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18楼
发表于 2009-2-25 22:40
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This is the HR I was talking about." v8 o8 s, A& b! }
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Sub control on, yes+ O- i! D4 Q2 k8 Y; Y$ r7 d' Q
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- ~# m5 C% u L& C' gpossibility for Jap to convert Research industry to production, yes4 {9 g v( H& W% m
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/ ?# ?6 d4 y4 f6 Y- S9 l. r$ t7 c m1st turn surprise, with ally that can move only
4 A% c* u! E8 d9 O) [; \/ p3 gfleet at sea and jap that can only make 1 port attack.... , yes
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we have to decide if it's allowed to invade in any hex or only where there
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. i& J8 P, b( y! c epara can be dropped in small portion, no
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9 p& W3 m" Z! g0 p2 K }; qif it's allowed small invsion from subs, no* _, t: S9 A" O5 U4 F/ E3 n
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; ?, W) |( A5 x: R; c! F8 eSomebody use restriction in the number of AntiSub fleet, no restriction on both side; q4 d0 N1 z. D
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6 k$ i4 p8 l4 K4 j: m; Uin use of 4E bomber, 20000ft for any mission.
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HRs
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1. No attack on CV. 3 \ o# p; Q- Y/ [
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2. Only 1 port attack.
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3. Only realistic movement on day one (no PM, Pago Pago or Amboina or java landings).
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8 ^ L2 Q# h. i) ^7 `3 u- ?4. Allied player can only move fleet on the sea. + y1 ~! y& e! P& c0 n
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Commen HRs
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1. Russia must warned one week before invasion (i.e. declare war and wait one week).
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6. If Burma road is cut by Jap unit(s), all Chinese units out of china must be set as No replacements. # c8 n! g( Z) O
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7. No mining from planes
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11. No sub commandos. $ `+ P7 ?6 u6 `
5 }# i) O$ ~0 m+ N {12.Paras can attack only as whole unit.
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16.The shift of units using HQ change is banned. 8 A0 K) G4 J1 Q4 L! y4 i! T) U
9 R6 [6 _4 W% y17.Units in Mandzukuo must have at least 8000AS. # V, R) o' \# ~+ E- u% v" |8 U# I
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18.Jap units in China could be used only there, if china is not occupied. The same for Chinese units (Indochina is considered as China). * m4 A e3 O% M- [
* X# @( i1 G+ X! J: s$ p19.Chinese troops under SEA command can be used only in Burma. 6 q3 w) ]- }9 ^$ h
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20.4E minimum naval attack altitude is 20000 - H/ p' ]" P1 z: E( I1 o
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21.No upgrade 2E to 4E with exception of Bolo planes.
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22.4E can attack from China from July 1944; no city attack on chinese towns.
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23.No 4E naval attacks after 1942. % O8 ~4 ?. B# d) B) Q% R- ~
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25.Max number of planes is 50xAF size B4 h+ U6 o* T% P& `
- R9 T: k5 @( g u9 |6 d0 t26.No PT is allowed in the game, except the existing at the beginning of the war.
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28. No single ship TF in both friend or enemy base/dots, just pass the base/dot doesn't count. ( s, c9 S/ t( u9 _
At least 5 ships in one TF when in friendly base, if there is less than 5 ships in one base, keep them together, disbanding your ships into port is not restricted. 6 E. t" ~9 F% Q2 t& U( u8 M( z: p
The number of transport TFs for invasion should be minimized.e.g., If you 150 transports for an invasion mission, there should be only 2 transport TF landing.
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& _+ ^# X9 o# m! E. ^4 d29. No land combats in North Pacific, including Alaska, Aleutian islands, north of Hokkaido, and kamchatka.
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30. No city attacks on asian continents. + r5 q8 J, ^6 y( ?" X# b
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31. Only air groups designed by game can run night air attacks. $ y' N; \" L/ P7 _! m
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32. No US marine Cosairs on carrier before Jan 1st, 1945, when using carriers transport cosairs, the mission of cosair should be set on"stay down". No britain cosairs on US carriers. Only F4U-1D on carriers.
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33. No shinden, shiden and raiden on Japan carriers.
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34. No allies aircrafts can use Russia bases. + \* |: t4 c( D( N
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35. The total number of aircrafts for CV tf is limited to 600 per hex before Jan. 1st, 1944, after is 800. Number of CV is not restricted. 6 @" {" l$ o; b! S0 _
* N7 g$ z$ `" [% I36. No unrealistic para attack to stop enemy from retreating and armor units pursuing ememy.
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37. No small units entering enemy units hex to stop them from moving. Recon purpose mission can only be executed once. |
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"I have nothing to offer but supplies, fuel and women." |
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