按F6键 f7 o+ v' Z0 ~) k; G( a# l* w
Blue = Ocean/Lake hexside - Naval unit movement only
) N4 P5 n+ ~+ DDark Blue = River hexside - Ground unit movement only
$ N" ^1 e i% _. }9 IGreen = Ground unit movement only
# r0 J, g/ W' `$ N% c, M$ L0 \White = Both Naval and Ground unit movement h- ~4 z( ~$ ?* w
Red = Impassable hexside - No Naval or Ground unit movement |