2007 MAY 23 - War In The Pacific Patch v.1.806 (3.3mb)3 Z. V1 |5 t( z5 {$ r- K+ V" e
The incremental update brings a handful of changes and gameplay improvements, especially with air detection devises. Note that this update is currently only incremental with a comprehensive release expected to follow shortly. ( V3 u8 r& P4 @- |1 X# k
ftp://ftp.matrixgames.com/pub/WarInThePacific/WarInThePacific-UpdateDR-v1806.zip
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5 i' C* s0 f5 r, {3 ^0 r, p4 e1.806补丁内容:
- V% u2 \1 C+ i, tItem 1 – Correct issues related to task forces discontinuing loading after another task force was disbanded in the same hex. * y" Y$ J" L0 o5 t
Item 2 – Correct issues related to TF destination fields not being cleared. This was causing some TFs under player control to move towards apparently random destinations.
, g: n z; J$ Y8 MItem 3 – As an interim measure, until the scenario data can be updated, correct the Type 13 radar (device 139) to have penetration=500 thus enabling it to function as an air search radar. This change will be removed once the scenario data is corrected.
F' [' P/ e! T+ p* nItem 4 – Add air detection devices to the device pool displays. 8 B; N9 V+ }/ |
Item 5 – Add code to enable building of air detection devices: 139, 142, 137, 138, 213, 143. ! d$ L4 f( o- C0 p- t2 C( q* E, q
Item 6 – Complete enablement of air search radars aboard ships and increased randomness of radar effectiveness. - {1 s2 r$ W1 g) _* [$ E
Item 7 – Handle overflow for planes diverting to CVs to convert to Op Losses. 7 G0 H& V& ~) ~5 e9 A
Item 8 – Additional performance improvements for DivideCrippledTF.
( c! J: i/ e& \6 DItem 9 – Change to AutoMineSweep to enable MS to sweep same base. |