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18楼
发表于 2009-2-25 22:40
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This is the HR I was talking about.# O* {; u _2 P/ U5 q
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, ]( D8 T( N! ^; v/ p, J: ySub control on, yes. ]/ z9 p/ w. V3 d, w. ?# A4 R
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H u$ Y, u' e& c6 apossibility for Jap to convert Research industry to production, yes
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: ^" Q$ Q& Z* Q1st turn surprise, with ally that can move only
) v( j' L& o3 d8 ?+ Qfleet at sea and jap that can only make 1 port attack.... , yes% c- d3 M$ K2 `- T/ Y# D
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we have to decide if it's allowed to invade in any hex or only where there / r2 F0 {. }% y; O
is a port, either way is ok by me
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para can be dropped in small portion, no. z! f s6 k- }. ]& d
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F2 } Z6 L Cif it's allowed small invsion from subs, no6 G* U8 G7 t9 o, E/ ^0 O
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Somebody use restriction in the number of AntiSub fleet, no restriction on both side/ ^2 L6 Q: q7 c4 h; F& J. o
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in use of 4E bomber, 20000ft for any mission.* w/ t A: \9 w: }, I- d; H5 p
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HRs
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4 a6 A$ g( M; O7 f( Z) d( ODay 1
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1 x6 l8 t- u" Q9 d/ A1. No attack on CV.
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3 g" Q# W# \- I$ x) \0 x2. Only 1 port attack. , y# m& K7 o) s9 B2 U* d a
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3. Only realistic movement on day one (no PM, Pago Pago or Amboina or java landings). * k6 B. F3 [% p" m
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4. Allied player can only move fleet on the sea.
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Commen HRs
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, ? |: n; j, H; o1. Russia must warned one week before invasion (i.e. declare war and wait one week). ; q+ B! } h/ s2 @% y& b4 b# \! I
4 z2 y& H9 m# U! A t6. If Burma road is cut by Jap unit(s), all Chinese units out of china must be set as No replacements. - {& G) D# |. ?$ R m ~
0 c* `3 r6 Z1 @% B3 @3 \7. No mining from planes 5 ]# i5 i0 J8 ?4 \1 t7 k4 q; \
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11. No sub commandos.
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* {1 [( P; }* A( i) \9 a12.Paras can attack only as whole unit.
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$ Z& |' I; ^" i* k# j16.The shift of units using HQ change is banned. 7 `! v, a% g j& a. a8 e
+ n3 k$ D$ o) |/ B% j17.Units in Mandzukuo must have at least 8000AS. 5 c& N" n0 p; b# V; y3 I+ P
5 l+ A7 W: e6 n18.Jap units in China could be used only there, if china is not occupied. The same for Chinese units (Indochina is considered as China).
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19.Chinese troops under SEA command can be used only in Burma.
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: H" p# n% k0 r$ b( r6 d20.4E minimum naval attack altitude is 20000
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. D* T8 d# q" d/ D% Z21.No upgrade 2E to 4E with exception of Bolo planes. & g! s+ K7 K; @" n$ e# Y
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22.4E can attack from China from July 1944; no city attack on chinese towns.
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23.No 4E naval attacks after 1942. N9 h: w2 N$ l) l' }
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25.Max number of planes is 50xAF size
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4 t0 ?9 N% c; V26.No PT is allowed in the game, except the existing at the beginning of the war.
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28. No single ship TF in both friend or enemy base/dots, just pass the base/dot doesn't count.
y- _8 o1 n; I1 \At least 5 ships in one TF when in friendly base, if there is less than 5 ships in one base, keep them together, disbanding your ships into port is not restricted. u' M" h. C: @4 k H
The number of transport TFs for invasion should be minimized.e.g., If you 150 transports for an invasion mission, there should be only 2 transport TF landing.
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% \7 C) u$ a; b( t& ?" L29. No land combats in North Pacific, including Alaska, Aleutian islands, north of Hokkaido, and kamchatka. 0 A' b# h8 G7 F
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30. No city attacks on asian continents. 6 x9 y7 Q5 [0 i3 e
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31. Only air groups designed by game can run night air attacks. ) {- P1 j( ^- L% G/ |
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32. No US marine Cosairs on carrier before Jan 1st, 1945, when using carriers transport cosairs, the mission of cosair should be set on"stay down". No britain cosairs on US carriers. Only F4U-1D on carriers.
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! D1 t: D W, w33. No shinden, shiden and raiden on Japan carriers. D5 ], W1 ?7 e0 I* c n
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34. No allies aircrafts can use Russia bases. ' I' {% n% T6 W- _( ^
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35. The total number of aircrafts for CV tf is limited to 600 per hex before Jan. 1st, 1944, after is 800. Number of CV is not restricted.
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2 h' M5 w# W* o9 i) C2 D36. No unrealistic para attack to stop enemy from retreating and armor units pursuing ememy.
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37. No small units entering enemy units hex to stop them from moving. Recon purpose mission can only be executed once. |
"I have nothing to offer but supplies, fuel and women." |
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