1.806补丁内容: ( h5 d, C$ V. h1 {8 x/ p
Item 1 – Correct issues related to task forces discontinuing loading after another task force was disbanded in the same hex.
' ]" c& ~, J) X* {- ^7 u 修正了舰队未能正常装载的问题
# \/ V0 |5 d; N; ?Item 2 – Correct issues related to TF destination fields not being cleared. This was causing some TFs under player control to move towards apparently random destinations. ( ?/ b: l9 R' ]2 I$ _2 n
修正了舰队未按命令抵达目的地的问题) w, `, W/ E6 D
Item 3 – As an interim measure, until the scenario data can be updated, correct the Type 13 radar (device 139) to have penetration=500 thus enabling it to function as an air search radar. This change will be removed once the scenario data is corrected.
+ v0 u0 r f% Z# n/ S) E! _$ H 在exe中修正了13式对空的雷达的功能。当官方剧本数据库改动后,改修正将被移除
1 I, Z/ x8 ]7 ^Item 4 – Add air detection devices to the device pool displays. % X! ]+ I/ O$ V& G
增加了对空雷达设备列表(?)8 m. W3 T1 O, X
Item 5 – Add code to enable building of air detection devices: 139, 142, 137, 138, 213, 143.
3 c3 H+ B! e4 A 增加了对空雷达设备j建造代码(?): {( d" j) x- O6 b2 S
Item 6 – Complete enablement of air search radars aboard ships and increased randomness of radar effectiveness.
. V/ @) v# i6 ` 完善了对空搜索雷达的功能
5 N$ @ f# ~: K- ~1 G9 A d1 k4 \Item 7 – Handle overflow for planes diverting to CVs to convert to Op Losses.
* h( T6 C4 J$ ` 调整(?)了航母超载时的OP损失
! G. z% @/ [1 fItem 8 – Additional performance improvements for DivideCrippledTF.
/ m; Y) g& j: K! U 改善了战斗演算时,分离受损舰队的运算速度! K% m( J' n0 o, D
Item 9 – Change to AutoMineSweep to enable MS to sweep same base.
- D9 o+ g( o, H3 _5 U# R5 a 允许以任务速度自动清除基地内的水雷 |