2007 MAY 23 - War In The Pacific Patch v.1.806 (3.3mb)* L6 a p8 Y& M! H/ b$ X, e/ \
The incremental update brings a handful of changes and gameplay improvements, especially with air detection devises. Note that this update is currently only incremental with a comprehensive release expected to follow shortly.
: V$ H; Y2 |* E4 v* |/ O/ K; j9 Jftp://ftp.matrixgames.com/pub/WarInThePacific/WarInThePacific-UpdateDR-v1806.zip
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- a& d, E: g2 m' S1.806补丁内容: 2 }1 F6 {" V; L
Item 1 – Correct issues related to task forces discontinuing loading after another task force was disbanded in the same hex. 0 b: f& O" D S% C1 A9 s+ _
Item 2 – Correct issues related to TF destination fields not being cleared. This was causing some TFs under player control to move towards apparently random destinations. # W9 ^5 \4 J3 a% o
Item 3 – As an interim measure, until the scenario data can be updated, correct the Type 13 radar (device 139) to have penetration=500 thus enabling it to function as an air search radar. This change will be removed once the scenario data is corrected.
: J+ ?) o# v! y, o( _Item 4 – Add air detection devices to the device pool displays. 0 j3 F: K, K' a2 ^# q& ^
Item 5 – Add code to enable building of air detection devices: 139, 142, 137, 138, 213, 143. & G3 b* |1 G3 k- f9 n
Item 6 – Complete enablement of air search radars aboard ships and increased randomness of radar effectiveness. ! d' R. w) a1 w1 l e
Item 7 – Handle overflow for planes diverting to CVs to convert to Op Losses. 3 O+ O9 U9 O- B( c1 D) @
Item 8 – Additional performance improvements for DivideCrippledTF. , D, w( W: b, E' i$ a
Item 9 – Change to AutoMineSweep to enable MS to sweep same base. |