-Item 1 - Refueling from AOs5 J8 R* ~- f) R# U9 Z3 t* _
Task Forces that included an Oiler could not refuel from the fuel stores of
# L* k8 v9 `$ K" T5 P- ]+ |7 Sthat oiler. They would refuel from the normal fuel carried by the oiler (or 4 G$ ^1 I8 x8 _5 P2 `: k: |% o9 r' p
any other ship).
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+ \# L: n, b# S-Item 2 - Divided Land units shedding disruption.
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; [2 _4 F c" F7 d5 |-Item 3 - Allow PG to be included in auto-convoy.
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-Item 4 - Fix Pilot allocation on divide to assign existing group pilots to 1 J4 k8 k2 K4 G4 \; {% N9 z5 t" t( S
pilotless aircraft.7 M: `' `- W9 P( g& T6 |. Q O# t
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" M. k/ D! J) f+ F6 H0 v% ]$ z-Item 5 - Clear experience and Morale from disbanded airgroups
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-Item 6 - Disbanding into air groups not on map.7 X6 e E8 s- A6 _: e! T
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-Item 7 - Destruction of stranded units occurring during orders phase.* u# A9 n5 o1 a' I& V! m" [& A
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- j, C/ ?. D# _- d4 n-Item 8 - Correct improper draws on Named Pilot Pool
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-Item 9 - Adjustment to Airgroup Display after transfer.
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-Item 10 - Draw One Aircraft from Pool not decrementing supply." j' i z6 W) D. A$ N: K
; q7 {' T6 H) F: E-Item 11 - Removal of function to Withdraw Pilots4 g' ^& Z& r. Z3 V( J
. F% E' P0 b. m6 {$ p0 _7 v# S-Item 12 - Recombining Land Units incorrectly averaging preparation points.% B* R) P& k$ V# `- `
5 w! u8 a* \# M7 F' n% X O+ P-Item 13 - Prevent withdrawal of groups with fragments on the map.
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-Item 14 - Improper Messages during Torpedo Attack
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. Y$ M3 I( h; F) p-Item 15 - Realignment of Ship Class Screen2 G- B# ]( A7 A v5 T; @
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-Item 16 - Correct check on airgroup disband." t* p, g/ g% @5 {, K0 k
4 Y/ x* y# s- `, m, \2 N-Item 17 - Restructure end of turn processing for efficiency, J* \, p: k* }6 K2 W
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-Item 18 - Restructure Aircraft Landing Phase for efficiency and proper message
1 T( q, G: r+ q- N; o: w' Lgeneration.
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-Item 19 - Add Rail Transfer of Groups will all-damaged aircraft
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8 W2 D- B0 f# a+ A! m, J* N& J-Item 20 - Change the load cost displayed on Static Ground unit lists to show . ~* G" k' ~8 u) ?( p0 ]) U! g
'Static' rather than a very large number. & @( X! v! q r$ n/ t
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-Item 21 - Correct processing for floatplane groups on submarines., S ^1 q5 e: Z1 B6 o* d4 N
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-Item 22 - Floatplane-carrying ships in Fast Transport TF record airgroups as
1 j' T" B) P- p4 f" `% Vcargo.
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' Q4 z) u/ U. s2 m) f-Item 23 - Removal of Disband Into Pool Function for PBEM play.
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Function removed for PBEM or head-to-head play as it has been broken by
) r/ u) |: I8 N( T$ t! V# y( pcheaters. , s6 H! G8 h2 x" f) w( ]
& X" B' Q$ v+ t; }- \" Y/ s0 H-Item 24 - Removal of Withdraw Into Pool Function for PBEM play.2 ^/ U9 e X" I6 |
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Removed for PBEM or head-to-head play.% i8 W8 y1 J" K8 c/ N! S) x* z
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-Item 25 - Removal of display of Named Pilot Pool.7 m3 F; l+ ?. |3 N0 t
* F9 {, i2 P# oToo little data available and of little value without full implementation of
1 Q5 a$ ?1 g+ |: ?+ NDisband into Pool.: V, U5 C2 K' [! b R X' H
# T" L; L% F$ j9 q3 ^+ i+ J' l6 r-Item 26 - Correct Motorized Support used as engineering vehicle
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All type 25 (Vehicle) devices were recognized as engineering vehicles. Limited $ u; E5 x7 A: _) ^1 q' q" G! S
to the specific Engineering Vehicle device.
