鬼子的回信7 g+ M3 l1 S w2 |
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I have checked proposed scenario and I would stick with standard chs if possible. There is a lot of changes and i am not sure about playability - chs has been tested intensively even in late war.0 X2 o. E& e* J& @
Witp definitely favor Japan in ship and plane building, I think no need enhance this difference.
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There is my HR list. Almost everything is negotiable. I want play Allied, and almost all HR favor Japan - they purpose is a balance game.
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Hi Matthew,' ?; M, o& @4 }( Q! c; |
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; _' m- ~) L; T+ Q1 F/ H% rThere is my HR list. It is my attempt to be closer to RL and still having fun from game... I am open to discussion. I play two games now, 1/43 and 2/44, so the HR represent my experience. HR can not cover everything – soundness is the most important. Play as you think Allied commander would do...: N/ y( q( m, K, B t
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Day 1
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1.No attack on CV./ i5 A7 a- O w9 a i" `* N* h
2.Only 1 port attack.
+ @6 m" o# W' |" b3. Only 2 attack on PH during the first couple of days, then at least two weeks no attacks.% O, `+ `1 e; h8 ?. s3 Q0 z
4. Only realistic movement on day one (no PM, Pago Pago or Amboina landings).
/ W8 ?* f( W: G1 \: ]! Q5.Allied player can only change orders in china.
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, b: G2 J1 c* V3 l6 G& r1. Russia must warned one week before invasion (i.e. declare war and wait one week).
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2.Allied pilots must come from pool. If the pool is empty, unexperienced pilot can not be taken. Chinese, Dutch and Russian pilots can do that.5 {% P! ?9 p1 s2 n9 T7 e" x. A8 o
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4. Allied units can be landed only from TF with at least one half AP or landing crafts.) j0 d2 R1 g) v5 t) s" b0 N
5.Dutch and PHI units must have replacement off, if they have not any city with size 3+. Timor is not considered as Dutch territory. 6 W/ t! A9 p) g% b! i) H, ]6 R+ i
6.If Burma road is cut by Jap unit(s), all Chinese units out of china must be set as No replacements.6 w2 f; U8 \; l/ q8 D5 `" P0 d
7.No mining from planes
9 A* A3 v, v& J% w& B7 ]6 j8. When the base is captured, AF can be used after the same number of days as AF size.
8 }; A% w7 z. M& d9. If atoll is occupied and Japanese units are still present, the AF can not be used.
% \& C! e1 E/ k3 ^8 W+ q10.Only base or dot could be place for landing (same paras).
' X; z$ B# T. r) P8 f$ j) j11. No sub commandos.& t" t$ y, A; |' D5 j& I1 E! K8 ^
12.Paras can attack only as whole unit.
$ [. W+ m, S) J! k- W16.The shift of units using HQ change is banned.* t( x! c6 S; K3 t3 `2 i
17.Units in Mandzukuo must have at least 8000AS.# G2 C2 Y% U$ G1 t4 _5 l
18.Jap units in China could be used only there, if china is not occupied. The same for Chinese units (Indochina is considered as China)." l7 ?: v; U7 n G- t0 M! h" `8 v
19.Chinese troops under SEA command can be used only in Barma.
; y. m$ ]+ W' J9 Z+ n& o' @6 O, N20.4E minimum naval attack altitude is 15000 stop.( C# o# Z/ t& y( M* ^
21.No upgrade 2E to 4E with exception of Bolo planes.8 X* u2 j5 s7 N8 V% @" _
22.4E can attack from China from July 1943; no city attack on chinese towns.- d" w& g4 \% W- W& |/ g B
23.No 4E naval attacks after 1942. u2 w0 _7 ]3 c; h- \6 Q! }
24.If the dot base is 0/0, AF and port could be expanded only to size 1.
% j- e! r# R+ I25.Max number of planes is 50xAF size and 30xAF size on atoll., e" |$ R K3 ~; U+ P
26.PT boats could be constructed only in ports 5+. Max number of PT operating in one hex is 12.) B3 g7 d/ I) g8 @9 G6 _4 i) s
27.ASW TF max 6 ships.
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' ~1 k0 K/ ~2 e3 V: y7 b& wCheck it and let me know.
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