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18楼
发表于 2009-2-25 22:40
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This is the HR I was talking about.' F; h5 P( g A' J) ^6 H9 L" A. z
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Sub control on, yes
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1 d6 R5 r6 [$ ~7 j% {! |, R7 Npossibility for Jap to convert Research industry to production, yes
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+ s; @0 h% S& Z5 ]4 w, d9 l* }1st turn surprise, with ally that can move only ' W5 `/ t4 ?) Z6 ^, g) K+ u
fleet at sea and jap that can only make 1 port attack.... , yes
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we have to decide if it's allowed to invade in any hex or only where there 4 B2 U* {, `4 u
is a port, either way is ok by me
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para can be dropped in small portion, no
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if it's allowed small invsion from subs, no
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Somebody use restriction in the number of AntiSub fleet, no restriction on both side
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# b5 ^* I' U; z( Z. D) R3 Fin use of 4E bomber, 20000ft for any mission.
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3 A \, n* r2 v! nDay 1
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1. No attack on CV. 7 T/ A% Z: {( I4 |6 i6 g& `
% I7 B ^( ^+ p# |5 w& @$ {2. Only 1 port attack.
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% O& Z% t+ \+ ]+ W6 y3. Only realistic movement on day one (no PM, Pago Pago or Amboina or java landings). ! G+ T- ]# U. [
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4. Allied player can only move fleet on the sea.
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' e, q9 V4 Y+ s4 N UCommen HRs
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, j7 _& c9 s9 K9 l; c7 e1. Russia must warned one week before invasion (i.e. declare war and wait one week).
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6. If Burma road is cut by Jap unit(s), all Chinese units out of china must be set as No replacements. * ]( Z5 w# V; N7 ^- j4 W6 w
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7. No mining from planes
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/ T' p3 N. k* |" X" U11. No sub commandos.
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, C4 W8 t' P, ?4 J12.Paras can attack only as whole unit. $ g6 y4 i" J T* P3 c) G
0 C, M* e+ Y, X8 q8 R16.The shift of units using HQ change is banned. 9 w2 I) @1 t0 J; @; R; N' I' s' \
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17.Units in Mandzukuo must have at least 8000AS.
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1 j( W' [8 y& m. o18.Jap units in China could be used only there, if china is not occupied. The same for Chinese units (Indochina is considered as China). 1 I5 ~( d8 P# ^9 ] e
- s5 o+ o% c5 i) d. | ^ Q" a19.Chinese troops under SEA command can be used only in Burma.
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20.4E minimum naval attack altitude is 20000
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21.No upgrade 2E to 4E with exception of Bolo planes.
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4 `( d/ q0 |7 J; M) W5 [22.4E can attack from China from July 1944; no city attack on chinese towns. , Q3 U2 a4 } j
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23.No 4E naval attacks after 1942. 6 M" c( V6 u. v6 q2 p
5 A2 t' E$ D# W# |% l25.Max number of planes is 50xAF size4 q9 \: ^* ]6 ?
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26.No PT is allowed in the game, except the existing at the beginning of the war.
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28. No single ship TF in both friend or enemy base/dots, just pass the base/dot doesn't count.
8 h) _ p9 ^; m; HAt least 5 ships in one TF when in friendly base, if there is less than 5 ships in one base, keep them together, disbanding your ships into port is not restricted. / o- T6 O) s0 t' L- O
The number of transport TFs for invasion should be minimized.e.g., If you 150 transports for an invasion mission, there should be only 2 transport TF landing. 7 [' Y* f C( H& t8 T( t$ [2 d! u6 y
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29. No land combats in North Pacific, including Alaska, Aleutian islands, north of Hokkaido, and kamchatka.
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30. No city attacks on asian continents.
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31. Only air groups designed by game can run night air attacks.
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) _* v( A3 H* L6 T/ a32. No US marine Cosairs on carrier before Jan 1st, 1945, when using carriers transport cosairs, the mission of cosair should be set on"stay down". No britain cosairs on US carriers. Only F4U-1D on carriers. ( D1 Y" k' q$ R# M6 W0 b
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33. No shinden, shiden and raiden on Japan carriers. : T* d; L: ` T
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35. The total number of aircrafts for CV tf is limited to 600 per hex before Jan. 1st, 1944, after is 800. Number of CV is not restricted.
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36. No unrealistic para attack to stop enemy from retreating and armor units pursuing ememy. w* ~5 D) o6 f% E; d+ Y1 T w
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37. No small units entering enemy units hex to stop them from moving. Recon purpose mission can only be executed once. |
"I have nothing to offer but supplies, fuel and women." |
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