日本最麻烦就是生产系统,各种资源的换算方式如下:
* y, N& I5 f+ @5 Y, X' H! y% Q% _8 s6 ^; X1 j+ G
Resource:
( @& X: h. G0 A- u1 resource center 产生1.25 resource point+1 supply point
7 x' P7 c7 i. E3 y$ e5 ?/ ?1 oil center产生6 oli point + 1 fuel point6 P; M" R. t$ {5 i! j
Manpower:
+ Y( z2 T( |2 k& j10 resource point 激活 1 manpower center,并且消耗10 resource point 产生5 manpower入pool
1 Q& C. g+ W2 [: CHeavy Industry:
6 i f B& W7 N* u6 K1 resource point+2 oil point 激活 1 HI factory
z6 ]1 y j( N& \# Z! b5 U/ T# l1 HI消耗 1resource point+1 oil point 产生 1supply point+ 1.33 fuel point& z' k7 z A1 @( j7 }- E% A0 N- {- V
同时与HI factory同数量的HI入HI pool,并消耗与HI point 相同的 resource point+2x HI的oil point) H `5 @' x" u2 d5 R/ d3 q% Y F0 ~
Engine factory:! _0 `/ D0 j: M; }5 I8 |0 |
只有当地每天产生的HI至少等于engine factory时,才能激活engine factory,每天产生的engine=engine factory + RN(1-30)/30,同时每产生1 engine消耗18HI
! `; o/ @+ x g$ b) }2 pVehicle factory:* D1 n: o$ H; T6 H' }: ]
1 vehicle factory 需要6HI激活,同时消耗1HI产生1vehicle point入pool& [! a* P) c1 d, L* S* n( n, \
1 vehicle point+1manpower point 产生1 land cost2 D, p. x8 r' _
Armament factory:
3 M/ J- \- c/ p/ }1 I( U( O- q/ S1 HI激活1 armament factory,并且消耗6Hi产生1 armament point* |$ _8 C( p9 {5 S8 G* Y" R( X
1 armament point+1 manpower point产生1 load cost(非vehicle unit)- T8 T5 N+ `( S+ }5 y
Shipyards:5 n* V. I, }( t8 v/ C
1 shipyard 消耗3 HI产生1 shipyard point。
- G6 j+ W9 ~0 k+ J7 Y) s# ^新ship 增援时间提前一天,就多消耗与ship durability 同等数量的shipyard point. |