鬼子的回信+ i. y/ v7 N" c9 n6 M
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I have checked proposed scenario and I would stick with standard chs if possible. There is a lot of changes and i am not sure about playability - chs has been tested intensively even in late war.
) F% [4 l2 H- s( UWitp definitely favor Japan in ship and plane building, I think no need enhance this difference.( n& i1 U' p8 u3 `
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There is my HR list. Almost everything is negotiable. I want play Allied, and almost all HR favor Japan - they purpose is a balance game.7 z. ?, i% _' J/ B+ h
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Hi Matthew,
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; {1 L$ G# F" U$ xThere is my HR list. It is my attempt to be closer to RL and still having fun from game... I am open to discussion. I play two games now, 1/43 and 2/44, so the HR represent my experience. HR can not cover everything – soundness is the most important. Play as you think Allied commander would do...: l6 X# i# a! d1 B1 j7 M2 M2 S
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7 Z: R# }8 z- r* n2 J2 LDay 1
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1.No attack on CV.
: ?' q) e4 E8 o u7 r/ i" ]2.Only 1 port attack.
, S. D7 \6 G$ G7 n+ D3. Only 2 attack on PH during the first couple of days, then at least two weeks no attacks.% n. e# M3 y% t+ A! I8 s
4. Only realistic movement on day one (no PM, Pago Pago or Amboina landings).
+ q% a/ l1 j9 {- t5.Allied player can only change orders in china.' _/ _# [1 W, f W0 @2 d
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1. Russia must warned one week before invasion (i.e. declare war and wait one week).4 D; C. B) S9 y. ] @6 [) y" a& A
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5 C- d4 a2 H& d0 J& z2.Allied pilots must come from pool. If the pool is empty, unexperienced pilot can not be taken. Chinese, Dutch and Russian pilots can do that.
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" n7 p5 l$ y+ N5 V# X$ T! o4 m- ~4. Allied units can be landed only from TF with at least one half AP or landing crafts., g. o: `" s# x V
5.Dutch and PHI units must have replacement off, if they have not any city with size 3+. Timor is not considered as Dutch territory.
. ? o( @8 ?5 v# J/ S# s4 G9 ~) D6.If Burma road is cut by Jap unit(s), all Chinese units out of china must be set as No replacements.4 F6 I C4 H; _9 Z1 a$ B+ {* ~: T. r/ ]
7.No mining from planes
+ i, q# J2 {! l3 f9 k; S8. When the base is captured, AF can be used after the same number of days as AF size.
: W" Y h( d+ m2 T! \9. If atoll is occupied and Japanese units are still present, the AF can not be used." `& O/ N, M' S
10.Only base or dot could be place for landing (same paras).
; V" P3 Z% \& K8 h11. No sub commandos.
. h; }1 K2 J1 [) X' k% z12.Paras can attack only as whole unit.4 x' a5 E# n ^0 {: W" C3 O9 _
16.The shift of units using HQ change is banned.
7 K4 \4 b) k2 n17.Units in Mandzukuo must have at least 8000AS./ F3 B; q; N% ~+ w' d m
18.Jap units in China could be used only there, if china is not occupied. The same for Chinese units (Indochina is considered as China).
$ J: j( A' _. Y6 k2 E0 {& I! |* l! p0 }19.Chinese troops under SEA command can be used only in Barma.) x. H4 D1 ? y ?5 l0 X! G# f
20.4E minimum naval attack altitude is 15000 stop./ p7 f- C% C; G& s, h; h: Y
21.No upgrade 2E to 4E with exception of Bolo planes.. y! Z. o* ~6 ~* O- p& \, r
22.4E can attack from China from July 1943; no city attack on chinese towns.
- ~2 z i' g+ p3 N23.No 4E naval attacks after 1942.
' C' D# \& k3 z3 o( E24.If the dot base is 0/0, AF and port could be expanded only to size 1.
: ^* \7 `- A, K7 c8 D- o# J25.Max number of planes is 50xAF size and 30xAF size on atoll.( K2 p) L( l7 f: } w
26.PT boats could be constructed only in ports 5+. Max number of PT operating in one hex is 12.' a* N; A e& I2 Z
27.ASW TF max 6 ships.
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Check it and let me know., ]7 I, N/ j& r" d8 w; k
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