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18楼
发表于 2009-2-25 22:40
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This is the HR I was talking about.
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Sub control on, yes
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' n3 g. b) E2 r1 e9 Bpossibility for Jap to convert Research industry to production, yes; M; w4 |1 m1 F
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1st turn surprise, with ally that can move only
' F: f8 r6 a& \fleet at sea and jap that can only make 1 port attack.... , yes
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* |) ]5 }) J ?3 S3 m" gwe have to decide if it's allowed to invade in any hex or only where there ! T1 ^- ~0 J* O6 F7 |
is a port, either way is ok by me4 \7 z1 x2 R) s! `
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0 H5 L+ e) B- P! }# D. ppara can be dropped in small portion, no
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if it's allowed small invsion from subs, no. G) \2 R8 x% n, f6 v( N
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" G' b! H6 z; ]- C' cSomebody use restriction in the number of AntiSub fleet, no restriction on both side8 s2 a' F7 W( n9 A/ }
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in use of 4E bomber, 20000ft for any mission.9 Z+ s* l" _, e7 B
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0 f6 k- z2 f8 b6 g& b$ d; \# ^- d' zHRs " X) t; S. s& b. a. F4 R. ]& g% h
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Day 1 & M! K! r; s1 I! K% [/ m
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1. No attack on CV.
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2. Only 1 port attack.
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3. Only realistic movement on day one (no PM, Pago Pago or Amboina or java landings). - w- G, H) r% S: }% u1 n7 G
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4. Allied player can only move fleet on the sea. ) G6 ^* q! F2 c. S$ W; f
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+ n6 f! q% S2 y8 H3 q! X6 F% oCommen HRs : f9 Z; d8 _& R
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1. Russia must warned one week before invasion (i.e. declare war and wait one week). ) t X- T! q) [- Z
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6. If Burma road is cut by Jap unit(s), all Chinese units out of china must be set as No replacements.
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7. No mining from planes
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" ]& e1 W U, Q$ v: w' ?5 m( Q% }11. No sub commandos.
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12.Paras can attack only as whole unit.
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& h a. N3 l1 D7 p* U" L! K6 D16.The shift of units using HQ change is banned.
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17.Units in Mandzukuo must have at least 8000AS.
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4 t& q( U/ Q) J' j4 ]$ C18.Jap units in China could be used only there, if china is not occupied. The same for Chinese units (Indochina is considered as China). / f/ s u C: j/ T9 S0 l
4 R/ B, Y1 K; U& ?# z19.Chinese troops under SEA command can be used only in Burma. - K2 h2 V' r, M& c/ G
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20.4E minimum naval attack altitude is 20000
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' D" @/ C& R- z/ H! m& M: ]21.No upgrade 2E to 4E with exception of Bolo planes.
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22.4E can attack from China from July 1944; no city attack on chinese towns. * r- c. m, z" q# T& P, c# M
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23.No 4E naval attacks after 1942. # t/ k; W! Y! a5 A$ F7 [7 I( T
" \8 w( Y) L6 U, `25.Max number of planes is 50xAF size
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0 Y Q' P1 F6 ?4 w3 d26.No PT is allowed in the game, except the existing at the beginning of the war.
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5 Z/ P2 _( Q7 e+ D9 V/ P1 k' q28. No single ship TF in both friend or enemy base/dots, just pass the base/dot doesn't count.
+ N9 h( R& _8 |- yAt least 5 ships in one TF when in friendly base, if there is less than 5 ships in one base, keep them together, disbanding your ships into port is not restricted. 9 Y7 r- i$ j8 U3 A! `. ^/ o
The number of transport TFs for invasion should be minimized.e.g., If you 150 transports for an invasion mission, there should be only 2 transport TF landing.
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29. No land combats in North Pacific, including Alaska, Aleutian islands, north of Hokkaido, and kamchatka. 8 K& A8 v/ N7 y7 o6 q( W7 e
: Y( g2 ^: k: f30. No city attacks on asian continents. 8 h' |3 w# Q- R# g7 d) w
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31. Only air groups designed by game can run night air attacks. 1 \) @3 A D0 x6 c: V" s
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32. No US marine Cosairs on carrier before Jan 1st, 1945, when using carriers transport cosairs, the mission of cosair should be set on"stay down". No britain cosairs on US carriers. Only F4U-1D on carriers.
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& |& j: `7 f2 l% U+ }! n33. No shinden, shiden and raiden on Japan carriers.
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7 n: r! ~+ n! j& @1 G( g35. The total number of aircrafts for CV tf is limited to 600 per hex before Jan. 1st, 1944, after is 800. Number of CV is not restricted.
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36. No unrealistic para attack to stop enemy from retreating and armor units pursuing ememy. ( H2 B: f4 e9 e2 Q3 s
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37. No small units entering enemy units hex to stop them from moving. Recon purpose mission can only be executed once. |
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