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18楼
发表于 2009-2-25 22:40
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This is the HR I was talking about.
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Sub control on, yes
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. j. a) v* K* Ppossibility for Jap to convert Research industry to production, yes: u' @" {$ n7 X/ G
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1st turn surprise, with ally that can move only ' t* w3 Q1 o& T# M6 r6 F
fleet at sea and jap that can only make 1 port attack.... , yes/ q5 l c- c- I9 F
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; b% ]( G5 |% {: f5 Gwe have to decide if it's allowed to invade in any hex or only where there ! {7 k; O, h6 j/ b
is a port, either way is ok by me
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para can be dropped in small portion, no
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0 V* D0 N% U0 u7 V& xif it's allowed small invsion from subs, no
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, G2 j1 e( S* V9 U4 B% h1 QSomebody use restriction in the number of AntiSub fleet, no restriction on both side
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3 t& t( r( n: g& b6 Q# C3 yin use of 4E bomber, 20000ft for any mission.
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HRs ) r' y) z) C. C6 D6 Y- i
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Day 1 : q; `( T* l1 F2 a9 I. a
; _" b6 _9 d! m7 U" d) c4 a( N' Z1. No attack on CV.
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2. Only 1 port attack.
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1 L0 ^1 a& c2 z$ q |4 \3. Only realistic movement on day one (no PM, Pago Pago or Amboina or java landings).
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4. Allied player can only move fleet on the sea. 4 |9 Q0 ~9 b& Y% P( b4 E: V
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: d9 c2 H1 @9 p. P- }Commen HRs
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2 C# t$ F: |5 A1. Russia must warned one week before invasion (i.e. declare war and wait one week). 5 b+ @: r7 f1 f% W
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6. If Burma road is cut by Jap unit(s), all Chinese units out of china must be set as No replacements.
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7. No mining from planes + R2 v+ S8 G5 L
1 b7 @/ ?# [% _+ T2 i4 m11. No sub commandos. * _) y. ]# z, ?
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12.Paras can attack only as whole unit. ! C: a$ z% C; |" G! {
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16.The shift of units using HQ change is banned. % r9 }7 c4 W9 P1 r+ e. j2 V
) A) i; V8 x: r17.Units in Mandzukuo must have at least 8000AS. 3 `+ `2 a( K' ]& ~ |
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18.Jap units in China could be used only there, if china is not occupied. The same for Chinese units (Indochina is considered as China).
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19.Chinese troops under SEA command can be used only in Burma.
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20.4E minimum naval attack altitude is 20000
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8 ` S8 g6 Y7 E& n7 i J21.No upgrade 2E to 4E with exception of Bolo planes.
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* g# _3 U' \% ^7 p& i22.4E can attack from China from July 1944; no city attack on chinese towns.
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23.No 4E naval attacks after 1942.
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* Z* N4 {3 Y3 e4 B8 q. @; O; h25.Max number of planes is 50xAF size
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26.No PT is allowed in the game, except the existing at the beginning of the war.$ W* G- y8 o8 Y9 f
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28. No single ship TF in both friend or enemy base/dots, just pass the base/dot doesn't count. $ j+ J6 I2 `/ t, B. u2 f
At least 5 ships in one TF when in friendly base, if there is less than 5 ships in one base, keep them together, disbanding your ships into port is not restricted. : Z$ G- J9 i* {- V
The number of transport TFs for invasion should be minimized.e.g., If you 150 transports for an invasion mission, there should be only 2 transport TF landing.
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3 w6 J+ [6 N& L# I* L3 \: \29. No land combats in North Pacific, including Alaska, Aleutian islands, north of Hokkaido, and kamchatka. - ?$ ?7 e. o! o% m
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30. No city attacks on asian continents.
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31. Only air groups designed by game can run night air attacks.
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32. No US marine Cosairs on carrier before Jan 1st, 1945, when using carriers transport cosairs, the mission of cosair should be set on"stay down". No britain cosairs on US carriers. Only F4U-1D on carriers.
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33. No shinden, shiden and raiden on Japan carriers. * Y% t1 \. C4 D$ J* u. z# m( P% R
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; g- ^ v" u: @9 A35. The total number of aircrafts for CV tf is limited to 600 per hex before Jan. 1st, 1944, after is 800. Number of CV is not restricted.
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36. No unrealistic para attack to stop enemy from retreating and armor units pursuing ememy. 9 Z) k* c* T- ~: c/ ]6 i5 l
' f+ A2 @1 Q+ x37. No small units entering enemy units hex to stop them from moving. Recon purpose mission can only be executed once. |
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