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18楼
发表于 2009-2-25 22:40
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This is the HR I was talking about.% T- R/ t0 d/ L9 H$ c1 p
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Sub control on, yes! {: v( N, B# {- V$ l v4 w/ n8 ?7 i
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possibility for Jap to convert Research industry to production, yes
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1 |, T# z7 V: J( H1st turn surprise, with ally that can move only
! D3 K$ ^! [6 u* kfleet at sea and jap that can only make 1 port attack.... , yes2 e8 G) ^; {: F8 {* e
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we have to decide if it's allowed to invade in any hex or only where there
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( K; H5 L2 D1 t% W( Mpara can be dropped in small portion, no W9 p8 g; K. }( w. _! F- W
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" i4 t6 V2 A8 |& \3 I4 [7 iif it's allowed small invsion from subs, no5 _, j2 Q4 W4 \0 f) p' S1 M
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7 W- n/ A# t0 { U {/ V9 i# N! k2 K& B9 ISomebody use restriction in the number of AntiSub fleet, no restriction on both side3 ?$ ^) S, ~, i( |* W, J4 ~
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! f. }- G: X5 `' N6 N& win use of 4E bomber, 20000ft for any mission.' M8 @7 h8 X( G) e/ V1 r
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HRs 0 d& I+ t1 E, l/ U: W
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Day 1 # y4 A. q( ]+ _2 m1 K
& s) W* R% z4 l n% [; U1 a3 B" M W1. No attack on CV.
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2. Only 1 port attack. ( d7 T$ x3 H6 q& s" d
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3. Only realistic movement on day one (no PM, Pago Pago or Amboina or java landings). 6 G: k1 X" b' t1 P' I2 z
- ^+ Y" N; N, w' m7 y4. Allied player can only move fleet on the sea.
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$ l& ^% O0 h! }6 F5 P" v: RCommen HRs
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; S& p7 x+ A+ f4 ~5 ]' N1. Russia must warned one week before invasion (i.e. declare war and wait one week).
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1 [; J9 z9 h2 l: Z4 N V/ e; \6. If Burma road is cut by Jap unit(s), all Chinese units out of china must be set as No replacements.
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7. No mining from planes 3 d6 Y1 L1 X4 V. c- `
9 O0 Q' v$ E! \" r5 u11. No sub commandos. : C: |4 B$ B# q2 B" p" J j, V
- G2 I+ e( q- i/ b t+ F12.Paras can attack only as whole unit.
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16.The shift of units using HQ change is banned.
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17.Units in Mandzukuo must have at least 8000AS.
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18.Jap units in China could be used only there, if china is not occupied. The same for Chinese units (Indochina is considered as China).
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' M8 }% `7 _" D) b19.Chinese troops under SEA command can be used only in Burma.
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20.4E minimum naval attack altitude is 20000 : k& H7 b i: F9 L7 Z
7 D- u3 p) r' g- E21.No upgrade 2E to 4E with exception of Bolo planes. 5 R0 f N7 r1 M# K7 y5 o
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22.4E can attack from China from July 1944; no city attack on chinese towns. $ t- F' f, Q6 u3 W
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23.No 4E naval attacks after 1942.
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25.Max number of planes is 50xAF size! U' \- K* _( C4 {4 j5 Q
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26.No PT is allowed in the game, except the existing at the beginning of the war.
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5 {/ M/ X% T6 y4 c/ H! J28. No single ship TF in both friend or enemy base/dots, just pass the base/dot doesn't count.
% S( \5 j! R4 z/ Y& s2 OAt least 5 ships in one TF when in friendly base, if there is less than 5 ships in one base, keep them together, disbanding your ships into port is not restricted.
# P: ^3 W5 u$ B( aThe number of transport TFs for invasion should be minimized.e.g., If you 150 transports for an invasion mission, there should be only 2 transport TF landing.
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4 x/ v0 L" I" S& U+ u29. No land combats in North Pacific, including Alaska, Aleutian islands, north of Hokkaido, and kamchatka. " J( \' i# |0 }7 ^! |5 L, K, Q. ]
" C* J$ i" H; T7 }* D30. No city attacks on asian continents.
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: o) \! u( l& T- V31. Only air groups designed by game can run night air attacks. ' @& I+ `" T6 i
) e$ E- {4 a) W6 c1 b32. No US marine Cosairs on carrier before Jan 1st, 1945, when using carriers transport cosairs, the mission of cosair should be set on"stay down". No britain cosairs on US carriers. Only F4U-1D on carriers. . B% {) M6 f7 O' N7 a" C
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33. No shinden, shiden and raiden on Japan carriers. # ~& v5 | F9 u3 u: R9 r
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34. No allies aircrafts can use Russia bases. 8 K5 @* B, i/ X3 i8 ?; g! s: T
5 K3 q6 V. {- o7 @35. The total number of aircrafts for CV tf is limited to 600 per hex before Jan. 1st, 1944, after is 800. Number of CV is not restricted.
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" ~! M1 X1 A$ @4 d T36. No unrealistic para attack to stop enemy from retreating and armor units pursuing ememy.
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37. No small units entering enemy units hex to stop them from moving. Recon purpose mission can only be executed once. |
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"I have nothing to offer but supplies, fuel and women." |
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