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18楼
发表于 2009-2-25 22:40
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This is the HR I was talking about.
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) b: ]1 f6 m; T v% GSub control on, yes* s( V0 x& v Z2 p/ g' Q1 @8 V
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possibility for Jap to convert Research industry to production, yes5 ?- ~ e! s" O- W8 \: f5 ^8 ~$ f
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1st turn surprise, with ally that can move only , r* W& V6 D& v& S. }7 c3 x
fleet at sea and jap that can only make 1 port attack.... , yes
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+ e: z- |0 f z$ Qwe have to decide if it's allowed to invade in any hex or only where there 1 L( q+ m/ D2 M6 L8 v) N
is a port, either way is ok by me# ?/ X) a7 w! g* |8 _+ y
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) e, [. c" S$ z5 Y+ Z' qpara can be dropped in small portion, no7 N* D9 U) [2 _3 O4 K
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# X7 z! q+ X) nif it's allowed small invsion from subs, no
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Somebody use restriction in the number of AntiSub fleet, no restriction on both side5 ^& |+ S; ~0 a( n
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% U1 C ]" J% W5 @& Ain use of 4E bomber, 20000ft for any mission.
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HRs
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Day 1
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2 b7 E* ^+ B; z, k1. No attack on CV.
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2. Only 1 port attack.
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3. Only realistic movement on day one (no PM, Pago Pago or Amboina or java landings). `3 [' h e2 X8 c! n. V: ]1 ^
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4. Allied player can only move fleet on the sea.
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Commen HRs 4 @8 ~+ d# A S
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1. Russia must warned one week before invasion (i.e. declare war and wait one week). 2 j( e& |- A* X( F/ X
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6. If Burma road is cut by Jap unit(s), all Chinese units out of china must be set as No replacements.
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7. No mining from planes : }1 B D9 L; K1 _
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11. No sub commandos. ) I# Y" x. K2 K2 i% k* g) n* u
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12.Paras can attack only as whole unit. 5 S6 W: e2 T H# O
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16.The shift of units using HQ change is banned. + E1 g5 F) o: f B2 T, ]7 a
8 y& {8 [$ ?- y' n# G0 F17.Units in Mandzukuo must have at least 8000AS. . P, n7 H, B" D; l' ~
. }! c, ~& a3 \. ^1 [3 r18.Jap units in China could be used only there, if china is not occupied. The same for Chinese units (Indochina is considered as China). ; f8 m9 \- l& Z) F
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19.Chinese troops under SEA command can be used only in Burma. # ~* e; F3 E5 {
1 U9 q6 b" u9 u# B3 \7 N% v20.4E minimum naval attack altitude is 20000 : ~6 t+ g' [6 ^' N. u4 _& G
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21.No upgrade 2E to 4E with exception of Bolo planes. + Q' ^7 h% c: P& v; N7 k: g: b8 z
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22.4E can attack from China from July 1944; no city attack on chinese towns. 5 j: R# J; Z2 K3 @' R
6 r/ |/ L9 V* k9 }: H X23.No 4E naval attacks after 1942.
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25.Max number of planes is 50xAF size6 m( n& [6 y* U+ h7 L% W2 ~' @
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26.No PT is allowed in the game, except the existing at the beginning of the war.. C; e9 r5 Q0 |4 }. N1 G
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4 ~/ a- y! c* b0 a' B2 _3 a/ A5 ?28. No single ship TF in both friend or enemy base/dots, just pass the base/dot doesn't count.
I( H# I! s4 ?) M9 |' mAt least 5 ships in one TF when in friendly base, if there is less than 5 ships in one base, keep them together, disbanding your ships into port is not restricted. & q" K0 k2 V% c3 o7 [
The number of transport TFs for invasion should be minimized.e.g., If you 150 transports for an invasion mission, there should be only 2 transport TF landing.
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29. No land combats in North Pacific, including Alaska, Aleutian islands, north of Hokkaido, and kamchatka.
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30. No city attacks on asian continents. 8 N. c: t8 y! P" E0 S7 n7 w
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31. Only air groups designed by game can run night air attacks.
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32. No US marine Cosairs on carrier before Jan 1st, 1945, when using carriers transport cosairs, the mission of cosair should be set on"stay down". No britain cosairs on US carriers. Only F4U-1D on carriers.
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33. No shinden, shiden and raiden on Japan carriers.
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4 `4 C" d0 I9 `+ r% h, b8 \ ~34. No allies aircrafts can use Russia bases.
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7 J6 p4 \+ E+ ?8 D35. The total number of aircrafts for CV tf is limited to 600 per hex before Jan. 1st, 1944, after is 800. Number of CV is not restricted.
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6 K" _: M5 C; b( }+ s36. No unrealistic para attack to stop enemy from retreating and armor units pursuing ememy.
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& ]* {. V! E- b, h( [2 h I/ E2 u37. No small units entering enemy units hex to stop them from moving. Recon purpose mission can only be executed once. |
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