鬼子的回信
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I have checked proposed scenario and I would stick with standard chs if possible. There is a lot of changes and i am not sure about playability - chs has been tested intensively even in late war.
7 T+ C, j1 l1 AWitp definitely favor Japan in ship and plane building, I think no need enhance this difference.
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6 }2 b+ B; u0 w, KThere is my HR list. Almost everything is negotiable. I want play Allied, and almost all HR favor Japan - they purpose is a balance game. A: z0 J6 K( ]) h( N- x
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There is my HR list. It is my attempt to be closer to RL and still having fun from game... I am open to discussion. I play two games now, 1/43 and 2/44, so the HR represent my experience. HR can not cover everything – soundness is the most important. Play as you think Allied commander would do... T3 K! }) u8 F8 L; a' q
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- |: }# c6 ~2 O1 T6 P6 Q2 F& h: p4 ZDay 1
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* k3 G+ S0 ?4 @; U1 j1.No attack on CV.; N( P; J( Q5 \2 k
2.Only 1 port attack.
! E5 |! D8 C; u/ g( [# S3. Only 2 attack on PH during the first couple of days, then at least two weeks no attacks.
0 q3 P1 f# e0 b5 Q6 O4 j+ S4. Only realistic movement on day one (no PM, Pago Pago or Amboina landings).& X" Q/ V, p5 D- B8 y2 m2 |1 o; m
5.Allied player can only change orders in china.- y: h4 a, {# q5 g
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1. Russia must warned one week before invasion (i.e. declare war and wait one week).
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2.Allied pilots must come from pool. If the pool is empty, unexperienced pilot can not be taken. Chinese, Dutch and Russian pilots can do that.
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' W" l$ z; E7 p- ~ T' l% f4. Allied units can be landed only from TF with at least one half AP or landing crafts.
6 X. q [* J. [/ w: D5.Dutch and PHI units must have replacement off, if they have not any city with size 3+. Timor is not considered as Dutch territory. ' S+ }+ A' G' ?" N9 {
6.If Burma road is cut by Jap unit(s), all Chinese units out of china must be set as No replacements.
/ T$ D. M+ z. v2 G6 ?& {7.No mining from planes+ T1 R. a' y& x! G( L
8. When the base is captured, AF can be used after the same number of days as AF size.
5 {, i6 E) H7 U# M7 p5 C: S9. If atoll is occupied and Japanese units are still present, the AF can not be used.
8 `, s4 \: D5 [$ t8 U10.Only base or dot could be place for landing (same paras).
* ]' ]7 s& I" B& x3 I2 T11. No sub commandos.$ {8 q5 E( j& E$ i
12.Paras can attack only as whole unit.
5 A4 g2 F q, o, `' |16.The shift of units using HQ change is banned.3 [, U9 c3 S. m" M. O; ~! S! ^% _
17.Units in Mandzukuo must have at least 8000AS.+ |0 g/ D4 ] E `" _$ ^
18.Jap units in China could be used only there, if china is not occupied. The same for Chinese units (Indochina is considered as China).: g' C+ Z! E# w
19.Chinese troops under SEA command can be used only in Barma.
7 [. Q" _. c3 U, v$ R) c6 I20.4E minimum naval attack altitude is 15000 stop.8 j& @1 v0 W+ E6 k" {! {
21.No upgrade 2E to 4E with exception of Bolo planes.6 M8 G& I- ?2 f2 p. ~
22.4E can attack from China from July 1943; no city attack on chinese towns./ {# m; X& [% e5 \ @9 N3 _2 \
23.No 4E naval attacks after 1942.+ B0 c8 a& N$ t/ @5 N, h1 j% Y* ]) u
24.If the dot base is 0/0, AF and port could be expanded only to size 1.
/ O5 K2 D) }/ H: M/ @25.Max number of planes is 50xAF size and 30xAF size on atoll.
4 P) I G* @6 q, [) s1 s26.PT boats could be constructed only in ports 5+. Max number of PT operating in one hex is 12.. { J2 F- i/ e, v1 Q
27.ASW TF max 6 ships. ( C1 P# p1 c; W- U
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Check it and let me know.
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3 _1 [! u* H/ Y4 l5 GTomik |