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18楼
发表于 2009-2-25 22:40
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This is the HR I was talking about.( o7 `, o# p( {: n$ m: k7 v$ z
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Sub control on, yes1 A" K" w: l' S6 G- N" }9 B
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possibility for Jap to convert Research industry to production, yes* b* S* T9 M% \. @' g9 z
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1st turn surprise, with ally that can move only
* ?' D6 t( f: y/ X* E+ Lfleet at sea and jap that can only make 1 port attack.... , yes4 l0 p3 z( G$ t5 A1 Y3 v
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we have to decide if it's allowed to invade in any hex or only where there ! U, M; i4 A: }' Q
is a port, either way is ok by me+ d$ @9 F, d* _1 |
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6 e! T" o# ^, z0 Y ~- r! w# z" A2 Cpara can be dropped in small portion, no/ |1 J/ {" u7 h! J. f- O1 w( `3 C
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if it's allowed small invsion from subs, no
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Somebody use restriction in the number of AntiSub fleet, no restriction on both side
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8 Q% L' b, M$ D7 m# s8 O. Lin use of 4E bomber, 20000ft for any mission.- [. r, b9 ~. y: v) q
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HRs
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1. No attack on CV. & b( V9 ~' Y# l R: I
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3. Only realistic movement on day one (no PM, Pago Pago or Amboina or java landings). , ]8 w3 F0 N, C* V; i
& C' c) @( d. |: |6 z4. Allied player can only move fleet on the sea.
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Commen HRs
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1. Russia must warned one week before invasion (i.e. declare war and wait one week).
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6. If Burma road is cut by Jap unit(s), all Chinese units out of china must be set as No replacements. ; }" }7 g4 g" G9 j& {7 F
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7. No mining from planes
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11. No sub commandos.
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12.Paras can attack only as whole unit. ; B) R8 a- t% b. }/ C. A% V; p
7 j0 @* t2 K, e" b, |# V5 V/ b' [16.The shift of units using HQ change is banned.
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17.Units in Mandzukuo must have at least 8000AS.
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18.Jap units in China could be used only there, if china is not occupied. The same for Chinese units (Indochina is considered as China).
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q2 t1 _ D6 n# I19.Chinese troops under SEA command can be used only in Burma. : q# o# q' F- w% S
; X# b9 Z! ~& e+ z20.4E minimum naval attack altitude is 20000 9 w7 I+ s1 P. b& L# m
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21.No upgrade 2E to 4E with exception of Bolo planes. ' `2 o& u5 t$ K: w: L9 Z& B* ]8 b
) y0 I/ }& O* U: Q22.4E can attack from China from July 1944; no city attack on chinese towns.
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23.No 4E naval attacks after 1942.
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" y( U/ g. \$ k6 i8 A25.Max number of planes is 50xAF size! C0 L! }, i$ j7 b
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26.No PT is allowed in the game, except the existing at the beginning of the war.
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5 a: G- H! `/ p( H/ r! d28. No single ship TF in both friend or enemy base/dots, just pass the base/dot doesn't count. $ @" ` E a) \2 b( D$ Q) [2 x
At least 5 ships in one TF when in friendly base, if there is less than 5 ships in one base, keep them together, disbanding your ships into port is not restricted.
% M- F! O$ f) C' }4 A8 P) q. Q( E4 uThe number of transport TFs for invasion should be minimized.e.g., If you 150 transports for an invasion mission, there should be only 2 transport TF landing.
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- e9 f3 j/ X& W5 M% h29. No land combats in North Pacific, including Alaska, Aleutian islands, north of Hokkaido, and kamchatka.
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" b. d9 c6 L$ p @& B9 c) P30. No city attacks on asian continents.
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31. Only air groups designed by game can run night air attacks. 7 E" Y- v D7 u3 c: h
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32. No US marine Cosairs on carrier before Jan 1st, 1945, when using carriers transport cosairs, the mission of cosair should be set on"stay down". No britain cosairs on US carriers. Only F4U-1D on carriers.
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33. No shinden, shiden and raiden on Japan carriers. $ x' X4 S9 v$ U0 ~3 |9 \
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34. No allies aircrafts can use Russia bases. - ?# B9 |! N' A4 }( B0 l9 |% o
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35. The total number of aircrafts for CV tf is limited to 600 per hex before Jan. 1st, 1944, after is 800. Number of CV is not restricted. 5 I4 H, n" N8 l% o7 H( D6 Z+ G$ t
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36. No unrealistic para attack to stop enemy from retreating and armor units pursuing ememy.
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( h0 A, v1 X9 Z6 e2 e( t37. No small units entering enemy units hex to stop them from moving. Recon purpose mission can only be executed once. |
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