按F6键
^: k: L" a" v& y$ c( }) t! zBlue = Ocean/Lake hexside - Naval unit movement only: W3 {- O2 Z3 |# m. D2 v, j) C2 b( K
Dark Blue = River hexside - Ground unit movement only ^, l$ L6 g8 A/ j+ D
Green = Ground unit movement only
0 x: C3 O' m2 x. S9 W, t$ CWhite = Both Naval and Ground unit movement. o# w/ b1 n6 A' }: t' l' d/ @! J! u2 @
Red = Impassable hexside - No Naval or Ground unit movement |