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18楼
发表于 2009-2-25 22:40
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This is the HR I was talking about.8 N8 y6 ?! Z) x6 t H
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0 X ~7 i G a BSub control on, yes
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possibility for Jap to convert Research industry to production, yes3 x2 o* q# r' F" @& {3 X
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$ Z" M1 U7 L% V* R1st turn surprise, with ally that can move only ; C8 m, P( E% n* E8 c0 F% Y
fleet at sea and jap that can only make 1 port attack.... , yes
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we have to decide if it's allowed to invade in any hex or only where there ! ~" v. ]3 U4 ]+ O/ G
is a port, either way is ok by me$ d0 O9 Z4 e+ x; v+ q3 e
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: F; _3 n* Y4 b6 V( |5 S0 Upara can be dropped in small portion, no
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if it's allowed small invsion from subs, no
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; Y2 _+ C8 @. u! c, r# p: e. C( KSomebody use restriction in the number of AntiSub fleet, no restriction on both side
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" V& A8 ^, E. ]9 i) B& rin use of 4E bomber, 20000ft for any mission.
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1. No attack on CV.
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2. Only 1 port attack.
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3 e$ W! U: t1 \( @3. Only realistic movement on day one (no PM, Pago Pago or Amboina or java landings).
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9 x! Y1 A$ c# [. K4. Allied player can only move fleet on the sea.
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Commen HRs ) B) U+ }# R/ k6 t+ z$ x7 f( i
6 k6 |' F0 T: i% J( X* J) I7 v1. Russia must warned one week before invasion (i.e. declare war and wait one week).
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6. If Burma road is cut by Jap unit(s), all Chinese units out of china must be set as No replacements. 1 R4 r" M( h7 @) ?# X2 `* \
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7. No mining from planes
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8 I2 i. Y' D* b( l7 t; u11. No sub commandos. & S3 r: k2 ?3 ]. T5 I, c
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12.Paras can attack only as whole unit. 2 u: r& W8 y6 v% ~! C
, S$ g/ M; m- O3 r6 k; W2 }16.The shift of units using HQ change is banned.
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" N1 y- C5 U, h17.Units in Mandzukuo must have at least 8000AS.
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18.Jap units in China could be used only there, if china is not occupied. The same for Chinese units (Indochina is considered as China).
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19.Chinese troops under SEA command can be used only in Burma. 1 m. e' h3 B. h, T/ a( ?9 \8 W4 j
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20.4E minimum naval attack altitude is 20000 . V) r, e5 x7 h& W+ m
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21.No upgrade 2E to 4E with exception of Bolo planes. . j# y8 S* B, \) y% q6 Q
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22.4E can attack from China from July 1944; no city attack on chinese towns.
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F; A) S5 V, ~( c# |7 C* x23.No 4E naval attacks after 1942. 2 h. ~3 Q. s4 e, B3 Y
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26.No PT is allowed in the game, except the existing at the beginning of the war." L' _+ w$ ]" }* I, A+ L0 s
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& }# x0 v$ h: U! F5 Z28. No single ship TF in both friend or enemy base/dots, just pass the base/dot doesn't count. + c) i- m5 b, c" z$ y5 z
At least 5 ships in one TF when in friendly base, if there is less than 5 ships in one base, keep them together, disbanding your ships into port is not restricted. : p" ^1 i7 R4 z* E+ S8 m( \
The number of transport TFs for invasion should be minimized.e.g., If you 150 transports for an invasion mission, there should be only 2 transport TF landing. ) G$ b" ?) z4 f" ?- s
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29. No land combats in North Pacific, including Alaska, Aleutian islands, north of Hokkaido, and kamchatka.
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30. No city attacks on asian continents. 4 c8 b* J$ d, ]1 }
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31. Only air groups designed by game can run night air attacks.
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32. No US marine Cosairs on carrier before Jan 1st, 1945, when using carriers transport cosairs, the mission of cosair should be set on"stay down". No britain cosairs on US carriers. Only F4U-1D on carriers.
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33. No shinden, shiden and raiden on Japan carriers.
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34. No allies aircrafts can use Russia bases. ) G& G6 ^- [9 j- U
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35. The total number of aircrafts for CV tf is limited to 600 per hex before Jan. 1st, 1944, after is 800. Number of CV is not restricted.
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1 o% a! t& N& D5 e: P N0 Q- `- i- p0 }36. No unrealistic para attack to stop enemy from retreating and armor units pursuing ememy.
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37. No small units entering enemy units hex to stop them from moving. Recon purpose mission can only be executed once. |
"I have nothing to offer but supplies, fuel and women." |
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