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18楼
发表于 2009-2-25 22:40
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This is the HR I was talking about.6 K7 w1 ~) J( n2 Z! a
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3 n% k; S2 W6 [3 T2 `Sub control on, yes: ~) G4 D2 e0 q; a- G: k
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+ k0 n& J* J' _possibility for Jap to convert Research industry to production, yes' N6 \$ T5 o) ~' j
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& L9 I E: G1 c& ~# t5 S1st turn surprise, with ally that can move only r- B, ]& n9 B4 ?
fleet at sea and jap that can only make 1 port attack.... , yes5 l! j1 q9 A6 ?3 Q1 l
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we have to decide if it's allowed to invade in any hex or only where there
+ y b/ u4 |. X! ^5 gis a port, either way is ok by me, J8 c; s9 s4 g7 F T& {
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para can be dropped in small portion, no
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( _" r, q D+ r6 e" x" Qif it's allowed small invsion from subs, no
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Somebody use restriction in the number of AntiSub fleet, no restriction on both side
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in use of 4E bomber, 20000ft for any mission.
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% L, y+ @6 N& [: HHRs - c( g8 X4 K8 i" Q( ]
# @; `1 J# E4 z1 BDay 1
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1. No attack on CV. % w$ j. z# ]0 j1 S' [0 s3 }: l7 @
! `# E- R0 \1 I) A; O P2. Only 1 port attack. 7 T8 V, b- Z$ g
7 h7 F3 M1 I& @& H* o3. Only realistic movement on day one (no PM, Pago Pago or Amboina or java landings).
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% t2 V, _0 N% y& v0 o. | S6 J4. Allied player can only move fleet on the sea. & E' n7 V3 _8 j! c
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Commen HRs
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% J, |. E* x, m6 T( F) r/ ]1. Russia must warned one week before invasion (i.e. declare war and wait one week). 3 ~6 u$ E% t7 W& q* Q8 q
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6. If Burma road is cut by Jap unit(s), all Chinese units out of china must be set as No replacements.
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4 `' M0 q7 D& G& q7. No mining from planes ?, E% a$ `1 Z; ] M/ C
/ s9 ]: v. s' _6 v( k11. No sub commandos. ; d3 T( J: Q3 @) k! R" S* g) }& u
; ^: {. a/ E# W, D& x( W0 n12.Paras can attack only as whole unit.
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" L( h$ S9 _! Z16.The shift of units using HQ change is banned.
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2 G% u8 j! i0 O$ ?7 P, T* i17.Units in Mandzukuo must have at least 8000AS. / |' h/ }8 x7 u: X8 b
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18.Jap units in China could be used only there, if china is not occupied. The same for Chinese units (Indochina is considered as China). ! i( g3 y& X) m
1 I% r' }5 v2 j; H% H( `- @* n& h7 v19.Chinese troops under SEA command can be used only in Burma.
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% w' Z4 B+ i* k' l+ G20.4E minimum naval attack altitude is 20000 + L0 W$ o+ b" H$ }: q$ ~' ~
! Q/ }0 F N0 B1 ?21.No upgrade 2E to 4E with exception of Bolo planes.
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# |1 Y7 j, W, R2 x! u* i, Q0 z" }22.4E can attack from China from July 1944; no city attack on chinese towns. 5 T% Y- S$ k% H1 G: N
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23.No 4E naval attacks after 1942. \6 S; l; X, p2 P
4 E ~3 T$ k5 o- ?% {25.Max number of planes is 50xAF size! v* w* g% v2 T1 z( O p
/ y7 W' r1 U# m4 K3 p! d& Y26.No PT is allowed in the game, except the existing at the beginning of the war.( F& h1 k# G! d3 s
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28. No single ship TF in both friend or enemy base/dots, just pass the base/dot doesn't count. 0 A" k8 p' V& d: ^6 J5 W L
At least 5 ships in one TF when in friendly base, if there is less than 5 ships in one base, keep them together, disbanding your ships into port is not restricted. % t K5 t- }+ Q5 P9 `
The number of transport TFs for invasion should be minimized.e.g., If you 150 transports for an invasion mission, there should be only 2 transport TF landing. + V; g2 s* y+ a1 ]1 O
' j' K1 ?6 N' O8 f29. No land combats in North Pacific, including Alaska, Aleutian islands, north of Hokkaido, and kamchatka. . p( N" J* F6 @2 V5 h; N2 ?
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30. No city attacks on asian continents. 8 Z5 j k' E0 w0 }; @
" u V5 Y: z2 n# u2 i- r31. Only air groups designed by game can run night air attacks. 6 B3 ^+ ]* I$ Z/ r
" p& l" K1 O- }- q0 b8 v' G; `( L32. No US marine Cosairs on carrier before Jan 1st, 1945, when using carriers transport cosairs, the mission of cosair should be set on"stay down". No britain cosairs on US carriers. Only F4U-1D on carriers.
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' I6 W( M+ i7 O0 x" O7 x33. No shinden, shiden and raiden on Japan carriers. ) A' x0 \1 L1 Q) O
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34. No allies aircrafts can use Russia bases. 1 C& U9 q. R! C" P+ a1 X5 ^
9 N% R9 l* T* W* U# O35. The total number of aircrafts for CV tf is limited to 600 per hex before Jan. 1st, 1944, after is 800. Number of CV is not restricted.
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6 u x& u2 s$ L) P. {) r$ }8 C1 l36. No unrealistic para attack to stop enemy from retreating and armor units pursuing ememy. ' r7 i0 a0 h4 d: B* {* o
1 M, E1 R0 c9 f- K9 P' g37. No small units entering enemy units hex to stop them from moving. Recon purpose mission can only be executed once. |
"I have nothing to offer but supplies, fuel and women." |
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