1.806补丁内容: 7 m0 H# ?: I( Q+ H, S
Item 1 – Correct issues related to task forces discontinuing loading after another task force was disbanded in the same hex. 5 f% r8 s+ _' M3 R: G& u3 w
修正了舰队未能正常装载的问题' l O3 l: y# K- p% G- r
Item 2 – Correct issues related to TF destination fields not being cleared. This was causing some TFs under player control to move towards apparently random destinations. B+ a0 ^/ Q; y9 k6 v t
修正了舰队未按命令抵达目的地的问题2 i- k# i4 C, J, o& b/ ^
Item 3 – As an interim measure, until the scenario data can be updated, correct the Type 13 radar (device 139) to have penetration=500 thus enabling it to function as an air search radar. This change will be removed once the scenario data is corrected.
3 f" G4 I. C5 y 在exe中修正了13式对空的雷达的功能。当官方剧本数据库改动后,改修正将被移除
- T3 ~. C& e% M7 j' IItem 4 – Add air detection devices to the device pool displays.
- d: h5 p/ i7 v% ?0 e0 } 增加了对空雷达设备列表(?)
$ L- u/ u8 W, B: f# q6 PItem 5 – Add code to enable building of air detection devices: 139, 142, 137, 138, 213, 143.
" R- `; b# v! T/ B5 r/ G 增加了对空雷达设备j建造代码(?)
S- l0 w0 S3 Z- k0 i5 IItem 6 – Complete enablement of air search radars aboard ships and increased randomness of radar effectiveness.
: T( v" h4 c8 s 完善了对空搜索雷达的功能0 W( v v7 V# i* @
Item 7 – Handle overflow for planes diverting to CVs to convert to Op Losses. 7 r4 \6 ~" y! w8 ~0 p
调整(?)了航母超载时的OP损失: |. W7 c; q. `9 f5 F4 a" e
Item 8 – Additional performance improvements for DivideCrippledTF.
0 {2 s& ~9 H( y# r! N7 e 改善了战斗演算时,分离受损舰队的运算速度
# a# U4 G7 m! z; W* KItem 9 – Change to AutoMineSweep to enable MS to sweep same base.* T$ O$ Q9 I, p! g
允许以任务速度自动清除基地内的水雷 |