鬼子的回信
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- \5 p8 u3 u/ ?; h }' V* \1 |Hi,
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I have checked proposed scenario and I would stick with standard chs if possible. There is a lot of changes and i am not sure about playability - chs has been tested intensively even in late war.' l7 y/ |5 y" v: |
Witp definitely favor Japan in ship and plane building, I think no need enhance this difference.- |, W S1 b+ R6 R
7 d6 ]( R( a* P; w# IThere is my HR list. Almost everything is negotiable. I want play Allied, and almost all HR favor Japan - they purpose is a balance game.9 x9 n4 S' s ^7 @
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Hi Matthew,& A0 |; k' i- w/ \, j9 U
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- v# ]) \. \7 U) IThere is my HR list. It is my attempt to be closer to RL and still having fun from game... I am open to discussion. I play two games now, 1/43 and 2/44, so the HR represent my experience. HR can not cover everything – soundness is the most important. Play as you think Allied commander would do...
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' I6 [) ?6 m* n+ j: gDay 1
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1.No attack on CV.
5 _% v7 H4 }+ ~# S& G, X2.Only 1 port attack.
: K% V8 H% ] k" B3. Only 2 attack on PH during the first couple of days, then at least two weeks no attacks.
& b3 I2 e$ r. o9 N4. Only realistic movement on day one (no PM, Pago Pago or Amboina landings).
' ]0 F7 o7 ^; g# ]! j( Z5.Allied player can only change orders in china.3 P( m$ h* H+ O' A) D/ z+ _
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7 H9 w. \& O2 W5 B4 y1. Russia must warned one week before invasion (i.e. declare war and wait one week).
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2.Allied pilots must come from pool. If the pool is empty, unexperienced pilot can not be taken. Chinese, Dutch and Russian pilots can do that.
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4. Allied units can be landed only from TF with at least one half AP or landing crafts.2 ~! N& j B$ A( [3 Y& r
5.Dutch and PHI units must have replacement off, if they have not any city with size 3+. Timor is not considered as Dutch territory.
2 O3 B: d- i) a6 h6.If Burma road is cut by Jap unit(s), all Chinese units out of china must be set as No replacements.* M% V( _5 p) l5 q
7.No mining from planes
5 x* c9 v; D# ^: A B2 F8. When the base is captured, AF can be used after the same number of days as AF size.
- U, B; e8 c0 m: V- @: V6 ~& _8 L1 g9. If atoll is occupied and Japanese units are still present, the AF can not be used.) s& E: b/ i( M- @# E$ j8 F
10.Only base or dot could be place for landing (same paras).
" o4 B/ @9 d7 t+ G' T8 [11. No sub commandos.
: G) s: [' I# u* D+ k) a12.Paras can attack only as whole unit.
$ h" ~% t- P v+ h4 Q16.The shift of units using HQ change is banned.
! T) X& K' A* ~7 h- O17.Units in Mandzukuo must have at least 8000AS./ K1 i+ f3 r$ L; O* s% M
18.Jap units in China could be used only there, if china is not occupied. The same for Chinese units (Indochina is considered as China).- T% _; M/ P }
19.Chinese troops under SEA command can be used only in Barma.
x& j( ~- c% S; G8 R( [5 h20.4E minimum naval attack altitude is 15000 stop.
# M/ L4 X7 q" d21.No upgrade 2E to 4E with exception of Bolo planes.& m+ z& X+ M& j
22.4E can attack from China from July 1943; no city attack on chinese towns.
J7 W. A) S! b4 d, \3 p# m23.No 4E naval attacks after 1942.$ \: ?) A0 m# D$ F9 z9 P* K7 k
24.If the dot base is 0/0, AF and port could be expanded only to size 1.
& j) r+ H. n& i6 p( B! d/ ~" C25.Max number of planes is 50xAF size and 30xAF size on atoll.
; m X& u! W$ u$ I1 E u, j9 z1 w26.PT boats could be constructed only in ports 5+. Max number of PT operating in one hex is 12.
0 o5 t$ X0 i C1 {! }27.ASW TF max 6 ships.
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Check it and let me know.+ O* k7 S' T6 G: V% i# Z" y+ ~8 `1 [, }
. X& k5 I' a% |$ n: ~6 gTomik |