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18楼
发表于 2009-2-25 22:40
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This is the HR I was talking about.
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4 N6 }" p) O' m; z1 x7 p/ XSub control on, yes
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' n9 h9 T. E- Apossibility for Jap to convert Research industry to production, yes
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9 E* o5 s* M) f; g6 U1st turn surprise, with ally that can move only
" b/ }: |0 [$ }fleet at sea and jap that can only make 1 port attack.... , yes: s, W* S9 d [% E Q
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0 Y/ e, A6 d3 ?9 M0 j- m" M% Z0 H3 F9 J: dwe have to decide if it's allowed to invade in any hex or only where there * G0 i% @9 `- `6 Z
is a port, either way is ok by me
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4 H( w4 V+ V$ q: Apara can be dropped in small portion, no
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if it's allowed small invsion from subs, no
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Somebody use restriction in the number of AntiSub fleet, no restriction on both side/ {1 h5 |& i# F* V) S# ?) `- s
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in use of 4E bomber, 20000ft for any mission.
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Day 1
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$ C) ^9 k" P5 y% v# H# u1. No attack on CV.
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- f; m( E ^7 x3 L- \2. Only 1 port attack. " ~$ v1 @0 ^' z- I7 j" T
a a8 z4 ?4 O6 Q6 \! s, c5 ]3. Only realistic movement on day one (no PM, Pago Pago or Amboina or java landings). : a& ?4 B8 a) Y" y7 a' l
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4. Allied player can only move fleet on the sea. " B1 x7 j4 P% N9 x/ @& i
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1. Russia must warned one week before invasion (i.e. declare war and wait one week). 5 h. K! P2 R6 ]+ U/ m
' Q) C# w4 b i7 }2 L1 G ]6. If Burma road is cut by Jap unit(s), all Chinese units out of china must be set as No replacements. ! ]4 t0 v+ z, z0 c9 }9 _- E
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7. No mining from planes
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+ ]' Z- v* \( {4 q/ I11. No sub commandos. 5 I5 E( x6 v' Z1 ?3 B0 x& x
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12.Paras can attack only as whole unit. 4 d) X8 L0 w' N
& l1 a) z9 ]( X, Q0 s) R: S8 ~16.The shift of units using HQ change is banned.
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17.Units in Mandzukuo must have at least 8000AS.
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18.Jap units in China could be used only there, if china is not occupied. The same for Chinese units (Indochina is considered as China). 2 K6 Z. x5 T$ T# l0 w
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19.Chinese troops under SEA command can be used only in Burma.
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; P" p! X7 p) T( u3 P20.4E minimum naval attack altitude is 20000
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21.No upgrade 2E to 4E with exception of Bolo planes. 7 q& q- `( e6 X
- u: z+ O$ s* J" ^1 I7 E22.4E can attack from China from July 1944; no city attack on chinese towns. " o9 H5 d% \& G' _7 Y+ ~7 L* {
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23.No 4E naval attacks after 1942.
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5 j" y8 C$ T# }; U! B, C& Y25.Max number of planes is 50xAF size9 W2 s- }, {* a# _
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26.No PT is allowed in the game, except the existing at the beginning of the war.- f" [; f$ Y1 e' {! r
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3 E% _5 @8 g1 ~- h6 w$ @28. No single ship TF in both friend or enemy base/dots, just pass the base/dot doesn't count.
% B5 v9 _; ^' uAt least 5 ships in one TF when in friendly base, if there is less than 5 ships in one base, keep them together, disbanding your ships into port is not restricted. " Q& o9 G# D" S0 N3 v# g
The number of transport TFs for invasion should be minimized.e.g., If you 150 transports for an invasion mission, there should be only 2 transport TF landing. 1 Z. S$ Y# g. i, I& q: C$ [
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29. No land combats in North Pacific, including Alaska, Aleutian islands, north of Hokkaido, and kamchatka. 4 H1 M+ D3 E. t
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30. No city attacks on asian continents. $ }* n, i# R# j
: J9 Z3 K8 O: l' ~31. Only air groups designed by game can run night air attacks.
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+ V) W, j. ^; @: Q! k7 G8 J32. No US marine Cosairs on carrier before Jan 1st, 1945, when using carriers transport cosairs, the mission of cosair should be set on"stay down". No britain cosairs on US carriers. Only F4U-1D on carriers. % h. |2 j& B! k3 U4 c- A
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33. No shinden, shiden and raiden on Japan carriers. / q+ E9 s9 ^+ B4 I! C
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34. No allies aircrafts can use Russia bases. 2 d0 l, u( b) Z8 B1 |1 u' I- J
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35. The total number of aircrafts for CV tf is limited to 600 per hex before Jan. 1st, 1944, after is 800. Number of CV is not restricted.
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36. No unrealistic para attack to stop enemy from retreating and armor units pursuing ememy.
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37. No small units entering enemy units hex to stop them from moving. Recon purpose mission can only be executed once. |
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