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Witp 1.806 补丁发布

2007 MAY 23 - War In The Pacific Patch v.1.806 (3.3mb)
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The incremental update brings a handful of changes and gameplay improvements, especially with air detection devises. Note that this update is currently only incremental with a comprehensive release expected to follow shortly. ; A8 l, U0 j/ U3 o/ I/ Z  f4 X
ftp://ftp.matrixgames.com/pub/WarInThePacific/WarInThePacific-UpdateDR-v1806.zip/ N+ y5 |" a6 D

) {( R8 r2 K. n1.806补丁内容: 3 `* `6 n, x' V: Q4 _
Item 1 – Correct issues related to task forces discontinuing loading after another task force was disbanded in the same hex.
0 g2 k5 r( {* u* D. E7 }Item 2 – Correct issues related to TF destination fields not being cleared. This was causing some TFs under player control to move towards apparently random destinations. 7 g2 v, P; ]% y
Item 3 – As an interim measure, until the scenario data can be updated, correct the Type 13 radar (device 139) to have penetration=500 thus enabling it to function as an air search radar. This change will be removed once the scenario data is corrected. 9 c, g& R% H' s+ \$ g3 C
Item 4 – Add air detection devices to the device pool displays.
$ Q/ p0 H% o% m0 x9 v9 L) fItem 5 – Add code to enable building of air detection devices: 139, 142, 137, 138, 213, 143.
3 j0 B1 m- T6 O- [* n4 C" yItem 6 – Complete enablement of air search radars aboard ships and increased randomness of radar effectiveness. 3 P( d; z4 w3 C& ?
Item 7 – Handle overflow for planes diverting to CVs to convert to Op Losses.
4 e% _( D/ Y* a7 uItem 8 – Additional performance improvements for DivideCrippledTF.
- V+ E4 D9 b6 ]. G" `& lItem 9 – Change to AutoMineSweep to enable MS to sweep same base.
算了,没中文的俺肯定是不会要的。
/ X* `5 K% ]/ c4 V2 }7 C: w$ A不过,还是想知道究竟改了些什么东东,看不懂
关键是有没有高手破解
感觉改动不大,,,应该也没有升级的必要啦....
动画不统一,战斗结果不一致,密码无法升级,看来在这个游戏里是不可能指望解决了。
Soldiers and sailors would fight like madmen to hang on to the red-light district . . . wouldn’t they?
谁来翻译下.....
一万年太久,只争朝夕!
1.806补丁内容:
/ O7 ^- `% b& j8 t0 R) D" {( t1 u  tItem 1 – Correct issues related to task forces discontinuing loading after another task force was disbanded in the same hex. - M7 v, N1 S( }' I' Z# o
             修正了舰队未能正常装载的问题9 ~5 f  e+ t, Z% [' k/ O
Item 2 – Correct issues related to TF destination fields not being cleared. This was causing some TFs under player control to move towards apparently random destinations. ( O0 s4 ]8 H& Z: A7 I  X
             修正了舰队未按命令抵达目的地的问题0 @6 l: @0 k+ a) `2 H+ \0 _/ _
Item 3 – As an interim measure, until the scenario data can be updated, correct the Type 13 radar (device 139) to have penetration=500 thus enabling it to function as an air search radar. This change will be removed once the scenario data is corrected.
- m( n4 m3 u! X% z9 t6 N7 n             在exe中修正了13式对空的雷达的功能。当官方剧本数据库改动后,改修正将被移除
9 h& l2 K/ U7 aItem 4 – Add air detection devices to the device pool displays. ) D/ ]. p; [% J3 V* y4 [
             增加了对空雷达设备列表(?)
, i5 S+ q" i( L, ?, R# bItem 5 – Add code to enable building of air detection devices: 139, 142, 137, 138, 213, 143. , \% k+ W) H) N$ f5 v0 L
             增加了对空雷达设备j建造代码(?)
  e  A+ p! |, @2 r8 SItem 6 – Complete enablement of air search radars aboard ships and increased randomness of radar effectiveness. # u9 s7 T+ h$ Z! A5 B6 K& R
             完善了对空搜索雷达的功能
( g$ t( R7 E- B" c+ [Item 7 – Handle overflow for planes diverting to CVs to convert to Op Losses. ! a, |; f8 L, v" z" R. L7 u
             调整(?)了航母超载时的OP损失
1 f7 [+ {: U2 n( yItem 8 – Additional performance improvements for DivideCrippledTF.7 ]+ e$ M  ~% E6 [! \: G
             改善了战斗演算时,分离受损舰队的运算速度
1 s* [* g4 {  b( l: P3 J& y8 OItem 9 – Change to AutoMineSweep to enable MS to sweep same base.
+ b# L! [% w0 D2 ~# a8 P: N             允许以任务速度自动清除基地内的水雷
主要是增加了对空雷达这一类设备,原来雷达就对海雷达一种…………所以好多人都问13式雷达有什么用呢…………这不改了嘛
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* \- P/ A1 q% W2 t7 q% DItem 7是指航母大战时有的航母被重创后,飞机飞到别的航母上,结果导致后者超载不能起降飞机…………所以加以改进。
Soldiers and sailors would fight like madmen to hang on to the red-light district . . . wouldn’t they?
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