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Witp 1.806 补丁发布

2007 MAY 23 - War In The Pacific Patch v.1.806 (3.3mb); c6 m8 P' J1 ?6 Q
The incremental update brings a handful of changes and gameplay improvements, especially with air detection devises. Note that this update is currently only incremental with a comprehensive release expected to follow shortly.
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ftp://ftp.matrixgames.com/pub/WarInThePacific/WarInThePacific-UpdateDR-v1806.zip4 h3 Y  o2 Q9 B% Y) S2 E, Z1 S

# T+ n' r1 W# G+ o  n( U4 f1.806补丁内容:
2 F) Q% |. k) q7 _' l' IItem 1 – Correct issues related to task forces discontinuing loading after another task force was disbanded in the same hex. / ^. Q( M& X5 Y1 ~2 l5 c
Item 2 – Correct issues related to TF destination fields not being cleared. This was causing some TFs under player control to move towards apparently random destinations. 8 S3 o! ~7 D) I) g# x; p
Item 3 – As an interim measure, until the scenario data can be updated, correct the Type 13 radar (device 139) to have penetration=500 thus enabling it to function as an air search radar. This change will be removed once the scenario data is corrected.
6 R  W- U1 L# x  S& W, o. U+ IItem 4 – Add air detection devices to the device pool displays.
0 x4 W, O& g& A' ~& g% S8 w/ w2 U" sItem 5 – Add code to enable building of air detection devices: 139, 142, 137, 138, 213, 143.
, E4 g' p3 R4 N& tItem 6 – Complete enablement of air search radars aboard ships and increased randomness of radar effectiveness. * I% U5 S4 }4 \! n5 h
Item 7 – Handle overflow for planes diverting to CVs to convert to Op Losses. ( V$ s" p  J* i, U" V
Item 8 – Additional performance improvements for DivideCrippledTF.
. c9 G" f9 G7 A/ r. F- N3 ^Item 9 – Change to AutoMineSweep to enable MS to sweep same base.
算了,没中文的俺肯定是不会要的。% T  e2 n- k  f( o7 K
不过,还是想知道究竟改了些什么东东,看不懂
关键是有没有高手破解
感觉改动不大,,,应该也没有升级的必要啦....
动画不统一,战斗结果不一致,密码无法升级,看来在这个游戏里是不可能指望解决了。
Soldiers and sailors would fight like madmen to hang on to the red-light district . . . wouldn’t they?
谁来翻译下.....
一万年太久,只争朝夕!
1.806补丁内容: ( R/ p& b: g  e. J3 `/ B8 i
Item 1 – Correct issues related to task forces discontinuing loading after another task force was disbanded in the same hex.
3 E+ Q" N/ e3 o- r5 o             修正了舰队未能正常装载的问题
- b# w' R& e; b% i6 z& BItem 2 – Correct issues related to TF destination fields not being cleared. This was causing some TFs under player control to move towards apparently random destinations.
6 u; `; s' k$ V$ W' E             修正了舰队未按命令抵达目的地的问题
" N4 d: Z* \  B4 XItem 3 – As an interim measure, until the scenario data can be updated, correct the Type 13 radar (device 139) to have penetration=500 thus enabling it to function as an air search radar. This change will be removed once the scenario data is corrected.
: C+ f; `$ U4 n8 j% @6 U/ s. R             在exe中修正了13式对空的雷达的功能。当官方剧本数据库改动后,改修正将被移除
5 E; r+ e; q) X5 {9 i2 c) jItem 4 – Add air detection devices to the device pool displays.
, Y; |/ h  U- `# G6 t/ S             增加了对空雷达设备列表(?)* K# @) R+ U  n
Item 5 – Add code to enable building of air detection devices: 139, 142, 137, 138, 213, 143. $ m% }' r; t, j
             增加了对空雷达设备j建造代码(?)
+ t* _. I8 i2 W8 ^. y* GItem 6 – Complete enablement of air search radars aboard ships and increased randomness of radar effectiveness.
* d3 o& e0 g7 \5 u# \             完善了对空搜索雷达的功能5 Y% b$ B5 [1 a) k. G
Item 7 – Handle overflow for planes diverting to CVs to convert to Op Losses. . }9 z* y. F9 f9 M7 ~0 `
             调整(?)了航母超载时的OP损失/ C1 E2 C$ e( V% p. b4 Z
Item 8 – Additional performance improvements for DivideCrippledTF.: ~' H$ X4 c' V# }/ x  {: T
             改善了战斗演算时,分离受损舰队的运算速度
/ ?  y4 Y6 l# S9 h% w4 qItem 9 – Change to AutoMineSweep to enable MS to sweep same base.
; _. c* @; T  K( i  {  M             允许以任务速度自动清除基地内的水雷
主要是增加了对空雷达这一类设备,原来雷达就对海雷达一种…………所以好多人都问13式雷达有什么用呢…………这不改了嘛
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Item 7是指航母大战时有的航母被重创后,飞机飞到别的航母上,结果导致后者超载不能起降飞机…………所以加以改进。
Soldiers and sailors would fight like madmen to hang on to the red-light district . . . wouldn’t they?
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