返回列表 回复 发帖

审美疲劳了吧?来看看新地图

这个地图完全兼容官方的地图数据,其实2005年就发布了,可以直接覆盖ART目录下的witp01-witp19(带网格)和witn01-witn19(无网格)。* N5 L8 b' s, N. g1 A
视觉效果上变更了字体,网格淡化以免影响美观,同时将每个基地的资源用不同的方块表示出来。6 N4 h$ a3 @" |* v7 a) H

! ~6 R# c9 C$ j  }. v/ KInstallation: # V" C! q, k  C0 c

* V) {% |% g1 l. w' ?, A. C9 xUnzip files from the archive into your C://…War in the Pacific/ART folder, overwrite original files. There are 40 files total - WITP00-WITP19.bmp and WITN00-WITN19.bmp.

: ], C2 k; H" ~! R9 A9 L. | 6 c0 _6 M1 U6 A4 l1 B$ j/ L' _
" o  A4 C# }; v, m6 w4 R0 J, H
5 I% {) z0 \, h" u9 W! l* S& y
Attention!
: p4 y8 P* j0 C3 `! p
  • This is graphical mod, it does NOT change or modify any game data.
  • If you play pbem games, please note that your opponents do NOT need to use this map also.
  • This version is 100% compatible with the official Matrix/2by3 patch 1.60.
  • Please back up original map art files before installing this mod. Map files are (WITP00-WITP19.bmp and WITN00-WITN19.bmp, 40 files in game’s ART folder).
  • When playing the game with this map, please pay attention to map legend and terrain key charts in the right low corner of the map.
  • This map mod was designed for 32bit color mode
/ t8 C9 ?; s: b, S) B4 G$ Q5 \
In order to initialize game in 32-bit color mode you have to do the following:
  X$ P0 f5 c/ }7 _
0 W0 `, K- Q8 X' d+ Z+ S
    • Create a shortcut from the War in the Pacific.exe (right-click on it then drag & drop it).
    • Right-Click on the new shortcut and choose properties.
    • Add space then -deepColor to the far right of the “War in the Pacific.exe" on the target line, such as
“C:\Games\War in the Pacific.exe" –deepColor6 o3 ~4 F" m0 x1 i) |6 y5 n# S% G

# l# E% E: n) \2 N# uMain features:
' A6 w- x0 l& R  @8 A
: n% I* O! r  Q( W2 ~) n: k, n
4 s6 e$ `; H( C1 p
  • New water areas colors.
  • New costal and shallow waters adaptation.
  • New map fonts.
  • New hex grid visible only over the water hexes.
  • New feature – resources / industries symbols.
  • New feature – malaria free locations names color markings.
  • Various corrections done to make the map art match the map data.
# U  i4 x; U0 v1 _0 Z
Map art corrections:
8 Z7 C6 r/ d! `0 X+ T/ v5 W! G 9 {! c) c( n+ w; w& V
(!) All map data changes introduced in patch 1.60 reflected * . _) d6 E# ?$ B% ?  ~& w- S
Additional corrections:
0 h' l2 i: @/ g2 T7 D7 d . S+ V" m5 m/ y% b2 i0 E- A, [$ G8 g1 Y
  • Railroad in the hex to the south of Bombay is shown on the map.
  • Railroad in Tasmania is shown on the map.
  • Roads in Pokrovka-Ruchlovo are shown on the map.
  • Trails near Padang and Bankha are shown on the map.
  • Singkawang-Pontianak trail on Borneo was represented as a road. Fixed.
  • Roads in Prince Rupert are shown on the map.
  • Costal hexes in Banjarmasin area corrected.

