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Hi,
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I have checked proposed scenario and I would stick with standard chs if possible. There is a lot of changes and i am not sure about playability - chs has been tested intensively even in late war.
2 a0 H. ^" X$ J% n7 d9 DWitp definitely favor Japan in ship and plane building, I think no need enhance this difference.0 X9 Z) T( o5 _, Y6 q
5 k/ S) {. G% F4 T9 }# hThere is my HR list. Almost everything is negotiable. I want play Allied, and almost all HR favor Japan - they purpose is a balance game.7 m M% N5 G: M+ m N
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Hi Matthew,
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! @1 P5 C, e& J8 \2 {$ Y/ KThere is my HR list. It is my attempt to be closer to RL and still having fun from game... I am open to discussion. I play two games now, 1/43 and 2/44, so the HR represent my experience. HR can not cover everything – soundness is the most important. Play as you think Allied commander would do..." _, H) K/ V6 _/ g2 { Y1 R
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Day 10 w, j$ g0 p4 q, B
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1.No attack on CV.
* ^ |+ t9 ?# b3 Y: e: w2.Only 1 port attack.' I g2 g: r* \$ i2 C" b# P
3. Only 2 attack on PH during the first couple of days, then at least two weeks no attacks.( x: s9 N1 z; y8 f% R' M9 i: b, D
4. Only realistic movement on day one (no PM, Pago Pago or Amboina landings).) O* j: h H4 y
5.Allied player can only change orders in china.
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HR
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1. Russia must warned one week before invasion (i.e. declare war and wait one week).% C2 S+ J, e1 [9 N' u% Q
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$ u2 H( b0 T8 h9 D, o% S2.Allied pilots must come from pool. If the pool is empty, unexperienced pilot can not be taken. Chinese, Dutch and Russian pilots can do that.
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8 H1 g; z' @/ \5 t( n4. Allied units can be landed only from TF with at least one half AP or landing crafts.
) P+ n0 M5 P3 K$ e$ Y5.Dutch and PHI units must have replacement off, if they have not any city with size 3+. Timor is not considered as Dutch territory. . p1 `' S, s/ t+ e. _ P
6.If Burma road is cut by Jap unit(s), all Chinese units out of china must be set as No replacements.$ q' X; o& G4 b# d' U! n2 ]6 n1 `
7.No mining from planes
2 T/ e* z9 j0 ?3 t8. When the base is captured, AF can be used after the same number of days as AF size.
; u. P) H7 R6 _2 h ?9. If atoll is occupied and Japanese units are still present, the AF can not be used.
* A3 i' I4 h( }10.Only base or dot could be place for landing (same paras). 3 [2 c# J# J2 c/ l# U
11. No sub commandos." O% }( O6 B( U- S- z' x
12.Paras can attack only as whole unit.
* X7 n2 \& I, G" d. N. l7 J) a16.The shift of units using HQ change is banned.( v8 P) _" D+ ]
17.Units in Mandzukuo must have at least 8000AS.
. [. u5 Z( n9 x/ Z- n9 b18.Jap units in China could be used only there, if china is not occupied. The same for Chinese units (Indochina is considered as China).( T: s6 [8 i! U1 t/ j e/ a
19.Chinese troops under SEA command can be used only in Barma.( J# ~) n5 S9 ^0 W# @7 z
20.4E minimum naval attack altitude is 15000 stop.
* @* F& r' s5 [& C! Z" k21.No upgrade 2E to 4E with exception of Bolo planes.6 G' I2 C o9 A+ O* l
22.4E can attack from China from July 1943; no city attack on chinese towns., k* e' L; a6 J, a; m4 F0 D
23.No 4E naval attacks after 1942.
: S5 R: L) p' }24.If the dot base is 0/0, AF and port could be expanded only to size 1.# L! I% F( s% R q" B9 O
25.Max number of planes is 50xAF size and 30xAF size on atoll.
h" o# Q. @/ l* W# S/ e: A26.PT boats could be constructed only in ports 5+. Max number of PT operating in one hex is 12.
0 [2 q" }2 {5 x. x/ P7 p' X" E27.ASW TF max 6 ships.
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+ G) X6 e' [. D' o& Q+ C- }Check it and let me know.
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