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Witp 1.806 补丁发布

2007 MAY 23 - War In The Pacific Patch v.1.806 (3.3mb)
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The incremental update brings a handful of changes and gameplay improvements, especially with air detection devises. Note that this update is currently only incremental with a comprehensive release expected to follow shortly. - p, |- ?6 u- ?* }  D! Y/ p
ftp://ftp.matrixgames.com/pub/WarInThePacific/WarInThePacific-UpdateDR-v1806.zip: v- s1 c: s, m

$ B' f! }5 D& r! V1.806补丁内容:
% V+ u& y% r+ T: K7 q6 H# o) Z/ LItem 1 – Correct issues related to task forces discontinuing loading after another task force was disbanded in the same hex. 3 h4 N7 ?0 I0 I4 c
Item 2 – Correct issues related to TF destination fields not being cleared. This was causing some TFs under player control to move towards apparently random destinations.
, Q+ Y1 S$ W- IItem 3 – As an interim measure, until the scenario data can be updated, correct the Type 13 radar (device 139) to have penetration=500 thus enabling it to function as an air search radar. This change will be removed once the scenario data is corrected.
* c9 C% @0 l4 f! K1 Z' d7 j9 |8 W1 FItem 4 – Add air detection devices to the device pool displays. + R$ D6 r3 |$ J3 B0 e
Item 5 – Add code to enable building of air detection devices: 139, 142, 137, 138, 213, 143. " j7 C6 @% I/ d6 Q. `7 z* f
Item 6 – Complete enablement of air search radars aboard ships and increased randomness of radar effectiveness. : F0 h4 Y, i) n: [* U$ A
Item 7 – Handle overflow for planes diverting to CVs to convert to Op Losses.
& U: E+ n8 \5 \4 s" H8 D; lItem 8 – Additional performance improvements for DivideCrippledTF.
8 l$ {5 L6 U9 `. jItem 9 – Change to AutoMineSweep to enable MS to sweep same base.
算了,没中文的俺肯定是不会要的。
6 _5 p& g1 a: k不过,还是想知道究竟改了些什么东东,看不懂
关键是有没有高手破解
感觉改动不大,,,应该也没有升级的必要啦....
动画不统一,战斗结果不一致,密码无法升级,看来在这个游戏里是不可能指望解决了。
Soldiers and sailors would fight like madmen to hang on to the red-light district . . . wouldn’t they?
谁来翻译下.....
一万年太久,只争朝夕!
1.806补丁内容:
" f( b2 E/ h- B$ V. q# B- V: c6 }7 l% R, mItem 1 – Correct issues related to task forces discontinuing loading after another task force was disbanded in the same hex.
! ^# K( _0 @7 l             修正了舰队未能正常装载的问题
0 ]( n& o* M* ^: u' \, q% ~Item 2 – Correct issues related to TF destination fields not being cleared. This was causing some TFs under player control to move towards apparently random destinations. , b2 x  z9 x$ v# D. s/ M
             修正了舰队未按命令抵达目的地的问题& R+ ?- ^. h, c9 w& ?
Item 3 – As an interim measure, until the scenario data can be updated, correct the Type 13 radar (device 139) to have penetration=500 thus enabling it to function as an air search radar. This change will be removed once the scenario data is corrected. # D- P  q( n8 K0 @( G+ g5 r
             在exe中修正了13式对空的雷达的功能。当官方剧本数据库改动后,改修正将被移除
1 b7 ]1 S. q* Z8 W" d6 y0 FItem 4 – Add air detection devices to the device pool displays.
0 Z* L- R$ k/ \0 }* [1 Q             增加了对空雷达设备列表(?)! t& G  n8 `( L: c7 `/ c- v
Item 5 – Add code to enable building of air detection devices: 139, 142, 137, 138, 213, 143.
8 S0 M2 l8 }6 H' |             增加了对空雷达设备j建造代码(?)
! I% ~! r) Y! x9 h8 ^Item 6 – Complete enablement of air search radars aboard ships and increased randomness of radar effectiveness. 9 _9 H5 o9 ~# s* E1 `
             完善了对空搜索雷达的功能
7 h9 A7 E" H) P( e1 V3 Z4 xItem 7 – Handle overflow for planes diverting to CVs to convert to Op Losses.
" F' p" f8 x. r5 A9 i6 Q             调整(?)了航母超载时的OP损失. N7 N9 v2 M8 @! [1 U( w1 K8 a
Item 8 – Additional performance improvements for DivideCrippledTF.
7 O- @# D% _* o6 T4 T- f             改善了战斗演算时,分离受损舰队的运算速度1 C* O% }4 j1 O8 t* A
Item 9 – Change to AutoMineSweep to enable MS to sweep same base.
6 y- n8 F& I# S% @. F; v: Q             允许以任务速度自动清除基地内的水雷
主要是增加了对空雷达这一类设备,原来雷达就对海雷达一种…………所以好多人都问13式雷达有什么用呢…………这不改了嘛
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3 O( z8 ~! v5 ~* v8 n6 v" R0 @Item 7是指航母大战时有的航母被重创后,飞机飞到别的航母上,结果导致后者超载不能起降飞机…………所以加以改进。
Soldiers and sailors would fight like madmen to hang on to the red-light district . . . wouldn’t they?
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