鬼子的回信
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K$ ~+ q5 n9 I7 s+ x! ~1 |3 sI have checked proposed scenario and I would stick with standard chs if possible. There is a lot of changes and i am not sure about playability - chs has been tested intensively even in late war.
& q5 s; s' ]) aWitp definitely favor Japan in ship and plane building, I think no need enhance this difference.
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There is my HR list. Almost everything is negotiable. I want play Allied, and almost all HR favor Japan - they purpose is a balance game.1 d R4 w: c( q" A: H) i/ P9 b
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Hi Matthew,7 N+ [, o3 u% f
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# d: ?3 f& N2 j0 _There is my HR list. It is my attempt to be closer to RL and still having fun from game... I am open to discussion. I play two games now, 1/43 and 2/44, so the HR represent my experience. HR can not cover everything – soundness is the most important. Play as you think Allied commander would do...
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Day 1) a' T+ J1 t- s i+ Y& m, ^
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1.No attack on CV." t+ Q. ?1 Y9 }! E
2.Only 1 port attack.
( x% d0 R1 J4 L3 e; u- x3. Only 2 attack on PH during the first couple of days, then at least two weeks no attacks.
9 H6 S7 k2 e% ?# I; t7 C4. Only realistic movement on day one (no PM, Pago Pago or Amboina landings).
; X: M- c& ~! }+ C! D7 G5.Allied player can only change orders in china.$ q# U3 \% v/ u% j
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HR
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! S$ g h( J/ J- W6 e9 h; y1. Russia must warned one week before invasion (i.e. declare war and wait one week).
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2.Allied pilots must come from pool. If the pool is empty, unexperienced pilot can not be taken. Chinese, Dutch and Russian pilots can do that.
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; t0 Z7 k/ r8 z4. Allied units can be landed only from TF with at least one half AP or landing crafts.8 w3 N3 d5 g: o& h3 b+ |
5.Dutch and PHI units must have replacement off, if they have not any city with size 3+. Timor is not considered as Dutch territory.
1 y0 I8 j$ x. W" X5 T6.If Burma road is cut by Jap unit(s), all Chinese units out of china must be set as No replacements./ H7 l% b5 ?$ g! Z& v
7.No mining from planes' L. _2 j6 D; B; W1 g! z0 D
8. When the base is captured, AF can be used after the same number of days as AF size.
5 w; M7 C/ D% @8 ^7 O9. If atoll is occupied and Japanese units are still present, the AF can not be used.. k4 @* O/ a( k4 L0 }8 H( @
10.Only base or dot could be place for landing (same paras).
) K0 B' V4 i! \) R5 i( U11. No sub commandos.! |# r1 B7 g9 B' {3 r9 ?
12.Paras can attack only as whole unit.9 o6 J7 N& p( K4 H1 S
16.The shift of units using HQ change is banned.+ f& w# Z7 N$ A0 m+ e
17.Units in Mandzukuo must have at least 8000AS.
* W3 {% H$ E* \4 u7 H" ]4 U18.Jap units in China could be used only there, if china is not occupied. The same for Chinese units (Indochina is considered as China).
8 f |# }& b9 C5 e) N: _19.Chinese troops under SEA command can be used only in Barma.
# `1 C: C# G; O( L/ u$ U, l) p20.4E minimum naval attack altitude is 15000 stop.
/ @( D% T4 @2 \21.No upgrade 2E to 4E with exception of Bolo planes.& W. L5 ]% Y. P4 T G2 H; M
22.4E can attack from China from July 1943; no city attack on chinese towns.
* [4 j4 q) ?0 i1 ]23.No 4E naval attacks after 1942.% A( `5 j3 ~- Z E$ d' Z
24.If the dot base is 0/0, AF and port could be expanded only to size 1.+ @1 I0 N" Z, D D
25.Max number of planes is 50xAF size and 30xAF size on atoll.
; m: y a' Y) x2 t% C) G6 A5 z& p+ v+ ?26.PT boats could be constructed only in ports 5+. Max number of PT operating in one hex is 12.; e5 ~8 H* U. W- J
27.ASW TF max 6 ships. h2 ?; [7 l2 b
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Check it and let me know.2 _; t8 B1 s: a
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Tomik |