鬼子的回信5 B& I5 [; O4 A5 x* M5 Y( C- j0 ^3 o
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I have checked proposed scenario and I would stick with standard chs if possible. There is a lot of changes and i am not sure about playability - chs has been tested intensively even in late war.$ I% R* V4 N$ M, ] h
Witp definitely favor Japan in ship and plane building, I think no need enhance this difference.
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+ y) Q! r% \, rThere is my HR list. Almost everything is negotiable. I want play Allied, and almost all HR favor Japan - they purpose is a balance game.) Q" x4 S) d9 i$ p# e+ m' N+ R* v
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There is my HR list. It is my attempt to be closer to RL and still having fun from game... I am open to discussion. I play two games now, 1/43 and 2/44, so the HR represent my experience. HR can not cover everything – soundness is the most important. Play as you think Allied commander would do...0 N2 n3 N1 u. \$ U- J$ k5 w; S/ G; x
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0 A/ {" `) O, c' M, d# M; E1.No attack on CV., L) N( |7 N& E6 A$ m( e. Z
2.Only 1 port attack.2 o/ E- ]) k+ l% ?+ S5 N8 e+ M
3. Only 2 attack on PH during the first couple of days, then at least two weeks no attacks.5 I2 e. }* G4 R7 g
4. Only realistic movement on day one (no PM, Pago Pago or Amboina landings).
3 D* e' S) `. P! ]$ _5.Allied player can only change orders in china.
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HR
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8 X8 G3 m. g% ]1. Russia must warned one week before invasion (i.e. declare war and wait one week).
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2.Allied pilots must come from pool. If the pool is empty, unexperienced pilot can not be taken. Chinese, Dutch and Russian pilots can do that.6 m& ~, o2 C) v: X% n& O0 \% i
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" w! C8 \, w$ w) ~7 k! q7 s4. Allied units can be landed only from TF with at least one half AP or landing crafts.# I/ h4 {) R, K; g
5.Dutch and PHI units must have replacement off, if they have not any city with size 3+. Timor is not considered as Dutch territory.
$ B/ X2 U$ U4 r7 P; l6.If Burma road is cut by Jap unit(s), all Chinese units out of china must be set as No replacements.6 S5 A; s% l9 G" H4 u# M b0 b( I( k
7.No mining from planes/ b( W5 {: K+ K+ k
8. When the base is captured, AF can be used after the same number of days as AF size.- m$ D$ I1 w6 {! O
9. If atoll is occupied and Japanese units are still present, the AF can not be used.
8 S3 l n6 z1 G, @3 w+ ], {10.Only base or dot could be place for landing (same paras). ) [$ X) s D* g# S9 V' y7 y! V
11. No sub commandos.
, r3 C- i% V6 \1 z! K5 J12.Paras can attack only as whole unit.! D4 L1 `! K4 w6 V2 u s1 b
16.The shift of units using HQ change is banned.; u- ~& D; I( \1 M! ?" R' M
17.Units in Mandzukuo must have at least 8000AS.
7 n) v" v) {7 f- _18.Jap units in China could be used only there, if china is not occupied. The same for Chinese units (Indochina is considered as China)., Q" S3 j. {0 q9 c! q# F3 _- }: p( u r
19.Chinese troops under SEA command can be used only in Barma.
& u, E( Y# q! w4 u/ M1 ~20.4E minimum naval attack altitude is 15000 stop.# [' p# e. R9 u0 _
21.No upgrade 2E to 4E with exception of Bolo planes.( z+ ^! i& P5 ?9 f( N$ ]# h
22.4E can attack from China from July 1943; no city attack on chinese towns.
5 M+ w. C1 v: G5 a! x$ l23.No 4E naval attacks after 1942., H) y/ X' a* Q. ?/ ?% \% ^
24.If the dot base is 0/0, AF and port could be expanded only to size 1.1 G. @1 z1 F g! J
25.Max number of planes is 50xAF size and 30xAF size on atoll.; n4 r- }; S2 k
26.PT boats could be constructed only in ports 5+. Max number of PT operating in one hex is 12.
$ H/ C; o% H- ^, j& |27.ASW TF max 6 ships.
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) ?- i b' s1 s9 [1 q+ K# l7 d2 ICheck it and let me know.
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