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Witp 1.806 补丁发布

2007 MAY 23 - War In The Pacific Patch v.1.806 (3.3mb)4 ^% _3 F4 G, E5 b% U$ X3 R
The incremental update brings a handful of changes and gameplay improvements, especially with air detection devises. Note that this update is currently only incremental with a comprehensive release expected to follow shortly.
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ftp://ftp.matrixgames.com/pub/WarInThePacific/WarInThePacific-UpdateDR-v1806.zip
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( M, P  `  F, M: z3 Y& ], O1.806补丁内容: 7 n+ C, f" f5 D( d/ y& u' f' o
Item 1 – Correct issues related to task forces discontinuing loading after another task force was disbanded in the same hex. 4 U" K' c% ~4 W' s
Item 2 – Correct issues related to TF destination fields not being cleared. This was causing some TFs under player control to move towards apparently random destinations. ) B; e) r+ x! u, Z$ O/ U, p% J
Item 3 – As an interim measure, until the scenario data can be updated, correct the Type 13 radar (device 139) to have penetration=500 thus enabling it to function as an air search radar. This change will be removed once the scenario data is corrected. ) J5 B0 V3 Z" a2 |' y
Item 4 – Add air detection devices to the device pool displays. 6 o# C1 K/ @  D7 l2 n; \" Q  X
Item 5 – Add code to enable building of air detection devices: 139, 142, 137, 138, 213, 143. ! v0 j$ k8 t4 t( C" ]! H  Z
Item 6 – Complete enablement of air search radars aboard ships and increased randomness of radar effectiveness.
9 O0 u1 l$ u4 B2 b8 q# uItem 7 – Handle overflow for planes diverting to CVs to convert to Op Losses.
, i' Z! r  U8 D) M3 ZItem 8 – Additional performance improvements for DivideCrippledTF.
" a) w9 R9 K3 _& LItem 9 – Change to AutoMineSweep to enable MS to sweep same base.
算了,没中文的俺肯定是不会要的。
$ e' i/ d2 A! q- @' S不过,还是想知道究竟改了些什么东东,看不懂
关键是有没有高手破解
感觉改动不大,,,应该也没有升级的必要啦....
动画不统一,战斗结果不一致,密码无法升级,看来在这个游戏里是不可能指望解决了。
Soldiers and sailors would fight like madmen to hang on to the red-light district . . . wouldn’t they?
谁来翻译下.....
一万年太久,只争朝夕!
1.806补丁内容:
8 r+ O& U2 z. n( h% R" X: ^Item 1 – Correct issues related to task forces discontinuing loading after another task force was disbanded in the same hex.
. x  }5 Q3 ]' s8 p! j, s; L* |             修正了舰队未能正常装载的问题1 c+ d  f& z1 X: y+ J5 j; v+ E$ M
Item 2 – Correct issues related to TF destination fields not being cleared. This was causing some TFs under player control to move towards apparently random destinations.
5 `' p2 S# D  o0 F' D             修正了舰队未按命令抵达目的地的问题8 G. I$ j0 F( Y7 E
Item 3 – As an interim measure, until the scenario data can be updated, correct the Type 13 radar (device 139) to have penetration=500 thus enabling it to function as an air search radar. This change will be removed once the scenario data is corrected. " C) B+ N( w( I7 H( a9 \$ X
             在exe中修正了13式对空的雷达的功能。当官方剧本数据库改动后,改修正将被移除" B2 Q2 R: T, g( r, P( R
Item 4 – Add air detection devices to the device pool displays.
; h' T& f" |. ]$ N7 Z+ E             增加了对空雷达设备列表(?)
& g1 P  L$ K7 r% \Item 5 – Add code to enable building of air detection devices: 139, 142, 137, 138, 213, 143. 9 u7 g( o! |2 s% ?) ?
             增加了对空雷达设备j建造代码(?)
9 z# D. C4 L% N) F/ _Item 6 – Complete enablement of air search radars aboard ships and increased randomness of radar effectiveness.
+ [- O3 ]. C: D             完善了对空搜索雷达的功能; q1 O- Z0 \) T5 N, o# w
Item 7 – Handle overflow for planes diverting to CVs to convert to Op Losses.
* A0 t3 ^$ }/ z- ^4 ^8 C             调整(?)了航母超载时的OP损失
- v9 ?: |: J- ?& Q' wItem 8 – Additional performance improvements for DivideCrippledTF.
2 F  D5 h1 |( y% F2 }/ W             改善了战斗演算时,分离受损舰队的运算速度; z" p' t- J1 K) b+ D& z
Item 9 – Change to AutoMineSweep to enable MS to sweep same base.
  a# _$ W. k1 f% K4 L( K             允许以任务速度自动清除基地内的水雷
主要是增加了对空雷达这一类设备,原来雷达就对海雷达一种…………所以好多人都问13式雷达有什么用呢…………这不改了嘛' z" V2 S; X- E& H
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Item 7是指航母大战时有的航母被重创后,飞机飞到别的航母上,结果导致后者超载不能起降飞机…………所以加以改进。
Soldiers and sailors would fight like madmen to hang on to the red-light district . . . wouldn’t they?
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