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[AE] 官网AE非历史开局首回合房规摘录

之所以要提到非历史开局,是因为史实开局日军可以想办法跑出最佳结果,所以官网现在很多对战都是非历史开局
( s8 p/ g$ j& f/ g6 ]针对非历史开局的首回合,相应的也有很多限制性房规,列举如下:
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historical 1st turn- off
/ z, }; \; L& D0 j历史首回合 - 关2 t6 ]2 l3 C/ W9 ]

8 v6 \' s$ n% K% c4 i以下房规为非历史开局第1回合房规; D# w2 O/ q+ b6 T. _  e
- Allies can only form TFs offmap or on the West Coast during Turn 17 k1 A' ~! n7 W0 L" q/ g- F
- Allies: Form no new Task forces on turn 1: Q7 Q7 U" a. e. M8 u; S  W
盟军只能在西海岸或地图外新建编队8 z, w0 G% V* o
或盟军禁止新建编队
$ Z; @' i9 I) }5 [1 s, y* a. z( Z( S, b0 F" I
- Allies can not change orders or move any air units or TFs 0 u4 [4 M3 D/ Q; w6 o
- Allies can however change orders for the two US CV groups and Force Z , m' s7 q5 k1 s* m
- Allied player may not issue any orders on turn 1, with the exception of the two CVs at sea (to prevent a Jap player from trying to ambush them at sea on turn 1). 7 z4 K. y+ f" V" R9 I" d
- Allies can issue orders only to Chinese units and TFs at sea on turn 13 ?0 v& |4 K! i. x0 b2 O; D
盟军禁止对任何机队和编队更改指令或移动,但可以改动美国的2支CV编队和Z舰队的命令(据说是为了防止KB首回合猎杀58)
" s6 e( L& ~" p- P或盟军仅能对中国部队和海上编队发出命令
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7 l, R, `" c! Q$ Y5 Z; t0 L/ T- Only one port strike allowed on turn 1, but can choose where that port strike takes place.
4 v8 f. p2 G2 r! \2 ^7 f3 A- 1st turn can have multiple port attacks, but ONLY from carriers. Manila and Singapore may have Fighters up and on CAP. Cannot transfer new Squadrons reflecting prior knowledge.
$ R* t) ~- ^9 j% R& v9 }- only one Japanese port strike
- ]( d7 _7 l. f- Q2 |只允许空袭1个港口; d- y- t8 A/ W8 v
或者允许空袭多个港口,但只能用CV空袭,马尼拉和新加坡的战斗机允许直掩,但不能转场其他飞机过去. H  d0 ]. m+ N* a7 V1 @) U
只允许空袭1个日军港口
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- Manila subs can form TF based on a date/time stamp (use the last digit in a pre-determined e-mail). Since this may be the second port attack, the last digit in the time (hh:mm:ss) is used to determine how many subs can form TF * N$ b5 e' r5 h" K( B5 U
首回合以预先确定的email日期时间来决定马尼拉的SS怎么编队,举例来说就是用某个电子邮件时间的最后一个数字来限定马尼拉SS编队,如果最后一个数字是7,则马尼拉盟军只能有7艘SS编成编队,其他SS就等着被炸
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- China, no restrictions (exempted from restrictions listed below). China excludes Hong Kong.   `8 M3 a1 U3 X
除了香港外,中国部队执行命令不受限制3 c6 U* q) Q; y$ v" C
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- Orders may be given to TF's already formed.
2 n* }: A% F- o仅能对已存在的编队发布命令" @. |9 z" Z) F! _+ q

/ M6 y: o/ a3 P0 I; Q- u6 u- Ground units everywhere may be given orders regarding Replacements (on/off), Operations Mode, Targets, etc. but no movement orders. & s% F1 B3 ?7 V" K9 R. {
任何地面部队可以发布允许补充、更换战斗模式、更换目标等命令,但禁止移动
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! s( B' K* y2 M9 N2 a, K- Air units everywhere may be given orders regarding Replacements (accept/not), Pilots, and Mission Orders, etc. but no Transfers.  
) ^9 R* V, K. M, J& i( i8 W任何机队可以发布补充飞机、补充飞行员和更换任务的命令,但禁止转场" I' B! x9 {# ~! z( h
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- Non-historical turn but Japanese cannot invade deep in allied territory 1st turn (e.g., no Mersing Gambit)0 j% K4 g1 c7 l$ Q) P6 ~5 f+ y
- Japanese cannot invade deep in allied territory 1st turn. (Within LBA fighter coverage).
% A1 g' _$ [0 x- L首回合日军不得深入盟军领地(例如丰盛港),必须在陆航战斗机航程内
这个靠谱
非历史回合还会不会有人偷袭珍珠港呢?或者说把kb调去南洋?
非历史回合直接就策划登陆印度和澳洲了
毛的策划,不看看人老外的房规限制么
非历史回合还会不会有人偷袭珍珠港呢?或者说把kb调去南洋?, y3 n' j  J* i9 _; z! X
zhd3501 发表于 2012-6-6 15:11
8 E! H+ ]6 b$ ?% [2 U! h都有可能
仅仅是首回合还是靠谱的。。。唯一感觉不靠谱的就是马尼拉SS部队编成的那个规则
之所以要提到非历史开局,是因为史实开局日军可以想办法跑出最佳结果,所以官网现在很多对战都是非历史开局)8 X6 W# C" U0 V6 m2 V. M! B

: `3 y$ z" E9 J3 r$ h) t* _9 sAE里面应该没办法跑出什么最佳结果吧,只要双方版本一致,盟军回过来的档,不论日军跑多少次都是一个结果啊。
学习了,可以试试看
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