1.806补丁内容: 8 J. j1 I9 C% G' D3 _
Item 1 – Correct issues related to task forces discontinuing loading after another task force was disbanded in the same hex.
# Q# S( t1 j/ t- k! c 修正了舰队未能正常装载的问题1 o* F T7 u, c# g' V2 L
Item 2 – Correct issues related to TF destination fields not being cleared. This was causing some TFs under player control to move towards apparently random destinations. % c& \1 I5 b0 S, ]8 R4 c( ~6 w' w
修正了舰队未按命令抵达目的地的问题4 K/ u! T5 }/ ~: B4 _! S
Item 3 – As an interim measure, until the scenario data can be updated, correct the Type 13 radar (device 139) to have penetration=500 thus enabling it to function as an air search radar. This change will be removed once the scenario data is corrected.
) i# w3 {5 P* r7 j4 N( X# R 在exe中修正了13式对空的雷达的功能。当官方剧本数据库改动后,改修正将被移除
$ Y# l8 @" Y; D h. IItem 4 – Add air detection devices to the device pool displays.
2 b- \ x; e! I7 q' |$ ^ 增加了对空雷达设备列表(?)
7 _' u% a1 ~, b9 Z$ i, { H- zItem 5 – Add code to enable building of air detection devices: 139, 142, 137, 138, 213, 143. 0 Y! J# X7 g; c+ @' ~* Q: L
增加了对空雷达设备j建造代码(?)
2 Q9 q r# U* g) }: vItem 6 – Complete enablement of air search radars aboard ships and increased randomness of radar effectiveness.
( v5 @* ]3 z7 P4 j 完善了对空搜索雷达的功能
0 L' m* {0 ~9 Q% t9 v1 \Item 7 – Handle overflow for planes diverting to CVs to convert to Op Losses.
$ j* z4 I }, W$ w* b$ } 调整(?)了航母超载时的OP损失# g; C7 T# v( j' P4 k
Item 8 – Additional performance improvements for DivideCrippledTF.
. B$ r' N9 y3 K+ r" w4 F6 |& y' q* O 改善了战斗演算时,分离受损舰队的运算速度$ p) {; f& b& e$ Z# g( }
Item 9 – Change to AutoMineSweep to enable MS to sweep same base.5 z! M' Z7 m, I0 Z
允许以任务速度自动清除基地内的水雷 |