鬼子的回信/ E1 `1 T* w% }5 K( [( L( l1 o
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I have checked proposed scenario and I would stick with standard chs if possible. There is a lot of changes and i am not sure about playability - chs has been tested intensively even in late war.; n6 @9 A% h; N' J" K$ H" U+ O
Witp definitely favor Japan in ship and plane building, I think no need enhance this difference.
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! d. K) z6 d: y: M7 `; cThere is my HR list. Almost everything is negotiable. I want play Allied, and almost all HR favor Japan - they purpose is a balance game.
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Hi Matthew,) ~" Z3 T& [+ T
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9 z) m6 P: d; [- G2 GThere is my HR list. It is my attempt to be closer to RL and still having fun from game... I am open to discussion. I play two games now, 1/43 and 2/44, so the HR represent my experience. HR can not cover everything – soundness is the most important. Play as you think Allied commander would do...
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1.No attack on CV.2 j& ]5 I5 E/ t- x: d* p8 B2 \3 u. y+ b$ ]2 x
2.Only 1 port attack.1 O* [! |) A+ S/ U! |0 `7 W
3. Only 2 attack on PH during the first couple of days, then at least two weeks no attacks.
4 I7 I6 N' @( z, y5 p* U4. Only realistic movement on day one (no PM, Pago Pago or Amboina landings).
, i! w/ q0 e( P" C; @* k/ L$ R5.Allied player can only change orders in china.* {) T7 t, n! e/ r" {
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1. Russia must warned one week before invasion (i.e. declare war and wait one week)., _. f2 S( I: M( _: N q
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! z& s# k3 Y% c" O$ p- v2.Allied pilots must come from pool. If the pool is empty, unexperienced pilot can not be taken. Chinese, Dutch and Russian pilots can do that.
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4. Allied units can be landed only from TF with at least one half AP or landing crafts.
1 r0 {& D$ u/ l/ j8 _" M' ?5.Dutch and PHI units must have replacement off, if they have not any city with size 3+. Timor is not considered as Dutch territory.
0 f L# ?, \$ P6 ~5 D- G, B( ^6.If Burma road is cut by Jap unit(s), all Chinese units out of china must be set as No replacements.* {* A) W! ?7 O; f2 H7 D
7.No mining from planes% _* q; V$ Y* g0 n) }' w
8. When the base is captured, AF can be used after the same number of days as AF size.0 f' a# V- I$ @
9. If atoll is occupied and Japanese units are still present, the AF can not be used.2 X" d% |% z7 B; D: X/ g
10.Only base or dot could be place for landing (same paras). 9 Z+ g( v0 `4 d
11. No sub commandos.% Q* B8 v: y8 K& y0 D3 r$ Y+ ?
12.Paras can attack only as whole unit.
' ]* n* u( P5 Y( G5 p b16.The shift of units using HQ change is banned.. C: l5 l3 T" q* W8 W# {/ A
17.Units in Mandzukuo must have at least 8000AS.% a( U& y- y% r2 y" |7 ]" j4 x0 A
18.Jap units in China could be used only there, if china is not occupied. The same for Chinese units (Indochina is considered as China).
+ Y' k$ |7 p& N9 r, F, J# @6 u+ t19.Chinese troops under SEA command can be used only in Barma.# Q1 q3 N" n" M# h
20.4E minimum naval attack altitude is 15000 stop.3 i1 r J' j: w& V, R# ?' h0 {0 `
21.No upgrade 2E to 4E with exception of Bolo planes.
; c3 M1 P5 @9 P" _( \22.4E can attack from China from July 1943; no city attack on chinese towns." Y A' e R) C0 V! w2 C% c ~
23.No 4E naval attacks after 1942.1 F# ] c; n& a) U; g3 A
24.If the dot base is 0/0, AF and port could be expanded only to size 1.4 [: K" g8 q% e# e" g0 E! y [
25.Max number of planes is 50xAF size and 30xAF size on atoll.2 j) J' ~; c* f
26.PT boats could be constructed only in ports 5+. Max number of PT operating in one hex is 12.1 I: K/ P! ^4 I u) R$ \
27.ASW TF max 6 ships.
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Check it and let me know.( ?% v5 i5 J* Z3 P+ z- C, G
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