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Witp 1.806 补丁发布

2007 MAY 23 - War In The Pacific Patch v.1.806 (3.3mb)
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The incremental update brings a handful of changes and gameplay improvements, especially with air detection devises. Note that this update is currently only incremental with a comprehensive release expected to follow shortly. , {# C* a4 N- h; U9 P
ftp://ftp.matrixgames.com/pub/WarInThePacific/WarInThePacific-UpdateDR-v1806.zip: K8 v( ^# {" O2 ~2 S
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1.806补丁内容:
1 a; S+ B: ~' n2 W/ F8 Q# a3 tItem 1 – Correct issues related to task forces discontinuing loading after another task force was disbanded in the same hex.
! Q9 K6 U1 F# M8 o# x' w0 NItem 2 – Correct issues related to TF destination fields not being cleared. This was causing some TFs under player control to move towards apparently random destinations. 4 N4 l/ ?( H5 [. x& o; \" D
Item 3 – As an interim measure, until the scenario data can be updated, correct the Type 13 radar (device 139) to have penetration=500 thus enabling it to function as an air search radar. This change will be removed once the scenario data is corrected.
) F; D0 b: ?) `Item 4 – Add air detection devices to the device pool displays. ) h( r4 t8 a3 E8 D% D7 X
Item 5 – Add code to enable building of air detection devices: 139, 142, 137, 138, 213, 143. 5 h/ X3 ~$ D2 A% K/ a1 G1 A
Item 6 – Complete enablement of air search radars aboard ships and increased randomness of radar effectiveness. ) m2 k4 z* Q. G
Item 7 – Handle overflow for planes diverting to CVs to convert to Op Losses.
& \+ j  M3 S8 v1 e1 lItem 8 – Additional performance improvements for DivideCrippledTF. # [2 m% o: a/ v3 B8 F
Item 9 – Change to AutoMineSweep to enable MS to sweep same base.
算了,没中文的俺肯定是不会要的。
9 t. z7 b( C7 }( n不过,还是想知道究竟改了些什么东东,看不懂
关键是有没有高手破解
感觉改动不大,,,应该也没有升级的必要啦....
动画不统一,战斗结果不一致,密码无法升级,看来在这个游戏里是不可能指望解决了。
Soldiers and sailors would fight like madmen to hang on to the red-light district . . . wouldn’t they?
谁来翻译下.....
一万年太久,只争朝夕!
1.806补丁内容: , ?1 B/ n* P9 X# L/ o) Y: O
Item 1 – Correct issues related to task forces discontinuing loading after another task force was disbanded in the same hex. 5 p% ], H- `8 B, O
             修正了舰队未能正常装载的问题
! `/ ]3 X* p  Z' b7 D$ ]+ I* _Item 2 – Correct issues related to TF destination fields not being cleared. This was causing some TFs under player control to move towards apparently random destinations.
3 E8 n, P# i; P( ]4 H9 d             修正了舰队未按命令抵达目的地的问题
% a9 Q' K6 a2 `# w3 |2 D4 N1 vItem 3 – As an interim measure, until the scenario data can be updated, correct the Type 13 radar (device 139) to have penetration=500 thus enabling it to function as an air search radar. This change will be removed once the scenario data is corrected.
& q* Z; V  T4 _, f! [& @; d             在exe中修正了13式对空的雷达的功能。当官方剧本数据库改动后,改修正将被移除8 O) F5 J  H! Z3 _: c& v+ r+ H
Item 4 – Add air detection devices to the device pool displays. 5 d# \4 R; @; X
             增加了对空雷达设备列表(?)' u2 X3 j2 }  d1 D- s- L* T
Item 5 – Add code to enable building of air detection devices: 139, 142, 137, 138, 213, 143. ( g8 Y7 N5 t. k
             增加了对空雷达设备j建造代码(?)
" V) d9 |- i5 wItem 6 – Complete enablement of air search radars aboard ships and increased randomness of radar effectiveness. + T) |# T8 M' Q; F8 O# }. n
             完善了对空搜索雷达的功能
1 |) ?0 M$ E/ H! L  D( B- ]7 RItem 7 – Handle overflow for planes diverting to CVs to convert to Op Losses.
+ b' T6 s6 q; C4 `/ ^: T9 Z             调整(?)了航母超载时的OP损失! C0 |) d# I) ]$ [. I
Item 8 – Additional performance improvements for DivideCrippledTF.2 N6 z: x- w3 Q8 O3 D  h
             改善了战斗演算时,分离受损舰队的运算速度
) p7 _* U6 F! x  `Item 9 – Change to AutoMineSweep to enable MS to sweep same base.' r  j- R6 C' h( p! Y+ V* V3 U
             允许以任务速度自动清除基地内的水雷
主要是增加了对空雷达这一类设备,原来雷达就对海雷达一种…………所以好多人都问13式雷达有什么用呢…………这不改了嘛
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Item 7是指航母大战时有的航母被重创后,飞机飞到别的航母上,结果导致后者超载不能起降飞机…………所以加以改进。
Soldiers and sailors would fight like madmen to hang on to the red-light district . . . wouldn’t they?
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