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7 U, F- m% I( u! K2 E9 s: L-Item 27 - Allow transfer of torpedo planes to a carrier in a task force.
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0 s9 z+ C B+ t) T0 }Torpedo planes were omitted from the list of aircraft that could transfer to a 4 H4 h5 U/ [$ A9 B
carrier in a Task Force. Added.' w! e( ]0 l& g% o
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-Item 28 - Return number of Kills by air sub-group to parent.8 D, }( S1 _& s
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Number of kills recorded by a sub-group was not being added into the parent
1 r4 g7 z, b L, A9 r- ?4 vairgroup on recombine. Added.5 y5 Y; L: p3 @7 J0 _* c
" j. H" A* y% F; e F* X5 Q+ g-Item 29 - Leader loss after divide of parent subunit.
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-Item 30 - Assorted Message errors and improvements.$ X! D% ?1 c) g2 Q" h
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-Item 31 - Confirmation step for Disband and Withdraw Airgroups.
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8 ~% k0 H9 V# V4 T; X7 n-Item 32 - Adjust size of Carrier's VB unit at the same time that the VS unit ( s2 ?- Y& [4 u* ^9 q& s
is disbanded into it.
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) L" f2 r9 }* D* `- Fix 33 - Fix USN VBF replacement state when game started with Replacements
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: M+ t- Z. k h4 k0 @-Item 34 - Prevent air groups without HQ from being stuck in Organizing
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/ |( j+ O( W2 \0 w4 _! W( i-Item 35 - Allow arriving Japanese airgroups to appear on map with less than
3 Z; E4 j; x- E3 mmaximum aircraft.. B& ]( o" ?" e- N* {/ P
& u1 w& J+ v& [# X. [! w3 k" n& v( \-Item 36 - Fix SYS damage error in Ship repair when a damaged weapon is present; l% T% W+ h! L) Z! l2 O4 l
1 b! e, g' ?) c-Item 37 - Fix overflow in fuel calculation 5 L- u3 T9 Q- i* q ]/ B, e! m" e X6 S
+ |$ J' Y C, O-Item 38 - Correct joint air attacks
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' k+ [% c4 f) _6 k! A- i" |-Item 39 - Properly account for removed fragments during Land Unit Divide Check.
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3 P- n+ K# L8 X M7 a& A-Item 40 - Correct respawn of Allied Cruisers as U.S. Army Ships.
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! i7 H% V/ a/ m* l0 ~-Item 41 - Clear captains from scuttled ships, provide chance of captain
+ u5 l% H0 y& \0 Lsurviving sunk ship.0 P* E \7 x/ s/ }; j
: r, o- T! F* h) v' v5 d8 _9 i-Item 42 - Allow limited refueling from Soviet Bases once Soviets are active.
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-Item 43 - Activate Four additional Aircraft icon sets.
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-Item 44 - Correct aircraft pool "leak" for reinforcement carrier airgroups
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9 l& Y) K$ i" ?-Item 45 - Disappearing unit during air pick up.; S1 a- j+ ]3 Q
# [ D+ S9 ^: _-Item 46 - Airgroup Transfers
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$ V; W; ^$ }/ Y' e1 I/ n-Item 47 - Remove listing of Ready/Damaged/Reserve aircraft from reinforcement
O" c, r* O2 Q0 r3 y+ |+ VJapanese airgroups.
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4 C+ t0 k% s7 U* v-Item 48 - Remove residual Task Force names from TF Mouseover, miscellaneous ( [1 ]8 m5 w9 @+ \; r
improvements.
