2007 MAY 23 - War In The Pacific Patch v.1.806 (3.3mb) 2 `/ s) {8 _# N5 P& U. ]" FThe incremental update brings a handful of changes and gameplay improvements, especially with air detection devises. Note that this update is currently only incremental with a comprehensive release expected to follow shortly. / s, N4 o! t2 s: A; lftp://ftp.matrixgames.com/pub/WarInThePacific/WarInThePacific-UpdateDR-v1806.zip7 J% u5 b( Z$ {7 C. n- l* b
# j0 u' b7 `- f U" w7 r2 f1.806补丁内容: % E, k: f4 U" f& G! d5 f# X, ]) CItem 1 – Correct issues related to task forces discontinuing loading after another task force was disbanded in the same hex. & ~6 F$ a) M( S4 R- P
Item 2 – Correct issues related to TF destination fields not being cleared. This was causing some TFs under player control to move towards apparently random destinations. + D- ~! k9 M0 N: _& qItem 3 – As an interim measure, until the scenario data can be updated, correct the Type 13 radar (device 139) to have penetration=500 thus enabling it to function as an air search radar. This change will be removed once the scenario data is corrected. # L' m. h6 j: Y; T2 {Item 4 – Add air detection devices to the device pool displays. 6 T% |- z$ Q1 y6 lItem 5 – Add code to enable building of air detection devices: 139, 142, 137, 138, 213, 143. 3 G' d# H, v; N5 `
Item 6 – Complete enablement of air search radars aboard ships and increased randomness of radar effectiveness. , i# u) c$ ^9 @# l, A
Item 7 – Handle overflow for planes diverting to CVs to convert to Op Losses. & u% ^. L3 r3 E4 ]" e+ B1 g( _3 \" e
Item 8 – Additional performance improvements for DivideCrippledTF. 6 E" Q# p% r1 a: D- m) D; LItem 9 – Change to AutoMineSweep to enable MS to sweep same base.作者: daba2000 时间: 2007-5-24 18:00
1.806补丁内容: 3 y0 i: t& v6 f: e ^) O3 p
Item 1 – Correct issues related to task forces discontinuing loading after another task force was disbanded in the same hex. ' O7 H$ _( P& G' e& _( N. R
修正了舰队未能正常装载的问题 & ~. V. q- ^$ I/ x6 @/ M4 K) Q4 O8 zItem 2 – Correct issues related to TF destination fields not being cleared. This was causing some TFs under player control to move towards apparently random destinations. ) o, b. k. k' B0 {" r) A/ E* x4 M k 修正了舰队未按命令抵达目的地的问题& N# k7 i, F; N
Item 3 – As an interim measure, until the scenario data can be updated, correct the Type 13 radar (device 139) to have penetration=500 thus enabling it to function as an air search radar. This change will be removed once the scenario data is corrected. : P7 h' ]$ p7 d7 O# J* [8 @ 在exe中修正了13式对空的雷达的功能。当官方剧本数据库改动后,改修正将被移除! C, C+ V0 }5 B
Item 4 – Add air detection devices to the device pool displays. , P( ]% {4 g, I 增加了对空雷达设备列表(?)( v& U+ Q9 C7 O) ~
Item 5 – Add code to enable building of air detection devices: 139, 142, 137, 138, 213, 143. 7 Z W' z$ A$ e8 G) }2 M
增加了对空雷达设备j建造代码(?)- F0 Q5 O$ m7 j$ V( h9 D
Item 6 – Complete enablement of air search radars aboard ships and increased randomness of radar effectiveness. 3 y& R) B) B2 x; z! C3 U$ ~ 完善了对空搜索雷达的功能 6 C8 X" n, x. }! r0 g4 D0 k: y+ e2 Q2 eItem 7 – Handle overflow for planes diverting to CVs to convert to Op Losses. , R, d8 K! Y5 \& |9 s' n 调整(?)了航母超载时的OP损失) N+ U- V3 m7 m5 r
Item 8 – Additional performance improvements for DivideCrippledTF. + u" G. z4 g, ]% f! F g" f/ l9 A 改善了战斗演算时,分离受损舰队的运算速度: I, X& y+ |( i. |# \ U
Item 9 – Change to AutoMineSweep to enable MS to sweep same base.7 \) V5 \9 h4 J4 B1 M p+ d8 Q4 m! b
允许以任务速度自动清除基地内的水雷作者: bf109 时间: 2007-5-25 14:39
主要是增加了对空雷达这一类设备,原来雷达就对海雷达一种…………所以好多人都问13式雷达有什么用呢…………这不改了嘛 ! T0 Q; N' h ^1 J) y & s0 B# [' g9 \ ~2 z6 h, ~5 uItem 7是指航母大战时有的航母被重创后,飞机飞到别的航母上,结果导致后者超载不能起降飞机…………所以加以改进。