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18楼
发表于 2009-2-25 22:40
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This is the HR I was talking about.' l6 }4 f5 K. ]. o; ^4 `& T8 d0 Z
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5 L ]5 P& c0 _ G' A0 }Sub control on, yes$ }4 G6 y) H# l! H F
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possibility for Jap to convert Research industry to production, yes
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1st turn surprise, with ally that can move only
8 C- c& E3 q# \5 l9 l, s+ u4 Lfleet at sea and jap that can only make 1 port attack.... , yes
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8 `! P0 u1 ]- R; g3 U& wwe have to decide if it's allowed to invade in any hex or only where there
) }7 L- f$ o/ Dis a port, either way is ok by me
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para can be dropped in small portion, no) m3 o- t* w( H' E& M4 V
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if it's allowed small invsion from subs, no
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Somebody use restriction in the number of AntiSub fleet, no restriction on both side
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! E% {/ D9 V# h4 j( `; pin use of 4E bomber, 20000ft for any mission.
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2 g) ^! a; {( L6 J$ h9 M K3 w; XDay 1
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1. No attack on CV. Q- S- z3 H- r9 a4 G, W$ Y
& N$ t8 X* b, E! n `3 e8 M7 K2. Only 1 port attack. 7 q" {- K, r1 K5 @# y' `
+ y, |$ x7 Z. U' P3. Only realistic movement on day one (no PM, Pago Pago or Amboina or java landings).
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4. Allied player can only move fleet on the sea. * d! y) X" D6 b& D* ^( }" v
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Commen HRs
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4 I0 i0 Q' p4 d( }+ u. Q( A2 `8 R1. Russia must warned one week before invasion (i.e. declare war and wait one week).
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6. If Burma road is cut by Jap unit(s), all Chinese units out of china must be set as No replacements.
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7. No mining from planes 7 X! g* q# E z2 _
* L# Y3 ~8 t0 U3 q11. No sub commandos. ; r7 _7 O* u4 @) `
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12.Paras can attack only as whole unit. $ t, v6 ?8 x4 w: t2 x/ p
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16.The shift of units using HQ change is banned.
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17.Units in Mandzukuo must have at least 8000AS. : A4 i. {2 J3 a$ j) v% M
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18.Jap units in China could be used only there, if china is not occupied. The same for Chinese units (Indochina is considered as China). " n }' ~8 C P3 D
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19.Chinese troops under SEA command can be used only in Burma.
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( p; `! m. l1 E20.4E minimum naval attack altitude is 20000
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7 c: s# A9 A6 S! l; ?0 p# M3 D21.No upgrade 2E to 4E with exception of Bolo planes. 7 Q) }( g7 C5 l, K+ N7 E
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22.4E can attack from China from July 1944; no city attack on chinese towns.
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23.No 4E naval attacks after 1942.
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25.Max number of planes is 50xAF size& y5 F2 b( w! [/ p/ B
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26.No PT is allowed in the game, except the existing at the beginning of the war.3 \) C6 o8 E" W2 r8 p+ b
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. P: f7 Y8 v c5 R5 f2 `28. No single ship TF in both friend or enemy base/dots, just pass the base/dot doesn't count.
7 B1 B& E3 J6 O v" j( ] O7 PAt least 5 ships in one TF when in friendly base, if there is less than 5 ships in one base, keep them together, disbanding your ships into port is not restricted.
3 u, x5 ]& R7 YThe number of transport TFs for invasion should be minimized.e.g., If you 150 transports for an invasion mission, there should be only 2 transport TF landing.
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29. No land combats in North Pacific, including Alaska, Aleutian islands, north of Hokkaido, and kamchatka.
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30. No city attacks on asian continents. ) t/ u; l1 a8 f7 a' d. h& W
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31. Only air groups designed by game can run night air attacks. # U# j, Y; Y$ C; J6 i
2 N( Q1 \" C- W# d2 D7 j32. No US marine Cosairs on carrier before Jan 1st, 1945, when using carriers transport cosairs, the mission of cosair should be set on"stay down". No britain cosairs on US carriers. Only F4U-1D on carriers. $ W- l- t+ m9 y/ w/ \
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33. No shinden, shiden and raiden on Japan carriers. ( _ d2 x' U0 h& d2 v" {
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34. No allies aircrafts can use Russia bases.
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35. The total number of aircrafts for CV tf is limited to 600 per hex before Jan. 1st, 1944, after is 800. Number of CV is not restricted.
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+ e: q3 U0 S5 U! i$ Z! L7 b36. No unrealistic para attack to stop enemy from retreating and armor units pursuing ememy. 3 l6 F# d6 w- J% W
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37. No small units entering enemy units hex to stop them from moving. Recon purpose mission can only be executed once. |
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