2007 MAY 23 - War In The Pacific Patch v.1.806 (3.3mb). _. `8 J( |& _9 N( ?
The incremental update brings a handful of changes and gameplay improvements, especially with air detection devises. Note that this update is currently only incremental with a comprehensive release expected to follow shortly.
+ i9 L$ m1 e9 U. B# _ftp://ftp.matrixgames.com/pub/WarInThePacific/WarInThePacific-UpdateDR-v1806.zip1 \' [; q( W( k% { m
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1.806补丁内容:
/ C" \; |$ a: g) sItem 1 – Correct issues related to task forces discontinuing loading after another task force was disbanded in the same hex. ( G+ ?) L e V8 ^
Item 2 – Correct issues related to TF destination fields not being cleared. This was causing some TFs under player control to move towards apparently random destinations. / ~% n3 Y" n( i' S; A0 } X
Item 3 – As an interim measure, until the scenario data can be updated, correct the Type 13 radar (device 139) to have penetration=500 thus enabling it to function as an air search radar. This change will be removed once the scenario data is corrected. 3 j; v) S/ y* L0 h
Item 4 – Add air detection devices to the device pool displays. , D; k3 h: R' Z2 d3 C
Item 5 – Add code to enable building of air detection devices: 139, 142, 137, 138, 213, 143.
; c1 ?9 H- l8 h$ k" V" A. AItem 6 – Complete enablement of air search radars aboard ships and increased randomness of radar effectiveness.
+ w: I/ L m0 M" w" u# o, {! ^4 aItem 7 – Handle overflow for planes diverting to CVs to convert to Op Losses.
# M' ?9 H; _5 Z- M# GItem 8 – Additional performance improvements for DivideCrippledTF.
; S' Q% F" k, a( {! N6 X" cItem 9 – Change to AutoMineSweep to enable MS to sweep same base. |