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[AE] 官网AE非历史开局首回合房规摘录

之所以要提到非历史开局,是因为史实开局日军可以想办法跑出最佳结果,所以官网现在很多对战都是非历史开局" _/ c$ Q* O4 F
针对非历史开局的首回合,相应的也有很多限制性房规,列举如下:9 r8 x3 K* d6 H

7 G5 |4 |; i" a6 yhistorical 1st turn- off  A+ G9 N) X5 P/ W) }/ t  k
历史首回合 - 关
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以下房规为非历史开局第1回合房规
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- Allies can only form TFs offmap or on the West Coast during Turn 1: h: o. h- M2 T3 G$ o4 T, u) m* c
- Allies: Form no new Task forces on turn 1
) W' F/ K" }& F盟军只能在西海岸或地图外新建编队
! ?3 W4 V8 w- N/ _: j! P" b或盟军禁止新建编队
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" ^3 E& b) r' _3 N, G- Allies can not change orders or move any air units or TFs 7 ]0 l4 S: O" o# n9 q0 H1 Q$ a  _
- Allies can however change orders for the two US CV groups and Force Z 5 n  ]2 J+ ~( }) f. X! `, P
- Allied player may not issue any orders on turn 1, with the exception of the two CVs at sea (to prevent a Jap player from trying to ambush them at sea on turn 1). 1 g3 h5 `: Q: Y7 j. w  ^  b# Z: E6 G" m
- Allies can issue orders only to Chinese units and TFs at sea on turn 1
( [# y7 s7 B, N2 Y% V盟军禁止对任何机队和编队更改指令或移动,但可以改动美国的2支CV编队和Z舰队的命令(据说是为了防止KB首回合猎杀58)
1 o/ g8 m. g8 M/ a' B* E5 E或盟军仅能对中国部队和海上编队发出命令  p5 v& X/ F$ _6 W

* ~" O" a. A7 \) ?$ [% z8 ]* I- Only one port strike allowed on turn 1, but can choose where that port strike takes place.
$ K( l6 n% ~2 f, W/ k  j4 B9 B- 1st turn can have multiple port attacks, but ONLY from carriers. Manila and Singapore may have Fighters up and on CAP. Cannot transfer new Squadrons reflecting prior knowledge. 7 d/ D# Y; \9 H3 Y9 X6 F( T
- only one Japanese port strike  _! X! ]8 i* u
只允许空袭1个港口
) }- G+ ]* z4 H" Q或者允许空袭多个港口,但只能用CV空袭,马尼拉和新加坡的战斗机允许直掩,但不能转场其他飞机过去
/ d/ y' j5 U9 p3 @1 W4 O" ]只允许空袭1个日军港口
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" f' t' q! v* u! V3 I1 \6 a4 S- Manila subs can form TF based on a date/time stamp (use the last digit in a pre-determined e-mail). Since this may be the second port attack, the last digit in the time (hh:mm:ss) is used to determine how many subs can form TF , t. \' Y2 J! ?. S1 N2 o& x8 [
首回合以预先确定的email日期时间来决定马尼拉的SS怎么编队,举例来说就是用某个电子邮件时间的最后一个数字来限定马尼拉SS编队,如果最后一个数字是7,则马尼拉盟军只能有7艘SS编成编队,其他SS就等着被炸
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+ G; }3 Z- S+ O% R  A3 ~  D- China, no restrictions (exempted from restrictions listed below). China excludes Hong Kong. 8 Q; w" Q6 G8 `' D; t
除了香港外,中国部队执行命令不受限制; M. W8 z; Y- w& }3 Q- r0 B& x
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- Orders may be given to TF's already formed.
, U5 P4 d& i2 L: ?; O& ?( g7 W仅能对已存在的编队发布命令
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" W5 [2 a4 J6 O1 D( g- Ground units everywhere may be given orders regarding Replacements (on/off), Operations Mode, Targets, etc. but no movement orders. " b& ~; L2 M0 q0 o
任何地面部队可以发布允许补充、更换战斗模式、更换目标等命令,但禁止移动3 Q5 B  L4 ^& t

! k8 Y, W9 S- d5 j$ F4 u4 P+ b) u0 S- Air units everywhere may be given orders regarding Replacements (accept/not), Pilots, and Mission Orders, etc. but no Transfers.  
; F7 L* A1 I$ u. ]+ r2 z$ c& ~" y任何机队可以发布补充飞机、补充飞行员和更换任务的命令,但禁止转场
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- Non-historical turn but Japanese cannot invade deep in allied territory 1st turn (e.g., no Mersing Gambit)+ Z  M5 _* e$ ~: l
- Japanese cannot invade deep in allied territory 1st turn. (Within LBA fighter coverage).
" {* y  w: A' |* P- l% V( I首回合日军不得深入盟军领地(例如丰盛港),必须在陆航战斗机航程内
这个靠谱
非历史回合还会不会有人偷袭珍珠港呢?或者说把kb调去南洋?
非历史回合直接就策划登陆印度和澳洲了
毛的策划,不看看人老外的房规限制么
非历史回合还会不会有人偷袭珍珠港呢?或者说把kb调去南洋?" f- |; o- }# t$ D
zhd3501 发表于 2012-6-6 15:11
! `- z- V. c5 k, B$ b/ i; K8 x都有可能
仅仅是首回合还是靠谱的。。。唯一感觉不靠谱的就是马尼拉SS部队编成的那个规则
之所以要提到非历史开局,是因为史实开局日军可以想办法跑出最佳结果,所以官网现在很多对战都是非历史开局)
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AE里面应该没办法跑出什么最佳结果吧,只要双方版本一致,盟军回过来的档,不论日军跑多少次都是一个结果啊。
学习了,可以试试看
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