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[AE] 官网AE非历史开局首回合房规摘录

之所以要提到非历史开局,是因为史实开局日军可以想办法跑出最佳结果,所以官网现在很多对战都是非历史开局" T. P2 {& W% ^" W8 d
针对非历史开局的首回合,相应的也有很多限制性房规,列举如下:
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4 E% h! {& t4 f( W$ Xhistorical 1st turn- off/ _- }4 z+ e! j0 O3 y# ^% s$ _; ]
历史首回合 - 关
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以下房规为非历史开局第1回合房规, x( S& k8 j/ ]4 g3 y: T' ]
- Allies can only form TFs offmap or on the West Coast during Turn 14 @% B$ O) n1 D
- Allies: Form no new Task forces on turn 1; Y9 Q% J; [( M$ |
盟军只能在西海岸或地图外新建编队
8 O3 d) r. f! e; W或盟军禁止新建编队
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5 w/ L% b2 K) C/ O5 n- |3 m- Allies can not change orders or move any air units or TFs
/ R! \9 d9 S# O! y; M% v3 {4 v- ?& C- Allies can however change orders for the two US CV groups and Force Z
  M3 v* h6 z) e/ A  M9 y- Allied player may not issue any orders on turn 1, with the exception of the two CVs at sea (to prevent a Jap player from trying to ambush them at sea on turn 1).
' \$ J; r# @, H& u2 f2 m- Allies can issue orders only to Chinese units and TFs at sea on turn 1
0 ~6 G: x( t9 |/ Y- a盟军禁止对任何机队和编队更改指令或移动,但可以改动美国的2支CV编队和Z舰队的命令(据说是为了防止KB首回合猎杀58)
( h4 Y9 O! W# N% ?1 j' N& v或盟军仅能对中国部队和海上编队发出命令0 |' M' _1 f! `. ]: q# \3 T

! B  v& d. S( B9 F" y9 w' f' f  o- Only one port strike allowed on turn 1, but can choose where that port strike takes place.
1 s- H/ n% G, V, g# B* x- 1st turn can have multiple port attacks, but ONLY from carriers. Manila and Singapore may have Fighters up and on CAP. Cannot transfer new Squadrons reflecting prior knowledge.
9 e& Q2 r0 D# i( i( [0 W8 r6 {- only one Japanese port strike, Z! t7 `* i( R3 m! c
只允许空袭1个港口
  W8 v, Z0 A5 Y/ j% |或者允许空袭多个港口,但只能用CV空袭,马尼拉和新加坡的战斗机允许直掩,但不能转场其他飞机过去3 L  o& \" M6 f9 Z! d
只允许空袭1个日军港口
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$ }/ t/ ?# E& a  V1 `- Manila subs can form TF based on a date/time stamp (use the last digit in a pre-determined e-mail). Since this may be the second port attack, the last digit in the time (hh:mm:ss) is used to determine how many subs can form TF
0 ~" K3 ]0 R  b) {$ U首回合以预先确定的email日期时间来决定马尼拉的SS怎么编队,举例来说就是用某个电子邮件时间的最后一个数字来限定马尼拉SS编队,如果最后一个数字是7,则马尼拉盟军只能有7艘SS编成编队,其他SS就等着被炸
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- China, no restrictions (exempted from restrictions listed below). China excludes Hong Kong. % }" T/ E' {# r: d
除了香港外,中国部队执行命令不受限制8 g, y( ^( R. X9 s

" e( Y3 [; v6 J6 X8 `2 E- g- Orders may be given to TF's already formed. # H/ L  s0 s* v/ K
仅能对已存在的编队发布命令
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. ?8 k2 O* N1 S9 h. g8 c- Ground units everywhere may be given orders regarding Replacements (on/off), Operations Mode, Targets, etc. but no movement orders. * c% u+ e# j1 Q3 I1 w+ I- L
任何地面部队可以发布允许补充、更换战斗模式、更换目标等命令,但禁止移动
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, {9 s  W8 {& `; Z4 N. V: H2 T- Air units everywhere may be given orders regarding Replacements (accept/not), Pilots, and Mission Orders, etc. but no Transfers.  & n" V# o4 _) T1 z: r" X% o/ b
任何机队可以发布补充飞机、补充飞行员和更换任务的命令,但禁止转场/ e* c3 ~9 [+ p# o
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- Non-historical turn but Japanese cannot invade deep in allied territory 1st turn (e.g., no Mersing Gambit)- I9 K" g: n9 Q' y; C( ~1 Z
- Japanese cannot invade deep in allied territory 1st turn. (Within LBA fighter coverage).
: }/ I8 V: ]) w5 `. n& w首回合日军不得深入盟军领地(例如丰盛港),必须在陆航战斗机航程内
这个靠谱
非历史回合还会不会有人偷袭珍珠港呢?或者说把kb调去南洋?
非历史回合直接就策划登陆印度和澳洲了
毛的策划,不看看人老外的房规限制么
非历史回合还会不会有人偷袭珍珠港呢?或者说把kb调去南洋?
2 }% [' Z' X9 F/ `+ A6 Mzhd3501 发表于 2012-6-6 15:11
6 q  r5 b1 w1 ]9 @6 t& Y都有可能
仅仅是首回合还是靠谱的。。。唯一感觉不靠谱的就是马尼拉SS部队编成的那个规则
之所以要提到非历史开局,是因为史实开局日军可以想办法跑出最佳结果,所以官网现在很多对战都是非历史开局)
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AE里面应该没办法跑出什么最佳结果吧,只要双方版本一致,盟军回过来的档,不论日军跑多少次都是一个结果啊。
学习了,可以试试看
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