鬼子的回信
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Hi,
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% r# \$ [$ p+ d4 H4 FI have checked proposed scenario and I would stick with standard chs if possible. There is a lot of changes and i am not sure about playability - chs has been tested intensively even in late war.
+ u( V% `( Y6 a1 C& E9 @3 O) rWitp definitely favor Japan in ship and plane building, I think no need enhance this difference.1 p0 t3 {1 ?( O6 ?* A5 W& o* I
8 }* _" j- g+ C5 B/ S; l. N8 BThere is my HR list. Almost everything is negotiable. I want play Allied, and almost all HR favor Japan - they purpose is a balance game.
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3 @; q1 c- \5 w; p. F1 cHi Matthew,1 e0 V" t& E8 W* @
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" i- I L0 t! S' G& W$ eThere is my HR list. It is my attempt to be closer to RL and still having fun from game... I am open to discussion. I play two games now, 1/43 and 2/44, so the HR represent my experience. HR can not cover everything – soundness is the most important. Play as you think Allied commander would do...
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5 b4 i! V" | pDay 1
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! C6 a' i0 t- q m. h4 M# I, t8 D) B1.No attack on CV.* @ _( {- v5 b6 Y' P ?, B
2.Only 1 port attack.* {1 s# q; X6 J; c. I* ~
3. Only 2 attack on PH during the first couple of days, then at least two weeks no attacks.! Y& }0 t: n) w
4. Only realistic movement on day one (no PM, Pago Pago or Amboina landings).. ^/ U0 \: E" W0 B# u- T# ?
5.Allied player can only change orders in china.
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1. Russia must warned one week before invasion (i.e. declare war and wait one week).: a2 u, j# g3 w* X& u# W
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: h9 j! f! [# Y: G2.Allied pilots must come from pool. If the pool is empty, unexperienced pilot can not be taken. Chinese, Dutch and Russian pilots can do that.
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9 h+ u4 |3 l/ Q- I4. Allied units can be landed only from TF with at least one half AP or landing crafts.
! v: O* v- s& Z' W4 o4 I$ B5.Dutch and PHI units must have replacement off, if they have not any city with size 3+. Timor is not considered as Dutch territory. : Q$ N& \4 {& `6 \) q# t3 s
6.If Burma road is cut by Jap unit(s), all Chinese units out of china must be set as No replacements.( x3 p. `3 g: w% _! Z5 Z
7.No mining from planes
: W' v6 i1 S" f: F8. When the base is captured, AF can be used after the same number of days as AF size.
# [+ F! P0 L$ A$ { H# ?9. If atoll is occupied and Japanese units are still present, the AF can not be used.
9 |$ m$ B4 @3 {- S) j2 O' ^10.Only base or dot could be place for landing (same paras).
# |8 W ]6 @! f+ _11. No sub commandos.8 H# _3 |. h6 g) x! }$ O
12.Paras can attack only as whole unit. i6 `) c3 G: h+ T6 _
16.The shift of units using HQ change is banned.8 y% e' N' ]- f* f: B# E; l
17.Units in Mandzukuo must have at least 8000AS.
( `2 p: z& K ]0 X18.Jap units in China could be used only there, if china is not occupied. The same for Chinese units (Indochina is considered as China).
/ t$ y/ d8 h6 M& U19.Chinese troops under SEA command can be used only in Barma.
) R& z4 y$ q3 U/ D+ H* |20.4E minimum naval attack altitude is 15000 stop.
. y1 F/ G) C) i1 a: @5 |21.No upgrade 2E to 4E with exception of Bolo planes.
% e( r" ~, l: ^- ^5 v22.4E can attack from China from July 1943; no city attack on chinese towns.
; e7 S/ d% |+ Y. J7 i! o' H23.No 4E naval attacks after 1942.
- B% P5 ?* c8 r* `" `+ \$ g0 T2 x24.If the dot base is 0/0, AF and port could be expanded only to size 1.. z) n. B0 J4 k3 k; T( _
25.Max number of planes is 50xAF size and 30xAF size on atoll.
! K8 F* ~/ L. d# m n$ g26.PT boats could be constructed only in ports 5+. Max number of PT operating in one hex is 12.
& ^9 ]7 Y# g/ Q: o7 P N) x27.ASW TF max 6 ships.
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" g# N6 h( [/ `* A& _Check it and let me know.
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Tomik |