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18楼
发表于 2009-2-25 22:40
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This is the HR I was talking about.
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3 u0 C2 D. p* ^& HSub control on, yes) Z7 f4 O$ S3 l: Z. G
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possibility for Jap to convert Research industry to production, yes
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: A& ]/ L3 ?3 f; q9 n6 m1st turn surprise, with ally that can move only P$ Y: q9 _+ e
fleet at sea and jap that can only make 1 port attack.... , yes7 s' @- t+ A6 t8 ^7 v! g! |' I6 Q
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we have to decide if it's allowed to invade in any hex or only where there
8 N$ a$ z2 O2 [is a port, either way is ok by me
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9 c4 y+ R- u F# r4 Mpara can be dropped in small portion, no% P3 K2 u+ V" d8 t; Q
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if it's allowed small invsion from subs, no t% r. H ?0 [4 y7 i$ n* Q& c
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4 J& W$ V* X' n* D" J) K% L- ESomebody use restriction in the number of AntiSub fleet, no restriction on both side
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in use of 4E bomber, 20000ft for any mission.% M# M$ x3 [: R4 i) Q$ h
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3 G1 V' I5 p& j- G" DHRs }5 G* `( l% m/ m
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Day 1
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% M) c) d k. s v i& M+ A1. No attack on CV. 1 B4 H s/ L- e( s8 h. T
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2. Only 1 port attack. 4 x6 i7 R" B$ ~# X, S6 f! t1 |
- o+ F Z- j* z, T3. Only realistic movement on day one (no PM, Pago Pago or Amboina or java landings).
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( B3 b3 B* Q! G! i' W4. Allied player can only move fleet on the sea. G( X# G; p7 e; \" d/ H
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& {% j1 N& n1 @8 M4 b& o2 [. @Commen HRs ; ~7 E/ Z7 w- O9 r
/ X3 i4 A0 Z, w: M0 V$ a1. Russia must warned one week before invasion (i.e. declare war and wait one week).
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6. If Burma road is cut by Jap unit(s), all Chinese units out of china must be set as No replacements.
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7. No mining from planes # {! k/ b6 D7 `: J$ a
# f+ f% k; b# U! e2 X% |11. No sub commandos.
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9 v- M4 l, j1 N12.Paras can attack only as whole unit.
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16.The shift of units using HQ change is banned.
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17.Units in Mandzukuo must have at least 8000AS.
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) z! j+ S+ ~1 ] h- R18.Jap units in China could be used only there, if china is not occupied. The same for Chinese units (Indochina is considered as China). 5 W. \, h J5 l" V; q
Z* K6 j) @1 {* I& r19.Chinese troops under SEA command can be used only in Burma. % E" d* k3 q2 g- @" d# p( r
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20.4E minimum naval attack altitude is 20000 y9 m. X, \, C8 ^$ x$ q/ v8 `
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21.No upgrade 2E to 4E with exception of Bolo planes.
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8 Z8 x+ U. ^0 i& w: R) D22.4E can attack from China from July 1944; no city attack on chinese towns.
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# ?/ z: R7 Y9 x- g. t23.No 4E naval attacks after 1942. . }5 A, M4 h: m
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25.Max number of planes is 50xAF size
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' w$ N5 H' z5 A. H. y" Y2 P26.No PT is allowed in the game, except the existing at the beginning of the war., u5 c7 g# X' T5 t
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; U$ m3 F- b+ L6 C. `- `28. No single ship TF in both friend or enemy base/dots, just pass the base/dot doesn't count.
3 d3 A8 }: P* v/ fAt least 5 ships in one TF when in friendly base, if there is less than 5 ships in one base, keep them together, disbanding your ships into port is not restricted.
J; K& s' A7 E" M: @3 T! NThe number of transport TFs for invasion should be minimized.e.g., If you 150 transports for an invasion mission, there should be only 2 transport TF landing. 6 }" ~( f) `2 A M
. Q9 t; \/ C/ U29. No land combats in North Pacific, including Alaska, Aleutian islands, north of Hokkaido, and kamchatka.
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30. No city attacks on asian continents.
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6 E* n+ E: g0 _5 C8 t4 h7 V31. Only air groups designed by game can run night air attacks.
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32. No US marine Cosairs on carrier before Jan 1st, 1945, when using carriers transport cosairs, the mission of cosair should be set on"stay down". No britain cosairs on US carriers. Only F4U-1D on carriers.
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J k; B- [" r, D6 b6 p33. No shinden, shiden and raiden on Japan carriers. " Z; Z! w5 F7 a5 b# u7 ?! {/ k
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34. No allies aircrafts can use Russia bases. ) x- y! T7 w8 _( _
! u4 H# J2 R% I% x9 j35. The total number of aircrafts for CV tf is limited to 600 per hex before Jan. 1st, 1944, after is 800. Number of CV is not restricted.
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36. No unrealistic para attack to stop enemy from retreating and armor units pursuing ememy.
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+ X* x& ^1 E( L( t1 v37. No small units entering enemy units hex to stop them from moving. Recon purpose mission can only be executed once. |
"I have nothing to offer but supplies, fuel and women." |
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