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Witp 1.806 补丁发布

2007 MAY 23 - War In The Pacific Patch v.1.806 (3.3mb)* T6 z7 c4 f8 T5 \6 u3 P" U9 @
The incremental update brings a handful of changes and gameplay improvements, especially with air detection devises. Note that this update is currently only incremental with a comprehensive release expected to follow shortly.
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ftp://ftp.matrixgames.com/pub/WarInThePacific/WarInThePacific-UpdateDR-v1806.zip$ [) r  E3 |) d. A3 o6 U- c
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1.806补丁内容:
; m! [0 H! [( A9 lItem 1 – Correct issues related to task forces discontinuing loading after another task force was disbanded in the same hex. ) n4 p9 W; }5 e! T
Item 2 – Correct issues related to TF destination fields not being cleared. This was causing some TFs under player control to move towards apparently random destinations.
6 `; x4 i9 `$ t3 v+ W- P+ Y! _Item 3 – As an interim measure, until the scenario data can be updated, correct the Type 13 radar (device 139) to have penetration=500 thus enabling it to function as an air search radar. This change will be removed once the scenario data is corrected. : t3 H# O) p( X0 G# [0 U
Item 4 – Add air detection devices to the device pool displays. 3 m# o0 L/ T4 @# ?* X( u( a  t
Item 5 – Add code to enable building of air detection devices: 139, 142, 137, 138, 213, 143.
4 r' W' d6 O& n+ d) J1 v8 p3 mItem 6 – Complete enablement of air search radars aboard ships and increased randomness of radar effectiveness.   o& I. |* c$ V4 [- k
Item 7 – Handle overflow for planes diverting to CVs to convert to Op Losses.
$ }5 U' w/ ^4 e8 r2 |Item 8 – Additional performance improvements for DivideCrippledTF.
% Z1 q  W7 P* L5 d. P- NItem 9 – Change to AutoMineSweep to enable MS to sweep same base.
算了,没中文的俺肯定是不会要的。
* o+ F. r$ z: l" w: F! Z; d不过,还是想知道究竟改了些什么东东,看不懂
关键是有没有高手破解
感觉改动不大,,,应该也没有升级的必要啦....
动画不统一,战斗结果不一致,密码无法升级,看来在这个游戏里是不可能指望解决了。
Soldiers and sailors would fight like madmen to hang on to the red-light district . . . wouldn’t they?
谁来翻译下.....
一万年太久,只争朝夕!
1.806补丁内容:
  u2 H& w0 E3 C- z3 nItem 1 – Correct issues related to task forces discontinuing loading after another task force was disbanded in the same hex.
8 t. J1 H9 d- J& _2 C, K             修正了舰队未能正常装载的问题- I$ m# b6 R3 y, C
Item 2 – Correct issues related to TF destination fields not being cleared. This was causing some TFs under player control to move towards apparently random destinations.
+ _7 V  M* J: |3 x1 f. \             修正了舰队未按命令抵达目的地的问题
; e9 \2 ]0 p# S8 H- O* nItem 3 – As an interim measure, until the scenario data can be updated, correct the Type 13 radar (device 139) to have penetration=500 thus enabling it to function as an air search radar. This change will be removed once the scenario data is corrected.
- G1 }' f2 `+ d8 ~             在exe中修正了13式对空的雷达的功能。当官方剧本数据库改动后,改修正将被移除, u* Q6 r$ M" G
Item 4 – Add air detection devices to the device pool displays.
# Y& m' ~6 D* Z# x             增加了对空雷达设备列表(?)
9 J. r* `9 w2 y! s# ?Item 5 – Add code to enable building of air detection devices: 139, 142, 137, 138, 213, 143. 7 L: |2 T1 Q+ ~0 Y$ Z, V1 C" v
             增加了对空雷达设备j建造代码(?)3 D3 R  |/ P3 g" T2 M: J" t8 Z6 z* u5 j
Item 6 – Complete enablement of air search radars aboard ships and increased randomness of radar effectiveness. , P9 ?7 |1 W0 ?5 L
             完善了对空搜索雷达的功能. \( a, ^$ e1 }) w( f
Item 7 – Handle overflow for planes diverting to CVs to convert to Op Losses. 7 _1 f: M: x* w3 \, S! J
             调整(?)了航母超载时的OP损失
6 a) i% t/ W. {) x5 oItem 8 – Additional performance improvements for DivideCrippledTF.
4 T+ G7 t1 o- M7 b: G             改善了战斗演算时,分离受损舰队的运算速度
! g! e: ?5 \2 z: oItem 9 – Change to AutoMineSweep to enable MS to sweep same base.* d' s& F  b* Y
             允许以任务速度自动清除基地内的水雷
主要是增加了对空雷达这一类设备,原来雷达就对海雷达一种…………所以好多人都问13式雷达有什么用呢…………这不改了嘛" v8 n8 N/ M& Y1 j) D
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Item 7是指航母大战时有的航母被重创后,飞机飞到别的航母上,结果导致后者超载不能起降飞机…………所以加以改进。
Soldiers and sailors would fight like madmen to hang on to the red-light district . . . wouldn’t they?
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