鬼子的回信. v3 f/ m) _0 g/ D6 \
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I have checked proposed scenario and I would stick with standard chs if possible. There is a lot of changes and i am not sure about playability - chs has been tested intensively even in late war.6 |0 W! c! f: g d' s8 f
Witp definitely favor Japan in ship and plane building, I think no need enhance this difference.
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There is my HR list. Almost everything is negotiable. I want play Allied, and almost all HR favor Japan - they purpose is a balance game.
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9 W) ?- s n! R8 |Hi Matthew,
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There is my HR list. It is my attempt to be closer to RL and still having fun from game... I am open to discussion. I play two games now, 1/43 and 2/44, so the HR represent my experience. HR can not cover everything – soundness is the most important. Play as you think Allied commander would do...
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Day 1
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1.No attack on CV.
8 G$ F( E2 g5 t- J2.Only 1 port attack. B+ t' ^" Q6 p* l1 Y* L
3. Only 2 attack on PH during the first couple of days, then at least two weeks no attacks.
# P! k3 J" u( y, R; D4. Only realistic movement on day one (no PM, Pago Pago or Amboina landings).
7 ?9 K& v; Y, _- v5.Allied player can only change orders in china. J6 k3 T, a1 W0 _% ~
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1. Russia must warned one week before invasion (i.e. declare war and wait one week).
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2.Allied pilots must come from pool. If the pool is empty, unexperienced pilot can not be taken. Chinese, Dutch and Russian pilots can do that.
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4. Allied units can be landed only from TF with at least one half AP or landing crafts.7 B# ]( U7 [% z( O% T- Q4 a
5.Dutch and PHI units must have replacement off, if they have not any city with size 3+. Timor is not considered as Dutch territory. ; Z: P9 ]7 t( I& n
6.If Burma road is cut by Jap unit(s), all Chinese units out of china must be set as No replacements.0 U1 _- v3 M" l7 w7 F( Y
7.No mining from planes* a% ~' ?; J$ w' M( L3 ?
8. When the base is captured, AF can be used after the same number of days as AF size.0 X" B6 G8 r5 S/ X4 N5 K8 [& |
9. If atoll is occupied and Japanese units are still present, the AF can not be used.
" O3 u6 i+ o9 d5 n j/ F' }10.Only base or dot could be place for landing (same paras).
1 I8 x, i' R! B9 @11. No sub commandos.; J/ S2 |+ F6 O4 U- u7 o2 q1 _3 h9 u2 j
12.Paras can attack only as whole unit.2 m* W9 A0 I, l5 x# O
16.The shift of units using HQ change is banned.. r! I9 |6 b( ?, r m
17.Units in Mandzukuo must have at least 8000AS./ z# V4 \* ] ?2 T5 ^
18.Jap units in China could be used only there, if china is not occupied. The same for Chinese units (Indochina is considered as China). E- n. g; M2 U3 ?
19.Chinese troops under SEA command can be used only in Barma.
# t/ N/ d) d# ]* \ z. Y% U! }20.4E minimum naval attack altitude is 15000 stop.+ u' b$ T% q5 B; [( x; y
21.No upgrade 2E to 4E with exception of Bolo planes.$ A' V2 ~. v/ o* o& \
22.4E can attack from China from July 1943; no city attack on chinese towns.
. C. m! K" m7 U: r23.No 4E naval attacks after 1942.0 v/ |9 U* x1 }( `5 M
24.If the dot base is 0/0, AF and port could be expanded only to size 1." X8 w' ?7 ^# d4 P2 A2 c. {
25.Max number of planes is 50xAF size and 30xAF size on atoll.
' h3 G; O! Y' |26.PT boats could be constructed only in ports 5+. Max number of PT operating in one hex is 12.
) T) B. Q v$ }27.ASW TF max 6 ships. / L3 d! X T9 D8 B
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Check it and let me know.% }! K' a U, |
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Tomik |