2007 MAY 23 - War In The Pacific Patch v.1.806 (3.3mb)! g3 i% b; h2 u# F( }
The incremental update brings a handful of changes and gameplay improvements, especially with air detection devises. Note that this update is currently only incremental with a comprehensive release expected to follow shortly.
% ^9 {, [6 Y Z3 W* _ftp://ftp.matrixgames.com/pub/WarInThePacific/WarInThePacific-UpdateDR-v1806.zip
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+ A+ ?- H! p2 P1 t4 S, h+ q2 s1.806补丁内容:
, F: G2 `8 o! W T. U( O, C. _Item 1 – Correct issues related to task forces discontinuing loading after another task force was disbanded in the same hex. ( D5 e$ L9 P' b& N L6 Y
Item 2 – Correct issues related to TF destination fields not being cleared. This was causing some TFs under player control to move towards apparently random destinations. ; r! S. R% L) ~3 u# T* k5 {6 C3 J
Item 3 – As an interim measure, until the scenario data can be updated, correct the Type 13 radar (device 139) to have penetration=500 thus enabling it to function as an air search radar. This change will be removed once the scenario data is corrected. 0 M, j* i' {! {! s" k
Item 4 – Add air detection devices to the device pool displays.
' \, H' l/ t! @Item 5 – Add code to enable building of air detection devices: 139, 142, 137, 138, 213, 143.
* N& o) ~8 i; IItem 6 – Complete enablement of air search radars aboard ships and increased randomness of radar effectiveness. 6 r$ ?# }: B" k2 S! D H
Item 7 – Handle overflow for planes diverting to CVs to convert to Op Losses. 8 t6 f3 F/ k2 e5 Z" S, a* f
Item 8 – Additional performance improvements for DivideCrippledTF.
( |0 Y& P" A5 ` mItem 9 – Change to AutoMineSweep to enable MS to sweep same base. |