" n4 X0 {0 ]+ b: x# y ' ]  N- q0 z2 Y" N$ z$ r) Q2 g

3 t$ E6 _* A4 |; X+ v
  • Woods on Lepar and Belington islands are shown. Previously these hexes looked like coastal clear.
  • Mountains on Sinkep islands are shown. Previously these hexes looked like coastal clear.
  • Hexes 47,77 and 48,77 (north coast of New Guines) changed to deep ocean, to match the map data. There was an island drawn in these hexes.
  • Hexes 103,29 and 104,28 (Alaska). More “deep water” added since these are deep ocean hexes.
  • Hex 84,32 (Petropavlovsk). Hex now looks coastal.
  • Hex 69,37 (west of Sapporo). Hex now looks coastal.
  • Hex 49,44 (east of Tainan). Hex now looks coastal.
  • Hex 24,45 (Khota Bharu). Hex now looks coastal.
  • Hex 29,31 (west of Pagan). Hex now looks coastal.
  • Hex 18,21 (Madras). Hex now looks coastal.
  • Hex 20,47 (Bankha). Hex now looks coastal.
  • Hex 53,91 (Port Moresby). Hex now looks coastal.
  • Hex 46,109 (Rockhampton). Hex now looks coastal.
  • Hex 38,125 (Sydney). Hex now looks coastal.
  • Hex 28,125 (Melbourne). Hex now looks coastal.
  • Hex 33,127. Hex now looks coastal.
  • Hex 48,92. Hex now looks coastal.
  • Hex 20,62. Hex now looks coastal.
  • Hex 55,85. Now deep ocean, originally it looked like shallow water hex.
  • Railroads in hexes 49,31-50,32-51,32 (Kaifeng, China) are shown on the map now.
  • Railroads in hexes 53,32-54,32-54,33 (Tsingtao, China) are shown on the map now.
More minor changes done to make map art match the map data. This map is still more accurate than original game map. 6 x  o4 U: g2 ?3 Z4 Q5 u  Y/ K9 y
" e5 l$ z8 U4 u# {7 r) s" D. H
* From the What’s new 1.60
) h/ R+ L% E$ w) u; O
! e" u5 b* Z" j) x8 B14) Hex 41,55, near Iloilo, changed from coastal atoll to deep ocean. There is no island drawn in this hex. : W0 o3 e: D! `+ D- A7 z# V
) x, R5 ~" a5 O" ^9 ^2 s0 Q
Note that this hex was left unchanged.
) U/ H% R/ I0 q2 R! o& J( ]4 g1 m, _
37) Hexside between ocean hexes 34,79 and 35,79 changed from land to ocean (this looks like the hangover from an island that was removed from the map). ! M8 @- ]% p( R5 @1 t" d: D

: X* V; ^0 q3 k  _0 E& u& XNote that this hexside was left unchanged. 2 `$ m3 q+ e, S7 ]3 K

: l! d3 a+ e: r1 A6 G
附件: 您所在的用户组无法下载或查看附件
一万年太久,只争朝夕!
本土太多小点了...
请问这个在哪下?
请教:那些兰,白,红点是代表什么意思?
請抄收
附件: 您所在的用户组无法下载或查看附件
猫猫放出下载地址吧
一万年太久,只争朝夕!
請抄收
; D* A/ h) E+ p! w
- J/ e6 S/ N3 a. r! |6 V# C3 zhttp://witp.tylerroguedesigns.co ... 2.1.%2832bit%29.zip
这个地图还是要强烈推荐一下,大段的英文不逐字翻译了,基本上对修订情况做了介绍。
9 E4 `4 d! ~. a) E# X0 H3 U% r" T" n$ q8 j4 @
首先声明的是此地图没有改动任何游戏数据,完全与官网的基地数据一致。同时更正了官网上存在的若干个错漏之处。下面是几个典型例子,大部分在本人的对战里经历过。: n. N) ?; H/ H  T2 w# P* N
1 ]  @* B0 N; i/ k* V3 _" r: k
1、中国华北,黄河以南,河南以东的铁路线在官版只表现为十字交叉,实际上更为复杂,从武汉出发的日军可以包围这个区域的国军。参考飞龙vs弗雷的战报。
) A4 I" e. Y& O: g4 T5 a/ S
0 a) ^3 ?% g2 E) v( r. c2、印度钻石港与加尔各答之间的铁路连通状态被修正。
. l% \+ R+ w9 {3 Y' k! `$ h/ F3 ]8 W3 H3 \: }4 F% B  O
3、澳大利亚南部塔斯马尼亚岛上的两个基地之间有铁路线连接,但在官方地图上没有体现。: r) g& S& f+ V' v4 Q0 `- W  x

! @- p! G& X3 r- t. Y" ?- Z4、孟买与印度内地的铁路连通性被更清晰显示出来。% R4 a) ^. h  h, F" V( m* P

. _/ j4 s! C/ D- [' {本地图的另外一个特点是将拥有资源、修船厂和武器工厂的基地名称下面用不同的颜色方块表现出来,虽然在日本本土显得有点拥挤,但是其他区域的效果非常好。! G7 r3 |8 a2 x
; p* k) }/ i3 P& y9 o+ ~; J
因此,强烈建议官版对战更新到本地图。
一万年太久,只争朝夕!
俺有一个梦想,集中盟军全部的机机舰舰,把日本本土所有的颜色方块统统从地图上抹掉
那个地址我下载不了啊
這個請飛飛幫忙吧
* _, h& P5 U4 D  i! S
我帮不到,地图有50多M,空间放不下,流量也无法支持下载
一万年太久,只争朝夕!
分两三个卷上传到邮箱或者共享空间吧
& y  N& p$ s( R2 Y. ~9 @
/ W  ?3 `2 v' K6 d" R( W2 P5 k偶最感兴趣的是类似CHS的淡化格子,原版的格子太明显,加上很是碍眼
- L5 u! _2 y: r* f, o+ g& A+ V$ P0 d0 e% {1 Z" t
[ 本帖最后由 xuanyuan 于 2008-1-31 11:19 编辑 ]
这个地图有一个版本是淡化格子的,可以参考我的战报里新贴的图
一万年太久,只争朝夕!
地图已经分卷上传到witp@yahoo.cn,密码123456,分为四压缩卷共计47MB
% Z. c2 F- F' ^个人使用感觉不错,界面舒服标注也比较实用,推荐大家试试
返回列表