鬼子的回信2 A: e2 ^7 s# h8 a9 b, K
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I have checked proposed scenario and I would stick with standard chs if possible. There is a lot of changes and i am not sure about playability - chs has been tested intensively even in late war.
& a8 A" q0 p+ p qWitp definitely favor Japan in ship and plane building, I think no need enhance this difference.
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There is my HR list. Almost everything is negotiable. I want play Allied, and almost all HR favor Japan - they purpose is a balance game." p8 { u' j$ L8 i G$ a
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Hi Matthew,* B3 A, q8 I- }5 t: q1 @5 N% \; w
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: H1 z, G1 I' ~$ H* `! K" w% M6 G! iThere is my HR list. It is my attempt to be closer to RL and still having fun from game... I am open to discussion. I play two games now, 1/43 and 2/44, so the HR represent my experience. HR can not cover everything – soundness is the most important. Play as you think Allied commander would do...1 k+ p5 z7 q$ c. H% l& h2 f
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6 w6 ^( G9 S! p, FDay 1
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1.No attack on CV.. [* O) n" G. ]& o: H
2.Only 1 port attack.
" b0 `! K/ T, h1 g) n. ^/ ?3. Only 2 attack on PH during the first couple of days, then at least two weeks no attacks.
5 b x$ ]0 j/ g9 Y! t- @+ A4. Only realistic movement on day one (no PM, Pago Pago or Amboina landings).6 z$ c5 C# g4 a! J
5.Allied player can only change orders in china.( y# D* q/ Z$ `( @ C
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HR
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! K, h; Z1 b( p, O1. Russia must warned one week before invasion (i.e. declare war and wait one week).9 t' X3 M7 |+ ~
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2.Allied pilots must come from pool. If the pool is empty, unexperienced pilot can not be taken. Chinese, Dutch and Russian pilots can do that.
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# |- B u3 r$ ?3 K0 `& L4. Allied units can be landed only from TF with at least one half AP or landing crafts.
; R% w$ N- q) E) I/ x- r0 b' c5.Dutch and PHI units must have replacement off, if they have not any city with size 3+. Timor is not considered as Dutch territory. 5 m0 j' D. ~( K6 `, p/ h
6.If Burma road is cut by Jap unit(s), all Chinese units out of china must be set as No replacements.
7 G8 k0 Z! f7 g P6 Y7.No mining from planes
' g/ f% w4 W' k$ {) J# w% o8 [6 l8. When the base is captured, AF can be used after the same number of days as AF size.8 U# g0 P% l/ |& `+ O
9. If atoll is occupied and Japanese units are still present, the AF can not be used.6 s6 B2 U+ s0 F
10.Only base or dot could be place for landing (same paras). & |1 k$ y* Y, V! O, u4 ^6 A6 g
11. No sub commandos.$ R! }) M* E9 Q. W1 @+ |! p* E2 D: w
12.Paras can attack only as whole unit.6 H( ]) }& H: Q3 L$ f& w
16.The shift of units using HQ change is banned.' R) y- ~7 H9 g1 k& R6 R! ]( c# l5 r- U
17.Units in Mandzukuo must have at least 8000AS.
% l i* c+ y6 a8 s" Y% o: x18.Jap units in China could be used only there, if china is not occupied. The same for Chinese units (Indochina is considered as China).
* r0 F) T5 G+ r19.Chinese troops under SEA command can be used only in Barma.; N: b+ n+ C0 c: U8 f0 T
20.4E minimum naval attack altitude is 15000 stop.$ R" q1 j# l) O/ z$ [
21.No upgrade 2E to 4E with exception of Bolo planes.: n: L4 c2 z# ^, V* C- K
22.4E can attack from China from July 1943; no city attack on chinese towns.9 Y% y* D N, f0 N
23.No 4E naval attacks after 1942.
4 y( O! Y# @! a9 K8 I: F24.If the dot base is 0/0, AF and port could be expanded only to size 1.7 s' D, z5 E$ _5 ~8 ?
25.Max number of planes is 50xAF size and 30xAF size on atoll.
5 X: X) Q# W8 R26.PT boats could be constructed only in ports 5+. Max number of PT operating in one hex is 12.. W4 N; O1 K. s, v' t- I0 m
27.ASW TF max 6 ships.
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Check it and let me know.
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Tomik |