鬼子的回信% I# d+ V( V$ l
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4 |3 I' ~# j; h1 W9 nI have checked proposed scenario and I would stick with standard chs if possible. There is a lot of changes and i am not sure about playability - chs has been tested intensively even in late war.
2 h+ a' M; \1 T& Q7 D, E0 tWitp definitely favor Japan in ship and plane building, I think no need enhance this difference.
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There is my HR list. Almost everything is negotiable. I want play Allied, and almost all HR favor Japan - they purpose is a balance game.
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Hi Matthew,0 H, \ v+ u1 x; u. j: x
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There is my HR list. It is my attempt to be closer to RL and still having fun from game... I am open to discussion. I play two games now, 1/43 and 2/44, so the HR represent my experience. HR can not cover everything – soundness is the most important. Play as you think Allied commander would do...
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Day 1
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7 c7 o1 y# ]* |- B) C# h1.No attack on CV.9 }' [, q3 }) U d" d
2.Only 1 port attack.+ U8 e1 m; k: h6 k# R2 ~& S
3. Only 2 attack on PH during the first couple of days, then at least two weeks no attacks.; D- k5 K, X/ E. ~- Q5 l8 V
4. Only realistic movement on day one (no PM, Pago Pago or Amboina landings).; B( p( r" X6 A0 h4 p
5.Allied player can only change orders in china./ |' Z4 T! H! D! {( t! \& q% y( u
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HR" F- O' y3 j# P2 w* A9 f
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1. Russia must warned one week before invasion (i.e. declare war and wait one week).
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2.Allied pilots must come from pool. If the pool is empty, unexperienced pilot can not be taken. Chinese, Dutch and Russian pilots can do that.7 j, P+ G) h' [0 y! e# J1 e8 t. R
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& U2 V6 ?0 d8 } L+ q+ Q$ d( \4. Allied units can be landed only from TF with at least one half AP or landing crafts.; E$ v" b) R0 p9 j7 ?- T
5.Dutch and PHI units must have replacement off, if they have not any city with size 3+. Timor is not considered as Dutch territory.
J6 |# W2 k1 q8 \/ v) s4 g6.If Burma road is cut by Jap unit(s), all Chinese units out of china must be set as No replacements.
& p1 p: z" u3 t5 b V7.No mining from planes* U" o3 P& t5 `& L2 Z* v9 y
8. When the base is captured, AF can be used after the same number of days as AF size.
; L, Q# V5 c. z( _% S' S9. If atoll is occupied and Japanese units are still present, the AF can not be used.
- Y8 d8 l7 u5 _. {' }10.Only base or dot could be place for landing (same paras). 1 a" U u3 @" \: d2 Q1 y
11. No sub commandos.
7 S5 Y( b- u7 c Q' _12.Paras can attack only as whole unit.
4 ~ x- u4 z8 p1 w) Y* t: l, ?; g$ H7 ^16.The shift of units using HQ change is banned.0 v0 Z0 z% d/ G
17.Units in Mandzukuo must have at least 8000AS.
6 j/ J$ m3 l5 e* ~2 m1 x0 L+ H" p18.Jap units in China could be used only there, if china is not occupied. The same for Chinese units (Indochina is considered as China)." v) |4 ^* V3 a$ G2 E. Z
19.Chinese troops under SEA command can be used only in Barma.
& b* _* q4 i9 Q) t20.4E minimum naval attack altitude is 15000 stop.6 D& w5 A7 j) q9 b
21.No upgrade 2E to 4E with exception of Bolo planes.
Q% _% p( N4 g, T7 |22.4E can attack from China from July 1943; no city attack on chinese towns.# O6 B* k! q5 y- v
23.No 4E naval attacks after 1942.
V, N+ N9 @8 d) z. H24.If the dot base is 0/0, AF and port could be expanded only to size 1.3 }! ^6 ^% } Q* C; B
25.Max number of planes is 50xAF size and 30xAF size on atoll.$ `* _) Y9 c+ O/ V" P
26.PT boats could be constructed only in ports 5+. Max number of PT operating in one hex is 12.
- W; i3 A5 {/ H7 `27.ASW TF max 6 ships.
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% V6 e6 i5 b) w7 @% m3 B3 d- cCheck it and let me know.
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$ B9 U5 G ]* a5 g' x. l/ d0 N3 nTomik |