鬼子的回信
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* j6 J h8 ?, o' X' b. ]" s7 iI have checked proposed scenario and I would stick with standard chs if possible. There is a lot of changes and i am not sure about playability - chs has been tested intensively even in late war.
4 z' ]' d3 e5 o. D1 TWitp definitely favor Japan in ship and plane building, I think no need enhance this difference.5 s* E. [6 Z. H% y
3 n3 ^$ n/ `, VThere is my HR list. Almost everything is negotiable. I want play Allied, and almost all HR favor Japan - they purpose is a balance game.
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. {, r) _" j9 _; g7 l% T% P8 B! i ?Hi Matthew,- X: W- A! k- ^$ U+ z# `
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, M. Y2 ]; r+ I/ I- |There is my HR list. It is my attempt to be closer to RL and still having fun from game... I am open to discussion. I play two games now, 1/43 and 2/44, so the HR represent my experience. HR can not cover everything – soundness is the most important. Play as you think Allied commander would do...
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4 i8 v( z- c$ H9 {) @1.No attack on CV.
# D" a5 [/ o0 w- f" b2.Only 1 port attack.
8 g) O- O- a0 g! x \3. Only 2 attack on PH during the first couple of days, then at least two weeks no attacks. i4 [9 _, s8 O" X) R
4. Only realistic movement on day one (no PM, Pago Pago or Amboina landings).
8 ], y' t H" H5.Allied player can only change orders in china.
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( _" Y# y( f4 b1. Russia must warned one week before invasion (i.e. declare war and wait one week).) {( [8 A1 }' o1 E4 {
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2.Allied pilots must come from pool. If the pool is empty, unexperienced pilot can not be taken. Chinese, Dutch and Russian pilots can do that.
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4. Allied units can be landed only from TF with at least one half AP or landing crafts.1 a* C6 R: U. R) M8 n
5.Dutch and PHI units must have replacement off, if they have not any city with size 3+. Timor is not considered as Dutch territory.
4 n& m% Z# T# m; W6.If Burma road is cut by Jap unit(s), all Chinese units out of china must be set as No replacements.% @/ n7 e& p0 C6 ?1 \* N+ Q
7.No mining from planes6 N, r( d: Q2 F! F8 u7 Q) i x
8. When the base is captured, AF can be used after the same number of days as AF size.& J+ J$ `7 Y2 d% @" R6 g3 ?7 C
9. If atoll is occupied and Japanese units are still present, the AF can not be used.
& U+ T* m! U0 s7 T* H10.Only base or dot could be place for landing (same paras). # t7 w9 P( G+ |
11. No sub commandos.
4 i. m1 L/ t1 V12.Paras can attack only as whole unit.+ `, [- g9 c% y, \6 D: o4 ~
16.The shift of units using HQ change is banned.
5 B8 c8 m& E) N17.Units in Mandzukuo must have at least 8000AS.
; B1 |3 b: P( |! G0 _* D$ ~8 r, s18.Jap units in China could be used only there, if china is not occupied. The same for Chinese units (Indochina is considered as China)./ \( k5 }$ t3 U4 [- M
19.Chinese troops under SEA command can be used only in Barma.
8 J: E4 O, ~. h# o+ h# t20.4E minimum naval attack altitude is 15000 stop.
. v: u! n5 E+ H$ j9 ~9 I21.No upgrade 2E to 4E with exception of Bolo planes.
" F* j. ], ]5 k4 K22.4E can attack from China from July 1943; no city attack on chinese towns.
+ ?: D; b& ~, |7 M; w+ [* _+ {23.No 4E naval attacks after 1942.
! ~% r; x. Y' u P! b7 n- k24.If the dot base is 0/0, AF and port could be expanded only to size 1.+ U0 L: V, d8 _; r% C
25.Max number of planes is 50xAF size and 30xAF size on atoll.6 K) O7 \$ C9 n
26.PT boats could be constructed only in ports 5+. Max number of PT operating in one hex is 12.2 d+ B" p2 n' E7 g
27.ASW TF max 6 ships. + y+ N- I/ s3 W) _/ I0 }
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Check it and let me know.
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