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[AE] 官网AE非历史开局首回合房规摘录

之所以要提到非历史开局,是因为史实开局日军可以想办法跑出最佳结果,所以官网现在很多对战都是非历史开局) R9 b; \, a' f0 j; S2 {) e* I
针对非历史开局的首回合,相应的也有很多限制性房规,列举如下:6 E6 y8 H3 W5 J; g

, l$ H7 L: p2 t- Zhistorical 1st turn- off
# J7 C9 `6 J. p历史首回合 - 关
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以下房规为非历史开局第1回合房规. p9 t5 g* z. F7 |9 Y- r( H+ c
- Allies can only form TFs offmap or on the West Coast during Turn 1
0 a( b9 u6 o2 ~3 N5 J- Allies: Form no new Task forces on turn 1
, s8 V, o3 F+ P, j, Q1 P3 H1 R9 |盟军只能在西海岸或地图外新建编队( z- i& O" P) l
或盟军禁止新建编队, c: ?( `+ {( \+ Z0 S3 L3 [" Z
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- Allies can not change orders or move any air units or TFs - g" k+ J- u' K2 A
- Allies can however change orders for the two US CV groups and Force Z 3 O' y% u6 w) ^- Y
- Allied player may not issue any orders on turn 1, with the exception of the two CVs at sea (to prevent a Jap player from trying to ambush them at sea on turn 1). 4 v1 }' H, m% W. W. b, s
- Allies can issue orders only to Chinese units and TFs at sea on turn 1
- [, p+ Z6 @% h盟军禁止对任何机队和编队更改指令或移动,但可以改动美国的2支CV编队和Z舰队的命令(据说是为了防止KB首回合猎杀58), p$ j+ s9 f* Q  F4 R3 M
或盟军仅能对中国部队和海上编队发出命令% P. p6 a/ J: F

: C' q! O: H3 t* L7 Q( F6 G  ~' q; y- Only one port strike allowed on turn 1, but can choose where that port strike takes place. : i. E* E0 h4 N2 V! q* B/ G8 W
- 1st turn can have multiple port attacks, but ONLY from carriers. Manila and Singapore may have Fighters up and on CAP. Cannot transfer new Squadrons reflecting prior knowledge.
. P6 ~1 I9 v% P- ?+ O( O0 J, u/ ]- only one Japanese port strike
! X: z' V" B, M* g, O只允许空袭1个港口
2 U% a: F1 o" }2 m或者允许空袭多个港口,但只能用CV空袭,马尼拉和新加坡的战斗机允许直掩,但不能转场其他飞机过去/ Z$ C- N5 K' ~% l9 i
只允许空袭1个日军港口
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) p# Z, ?# Y. q4 r- Manila subs can form TF based on a date/time stamp (use the last digit in a pre-determined e-mail). Since this may be the second port attack, the last digit in the time (hh:mm:ss) is used to determine how many subs can form TF : B. F8 q: c- b4 Z+ M5 E
首回合以预先确定的email日期时间来决定马尼拉的SS怎么编队,举例来说就是用某个电子邮件时间的最后一个数字来限定马尼拉SS编队,如果最后一个数字是7,则马尼拉盟军只能有7艘SS编成编队,其他SS就等着被炸
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- China, no restrictions (exempted from restrictions listed below). China excludes Hong Kong. 0 ~  [# M6 u; F) a8 \
除了香港外,中国部队执行命令不受限制
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- Orders may be given to TF's already formed. ; i/ M3 |( Z" k; `* c  J' t6 o( f
仅能对已存在的编队发布命令
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- Ground units everywhere may be given orders regarding Replacements (on/off), Operations Mode, Targets, etc. but no movement orders.
. z& \# ?4 L+ e. E任何地面部队可以发布允许补充、更换战斗模式、更换目标等命令,但禁止移动
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- Air units everywhere may be given orders regarding Replacements (accept/not), Pilots, and Mission Orders, etc. but no Transfers.  
: f+ k8 t" [0 x' K# `任何机队可以发布补充飞机、补充飞行员和更换任务的命令,但禁止转场
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- Non-historical turn but Japanese cannot invade deep in allied territory 1st turn (e.g., no Mersing Gambit)+ S7 N6 ~% K* D" |: D" ~
- Japanese cannot invade deep in allied territory 1st turn. (Within LBA fighter coverage).' {/ n# I  \0 J% F* E
首回合日军不得深入盟军领地(例如丰盛港),必须在陆航战斗机航程内
这个靠谱
非历史回合还会不会有人偷袭珍珠港呢?或者说把kb调去南洋?
非历史回合直接就策划登陆印度和澳洲了
毛的策划,不看看人老外的房规限制么
非历史回合还会不会有人偷袭珍珠港呢?或者说把kb调去南洋?
9 ~5 O* @( m/ W0 x7 z' e* ozhd3501 发表于 2012-6-6 15:11
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都有可能
仅仅是首回合还是靠谱的。。。唯一感觉不靠谱的就是马尼拉SS部队编成的那个规则
之所以要提到非历史开局,是因为史实开局日军可以想办法跑出最佳结果,所以官网现在很多对战都是非历史开局)
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AE里面应该没办法跑出什么最佳结果吧,只要双方版本一致,盟军回过来的档,不论日军跑多少次都是一个结果啊。
学习了,可以试试看
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