鬼子的回信, h8 @, k" n# f# ~' F* w9 s0 q0 N4 e
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m& w+ R1 u* Y# cI have checked proposed scenario and I would stick with standard chs if possible. There is a lot of changes and i am not sure about playability - chs has been tested intensively even in late war. h" t6 {2 p% g% C- g
Witp definitely favor Japan in ship and plane building, I think no need enhance this difference.
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There is my HR list. Almost everything is negotiable. I want play Allied, and almost all HR favor Japan - they purpose is a balance game.
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There is my HR list. It is my attempt to be closer to RL and still having fun from game... I am open to discussion. I play two games now, 1/43 and 2/44, so the HR represent my experience. HR can not cover everything – soundness is the most important. Play as you think Allied commander would do...6 A6 @+ W% h& ` @' `
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$ U- R( q8 q, \4 C, F* t$ x* vDay 1
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1.No attack on CV.4 n6 J3 n' w$ k% }& v$ l
2.Only 1 port attack.
# o0 N0 U g3 B( M# c% ~3 g1 E3. Only 2 attack on PH during the first couple of days, then at least two weeks no attacks.2 r0 e( k# N5 ?) W5 E$ M
4. Only realistic movement on day one (no PM, Pago Pago or Amboina landings).% N4 d1 ~( \' ^4 w1 C1 L# Q9 K
5.Allied player can only change orders in china., u: S0 ]% d/ G6 Q3 M+ R
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8 N# d \$ h) H% M; gHR
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1. Russia must warned one week before invasion (i.e. declare war and wait one week).
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2.Allied pilots must come from pool. If the pool is empty, unexperienced pilot can not be taken. Chinese, Dutch and Russian pilots can do that.. h7 x. F$ X& u) N
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7 k( t7 F6 T& L7 q4. Allied units can be landed only from TF with at least one half AP or landing crafts.: }9 u7 F" _; W
5.Dutch and PHI units must have replacement off, if they have not any city with size 3+. Timor is not considered as Dutch territory. ' n/ |, A/ A M# _7 I( i7 T
6.If Burma road is cut by Jap unit(s), all Chinese units out of china must be set as No replacements.
) C# W- {/ c, Y& s7.No mining from planes1 @& \+ Z9 T9 I; i( ]
8. When the base is captured, AF can be used after the same number of days as AF size.8 m1 _, u# ]" f
9. If atoll is occupied and Japanese units are still present, the AF can not be used.3 I: s* q* Z4 @, u3 o- B. c
10.Only base or dot could be place for landing (same paras).
+ P7 g7 @: O1 P8 e* [! L# A11. No sub commandos.
( u! U2 R4 [: N- n12.Paras can attack only as whole unit.5 y ]+ z6 x4 ]" a! k8 [7 ]
16.The shift of units using HQ change is banned., V; L* O! |$ c, v
17.Units in Mandzukuo must have at least 8000AS." Q8 S5 r1 G1 l: ]5 b$ k1 }
18.Jap units in China could be used only there, if china is not occupied. The same for Chinese units (Indochina is considered as China).
# `" m. G( o+ M& B2 o: C19.Chinese troops under SEA command can be used only in Barma.
% e! M' `8 W2 k20.4E minimum naval attack altitude is 15000 stop.! H# r1 x/ H6 d5 Y% s4 p
21.No upgrade 2E to 4E with exception of Bolo planes.# w* J1 ?' e# f+ g9 ^9 m. l
22.4E can attack from China from July 1943; no city attack on chinese towns.+ E; M4 a2 q5 _; H- _6 {/ t- C
23.No 4E naval attacks after 1942.
0 x& s l& z8 `6 S, s24.If the dot base is 0/0, AF and port could be expanded only to size 1.) A0 c+ L9 I5 W
25.Max number of planes is 50xAF size and 30xAF size on atoll.( d- j. m* l' J$ ?& e: \8 r
26.PT boats could be constructed only in ports 5+. Max number of PT operating in one hex is 12.9 r5 R Q0 j! k( N0 H2 r
27.ASW TF max 6 ships.
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8 J& T1 k/ a8 D- t% vCheck it and let me know.5 w* i j4 N9 X5 M" K
+ ]$ H5 E+ g# N" Q4 L7 cTomik |