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18楼
发表于 2009-2-25 22:40
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This is the HR I was talking about.2 K) p' n8 ], Z* {+ E$ I! M
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Sub control on, yes
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6 @" w! J3 f2 z9 g4 M7 \possibility for Jap to convert Research industry to production, yes1 Z! ?9 {- \: z$ C
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1st turn surprise, with ally that can move only
+ D% `) f5 @1 _/ r6 vfleet at sea and jap that can only make 1 port attack.... , yes; j- M% Q5 J+ [/ m/ ]7 J! V N
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) _- G7 ?1 A+ k% V( g# A( b4 o8 fwe have to decide if it's allowed to invade in any hex or only where there + K @# F/ @8 o
is a port, either way is ok by me. L, o/ a; O x$ K% A
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para can be dropped in small portion, no
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, ^8 f V- S. Q' [0 v2 bif it's allowed small invsion from subs, no
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: z! W2 S$ j- u9 ^+ y* ^( ?9 FSomebody use restriction in the number of AntiSub fleet, no restriction on both side# a W$ N' |3 T& T
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) E/ A& c* W5 u0 tin use of 4E bomber, 20000ft for any mission.
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HRs 6 \; M' ^) A$ ]1 p$ u
1 |6 I: h/ f# Y, o aDay 1
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1. No attack on CV.
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2. Only 1 port attack.
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$ |6 n& n" u) S; J3. Only realistic movement on day one (no PM, Pago Pago or Amboina or java landings).
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4. Allied player can only move fleet on the sea. " p8 q6 `2 B' V9 V1 Y2 A6 ~ I
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Commen HRs
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4 a6 [8 K6 K0 d" A" ~6 C! k1. Russia must warned one week before invasion (i.e. declare war and wait one week).
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6. If Burma road is cut by Jap unit(s), all Chinese units out of china must be set as No replacements.
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7. No mining from planes $ h/ u- K; n4 H! t1 |* Z8 F
9 S6 a. M) F, d11. No sub commandos.
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c$ P O6 X1 x2 C12.Paras can attack only as whole unit.
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16.The shift of units using HQ change is banned.
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17.Units in Mandzukuo must have at least 8000AS.
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4 a( ^+ q2 B4 H8 Y18.Jap units in China could be used only there, if china is not occupied. The same for Chinese units (Indochina is considered as China).
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: d1 p4 K9 Q, U19.Chinese troops under SEA command can be used only in Burma.
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* I) o% G/ b9 |3 _8 u20.4E minimum naval attack altitude is 20000
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21.No upgrade 2E to 4E with exception of Bolo planes. 6 F$ o1 t( I# b0 G' h h
/ u, A; `7 o; x) O q22.4E can attack from China from July 1944; no city attack on chinese towns. t7 \( Z' ^$ H( E
- P5 T1 ?, D3 b( ]8 G# C' @23.No 4E naval attacks after 1942. 7 ]: c- }) s" T, q) k$ t7 {! Y+ V
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25.Max number of planes is 50xAF size6 L" |7 a$ D1 t: V
( K: w$ ]' P3 T3 N. y, Y5 c26.No PT is allowed in the game, except the existing at the beginning of the war.
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28. No single ship TF in both friend or enemy base/dots, just pass the base/dot doesn't count.
" ~" o9 e/ |+ J$ s( JAt least 5 ships in one TF when in friendly base, if there is less than 5 ships in one base, keep them together, disbanding your ships into port is not restricted. 9 ^6 _/ ^; d+ S2 m. u0 a5 K
The number of transport TFs for invasion should be minimized.e.g., If you 150 transports for an invasion mission, there should be only 2 transport TF landing.
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29. No land combats in North Pacific, including Alaska, Aleutian islands, north of Hokkaido, and kamchatka. 9 m1 x9 X U/ m* Z! k# w0 p: N* @
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# E1 h2 _7 A e3 M31. Only air groups designed by game can run night air attacks.
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32. No US marine Cosairs on carrier before Jan 1st, 1945, when using carriers transport cosairs, the mission of cosair should be set on"stay down". No britain cosairs on US carriers. Only F4U-1D on carriers.
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% G. T0 r' e3 n5 b' M6 h% t33. No shinden, shiden and raiden on Japan carriers. 6 }3 ]: ?* g2 H/ r* V1 ?+ F' U
; j$ [9 G' l1 s1 z5 A8 A, ~# S34. No allies aircrafts can use Russia bases. ( k% s+ g* [0 A1 q
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35. The total number of aircrafts for CV tf is limited to 600 per hex before Jan. 1st, 1944, after is 800. Number of CV is not restricted.
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36. No unrealistic para attack to stop enemy from retreating and armor units pursuing ememy.
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37. No small units entering enemy units hex to stop them from moving. Recon purpose mission can only be executed once. |
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