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18楼
发表于 2009-2-25 22:40
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This is the HR I was talking about.: \6 ~4 [& B2 f! I& U
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Sub control on, yes
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; a% J7 o4 [7 V4 ^0 [possibility for Jap to convert Research industry to production, yes4 @8 C" W$ U) i) e$ _) r+ b3 g
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1st turn surprise, with ally that can move only
6 [, U, B. N! B2 b1 r& ]fleet at sea and jap that can only make 1 port attack.... , yes
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we have to decide if it's allowed to invade in any hex or only where there 9 B, I+ |8 @& ^! j, t2 J2 E
is a port, either way is ok by me
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para can be dropped in small portion, no
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4 F5 M* R( h& e6 aif it's allowed small invsion from subs, no
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Somebody use restriction in the number of AntiSub fleet, no restriction on both side. M# `! {/ x+ g! C! j# O
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$ k* T, V( [& g' {in use of 4E bomber, 20000ft for any mission.
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HRs
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Day 1 4 X5 P: e% E6 \8 W
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1. No attack on CV. 6 C q* A- {5 @; @: K/ t9 @
+ f; y- p- f- n' l* t7 \& F2. Only 1 port attack.
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3. Only realistic movement on day one (no PM, Pago Pago or Amboina or java landings).
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0 g" M5 N$ b( \( U& m4. Allied player can only move fleet on the sea.
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2 R" Z: y* ^0 U- RCommen HRs
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1. Russia must warned one week before invasion (i.e. declare war and wait one week).
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+ j* E; n/ I! ~$ v; t' q( t: T% v' c6. If Burma road is cut by Jap unit(s), all Chinese units out of china must be set as No replacements. ! C( ^. ]. B" E7 i3 v
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7. No mining from planes
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% X' q0 b5 t' z11. No sub commandos. 4 j7 a5 D- J4 r, P0 a- z; N
7 ~) i& I" k5 K3 g7 B0 E. Z0 {12.Paras can attack only as whole unit.
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2 H/ [0 L& h) b O+ C16.The shift of units using HQ change is banned.
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17.Units in Mandzukuo must have at least 8000AS.
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18.Jap units in China could be used only there, if china is not occupied. The same for Chinese units (Indochina is considered as China). ! f; I/ q) H' m S1 G( }% r4 f4 X7 \5 d
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19.Chinese troops under SEA command can be used only in Burma. " S0 |0 r3 [9 p" g' @ _4 }5 j
. T9 f. E# p. X" _& R$ U; Y& w20.4E minimum naval attack altitude is 20000
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21.No upgrade 2E to 4E with exception of Bolo planes. 0 \8 M% x |. }) Y! {
" Y8 }4 m1 g8 h0 I/ L9 ~# k22.4E can attack from China from July 1944; no city attack on chinese towns.
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23.No 4E naval attacks after 1942.
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' K% |+ l- |( Z8 d& y25.Max number of planes is 50xAF size2 T3 s: Y( _: F
+ N% ?/ R1 Y2 ?4 ^' M8 {26.No PT is allowed in the game, except the existing at the beginning of the war.$ f3 S: d5 ~) t! Z% k( g
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28. No single ship TF in both friend or enemy base/dots, just pass the base/dot doesn't count.
' _9 f. x; i: q& X4 mAt least 5 ships in one TF when in friendly base, if there is less than 5 ships in one base, keep them together, disbanding your ships into port is not restricted.
. P X1 ]2 o1 O, s7 n2 V" _The number of transport TFs for invasion should be minimized.e.g., If you 150 transports for an invasion mission, there should be only 2 transport TF landing. ' ~% x% }% l$ W
2 s; }3 i2 Z2 g/ O29. No land combats in North Pacific, including Alaska, Aleutian islands, north of Hokkaido, and kamchatka.
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7 s! u# l W& H# b0 i, [30. No city attacks on asian continents. 0 D, m3 ?' Z, @7 x$ |- r) d
; N( S. N* i0 k! e2 Y0 e31. Only air groups designed by game can run night air attacks.
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32. No US marine Cosairs on carrier before Jan 1st, 1945, when using carriers transport cosairs, the mission of cosair should be set on"stay down". No britain cosairs on US carriers. Only F4U-1D on carriers. . I j/ S7 v }2 e1 B2 O4 z' x
. |8 o( F% |4 |. L: e' V; c6 G1 d33. No shinden, shiden and raiden on Japan carriers.
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35. The total number of aircrafts for CV tf is limited to 600 per hex before Jan. 1st, 1944, after is 800. Number of CV is not restricted. . z- M- L; ~2 f3 T) q- P0 g
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36. No unrealistic para attack to stop enemy from retreating and armor units pursuing ememy.
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4 @4 c6 x& b" j9 N" ^: N37. No small units entering enemy units hex to stop them from moving. Recon purpose mission can only be executed once. |
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