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18楼
发表于 2009-2-25 22:40
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This is the HR I was talking about.3 G9 G; V) M% @
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Sub control on, yes
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possibility for Jap to convert Research industry to production, yes
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1st turn surprise, with ally that can move only
4 U" W9 i% l) F2 e" Efleet at sea and jap that can only make 1 port attack.... , yes
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* L6 e% c7 t9 swe have to decide if it's allowed to invade in any hex or only where there
5 E5 x( C3 E3 y) O! s" q; c; Xis a port, either way is ok by me& V& ~* P# h6 }# K1 V+ @
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para can be dropped in small portion, no
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5 R! y* [' C* p V; K1 l2 d1 lif it's allowed small invsion from subs, no
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2 \- `7 V( B2 [Somebody use restriction in the number of AntiSub fleet, no restriction on both side
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2 s! R$ w" y. \ y5 zin use of 4E bomber, 20000ft for any mission.6 ]) s% @8 Q' e- |9 e3 j9 Q( p2 D( x; G# b
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Day 1 : x* V% W+ i# J* J. c7 x2 h
9 D, x) {7 f* ^5 l, {4 S5 P, e1. No attack on CV.
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% U7 }2 [8 V) e* D# J1 C$ O( I2. Only 1 port attack. ( w: J- s5 Z7 G5 s$ q4 E- k/ O
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3. Only realistic movement on day one (no PM, Pago Pago or Amboina or java landings).
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& W; e: z/ I8 d& v4. Allied player can only move fleet on the sea. . e/ n: y7 R! |7 u! F( Q
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Commen HRs ; c Y# C" j( [0 [3 t( t1 l0 W3 y
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1. Russia must warned one week before invasion (i.e. declare war and wait one week). $ x- h4 V2 ^/ {! a/ @% ` {) }
. d! X& E& k' D0 x6. If Burma road is cut by Jap unit(s), all Chinese units out of china must be set as No replacements.
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6 F+ v- @( p3 {+ U( B7. No mining from planes
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11. No sub commandos.
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4 O/ ?. k: B: D12.Paras can attack only as whole unit. 4 q C9 ?& z" k! S/ {0 k0 \
8 B: S5 N Z0 i9 h4 U16.The shift of units using HQ change is banned.
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( l4 H( ^# T, ^17.Units in Mandzukuo must have at least 8000AS.
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18.Jap units in China could be used only there, if china is not occupied. The same for Chinese units (Indochina is considered as China). , p3 ~7 v5 d& Q; V+ C+ F
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19.Chinese troops under SEA command can be used only in Burma. & }; W. P! Y k( s2 f9 ~
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20.4E minimum naval attack altitude is 20000 8 s% H( @2 k( q0 F& e
7 W6 Q8 S+ `8 ^0 `9 h& W21.No upgrade 2E to 4E with exception of Bolo planes. : X0 F8 k N8 l! m) J7 h$ a4 y
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22.4E can attack from China from July 1944; no city attack on chinese towns.
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$ t0 w6 {8 k4 g/ G( S23.No 4E naval attacks after 1942. + ^, m2 X' L. v; X; A+ ~
" F" z2 {7 s* | y# b' D' [7 G5 x25.Max number of planes is 50xAF size
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+ j* X% s6 g* g26.No PT is allowed in the game, except the existing at the beginning of the war./ ?8 V B z% t8 o4 x
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28. No single ship TF in both friend or enemy base/dots, just pass the base/dot doesn't count.
, K+ t9 b1 E. p. R6 U! lAt least 5 ships in one TF when in friendly base, if there is less than 5 ships in one base, keep them together, disbanding your ships into port is not restricted. ! g* c5 m% ^, U2 n/ C" {; I
The number of transport TFs for invasion should be minimized.e.g., If you 150 transports for an invasion mission, there should be only 2 transport TF landing. / T: V0 {- x3 M% M. d: C
7 K& @+ N) {' N& a& O29. No land combats in North Pacific, including Alaska, Aleutian islands, north of Hokkaido, and kamchatka.
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30. No city attacks on asian continents. 7 m0 P2 I5 m5 v7 s; v2 M# Z
$ i ?) m: }/ X2 Z31. Only air groups designed by game can run night air attacks.
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32. No US marine Cosairs on carrier before Jan 1st, 1945, when using carriers transport cosairs, the mission of cosair should be set on"stay down". No britain cosairs on US carriers. Only F4U-1D on carriers.
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3 t# z+ Y( j+ Q' ?: D33. No shinden, shiden and raiden on Japan carriers. " J7 @" r' G# z0 x l( R
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34. No allies aircrafts can use Russia bases. % G. J4 D* i7 s2 Q8 |: V
% v, t2 o4 g+ J* m35. The total number of aircrafts for CV tf is limited to 600 per hex before Jan. 1st, 1944, after is 800. Number of CV is not restricted.
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N6 C( Z ?+ o4 n8 S, k! Z36. No unrealistic para attack to stop enemy from retreating and armor units pursuing ememy.
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% ^2 W& p5 U6 T/ H1 C37. No small units entering enemy units hex to stop them from moving. Recon purpose mission can only be executed once. |
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