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[AE] 官网AE非历史开局首回合房规摘录

之所以要提到非历史开局,是因为史实开局日军可以想办法跑出最佳结果,所以官网现在很多对战都是非历史开局' f4 S" E, ^$ N- X
针对非历史开局的首回合,相应的也有很多限制性房规,列举如下:7 G! T" ?# {! u3 w1 L. B
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historical 1st turn- off
& p, F1 \5 p, w8 i+ l0 R/ z历史首回合 - 关
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以下房规为非历史开局第1回合房规+ |2 }4 l2 F/ m" E/ ^& }% O
- Allies can only form TFs offmap or on the West Coast during Turn 1
- d( q% a& o6 b! w- Allies: Form no new Task forces on turn 10 I6 P! k( z6 _: p1 B
盟军只能在西海岸或地图外新建编队
( X5 ]" u' O: b) P& s: {1 Q6 R或盟军禁止新建编队
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( F2 A0 t7 M- O9 ]: @# B+ j( u- Allies can not change orders or move any air units or TFs
; ]) ~* P2 A& L, N5 n* K- Allies can however change orders for the two US CV groups and Force Z
' d9 L$ ?2 P" v3 }* p1 O- Allied player may not issue any orders on turn 1, with the exception of the two CVs at sea (to prevent a Jap player from trying to ambush them at sea on turn 1).
8 `- p1 B4 E. g2 q2 j* `- Allies can issue orders only to Chinese units and TFs at sea on turn 1
) I3 i6 d" C. Y/ f  b; H4 g  u盟军禁止对任何机队和编队更改指令或移动,但可以改动美国的2支CV编队和Z舰队的命令(据说是为了防止KB首回合猎杀58)
" s+ M5 y% u& ~) R或盟军仅能对中国部队和海上编队发出命令
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/ e' v0 L# o! o7 v( N) _$ M; T" y+ Z- Only one port strike allowed on turn 1, but can choose where that port strike takes place. : |4 e3 u5 n: s& e/ V; ]
- 1st turn can have multiple port attacks, but ONLY from carriers. Manila and Singapore may have Fighters up and on CAP. Cannot transfer new Squadrons reflecting prior knowledge.
- h) \3 U; Z9 j- only one Japanese port strike/ h4 U. m$ u$ r8 U/ U' t1 t
只允许空袭1个港口
6 o7 A- c8 U6 U或者允许空袭多个港口,但只能用CV空袭,马尼拉和新加坡的战斗机允许直掩,但不能转场其他飞机过去
+ B; w2 j+ Q3 ?' b1 K7 ]7 t只允许空袭1个日军港口
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- Manila subs can form TF based on a date/time stamp (use the last digit in a pre-determined e-mail). Since this may be the second port attack, the last digit in the time (hh:mm:ss) is used to determine how many subs can form TF % d3 p6 m; i9 C) f7 z
首回合以预先确定的email日期时间来决定马尼拉的SS怎么编队,举例来说就是用某个电子邮件时间的最后一个数字来限定马尼拉SS编队,如果最后一个数字是7,则马尼拉盟军只能有7艘SS编成编队,其他SS就等着被炸# x+ w+ V. S( }

2 K) R2 g$ J4 \- China, no restrictions (exempted from restrictions listed below). China excludes Hong Kong.
% T% X8 S1 q' h5 f( R除了香港外,中国部队执行命令不受限制( A6 V. [- S$ {1 ~" c4 y1 b: u

1 n6 B4 a3 R- e7 b$ m2 H6 X- Orders may be given to TF's already formed.
, h/ t/ }; P8 f/ @" x8 H仅能对已存在的编队发布命令( v8 O2 L# c" ?* j9 p
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- Ground units everywhere may be given orders regarding Replacements (on/off), Operations Mode, Targets, etc. but no movement orders.
. X: v. {1 v; V3 e+ I任何地面部队可以发布允许补充、更换战斗模式、更换目标等命令,但禁止移动
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8 h1 f; E+ Z* _5 b. j, f- Air units everywhere may be given orders regarding Replacements (accept/not), Pilots, and Mission Orders, etc. but no Transfers.  
" e4 \1 J  U& b5 ^8 {1 r任何机队可以发布补充飞机、补充飞行员和更换任务的命令,但禁止转场
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- Non-historical turn but Japanese cannot invade deep in allied territory 1st turn (e.g., no Mersing Gambit)
" ]+ s. _$ I( H- ~  F, K& H& w9 s- Japanese cannot invade deep in allied territory 1st turn. (Within LBA fighter coverage).
) l7 M7 _2 `# Q. |% i首回合日军不得深入盟军领地(例如丰盛港),必须在陆航战斗机航程内
这个靠谱
非历史回合还会不会有人偷袭珍珠港呢?或者说把kb调去南洋?
非历史回合直接就策划登陆印度和澳洲了
毛的策划,不看看人老外的房规限制么
非历史回合还会不会有人偷袭珍珠港呢?或者说把kb调去南洋?
: b2 h9 K, W: `0 J; k9 Tzhd3501 发表于 2012-6-6 15:11
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都有可能
仅仅是首回合还是靠谱的。。。唯一感觉不靠谱的就是马尼拉SS部队编成的那个规则
之所以要提到非历史开局,是因为史实开局日军可以想办法跑出最佳结果,所以官网现在很多对战都是非历史开局)( e- W) G2 P, S6 F+ }
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AE里面应该没办法跑出什么最佳结果吧,只要双方版本一致,盟军回过来的档,不论日军跑多少次都是一个结果啊。
学习了,可以试试看
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