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Witp 1.806 补丁发布

2007 MAY 23 - War In The Pacific Patch v.1.806 (3.3mb)
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The incremental update brings a handful of changes and gameplay improvements, especially with air detection devises. Note that this update is currently only incremental with a comprehensive release expected to follow shortly. 7 I& T# h9 b6 H; x8 A( ?8 L- h. I2 O
ftp://ftp.matrixgames.com/pub/WarInThePacific/WarInThePacific-UpdateDR-v1806.zip
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1.806补丁内容:
$ J. q9 s# ^" y0 M7 K% R( zItem 1 – Correct issues related to task forces discontinuing loading after another task force was disbanded in the same hex.
  c1 e& t8 S* s+ G- I4 |7 d- x" kItem 2 – Correct issues related to TF destination fields not being cleared. This was causing some TFs under player control to move towards apparently random destinations. ) _: p  q8 [% ]# J
Item 3 – As an interim measure, until the scenario data can be updated, correct the Type 13 radar (device 139) to have penetration=500 thus enabling it to function as an air search radar. This change will be removed once the scenario data is corrected. 6 R$ Z# e  [6 A' B1 q7 p
Item 4 – Add air detection devices to the device pool displays.
9 S6 c) f& e0 P# \1 r/ B$ qItem 5 – Add code to enable building of air detection devices: 139, 142, 137, 138, 213, 143. / t% n" x% b5 p5 {( ~- E
Item 6 – Complete enablement of air search radars aboard ships and increased randomness of radar effectiveness. # [, `: i6 S# Q0 W
Item 7 – Handle overflow for planes diverting to CVs to convert to Op Losses.
" @/ D8 t! b. m1 t) |Item 8 – Additional performance improvements for DivideCrippledTF.
1 M; Y  O0 L: fItem 9 – Change to AutoMineSweep to enable MS to sweep same base.
算了,没中文的俺肯定是不会要的。% t7 g! l3 X5 j% P9 T2 x5 C6 s  x
不过,还是想知道究竟改了些什么东东,看不懂
关键是有没有高手破解
感觉改动不大,,,应该也没有升级的必要啦....
动画不统一,战斗结果不一致,密码无法升级,看来在这个游戏里是不可能指望解决了。
Soldiers and sailors would fight like madmen to hang on to the red-light district . . . wouldn’t they?
谁来翻译下.....
一万年太久,只争朝夕!
1.806补丁内容: % N: i8 }$ I/ n, P
Item 1 – Correct issues related to task forces discontinuing loading after another task force was disbanded in the same hex. 5 B1 o% C+ H0 ?5 B' P6 t
             修正了舰队未能正常装载的问题, s+ |' \: y2 e3 y2 |
Item 2 – Correct issues related to TF destination fields not being cleared. This was causing some TFs under player control to move towards apparently random destinations. ! J( H1 q7 E+ P% @$ S
             修正了舰队未按命令抵达目的地的问题% I, L- z2 {1 q- o! e: [6 g; c2 E) |
Item 3 – As an interim measure, until the scenario data can be updated, correct the Type 13 radar (device 139) to have penetration=500 thus enabling it to function as an air search radar. This change will be removed once the scenario data is corrected.   @1 W9 y4 l; i9 _
             在exe中修正了13式对空的雷达的功能。当官方剧本数据库改动后,改修正将被移除/ W' h2 z8 I) X6 Y1 e
Item 4 – Add air detection devices to the device pool displays. 5 `0 ]3 A6 q) {' A& k2 i# m
             增加了对空雷达设备列表(?)0 t, o- Z3 b3 c7 E+ u8 w
Item 5 – Add code to enable building of air detection devices: 139, 142, 137, 138, 213, 143. / v% ?# H9 `9 _0 e# X& B& l$ a) c6 h; x
             增加了对空雷达设备j建造代码(?)
: ~; _$ H; G: J1 ?0 w. A$ uItem 6 – Complete enablement of air search radars aboard ships and increased randomness of radar effectiveness.
, q) V9 Y) o( j, t& ^: s             完善了对空搜索雷达的功能
: T) g+ j( V! T3 `Item 7 – Handle overflow for planes diverting to CVs to convert to Op Losses.
, ?) J4 N1 G1 L: \             调整(?)了航母超载时的OP损失/ r! N+ n- X+ c1 e' E0 G" Q( \2 ]# p: H
Item 8 – Additional performance improvements for DivideCrippledTF.5 Y& Q7 B; x5 t, n+ H2 W* I
             改善了战斗演算时,分离受损舰队的运算速度
; y0 e" {/ \' u3 X* xItem 9 – Change to AutoMineSweep to enable MS to sweep same base.$ D7 V$ Y) j: v( R* M
             允许以任务速度自动清除基地内的水雷
主要是增加了对空雷达这一类设备,原来雷达就对海雷达一种…………所以好多人都问13式雷达有什么用呢…………这不改了嘛7 V8 Z; }. P& e5 q  ?
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Item 7是指航母大战时有的航母被重创后,飞机飞到别的航母上,结果导致后者超载不能起降飞机…………所以加以改进。
Soldiers and sailors would fight like madmen to hang on to the red-light district . . . wouldn’t they?
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