鬼子的回信
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5 h) O8 {- R% `: e1 _I have checked proposed scenario and I would stick with standard chs if possible. There is a lot of changes and i am not sure about playability - chs has been tested intensively even in late war.
3 l! x* d/ @1 s/ ]+ s) N2 O3 _" NWitp definitely favor Japan in ship and plane building, I think no need enhance this difference.+ k6 P3 D$ _: X/ w* n$ |
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There is my HR list. Almost everything is negotiable. I want play Allied, and almost all HR favor Japan - they purpose is a balance game.
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There is my HR list. It is my attempt to be closer to RL and still having fun from game... I am open to discussion. I play two games now, 1/43 and 2/44, so the HR represent my experience. HR can not cover everything – soundness is the most important. Play as you think Allied commander would do...
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Day 1$ E5 ~, n7 A, K/ P8 I+ b- b: v
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1.No attack on CV.
1 `2 k7 S; i# L" ?. `$ @9 K* ?5 a) Z2.Only 1 port attack.
. i' r8 c( B# P& a# K0 d' J6 g0 U& h3. Only 2 attack on PH during the first couple of days, then at least two weeks no attacks.
! G9 F. Y7 _# R+ Y) n2 l& _! P4. Only realistic movement on day one (no PM, Pago Pago or Amboina landings).( y& b6 \- V2 @ j
5.Allied player can only change orders in china.4 f0 b. a# g4 `: Y: m
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HR
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- j. [& k8 i0 N* X* k7 Q* X& F1. Russia must warned one week before invasion (i.e. declare war and wait one week).: y' F( d+ R0 \7 r* R
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2.Allied pilots must come from pool. If the pool is empty, unexperienced pilot can not be taken. Chinese, Dutch and Russian pilots can do that.! \/ E2 L+ E* d! c9 `6 \
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4. Allied units can be landed only from TF with at least one half AP or landing crafts.1 k2 R0 p2 j0 F' c1 Q
5.Dutch and PHI units must have replacement off, if they have not any city with size 3+. Timor is not considered as Dutch territory. 5 ~+ h$ S" [! K# Z/ [
6.If Burma road is cut by Jap unit(s), all Chinese units out of china must be set as No replacements.6 N- R( i5 I0 _
7.No mining from planes& h& Y5 _) ?: w9 U/ Q( ^6 G
8. When the base is captured, AF can be used after the same number of days as AF size.
% G6 `# V9 m/ z3 d/ r9. If atoll is occupied and Japanese units are still present, the AF can not be used.
& \$ r1 X: Y% j7 B1 v, H10.Only base or dot could be place for landing (same paras).
' ?# ~$ A$ C3 @11. No sub commandos.
; B- }5 W: W$ O$ r' q6 Z12.Paras can attack only as whole unit.
4 K' R, f( g" n. g9 J) S, p16.The shift of units using HQ change is banned.
, ?: [6 a' W5 E1 d; N5 M3 h+ t17.Units in Mandzukuo must have at least 8000AS.) ^9 ~& p" ?: V7 W1 O
18.Jap units in China could be used only there, if china is not occupied. The same for Chinese units (Indochina is considered as China).
' C f6 h" W* J) X+ o- K19.Chinese troops under SEA command can be used only in Barma.
7 B: ~/ m- H! S7 W- p20.4E minimum naval attack altitude is 15000 stop.
3 v: W( p: Z% \) W9 k" y w21.No upgrade 2E to 4E with exception of Bolo planes.
! Y7 ]5 ~* y- a( D$ k5 j$ c22.4E can attack from China from July 1943; no city attack on chinese towns.
5 M' y( l+ G: G23.No 4E naval attacks after 1942.
6 r* y6 Z3 G* ?/ _24.If the dot base is 0/0, AF and port could be expanded only to size 1.
0 |7 X5 M V) w9 K! M25.Max number of planes is 50xAF size and 30xAF size on atoll.6 w; Q4 A0 Q$ L s$ v2 J
26.PT boats could be constructed only in ports 5+. Max number of PT operating in one hex is 12.# e- E0 O/ O' [ C' e
27.ASW TF max 6 ships. % a# R5 {* w- G& f7 r: P
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3 A( S, K) Z# g8 J4 I) n0 ~; ^Check it and let me know.
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Tomik |