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Witp 1.806 补丁发布

2007 MAY 23 - War In The Pacific Patch v.1.806 (3.3mb)
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The incremental update brings a handful of changes and gameplay improvements, especially with air detection devises. Note that this update is currently only incremental with a comprehensive release expected to follow shortly. * F0 ?8 }; x; B+ J5 e. u6 V
ftp://ftp.matrixgames.com/pub/WarInThePacific/WarInThePacific-UpdateDR-v1806.zip
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& m8 _' \: w' Z) _9 e1.806补丁内容:
9 B3 v) ~% V0 s1 A2 g, p# dItem 1 – Correct issues related to task forces discontinuing loading after another task force was disbanded in the same hex. ' b  l' F" B* ]/ k, x
Item 2 – Correct issues related to TF destination fields not being cleared. This was causing some TFs under player control to move towards apparently random destinations. ( p' R/ ~7 ?5 [6 ]4 S
Item 3 – As an interim measure, until the scenario data can be updated, correct the Type 13 radar (device 139) to have penetration=500 thus enabling it to function as an air search radar. This change will be removed once the scenario data is corrected.
8 j# _0 V( P8 s( T, MItem 4 – Add air detection devices to the device pool displays.
7 k8 m& ]1 k9 u& e( @4 LItem 5 – Add code to enable building of air detection devices: 139, 142, 137, 138, 213, 143. 9 ^+ R& ?6 H9 s, B
Item 6 – Complete enablement of air search radars aboard ships and increased randomness of radar effectiveness.
% s: i4 v( B( o4 d* g8 N3 N. [Item 7 – Handle overflow for planes diverting to CVs to convert to Op Losses. 7 p( q/ A* ]8 }9 ~$ a
Item 8 – Additional performance improvements for DivideCrippledTF. ; v1 s7 p7 ]: Y
Item 9 – Change to AutoMineSweep to enable MS to sweep same base.
算了,没中文的俺肯定是不会要的。
; D# D0 p$ }- Q% j: o9 j0 M不过,还是想知道究竟改了些什么东东,看不懂
关键是有没有高手破解
感觉改动不大,,,应该也没有升级的必要啦....
动画不统一,战斗结果不一致,密码无法升级,看来在这个游戏里是不可能指望解决了。
Soldiers and sailors would fight like madmen to hang on to the red-light district . . . wouldn’t they?
谁来翻译下.....
一万年太久,只争朝夕!
1.806补丁内容: 4 R% ^0 `8 t& w  S- T0 F
Item 1 – Correct issues related to task forces discontinuing loading after another task force was disbanded in the same hex. 4 a  c+ u- h, k4 w
             修正了舰队未能正常装载的问题
7 A# H; k/ M  I& T5 r. FItem 2 – Correct issues related to TF destination fields not being cleared. This was causing some TFs under player control to move towards apparently random destinations.
' C4 D1 @6 o9 c/ M, s             修正了舰队未按命令抵达目的地的问题  J& {* S, m! }1 R4 C
Item 3 – As an interim measure, until the scenario data can be updated, correct the Type 13 radar (device 139) to have penetration=500 thus enabling it to function as an air search radar. This change will be removed once the scenario data is corrected.   q/ t! S/ d2 o  h( q
             在exe中修正了13式对空的雷达的功能。当官方剧本数据库改动后,改修正将被移除8 y/ \0 j! Y8 ~5 o
Item 4 – Add air detection devices to the device pool displays. 5 A5 {! f6 h( Q1 z; v5 {
             增加了对空雷达设备列表(?)
. f4 N8 d0 p8 k% |0 {! yItem 5 – Add code to enable building of air detection devices: 139, 142, 137, 138, 213, 143.
( @! M' m* t5 u8 S1 i' b0 x             增加了对空雷达设备j建造代码(?)8 H* b  t( ^' Z9 I, [
Item 6 – Complete enablement of air search radars aboard ships and increased randomness of radar effectiveness. * c; M# o, R+ s3 V3 `
             完善了对空搜索雷达的功能0 ^* Z( s; ^: e& v" F
Item 7 – Handle overflow for planes diverting to CVs to convert to Op Losses. , S* C" A5 o( i, K
             调整(?)了航母超载时的OP损失
, _  X: K- w! Q$ ?; v1 kItem 8 – Additional performance improvements for DivideCrippledTF.
8 r) i6 f. T2 f2 ~: G$ D. U             改善了战斗演算时,分离受损舰队的运算速度: S( V3 e, F; l- l# p
Item 9 – Change to AutoMineSweep to enable MS to sweep same base.
9 H) J" D* t: Z             允许以任务速度自动清除基地内的水雷
主要是增加了对空雷达这一类设备,原来雷达就对海雷达一种…………所以好多人都问13式雷达有什么用呢…………这不改了嘛
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Item 7是指航母大战时有的航母被重创后,飞机飞到别的航母上,结果导致后者超载不能起降飞机…………所以加以改进。
Soldiers and sailors would fight like madmen to hang on to the red-light district . . . wouldn’t they?
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