F 允许以任务速度自动清除基地内的水雷 |