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18楼
发表于 2009-2-25 22:40
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This is the HR I was talking about.3 _! h7 I" ]1 |6 {3 b
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, p7 l+ h' ^1 cSub control on, yes
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possibility for Jap to convert Research industry to production, yes' i2 l2 T% V: O6 b3 }5 C$ U9 t" M8 [7 S
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1st turn surprise, with ally that can move only 5 _" S* _7 C' J" S( S
fleet at sea and jap that can only make 1 port attack.... , yes
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, d8 l9 c" p/ I2 b$ N" H6 O+ c7 j1 g) I! lwe have to decide if it's allowed to invade in any hex or only where there / \0 C( a- O/ a- e$ N% w7 i
is a port, either way is ok by me
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P4 w0 o' A' a* a) wpara can be dropped in small portion, no! P7 h8 p: k& Z( Y0 [) L
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if it's allowed small invsion from subs, no
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Somebody use restriction in the number of AntiSub fleet, no restriction on both side
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; I5 y! j8 S, m3 Ain use of 4E bomber, 20000ft for any mission.
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HRs
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1. No attack on CV.
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2. Only 1 port attack. : ~ ?0 ^7 h) Y$ ^0 }
# D+ F/ o. s' t6 F+ S3. Only realistic movement on day one (no PM, Pago Pago or Amboina or java landings).
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6 c, w; t& {4 Z! K: Z. j' e4. Allied player can only move fleet on the sea. ! M4 R0 J% S& h; T6 G
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9 {. O$ t% X# Y. bCommen HRs
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: x* Q* D8 E. C' q! a1. Russia must warned one week before invasion (i.e. declare war and wait one week). : T: e* W/ p( p& N0 y. N5 y% R+ G
0 x2 R. |1 ?& |& S/ X a6. If Burma road is cut by Jap unit(s), all Chinese units out of china must be set as No replacements. . h5 k: \, A+ e, |; d: G" K
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7. No mining from planes
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11. No sub commandos.
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( ~8 q8 q0 `! h- `' d0 Z12.Paras can attack only as whole unit. . F1 Q: U! a# E! b* z, H# D4 p7 Q
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16.The shift of units using HQ change is banned. 5 B* B: V1 i9 r
. J( [3 S# |) v4 _& e Z! d2 C17.Units in Mandzukuo must have at least 8000AS. ( h7 j4 b9 c4 v! m. ^" s
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18.Jap units in China could be used only there, if china is not occupied. The same for Chinese units (Indochina is considered as China). ; e: _" ^4 t+ p% i; Z
9 e* d" R) A! D+ x19.Chinese troops under SEA command can be used only in Burma. ! ^- i- A6 u1 R; ~: m/ @& H
+ T; L- g+ q R- m! O20.4E minimum naval attack altitude is 20000
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# m" j) w {7 E& |/ r21.No upgrade 2E to 4E with exception of Bolo planes.
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22.4E can attack from China from July 1944; no city attack on chinese towns.
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23.No 4E naval attacks after 1942. y5 r' n& d/ f2 u6 q
1 ]+ l' }3 w/ \$ [8 Z6 U( Q5 c25.Max number of planes is 50xAF size
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' u3 S0 Q- T5 k9 n9 b3 a" ?$ v26.No PT is allowed in the game, except the existing at the beginning of the war.
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* d7 [1 R' s6 l: U [. ?28. No single ship TF in both friend or enemy base/dots, just pass the base/dot doesn't count.
' @1 Z0 y; w) T# PAt least 5 ships in one TF when in friendly base, if there is less than 5 ships in one base, keep them together, disbanding your ships into port is not restricted. : x/ Y/ F3 y3 m! q/ ~- c k2 k. X _" }
The number of transport TFs for invasion should be minimized.e.g., If you 150 transports for an invasion mission, there should be only 2 transport TF landing. + T5 m3 n# | h! e, |8 u9 u
2 m+ x; e9 i* E7 K5 T1 |/ X29. No land combats in North Pacific, including Alaska, Aleutian islands, north of Hokkaido, and kamchatka.
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30. No city attacks on asian continents. 8 C+ Z; ]; ^6 j$ A+ z, h( e
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31. Only air groups designed by game can run night air attacks.
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32. No US marine Cosairs on carrier before Jan 1st, 1945, when using carriers transport cosairs, the mission of cosair should be set on"stay down". No britain cosairs on US carriers. Only F4U-1D on carriers.
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5 _6 [" e9 o7 L( e& A9 }33. No shinden, shiden and raiden on Japan carriers.
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34. No allies aircrafts can use Russia bases.
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: h# a: ]1 B+ K% ?* p2 o) H35. The total number of aircrafts for CV tf is limited to 600 per hex before Jan. 1st, 1944, after is 800. Number of CV is not restricted.
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* ^8 R, X5 L: \2 _0 r36. No unrealistic para attack to stop enemy from retreating and armor units pursuing ememy. & z1 b* z/ Y ?
; s1 z& H/ ~) m8 \9 m# s37. No small units entering enemy units hex to stop them from moving. Recon purpose mission can only be executed once. |
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