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Witp 1.806 补丁发布

2007 MAY 23 - War In The Pacific Patch v.1.806 (3.3mb)  r7 m* Q: M+ i
The incremental update brings a handful of changes and gameplay improvements, especially with air detection devises. Note that this update is currently only incremental with a comprehensive release expected to follow shortly. ! S1 z. \: s4 R( }* B
ftp://ftp.matrixgames.com/pub/WarInThePacific/WarInThePacific-UpdateDR-v1806.zip
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1.806补丁内容:
# p( l8 X7 y/ `5 s* yItem 1 – Correct issues related to task forces discontinuing loading after another task force was disbanded in the same hex.
" w! g( M6 n% x" u) ~$ m! e$ Q3 nItem 2 – Correct issues related to TF destination fields not being cleared. This was causing some TFs under player control to move towards apparently random destinations.
1 V: f5 a# L3 i( K. D4 K1 J- fItem 3 – As an interim measure, until the scenario data can be updated, correct the Type 13 radar (device 139) to have penetration=500 thus enabling it to function as an air search radar. This change will be removed once the scenario data is corrected. : l& A7 e0 K2 P$ O
Item 4 – Add air detection devices to the device pool displays.
# D$ V  i$ }  m; b2 ?: k' bItem 5 – Add code to enable building of air detection devices: 139, 142, 137, 138, 213, 143.
* c$ \" E* r8 H6 L  RItem 6 – Complete enablement of air search radars aboard ships and increased randomness of radar effectiveness.
$ G% c" y; i* X5 zItem 7 – Handle overflow for planes diverting to CVs to convert to Op Losses. - Q1 q! o( a5 Y, f' e4 Q/ k( E8 P. B
Item 8 – Additional performance improvements for DivideCrippledTF. . B- k- ?% y' c- u
Item 9 – Change to AutoMineSweep to enable MS to sweep same base.
算了,没中文的俺肯定是不会要的。
; _- `, C1 w( Z$ v6 N. ~不过,还是想知道究竟改了些什么东东,看不懂
关键是有没有高手破解
感觉改动不大,,,应该也没有升级的必要啦....
动画不统一,战斗结果不一致,密码无法升级,看来在这个游戏里是不可能指望解决了。
Soldiers and sailors would fight like madmen to hang on to the red-light district . . . wouldn’t they?
谁来翻译下.....
一万年太久,只争朝夕!
1.806补丁内容:
" v5 Y- u6 |' s4 f4 q, hItem 1 – Correct issues related to task forces discontinuing loading after another task force was disbanded in the same hex.
  C  x" ?' W$ S& e             修正了舰队未能正常装载的问题0 k8 n' t( Y% m  K
Item 2 – Correct issues related to TF destination fields not being cleared. This was causing some TFs under player control to move towards apparently random destinations. & F6 b. L3 Z7 J+ n0 n, x2 Q
             修正了舰队未按命令抵达目的地的问题
' G' m. Z  S% O0 I" _Item 3 – As an interim measure, until the scenario data can be updated, correct the Type 13 radar (device 139) to have penetration=500 thus enabling it to function as an air search radar. This change will be removed once the scenario data is corrected.
! M  t! F% ?9 I% z3 X             在exe中修正了13式对空的雷达的功能。当官方剧本数据库改动后,改修正将被移除
0 X- W9 H, Z+ n) L! u3 o* h* HItem 4 – Add air detection devices to the device pool displays. 7 X+ r- j& M5 D6 I2 v5 T
             增加了对空雷达设备列表(?)
* I' [. \; Q7 `Item 5 – Add code to enable building of air detection devices: 139, 142, 137, 138, 213, 143.
% M! ?) ]/ ]( \- L3 o             增加了对空雷达设备j建造代码(?)* H3 m' X; B2 J! w- h! k9 Y2 ]
Item 6 – Complete enablement of air search radars aboard ships and increased randomness of radar effectiveness. ' b% E1 v: }! B. x; R: z) v4 `9 H
             完善了对空搜索雷达的功能2 ?& @; V8 m% F/ N/ N
Item 7 – Handle overflow for planes diverting to CVs to convert to Op Losses. 6 L; k& q! b- Z# p# d% m! J; g
             调整(?)了航母超载时的OP损失
8 v8 L6 N# o, u) X/ B' EItem 8 – Additional performance improvements for DivideCrippledTF.7 Q1 x  k8 g/ i7 d! ^$ `
             改善了战斗演算时,分离受损舰队的运算速度- @; G) C, d( ^2 d7 M8 W* _
Item 9 – Change to AutoMineSweep to enable MS to sweep same base.6 y& L; b) E5 F$ E3 e  W% n1 j$ |6 O
             允许以任务速度自动清除基地内的水雷
主要是增加了对空雷达这一类设备,原来雷达就对海雷达一种…………所以好多人都问13式雷达有什么用呢…………这不改了嘛$ A- t/ ~3 X. j' o! h! d" B' w4 i
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Item 7是指航母大战时有的航母被重创后,飞机飞到别的航母上,结果导致后者超载不能起降飞机…………所以加以改进。
Soldiers and sailors would fight like madmen to hang on to the red-light district . . . wouldn’t they?
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