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18楼
发表于 2009-2-25 22:40
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This is the HR I was talking about.+ A) q) d6 x* i0 y/ D; y
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4 T" I$ J' O& cSub control on, yes
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possibility for Jap to convert Research industry to production, yes8 o- Q, r3 L* m6 F( p6 j3 |
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0 ~' N$ R4 G b9 L4 {1st turn surprise, with ally that can move only
% ~% @" q& [' P8 G9 U/ b4 |7 nfleet at sea and jap that can only make 1 port attack.... , yes
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3 _: N4 [* } E0 G) f) |- J+ qwe have to decide if it's allowed to invade in any hex or only where there ! O7 U, }$ ?, \0 h! e: V& t% N
is a port, either way is ok by me9 ~& t& K7 A+ O* A
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para can be dropped in small portion, no9 X. b) o/ }$ N5 {9 ]7 S0 l& P
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if it's allowed small invsion from subs, no, ^ L. o& _! O; }: c( i8 I
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. P) A# E* c9 t9 M/ E9 H; WSomebody use restriction in the number of AntiSub fleet, no restriction on both side
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in use of 4E bomber, 20000ft for any mission.* j" B. q5 X$ S
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" m- T2 V' V, \1 y1 ~( M2 bDay 1
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, ?; f8 c; B4 X* Y w D1. No attack on CV.
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2. Only 1 port attack.
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3. Only realistic movement on day one (no PM, Pago Pago or Amboina or java landings).
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9 \& q5 K; N1 u) X, P4. Allied player can only move fleet on the sea. ) A4 b/ G; W& H/ m* F( e: F
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Commen HRs
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1. Russia must warned one week before invasion (i.e. declare war and wait one week).
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6. If Burma road is cut by Jap unit(s), all Chinese units out of china must be set as No replacements. / a0 j* v9 E# T/ G& m
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7. No mining from planes E X- w& I0 F5 L
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11. No sub commandos.
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12.Paras can attack only as whole unit. # W( X) {" v9 W0 w) ~
e5 S$ t: o( S/ k7 h# @! @7 I/ p; C16.The shift of units using HQ change is banned. $ [6 D! i# G+ s* P( e ]6 j
7 T0 N& o+ g" r1 a; l17.Units in Mandzukuo must have at least 8000AS. 3 F6 g4 `" E8 o t
9 Z' q+ W( e$ N/ Y" p; M18.Jap units in China could be used only there, if china is not occupied. The same for Chinese units (Indochina is considered as China).
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* q+ |9 Q5 m$ K/ _* D: W8 o0 {: {19.Chinese troops under SEA command can be used only in Burma.
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20.4E minimum naval attack altitude is 20000 5 `0 U- x) C% ~" k3 K
. h1 C2 L& R- w* m; t r21.No upgrade 2E to 4E with exception of Bolo planes.
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22.4E can attack from China from July 1944; no city attack on chinese towns. 6 Z) }0 `" D3 M# j# ~5 K
9 Z# G+ H$ b& V8 }23.No 4E naval attacks after 1942. ( P5 k }" ]# _4 J' {
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25.Max number of planes is 50xAF size2 e9 w" U& f t$ X% }8 `9 k
; _) j4 e$ X e, F( }3 o26.No PT is allowed in the game, except the existing at the beginning of the war.) o3 T( D9 S" _! X' ^& J
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" K' P) x3 T3 [% _- S28. No single ship TF in both friend or enemy base/dots, just pass the base/dot doesn't count.
- R; x' A& `4 y4 Y2 G" `At least 5 ships in one TF when in friendly base, if there is less than 5 ships in one base, keep them together, disbanding your ships into port is not restricted.
" Q! _: P; |9 aThe number of transport TFs for invasion should be minimized.e.g., If you 150 transports for an invasion mission, there should be only 2 transport TF landing. " |0 L g O1 `& R! Q; |1 X
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29. No land combats in North Pacific, including Alaska, Aleutian islands, north of Hokkaido, and kamchatka.
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30. No city attacks on asian continents.
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31. Only air groups designed by game can run night air attacks.
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32. No US marine Cosairs on carrier before Jan 1st, 1945, when using carriers transport cosairs, the mission of cosair should be set on"stay down". No britain cosairs on US carriers. Only F4U-1D on carriers. ) z% H" j( w; `; M; } A
3 z" @! X" K2 l7 O: a6 v, p33. No shinden, shiden and raiden on Japan carriers. ( U* |" s$ [7 \# g: I' t8 @+ p
6 A3 F3 L0 j8 F: h( _3 I6 O34. No allies aircrafts can use Russia bases. 2 B* z- y/ t- h4 R$ j1 c
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35. The total number of aircrafts for CV tf is limited to 600 per hex before Jan. 1st, 1944, after is 800. Number of CV is not restricted.
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0 m3 I9 ?1 q& q0 s: W' x36. No unrealistic para attack to stop enemy from retreating and armor units pursuing ememy.
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37. No small units entering enemy units hex to stop them from moving. Recon purpose mission can only be executed once. |
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