寻到一个老外开大剧本,据说是出生于澳洲,常住于加拿大 @( m( n" i" O: w1 h" s
AE剧本2 `. u7 b# l: T6 }1108r9补丁 * F( E5 l' g/ v3 Y4 U ]/ r( Z& a史实开局 # t- b+ }4 t4 [& N / z$ _4 w: ~7 A" u( }, }' O0 Z基本房规 0 x3 w; z7 x1 J3 U: ?& a& Y R: T- Only allowed landings/invasions at dots/bases 4 Q3 ~. V# o. O) P9 K& ~- Max sweep and CAP are at best or second best maneuver band & T2 e0 ?1 |! l0 l' z! v0 c
- No submarine invasions ( Y5 M8 k. u7 b+ M' u- 4E bombers restricted to 10k or higher for naval attacks (PBY/Mavis types excluded) $ x2 h3 D- o, p+ X7 M
- Garrison limits must be observed (no evacuating Soerabaja etc. to allow partisans to destroy the infrastructure) ' x1 E- N7 q4 N4 S* r3 x7 H- No strategic bombing on either side until July 1943 4 H6 h/ x) W$ ?" r! S6 \- Para units must be whole before para droppping ) o! Q2 h. K- F* J( N/ P6 g3 l. [% i/ W. c; P0 M; N# |1 H
- 禁止野地登陆6 n0 b8 J2 m+ n" i* D
- 战斗机作战限高为第2最佳机动高度- {$ Z! Q' v7 i6 N
- 禁止潜艇载人登陆# b5 R, p/ u: _4 y
- 4发对海不低于10000尺,大艇除外( F% u# t$ {) z' W
- 资源地必须满足驻军要求 $ R( K% \" ^/ {( Z! c- 43年7月前双方禁止战略轰炸 s7 `- f) m( W% l# E' Y- t- 伞兵部队空降作战前必须完整 . d0 i1 ~2 M+ K; I6 H" X( N# ~7 E- U( G
Realism Options 9 x9 l, i# b8 E) }- B4 t' e3 K- s
Fog of War = ON$ D Q3 k# F, S! e5 _- l" |/ \
Advanced Weather Effects = ON, Q/ F3 F1 k4 v- _( \# g( _# X
Allied Damage Control = ON+ W0 @, |, c4 h* M; I( I1 Q; H
Player Def. Upgrades = ON 7 t2 O$ p9 @; h. G% AHistorical First Turn = ON 4 f1 r3 j+ e1 Q# KDecember 7th Surprise = ON4 U6 ~/ B7 F) \. C) q1 J* k9 G
Reliable USN Torpedoes = OFF , O' V% i& {& _8 K
Realistic R&D = OFF ! |- }' Z* @4 b) k
No Unit Withdrawals = OFF # Q6 N+ e- T2 n) ~' @3 y
Reinforcements - Allied = +/- 60 days0 c( M* L- x8 Q: D }& \6 @ W
Reinforcements - Japanese = +/- 60 days d. H8 e( ?% E d7 W2 W( W6 Z, b4 d" {- f% z
Game Options " d2 S J3 z) i1 W
Combat Reports = ON , q" f7 j% n/ j9 ^ S2 _Auto Sub Ops = OFF- \/ ~! G# F7 R
TF Move Radius = ON ' p3 U1 S& Z5 n8 n4 W4 Q- d) z+ mPlane Move Radius = ON- M& Y* X+ o% O9 Q) b
Set All Facilities To Expand At Start = OFF 5 v- C# ]+ @4 c2 g
Automatic Upgrade Ships And Air Groups = OFF 2 T# ~6 |# c a. o! B9 A/ Z0 O
Accept Air And Ground Replacements = OFF ! U% X! t9 F! k2 R9 m: T1 B
Turn Cycle = 1 (1 day turn) & K0 P9 G" Q6 G! O. k
& t1 s' |) B& u% Z OPreferences (Delays and Animations can be set as you like) 4 X K/ V* b7 P. }' K9 {9 oMap Style = With Hexes 2 Q+ I, u( n7 NHexside Detail = Off " b% B( O7 C- n8 u# jMap Scroll Delay = 0 & _4 K! A: M& _# `' ^3 a0 Q( M4 P2 CMessage Delay = 1.0 " h2 `( J! b( z) o; ?/ a2 ^& a6 `: dAir To Air Delay = 0.1 + A- Z+ e/ A: d- sAir To Ground Delay = 0.1 % V; T3 h$ s$ [1 X" T$ W
Air To Naval Delay = 0.1 6 l8 T) d" p: c5 U3 ~Naval Vs Naval Delay = 0.1 7 |% f4 G/ {1 @; a2 c/ H4 c: {Sub Vs Naval Delay = 0.1 ; u! O4 v n3 E7 L7 X
Troop Vs Troop Delay = 0.1 7 F/ P( ?$ z! d) k* ?
Bombardment Delay = 0.1 # i' H5 ?) ^2 ?: X# @1 T( g8 KShow Combat Animations = ON 3 m; r! F% v, v9 b0 |- ZShow Combat Summaries = ON ; j2 f0 @4 \/ Q+ K" E: s. rShow Clouds = ON * g$ g4 P$ a; f tMain Volume = 0 0 q- N7 T E$ J, O, f3 X
Music Volume = 0 / t( W! ^: c* T3 c3 D$ fBackground FX = 0 $ l% A; v7 W0 E7 p9 ^
Unit Sounds FX = 0 H' \8 X/ G# U# ^0 b3 l1 M& C# Z; i/ @1 g: R
Scenario 2作者: 红叶 时间: 2012-6-10 09:48
4E bombers restricted to 10k or higher for naval attacks (PBY/Mavis types excluded) $ a! Y% M# ^7 l7 f' Q# P% f$ K9 W. W除非放水,这一条房规直接废掉KB。作者: kevin_hx 时间: 2012-6-10 12:55