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Witp 1.806 补丁发布

2007 MAY 23 - War In The Pacific Patch v.1.806 (3.3mb)6 d1 I# s0 G0 U/ V3 J- R/ O
The incremental update brings a handful of changes and gameplay improvements, especially with air detection devises. Note that this update is currently only incremental with a comprehensive release expected to follow shortly.
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ftp://ftp.matrixgames.com/pub/WarInThePacific/WarInThePacific-UpdateDR-v1806.zip# S9 f0 Q  h( b' n, ~9 ^7 Q' H
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1.806补丁内容:
' x( U' u5 L9 N  hItem 1 – Correct issues related to task forces discontinuing loading after another task force was disbanded in the same hex.
0 b3 g0 r  m8 Q. t$ CItem 2 – Correct issues related to TF destination fields not being cleared. This was causing some TFs under player control to move towards apparently random destinations.
) Y3 `: D9 @' iItem 3 – As an interim measure, until the scenario data can be updated, correct the Type 13 radar (device 139) to have penetration=500 thus enabling it to function as an air search radar. This change will be removed once the scenario data is corrected. ! V& q* F' ?$ V" \  _
Item 4 – Add air detection devices to the device pool displays. 5 |/ J% s5 e: h* a( [+ C' }
Item 5 – Add code to enable building of air detection devices: 139, 142, 137, 138, 213, 143. 3 s8 N5 O  \, P, r* k5 q
Item 6 – Complete enablement of air search radars aboard ships and increased randomness of radar effectiveness. $ ?6 _6 Y% Y% B/ [
Item 7 – Handle overflow for planes diverting to CVs to convert to Op Losses.
9 T9 B- \" i3 T% _4 i; |Item 8 – Additional performance improvements for DivideCrippledTF.
( H3 G$ r7 f  uItem 9 – Change to AutoMineSweep to enable MS to sweep same base.
算了,没中文的俺肯定是不会要的。' G  Q% |, ]2 P/ H0 p. j
不过,还是想知道究竟改了些什么东东,看不懂
关键是有没有高手破解
感觉改动不大,,,应该也没有升级的必要啦....
动画不统一,战斗结果不一致,密码无法升级,看来在这个游戏里是不可能指望解决了。
Soldiers and sailors would fight like madmen to hang on to the red-light district . . . wouldn’t they?
谁来翻译下.....
一万年太久,只争朝夕!
1.806补丁内容:
! Y  P5 a9 X; a4 A- U5 v% H3 TItem 1 – Correct issues related to task forces discontinuing loading after another task force was disbanded in the same hex. : L3 {2 b/ W9 a. X5 {8 C
             修正了舰队未能正常装载的问题
; A8 K9 r# [  \! _8 z; tItem 2 – Correct issues related to TF destination fields not being cleared. This was causing some TFs under player control to move towards apparently random destinations.
& i; w/ U: i* @/ F             修正了舰队未按命令抵达目的地的问题
# r0 T9 x8 h) B3 }6 d6 sItem 3 – As an interim measure, until the scenario data can be updated, correct the Type 13 radar (device 139) to have penetration=500 thus enabling it to function as an air search radar. This change will be removed once the scenario data is corrected.
) `6 e7 W0 l) ^0 ]+ C             在exe中修正了13式对空的雷达的功能。当官方剧本数据库改动后,改修正将被移除, U: @- B/ H( \- g4 E7 {# Q* |- a
Item 4 – Add air detection devices to the device pool displays.
$ l* B0 ]$ R8 d; M             增加了对空雷达设备列表(?)
  T/ d3 k3 Y8 b: N* [  B' tItem 5 – Add code to enable building of air detection devices: 139, 142, 137, 138, 213, 143. ( `% {1 {2 i- d# v1 v
             增加了对空雷达设备j建造代码(?)
. l3 {( s4 C7 e: P  q% [7 \Item 6 – Complete enablement of air search radars aboard ships and increased randomness of radar effectiveness. . r! [' V& d8 _$ j# e1 F
             完善了对空搜索雷达的功能# Q. U6 b5 Z4 }/ }. ?- L
Item 7 – Handle overflow for planes diverting to CVs to convert to Op Losses.
- B) n; A4 B+ s8 U             调整(?)了航母超载时的OP损失
* M- ?, Z0 N9 f& s- Y( v. v) yItem 8 – Additional performance improvements for DivideCrippledTF.$ W7 [# f+ W7 g
             改善了战斗演算时,分离受损舰队的运算速度! P$ Q# V- c/ w1 b
Item 9 – Change to AutoMineSweep to enable MS to sweep same base.  L; d  V4 W; i/ y- Y9 d7 m% i  l
             允许以任务速度自动清除基地内的水雷
主要是增加了对空雷达这一类设备,原来雷达就对海雷达一种…………所以好多人都问13式雷达有什么用呢…………这不改了嘛! G$ i* \. E( L7 Z
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Item 7是指航母大战时有的航母被重创后,飞机飞到别的航母上,结果导致后者超载不能起降飞机…………所以加以改进。
Soldiers and sailors would fight like madmen to hang on to the red-light district . . . wouldn’t they?
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