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-Item 49 - Adjusted editor Task Force ranges from 400 Japanese/100 Allied to
9 k: Z6 X3 V/ m& Q5 C250/250.
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# v4 T E9 N5 m9 z0 qNo affect on current games or stock scenarios - useful only to modders. 4 z2 o! @: q7 m# P g+ C2 q
4 a" S% b4 _6 V6 [' N M-Item 50 - Expand minelaying control, allow mining of home ports.
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-Item 51 - Corrected problems with the airgroups-at-base screen. 9 ~; t! Z- p3 H0 {
8 V# M1 ?- q; ^. ]8 X( E3 F! i$ |( ~-Item 52 - Adjusted ship and transfer-to-ship displays to highlight ships over 3 v" ]$ A; h9 [! ]5 E6 a7 i8 G' {3 k
capacity.
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-Item 53 - Prevent carrier airgroups from auto-transferring to command HQs when * K7 F% v( p/ a5 v! [$ W
transferred ashore.) V. y3 D# M( }6 y, U& \6 q
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Fix implemented only for human player.: y, ]( S( O$ {8 c* }' ?
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-Item 54 - Prevent carrier airgroup fragments from returning to their parents
6 |1 I4 F& W# L& w6 A$ ^if out of range.
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Fix implemented only for human player.( v) i# N5 C/ g4 r. e6 r, H
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-Item 55 - Scuttling the last ship in a Task Force produces unpredictable : W. t8 g4 \+ z, P d y
results.1 I* u0 _+ [, x1 I E6 r& h
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-Item 56 - Cancelling TF creation immediately after disbanding the last TF at a 1 l/ I& d2 K5 \, B5 v. d) _8 }7 f
base produces unpredictable results.2 Y/ {1 ~; i/ W& x; h
/ w6 d' A. J9 ?+ T( L8 ^4 p- P-Item 57 - Loss of Land Unit display at a base
$ |; Q! _4 D7 O4 M9 |& RUnder certain circumstances land units at a base would not display when that . S. Z% P% c1 g
base was selected. Found and fixed invalid unit pointer.
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4 B* ^5 ?- F3 W( n9 c# e' R" V-Item 58 - Enemy mines reported as Friendly
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An error in the mine counting routine was counting all mines in a hex, friendly ! Z% @6 b0 _ D$ I) l
or enemy, instead of just friendly. Fixified.& C. y) \9 l8 `* X0 S1 B' \4 w% I
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-Item 59 - Add Ships-due-Update to ships screens
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% B: w* Y5 g+ G5 Y-Item 61 - Load Troops option grayed out on transport TF
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-Item 62 - Switching between Pearl Harbor and San Francisco using the "Go to
6 k7 Q6 F8 r4 W/ K5 Y% ]Home Port" button does not properly reset page pointers.& u5 F9 t- F! F! g# T, E3 ?2 X/ x
/ c3 w8 y/ q; J9 M# LThis resulted in possible improper display of AirGroup, Task Force, and Land 5 ~. d& v' }) w
Unit "pages". Fixed1 r8 X2 A- |9 G4 i) o
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-Item 63 - Internal restructure.) i; ~7 E- ?( R5 Z5 x, [
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Several internal processing routines have been restructured and/or modified for * ^) Z! s- b) o9 L! F. e
efficiency/expanded functionality. These include routines that: t! p5 b- e% T5 C
- Review and update status of land units.
; `+ I% Q$ \8 Y: g! i" P- Review and update status of ships.- E( X6 h# T, C
- Assign default experience values.
?+ ~4 g. o, C- K* a( o- Form crippled Task Forces for damaged ships.
. u, m; i! z* ]- Remove empty Task Forces when last ship is lost.! A3 t9 Y z3 E% f3 p9 P
- Remove pilots when pilot slots run short.4 H" _! T9 `$ o9 Y# k/ i
- Record scenario data and game version in save file. |