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Witp 1.806 补丁发布

2007 MAY 23 - War In The Pacific Patch v.1.806 (3.3mb)
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The incremental update brings a handful of changes and gameplay improvements, especially with air detection devises. Note that this update is currently only incremental with a comprehensive release expected to follow shortly. ) M, o1 s; y3 }  E, g' A
ftp://ftp.matrixgames.com/pub/WarInThePacific/WarInThePacific-UpdateDR-v1806.zip7 R" u; b" b) ]$ [, l8 h7 l' ]6 A
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1.806补丁内容: 6 Y" ?5 l! H; ?9 C
Item 1 – Correct issues related to task forces discontinuing loading after another task force was disbanded in the same hex. + j) P5 G  U+ O- ~8 e6 u% x) }0 n1 e
Item 2 – Correct issues related to TF destination fields not being cleared. This was causing some TFs under player control to move towards apparently random destinations.
* j+ S( o4 a3 B- AItem 3 – As an interim measure, until the scenario data can be updated, correct the Type 13 radar (device 139) to have penetration=500 thus enabling it to function as an air search radar. This change will be removed once the scenario data is corrected.
2 S: ~& z0 P7 d2 d4 _Item 4 – Add air detection devices to the device pool displays.
! i) d' g4 u& t( n* R6 y+ s) Y4 DItem 5 – Add code to enable building of air detection devices: 139, 142, 137, 138, 213, 143.
/ @: I2 L( `- ]Item 6 – Complete enablement of air search radars aboard ships and increased randomness of radar effectiveness. & Q8 c+ c- t( y7 v; Q
Item 7 – Handle overflow for planes diverting to CVs to convert to Op Losses.
' k# m6 I2 I. X3 _0 e2 ]8 jItem 8 – Additional performance improvements for DivideCrippledTF.
! q3 }/ I$ j$ k- H& i' j' gItem 9 – Change to AutoMineSweep to enable MS to sweep same base.
算了,没中文的俺肯定是不会要的。% M8 }" e  I2 s% m2 w
不过,还是想知道究竟改了些什么东东,看不懂
关键是有没有高手破解
感觉改动不大,,,应该也没有升级的必要啦....
动画不统一,战斗结果不一致,密码无法升级,看来在这个游戏里是不可能指望解决了。
Soldiers and sailors would fight like madmen to hang on to the red-light district . . . wouldn’t they?
谁来翻译下.....
一万年太久,只争朝夕!
1.806补丁内容: 2 ~; ~% s7 g( R- O) O% W/ u# m
Item 1 – Correct issues related to task forces discontinuing loading after another task force was disbanded in the same hex. 8 z+ e0 O; l. }0 }8 U# B& A& w. _
             修正了舰队未能正常装载的问题
! K% y+ x* W7 [% J; J$ zItem 2 – Correct issues related to TF destination fields not being cleared. This was causing some TFs under player control to move towards apparently random destinations.
( ]! \0 w( U1 l* ?9 g% G             修正了舰队未按命令抵达目的地的问题$ Q. y' S2 J' X4 @( I9 ]
Item 3 – As an interim measure, until the scenario data can be updated, correct the Type 13 radar (device 139) to have penetration=500 thus enabling it to function as an air search radar. This change will be removed once the scenario data is corrected.
- m: F% X) R8 k) U             在exe中修正了13式对空的雷达的功能。当官方剧本数据库改动后,改修正将被移除, j5 {! o1 F$ q# V, U
Item 4 – Add air detection devices to the device pool displays. 0 G) ]- o1 `% {1 K. D7 |  G
             增加了对空雷达设备列表(?)
0 n) F# I' P7 C( VItem 5 – Add code to enable building of air detection devices: 139, 142, 137, 138, 213, 143.
, i' Q/ A2 R$ `7 V& D! p             增加了对空雷达设备j建造代码(?)+ F- S6 s% a) a( A$ O
Item 6 – Complete enablement of air search radars aboard ships and increased randomness of radar effectiveness.
2 O1 A) p) s. g2 T* |( ~& f2 Q; B6 S             完善了对空搜索雷达的功能6 h: S/ ]% _+ a4 Q7 d
Item 7 – Handle overflow for planes diverting to CVs to convert to Op Losses.
, k% Q+ r# J# k  i. }& ]             调整(?)了航母超载时的OP损失
* v9 O5 V( U8 xItem 8 – Additional performance improvements for DivideCrippledTF.
' ~+ F7 _. W5 f! |* ^             改善了战斗演算时,分离受损舰队的运算速度9 J" K- P) g. p* g' i0 f
Item 9 – Change to AutoMineSweep to enable MS to sweep same base.
1 Z% [* c, O# \, b4 w! r) Z             允许以任务速度自动清除基地内的水雷
主要是增加了对空雷达这一类设备,原来雷达就对海雷达一种…………所以好多人都问13式雷达有什么用呢…………这不改了嘛; S: F8 A9 Y: Q& E* F3 ?( V
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Item 7是指航母大战时有的航母被重创后,飞机飞到别的航母上,结果导致后者超载不能起降飞机…………所以加以改进。
Soldiers and sailors would fight like madmen to hang on to the red-light district . . . wouldn’t they?
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