返回列表 回复 发帖

Witp 1.806 补丁发布

2007 MAY 23 - War In The Pacific Patch v.1.806 (3.3mb)
, b% U( F  N6 n: W6 K6 G, {, [' z
The incremental update brings a handful of changes and gameplay improvements, especially with air detection devises. Note that this update is currently only incremental with a comprehensive release expected to follow shortly. % f: t4 n7 s5 f- v6 k- g
ftp://ftp.matrixgames.com/pub/WarInThePacific/WarInThePacific-UpdateDR-v1806.zip) P+ [, i/ q+ T+ y/ h: w3 ]; {
8 A2 g% e6 E2 R+ ~$ i# ~
1.806补丁内容: 4 m4 z2 U( V; o7 f, l# e9 w. L* v
Item 1 – Correct issues related to task forces discontinuing loading after another task force was disbanded in the same hex.
0 v1 @* s  q0 q' iItem 2 – Correct issues related to TF destination fields not being cleared. This was causing some TFs under player control to move towards apparently random destinations. $ i, w; c! q/ j/ G, x$ T7 \& b6 N
Item 3 – As an interim measure, until the scenario data can be updated, correct the Type 13 radar (device 139) to have penetration=500 thus enabling it to function as an air search radar. This change will be removed once the scenario data is corrected.
# _8 \7 d% Q$ e; ^Item 4 – Add air detection devices to the device pool displays. 5 Q8 C. ~: b# Q. i! j4 m: f( N. K
Item 5 – Add code to enable building of air detection devices: 139, 142, 137, 138, 213, 143.
! `7 H) C) h0 @1 ~# SItem 6 – Complete enablement of air search radars aboard ships and increased randomness of radar effectiveness.
+ C; d5 H: q3 m: q4 T) j6 n6 |Item 7 – Handle overflow for planes diverting to CVs to convert to Op Losses. ) ]3 C; M0 w) E! M) s$ i
Item 8 – Additional performance improvements for DivideCrippledTF.
1 H$ W) a% Z! C% j! zItem 9 – Change to AutoMineSweep to enable MS to sweep same base.
算了,没中文的俺肯定是不会要的。/ R: |3 u  L& v' ~% a& D
不过,还是想知道究竟改了些什么东东,看不懂
关键是有没有高手破解
感觉改动不大,,,应该也没有升级的必要啦....
动画不统一,战斗结果不一致,密码无法升级,看来在这个游戏里是不可能指望解决了。
Soldiers and sailors would fight like madmen to hang on to the red-light district . . . wouldn’t they?
谁来翻译下.....
一万年太久,只争朝夕!
1.806补丁内容:
3 r8 M6 F7 z! S7 L4 `( qItem 1 – Correct issues related to task forces discontinuing loading after another task force was disbanded in the same hex. ( G' W. Z* @. T( S
             修正了舰队未能正常装载的问题
! }0 ^- d8 f0 AItem 2 – Correct issues related to TF destination fields not being cleared. This was causing some TFs under player control to move towards apparently random destinations. $ j) |, m  z: |* D$ A' V& ~
             修正了舰队未按命令抵达目的地的问题5 \: ~  [0 R$ X; B$ i  |) r
Item 3 – As an interim measure, until the scenario data can be updated, correct the Type 13 radar (device 139) to have penetration=500 thus enabling it to function as an air search radar. This change will be removed once the scenario data is corrected.
4 z; I' g: u) M5 n; u/ L9 C+ x. ]             在exe中修正了13式对空的雷达的功能。当官方剧本数据库改动后,改修正将被移除
- f+ \+ o% `: a7 U% {Item 4 – Add air detection devices to the device pool displays.
' a6 E+ Y8 ^! H" i; _             增加了对空雷达设备列表(?); P' M! W% {9 V2 k
Item 5 – Add code to enable building of air detection devices: 139, 142, 137, 138, 213, 143.
6 L& p& v# _( \& ?  O7 n             增加了对空雷达设备j建造代码(?)
4 A5 f' h8 U5 qItem 6 – Complete enablement of air search radars aboard ships and increased randomness of radar effectiveness. % A7 d2 I+ j$ o9 [, ]# ]2 _8 W
             完善了对空搜索雷达的功能+ d, _  H/ r5 w' |. Y7 B
Item 7 – Handle overflow for planes diverting to CVs to convert to Op Losses. : U6 C6 [/ v# e* ~  O
             调整(?)了航母超载时的OP损失
1 ^/ \% \5 b& J& Q3 S( t. MItem 8 – Additional performance improvements for DivideCrippledTF.
; U' H( T6 v* V. M7 F! S             改善了战斗演算时,分离受损舰队的运算速度
! w- s/ H6 J$ DItem 9 – Change to AutoMineSweep to enable MS to sweep same base.
, Q+ I" v( N* y             允许以任务速度自动清除基地内的水雷
主要是增加了对空雷达这一类设备,原来雷达就对海雷达一种…………所以好多人都问13式雷达有什么用呢…………这不改了嘛
" w) c; Z- g5 W+ T: l
; @% _  c5 J/ G- u; w! P& qItem 7是指航母大战时有的航母被重创后,飞机飞到别的航母上,结果导致后者超载不能起降飞机…………所以加以改进。
Soldiers and sailors would fight like madmen to hang on to the red-light district . . . wouldn’t they?
返回列表