1.806补丁内容:
$ s: `+ f9 Z6 j. I% w0 V8 [6 ?! ?Item 1 – Correct issues related to task forces discontinuing loading after another task force was disbanded in the same hex.
, v: _: x9 _& ?! t. r- O9 e 修正了舰队未能正常装载的问题( t' @0 d: [' I7 m" |/ m3 v" a
Item 2 – Correct issues related to TF destination fields not being cleared. This was causing some TFs under player control to move towards apparently random destinations.
# G7 B" v" _% X* k7 C; F; G: d 修正了舰队未按命令抵达目的地的问题
# t5 A1 y( U1 [( v, U8 xItem 3 – As an interim measure, until the scenario data can be updated, correct the Type 13 radar (device 139) to have penetration=500 thus enabling it to function as an air search radar. This change will be removed once the scenario data is corrected. # r) m; X* _% _
在exe中修正了13式对空的雷达的功能。当官方剧本数据库改动后,改修正将被移除
' B0 W$ L8 s+ X7 @/ O1 O. oItem 4 – Add air detection devices to the device pool displays. : N2 M' t7 Q( ^! K" d) t
增加了对空雷达设备列表(?)$ r( k$ l/ _% O/ b. Z
Item 5 – Add code to enable building of air detection devices: 139, 142, 137, 138, 213, 143. , p, @. o1 k0 G
增加了对空雷达设备j建造代码(?)
) a9 V9 r; z: y& aItem 6 – Complete enablement of air search radars aboard ships and increased randomness of radar effectiveness.
% H) \1 q4 L* ^0 D. I; a8 M: \/ ? 完善了对空搜索雷达的功能
& O6 b! q t, }3 p$ i5 LItem 7 – Handle overflow for planes diverting to CVs to convert to Op Losses. , x! w/ ^* ] w4 _: [4 c
调整(?)了航母超载时的OP损失2 M) u% \& X4 h$ B) V u7 O/ W) G
Item 8 – Additional performance improvements for DivideCrippledTF.
: s# \5 X, I0 `& E 改善了战斗演算时,分离受损舰队的运算速度4 Y Y" C. ~3 y% b% {) {
Item 9 – Change to AutoMineSweep to enable MS to sweep same base.
1 l8 t6 Y/ b5 o1 V5 c 允许以任务速度自动清除基地内的水雷 |