鬼子的回信8 o5 c: D! o$ I* [' x
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0 t, G+ d" O; m2 m, TI have checked proposed scenario and I would stick with standard chs if possible. There is a lot of changes and i am not sure about playability - chs has been tested intensively even in late war.: Q/ _5 j* Z3 O! z; Q# D+ E
Witp definitely favor Japan in ship and plane building, I think no need enhance this difference.; t9 n, ~) T( ~; P" b0 b! _) p3 }
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There is my HR list. Almost everything is negotiable. I want play Allied, and almost all HR favor Japan - they purpose is a balance game.
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4 c* Y" ?3 n1 j6 rHi Matthew,
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There is my HR list. It is my attempt to be closer to RL and still having fun from game... I am open to discussion. I play two games now, 1/43 and 2/44, so the HR represent my experience. HR can not cover everything – soundness is the most important. Play as you think Allied commander would do...3 r0 g0 r9 S. t* }+ k
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1.No attack on CV." {3 y7 S- a- l, z
2.Only 1 port attack.
) p: s3 T. l& X! F% G$ ]3 z ~3. Only 2 attack on PH during the first couple of days, then at least two weeks no attacks.
2 A+ u' B v c5 N; p7 u! _4. Only realistic movement on day one (no PM, Pago Pago or Amboina landings).+ z2 J/ M* D, Z
5.Allied player can only change orders in china.6 o |% M7 o) M5 y
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1. Russia must warned one week before invasion (i.e. declare war and wait one week).
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# j* ~/ E- C9 e1 u1 }, b% a2.Allied pilots must come from pool. If the pool is empty, unexperienced pilot can not be taken. Chinese, Dutch and Russian pilots can do that.
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4. Allied units can be landed only from TF with at least one half AP or landing crafts.$ u) G5 f& C- ^! z+ `2 f" k
5.Dutch and PHI units must have replacement off, if they have not any city with size 3+. Timor is not considered as Dutch territory.
5 J+ {( V) o6 Q5 ^6.If Burma road is cut by Jap unit(s), all Chinese units out of china must be set as No replacements.
0 G0 J: b1 O4 h' _" q0 u7.No mining from planes
# f- e7 y0 P6 Q! y8. When the base is captured, AF can be used after the same number of days as AF size.( S" |- a" i" `8 G6 R, K9 L P
9. If atoll is occupied and Japanese units are still present, the AF can not be used.* ~' }7 q; h& h G0 p( o
10.Only base or dot could be place for landing (same paras). - o0 v; e; x" Z+ S2 }6 U
11. No sub commandos., g) |' K5 h8 V" i' u0 ]
12.Paras can attack only as whole unit.% o! ~- N# p y7 J; m) [
16.The shift of units using HQ change is banned.4 \/ m$ [9 E; w: v) P4 M, j/ K f! D
17.Units in Mandzukuo must have at least 8000AS.. l; x9 d1 _) q- @7 W* i
18.Jap units in China could be used only there, if china is not occupied. The same for Chinese units (Indochina is considered as China).
4 W* v* f/ @& a2 q N9 j+ G19.Chinese troops under SEA command can be used only in Barma.% m. e5 k& {3 _! l
20.4E minimum naval attack altitude is 15000 stop.
) k; |0 V1 u0 y/ Q8 u' e21.No upgrade 2E to 4E with exception of Bolo planes.
7 T5 V+ A4 l6 x$ o22.4E can attack from China from July 1943; no city attack on chinese towns.# N( j' G6 K' t ^" S( ^9 e2 x
23.No 4E naval attacks after 1942.8 N4 Z$ O5 j% }6 x
24.If the dot base is 0/0, AF and port could be expanded only to size 1.* s5 O j7 i1 |8 m* z5 _" Z" r
25.Max number of planes is 50xAF size and 30xAF size on atoll.
/ f7 o9 M/ T) [% \# W26.PT boats could be constructed only in ports 5+. Max number of PT operating in one hex is 12. [& d" O/ ^6 y2 c$ K; p [5 S
27.ASW TF max 6 ships.
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Check it and let me know.4 ]0 i; T7 a, F$ y, g- o( [
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Tomik |