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18楼
发表于 2009-2-25 22:40
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This is the HR I was talking about.5 A$ {# l6 N* p0 @3 `
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5 F7 [& M# @0 {1 b' a. CSub control on, yes5 L* P9 J* Y! ?8 V x
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possibility for Jap to convert Research industry to production, yes0 n2 c; x, r/ S+ f
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( }- Q$ W2 y+ z9 h& S O6 t8 X1st turn surprise, with ally that can move only
; P- [% U% [9 R" N$ l4 O- lfleet at sea and jap that can only make 1 port attack.... , yes
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we have to decide if it's allowed to invade in any hex or only where there ! W/ K$ n- h. N, G: ?3 e, E: Q
is a port, either way is ok by me# W+ D7 d. U7 t8 d. M
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para can be dropped in small portion, no
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if it's allowed small invsion from subs, no2 ^* i- c. o* |) h
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Somebody use restriction in the number of AntiSub fleet, no restriction on both side4 W, d3 ?$ i& i4 @" `2 W
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in use of 4E bomber, 20000ft for any mission.$ ~- v2 v4 Q/ \9 d5 }
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HRs
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( W1 ?( w1 f( F+ O. Q5 h! ^1 [Day 1 . p, J5 U6 _4 @ `2 |" X
( ?' Q9 m9 X7 V; Q$ t0 H: h1. No attack on CV.
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, f9 w8 {0 M, r1 \& S( z/ I/ u' I2. Only 1 port attack.
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3. Only realistic movement on day one (no PM, Pago Pago or Amboina or java landings). ( s4 J! a' W9 m; _- ?8 z/ ^: v( j
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4. Allied player can only move fleet on the sea.
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Commen HRs
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1. Russia must warned one week before invasion (i.e. declare war and wait one week). 1 @$ Q) { x0 @7 B2 B! N' y0 ^: p7 z
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6. If Burma road is cut by Jap unit(s), all Chinese units out of china must be set as No replacements.
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7. No mining from planes ! M o K! K% m8 j S- m( ^
$ L- b, ~! [1 [! s. |' a- X3 a11. No sub commandos.
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12.Paras can attack only as whole unit.
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16.The shift of units using HQ change is banned.
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( z+ t2 `1 Q5 M4 V17.Units in Mandzukuo must have at least 8000AS. ! G* M$ n7 g+ k& j
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18.Jap units in China could be used only there, if china is not occupied. The same for Chinese units (Indochina is considered as China). ) E# g [! z [4 s; J# e4 I
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19.Chinese troops under SEA command can be used only in Burma. # N7 C4 D, k; q& p( K% z3 l
# P/ R" W& I v5 S. e' @5 l20.4E minimum naval attack altitude is 20000
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0 K7 r! L6 H% r( Y) _+ c( c# h1 a21.No upgrade 2E to 4E with exception of Bolo planes. - Q2 m9 t/ G) `/ w# J
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22.4E can attack from China from July 1944; no city attack on chinese towns. 1 R0 G: x* W8 J \- K0 H
6 N) Y! T. y5 t$ _23.No 4E naval attacks after 1942.
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2 K- A' l' x4 r T* F25.Max number of planes is 50xAF size
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26.No PT is allowed in the game, except the existing at the beginning of the war.
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1 ~) h% ~- B2 n/ w28. No single ship TF in both friend or enemy base/dots, just pass the base/dot doesn't count. - L% L4 E; M I7 N& O8 \4 F% a* M
At least 5 ships in one TF when in friendly base, if there is less than 5 ships in one base, keep them together, disbanding your ships into port is not restricted. 3 V) ~/ `, c* f# }5 l$ W; x
The number of transport TFs for invasion should be minimized.e.g., If you 150 transports for an invasion mission, there should be only 2 transport TF landing.
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" B. A( R% P* s4 w29. No land combats in North Pacific, including Alaska, Aleutian islands, north of Hokkaido, and kamchatka.
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, ?1 V( h" F5 M% N7 |8 X1 ^2 y o30. No city attacks on asian continents. ; p; i1 P% W2 Z+ b5 b* v+ \! r9 y" @( z
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31. Only air groups designed by game can run night air attacks.
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32. No US marine Cosairs on carrier before Jan 1st, 1945, when using carriers transport cosairs, the mission of cosair should be set on"stay down". No britain cosairs on US carriers. Only F4U-1D on carriers. 3 L7 G, e1 P o! F" P) X: x3 ~, `- |( f
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33. No shinden, shiden and raiden on Japan carriers.
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34. No allies aircrafts can use Russia bases. ! N3 L3 b- @$ X. A
6 F9 O3 ~9 Q3 K/ r/ _9 M/ z35. The total number of aircrafts for CV tf is limited to 600 per hex before Jan. 1st, 1944, after is 800. Number of CV is not restricted.
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36. No unrealistic para attack to stop enemy from retreating and armor units pursuing ememy.
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" `7 `3 I* U: k w+ P. S; N37. No small units entering enemy units hex to stop them from moving. Recon purpose mission can only be executed once. |
"I have nothing to offer but supplies, fuel and women." |
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