2007 MAY 23 - War In The Pacific Patch v.1.806 (3.3mb) ; L2 w3 x% ^& n, T6 `% |* AThe incremental update brings a handful of changes and gameplay improvements, especially with air detection devises. Note that this update is currently only incremental with a comprehensive release expected to follow shortly. 7 j. f1 c3 C! rftp://ftp.matrixgames.com/pub/WarInThePacific/WarInThePacific-UpdateDR-v1806.zip - V) \/ Y5 @ S ^$ z5 N - z; F- {: p# x7 v# S9 \1.806补丁内容: J3 M- k% G g. o. ]Item 1 – Correct issues related to task forces discontinuing loading after another task force was disbanded in the same hex. # Z3 B$ h; Z# v1 L5 g% n
Item 2 – Correct issues related to TF destination fields not being cleared. This was causing some TFs under player control to move towards apparently random destinations. # V( e. v) ~, L: L
Item 3 – As an interim measure, until the scenario data can be updated, correct the Type 13 radar (device 139) to have penetration=500 thus enabling it to function as an air search radar. This change will be removed once the scenario data is corrected. ' f0 u, H$ Z! H1 C* u& `. P; PItem 4 – Add air detection devices to the device pool displays. ' Q# j+ g; K" v J+ R) p4 T
Item 5 – Add code to enable building of air detection devices: 139, 142, 137, 138, 213, 143. , B6 t& [5 c3 X4 |; pItem 6 – Complete enablement of air search radars aboard ships and increased randomness of radar effectiveness. / Z7 h, S$ ^ E7 k" R% UItem 7 – Handle overflow for planes diverting to CVs to convert to Op Losses. 7 ?% y/ _$ t1 L4 X3 x6 jItem 8 – Additional performance improvements for DivideCrippledTF. - g; A4 q8 y/ B* I0 o0 S: t
Item 9 – Change to AutoMineSweep to enable MS to sweep same base.作者: daba2000 时间: 2007-5-24 18:00
1.806补丁内容: ! P1 i( _7 e) G/ w; P+ Y/ o: xItem 1 – Correct issues related to task forces discontinuing loading after another task force was disbanded in the same hex. 2 i9 z, F( _. z$ w 修正了舰队未能正常装载的问题 2 w) n. G6 l+ Q9 AItem 2 – Correct issues related to TF destination fields not being cleared. This was causing some TFs under player control to move towards apparently random destinations. $ S' Q9 c! T$ ~) \1 x% s- L7 D3 S7 s$ b
修正了舰队未按命令抵达目的地的问题8 B0 [4 f; G$ P5 @# m6 h
Item 3 – As an interim measure, until the scenario data can be updated, correct the Type 13 radar (device 139) to have penetration=500 thus enabling it to function as an air search radar. This change will be removed once the scenario data is corrected. % A6 f9 M, \3 A; r# u* y U1 T: y 在exe中修正了13式对空的雷达的功能。当官方剧本数据库改动后,改修正将被移除 2 p, Z& k; ?3 b$ Z& }1 j2 I! T tItem 4 – Add air detection devices to the device pool displays. 0 q/ ~5 n+ v/ `3 p/ }. `6 Z# r 增加了对空雷达设备列表(?)" ^3 A! z1 M4 @* E" }
Item 5 – Add code to enable building of air detection devices: 139, 142, 137, 138, 213, 143. . M) c9 X6 s( B 增加了对空雷达设备j建造代码(?)' U& o! O- |4 V$ ~3 _
Item 6 – Complete enablement of air search radars aboard ships and increased randomness of radar effectiveness. 9 e S0 _5 c! g# i L1 N2 p! F
完善了对空搜索雷达的功能' r3 i x9 g K/ I, ]
Item 7 – Handle overflow for planes diverting to CVs to convert to Op Losses. ; G) t6 V( X _& D 调整(?)了航母超载时的OP损失 " g2 C/ p! m2 ^' dItem 8 – Additional performance improvements for DivideCrippledTF. # I1 E; j. R& m 改善了战斗演算时,分离受损舰队的运算速度 1 c) f2 L" Z4 E( ]' sItem 9 – Change to AutoMineSweep to enable MS to sweep same base. , W2 A; G) y! {. m2 W J 允许以任务速度自动清除基地内的水雷作者: bf109 时间: 2007-5-25 14:39