鬼子的回信
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2 d' p9 Z a& w5 C. sI have checked proposed scenario and I would stick with standard chs if possible. There is a lot of changes and i am not sure about playability - chs has been tested intensively even in late war.# K1 T- u0 l8 G) w2 t% t. r
Witp definitely favor Japan in ship and plane building, I think no need enhance this difference.
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% D) H! Y3 Y2 V# a! q$ | A. lThere is my HR list. Almost everything is negotiable. I want play Allied, and almost all HR favor Japan - they purpose is a balance game.
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* u1 P+ ~& j# d: J- ^3 lThere is my HR list. It is my attempt to be closer to RL and still having fun from game... I am open to discussion. I play two games now, 1/43 and 2/44, so the HR represent my experience. HR can not cover everything – soundness is the most important. Play as you think Allied commander would do...
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Day 1) Q& N$ i$ |. g- `
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' G9 c9 Y5 R9 a; o% r1 [1.No attack on CV.3 K/ W% M4 d0 \7 S/ r1 s1 ]
2.Only 1 port attack.- r1 Q$ j$ O% _$ o& i p1 U
3. Only 2 attack on PH during the first couple of days, then at least two weeks no attacks.7 B+ N% K& O8 y, s- ^) v2 w% z
4. Only realistic movement on day one (no PM, Pago Pago or Amboina landings).
/ H3 {2 W) z" D! |- K5.Allied player can only change orders in china.
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HR
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1. Russia must warned one week before invasion (i.e. declare war and wait one week).
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0 D* W4 L0 F' S1 S K2.Allied pilots must come from pool. If the pool is empty, unexperienced pilot can not be taken. Chinese, Dutch and Russian pilots can do that.
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4. Allied units can be landed only from TF with at least one half AP or landing crafts.
7 c# Z( z3 U- O C5 l1 [: ]& T5.Dutch and PHI units must have replacement off, if they have not any city with size 3+. Timor is not considered as Dutch territory. ' @5 ~& s5 S& N
6.If Burma road is cut by Jap unit(s), all Chinese units out of china must be set as No replacements.
7 W- l7 j' J y' i7.No mining from planes
5 h' \; L! G8 j$ r0 A8. When the base is captured, AF can be used after the same number of days as AF size.
, y+ U5 W1 ], i* \; Q' Y% r1 n9. If atoll is occupied and Japanese units are still present, the AF can not be used.
2 i5 I% s) o6 t# k10.Only base or dot could be place for landing (same paras). + [9 B$ a X& f" I4 n# Y
11. No sub commandos.
8 b( [, X5 f7 U8 H+ K0 u7 x$ w12.Paras can attack only as whole unit.
/ B& D" z' Q) U- }16.The shift of units using HQ change is banned.
s9 U( I% x5 F7 F" B. ]17.Units in Mandzukuo must have at least 8000AS.
6 I7 e) F% g# r2 O! W18.Jap units in China could be used only there, if china is not occupied. The same for Chinese units (Indochina is considered as China).6 I6 H; z% h$ ~0 i9 _1 {: C% ~
19.Chinese troops under SEA command can be used only in Barma.
. V" W1 m2 ]3 o20.4E minimum naval attack altitude is 15000 stop." |6 ]" a- ?( j- a/ G! d
21.No upgrade 2E to 4E with exception of Bolo planes.6 V, ^- c) c; b- x5 b2 J: E
22.4E can attack from China from July 1943; no city attack on chinese towns.
- p+ m4 j% i' O! u" V& b23.No 4E naval attacks after 1942.
# d/ z+ D7 i! i5 _1 H0 O9 l2 F# u24.If the dot base is 0/0, AF and port could be expanded only to size 1.
5 C/ l+ \7 x* |+ N1 @' p4 {25.Max number of planes is 50xAF size and 30xAF size on atoll.
" E! D/ G2 \5 m; F0 g26.PT boats could be constructed only in ports 5+. Max number of PT operating in one hex is 12.% Q7 B) u' s/ s' j* a
27.ASW TF max 6 ships.
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1 j" f( x- t; `: rCheck it and let me know.* k, A+ v+ E& n' _% S# M$ s
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Tomik |