鬼子的回信
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Hi,
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6 {1 J! p, g) LI have checked proposed scenario and I would stick with standard chs if possible. There is a lot of changes and i am not sure about playability - chs has been tested intensively even in late war.
7 I; R+ A! {9 V7 T, hWitp definitely favor Japan in ship and plane building, I think no need enhance this difference.
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& ]7 l# X' P* B9 lThere is my HR list. Almost everything is negotiable. I want play Allied, and almost all HR favor Japan - they purpose is a balance game.
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0 A5 p* s V: |3 ]# d3 i' L- w+ Y1 y8 AHi Matthew,
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There is my HR list. It is my attempt to be closer to RL and still having fun from game... I am open to discussion. I play two games now, 1/43 and 2/44, so the HR represent my experience. HR can not cover everything – soundness is the most important. Play as you think Allied commander would do..., L+ {8 H7 m9 o+ A7 \& s; `: n
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/ U' z9 B2 J4 u* ]) \6 |' o1 m1.No attack on CV.( o5 O6 D* O, ]1 U k# @
2.Only 1 port attack.
- x6 ^3 Y& v7 z; y3. Only 2 attack on PH during the first couple of days, then at least two weeks no attacks.: ? [; e3 J# g) }" c. h: R
4. Only realistic movement on day one (no PM, Pago Pago or Amboina landings).) p" f4 Z9 K; l5 q% w6 i3 n% E; Q
5.Allied player can only change orders in china.
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1. Russia must warned one week before invasion (i.e. declare war and wait one week).
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2.Allied pilots must come from pool. If the pool is empty, unexperienced pilot can not be taken. Chinese, Dutch and Russian pilots can do that.
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0 Q! H! U9 c7 e+ ?2 h3 r4. Allied units can be landed only from TF with at least one half AP or landing crafts.
% R! A2 ]) v' d) P/ c! c5.Dutch and PHI units must have replacement off, if they have not any city with size 3+. Timor is not considered as Dutch territory. 9 F2 K" T+ E' S
6.If Burma road is cut by Jap unit(s), all Chinese units out of china must be set as No replacements.3 z& a8 e r( t
7.No mining from planes* T6 A3 ~' S" S u9 y# f
8. When the base is captured, AF can be used after the same number of days as AF size.& c! A. k8 S9 M! s, B
9. If atoll is occupied and Japanese units are still present, the AF can not be used. P+ H$ A. [/ @/ Z! o, A$ K$ r
10.Only base or dot could be place for landing (same paras).
" Y$ Y1 Z d' n3 F0 r5 n! Z11. No sub commandos.
. h$ s# V8 {7 {0 n5 O. z12.Paras can attack only as whole unit.2 C6 r9 B7 S" Y
16.The shift of units using HQ change is banned.
* p. f' b3 W6 N9 Z1 L/ p' i6 \17.Units in Mandzukuo must have at least 8000AS.
+ s; A! m% A5 m1 V4 ]0 e18.Jap units in China could be used only there, if china is not occupied. The same for Chinese units (Indochina is considered as China).
- T4 T) z) N% L, g9 d: g; S19.Chinese troops under SEA command can be used only in Barma.6 p7 D$ t9 a5 x, f/ n. [
20.4E minimum naval attack altitude is 15000 stop." o0 O5 O7 b' _% W) B G
21.No upgrade 2E to 4E with exception of Bolo planes.
- w7 n& D3 L$ g7 ~6 B9 L; W$ P/ e22.4E can attack from China from July 1943; no city attack on chinese towns.
4 J2 s7 ~5 b* m2 n23.No 4E naval attacks after 1942.
+ |4 R+ Q/ E7 s4 z h24.If the dot base is 0/0, AF and port could be expanded only to size 1. e5 j4 F* Y2 y& G' n1 R( t
25.Max number of planes is 50xAF size and 30xAF size on atoll.
( F' k5 e! a; D: j1 Z" `3 G9 a" r26.PT boats could be constructed only in ports 5+. Max number of PT operating in one hex is 12.0 ~/ A! V. ?6 [1 L
27.ASW TF max 6 ships.
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6 s3 u& q) u e E; {' @Check it and let me know.
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* L; a6 s" C0 X' VTomik |