鬼子的回信7 a: s; F; K6 t7 o9 H
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I have checked proposed scenario and I would stick with standard chs if possible. There is a lot of changes and i am not sure about playability - chs has been tested intensively even in late war.1 M7 e1 `" c: o. f) c4 Q D
Witp definitely favor Japan in ship and plane building, I think no need enhance this difference.
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There is my HR list. Almost everything is negotiable. I want play Allied, and almost all HR favor Japan - they purpose is a balance game.$ p, x8 H K% `: K
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" ?( h; _ e% w* T! SThere is my HR list. It is my attempt to be closer to RL and still having fun from game... I am open to discussion. I play two games now, 1/43 and 2/44, so the HR represent my experience. HR can not cover everything – soundness is the most important. Play as you think Allied commander would do...
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7 o# O8 b2 p9 o M3 ^2 ] F1.No attack on CV.$ ]- t$ P$ Q/ i, ?. n- c
2.Only 1 port attack.7 }: [/ V8 ?8 G, a8 z. t* X
3. Only 2 attack on PH during the first couple of days, then at least two weeks no attacks.
3 q- C- V% _( O$ n0 I0 \9 i, n4. Only realistic movement on day one (no PM, Pago Pago or Amboina landings).$ I& r# c9 u$ Q% ~ D
5.Allied player can only change orders in china.
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; P2 Q. N" I2 M- O8 d* K& ~1. Russia must warned one week before invasion (i.e. declare war and wait one week).' T, u r. q+ `; I, W3 B
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2.Allied pilots must come from pool. If the pool is empty, unexperienced pilot can not be taken. Chinese, Dutch and Russian pilots can do that.7 _# A. k. s7 a n* H0 R
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+ J: h: V2 u$ l5 d' ]4. Allied units can be landed only from TF with at least one half AP or landing crafts.
( I, ]5 r- r/ L5.Dutch and PHI units must have replacement off, if they have not any city with size 3+. Timor is not considered as Dutch territory.
# i" v+ W( {: ^' X( e k6.If Burma road is cut by Jap unit(s), all Chinese units out of china must be set as No replacements.
& m8 o6 B; j: Y! h7.No mining from planes
( z( E6 Z$ A' v9 y4 [8. When the base is captured, AF can be used after the same number of days as AF size.
H, x" }( Y& p% r6 |1 b8 R9. If atoll is occupied and Japanese units are still present, the AF can not be used.
, t G% i. D0 q" K2 f0 \10.Only base or dot could be place for landing (same paras). ! ^; ^, P; X: ~5 P z1 H
11. No sub commandos.
) g- O( ?9 f, m- R3 T6 G6 v12.Paras can attack only as whole unit.
, C- L) D2 V& U. v16.The shift of units using HQ change is banned.
/ J/ _) E1 ]" F9 E" ^17.Units in Mandzukuo must have at least 8000AS.0 _/ ?! v/ \$ J3 E5 L2 ]7 o
18.Jap units in China could be used only there, if china is not occupied. The same for Chinese units (Indochina is considered as China).6 V8 a8 i3 p$ R. E4 p* Z4 R
19.Chinese troops under SEA command can be used only in Barma.- L, s5 `1 z1 U( X9 x/ E
20.4E minimum naval attack altitude is 15000 stop.
8 a1 O5 K/ Z2 Z9 I- c21.No upgrade 2E to 4E with exception of Bolo planes.5 c& q2 h/ [+ g, i4 x- W
22.4E can attack from China from July 1943; no city attack on chinese towns." N# i Y B$ @5 o7 P2 {3 G S+ ]
23.No 4E naval attacks after 1942.4 H, c+ r; I, d' n+ {
24.If the dot base is 0/0, AF and port could be expanded only to size 1., i! h% x. `1 [0 p6 s3 P1 z5 J
25.Max number of planes is 50xAF size and 30xAF size on atoll.
+ b" L9 P' ]! O/ U/ I6 I; Y26.PT boats could be constructed only in ports 5+. Max number of PT operating in one hex is 12.
* H! a. K2 ~# T+ y: K- j6 U27.ASW TF max 6 ships. , d- [. D# c4 Y4 g
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Check it and let me know., S( m& ~* y9 e; T
( m+ ~% ]. i8 n* g- R6 |Tomik |