2007 MAY 23 - War In The Pacific Patch v.1.806 (3.3mb)( U' D( [7 \1 N( m4 d" s The incremental update brings a handful of changes and gameplay improvements, especially with air detection devises. Note that this update is currently only incremental with a comprehensive release expected to follow shortly. 9 V+ o; d6 Q/ Z; t" y) G0 z" E8 w ftp://ftp.matrixgames.com/pub/WarInThePacific/WarInThePacific-UpdateDR-v1806.zip: D& |# [" c- ~1 Q8 b6 I) ^
' v8 l! O! z- s( ?3 [" Z1.806补丁内容: 6 C" f# c( d9 d* Q6 o8 J
Item 1 – Correct issues related to task forces discontinuing loading after another task force was disbanded in the same hex. - l$ W9 k6 |+ `* A) m' KItem 2 – Correct issues related to TF destination fields not being cleared. This was causing some TFs under player control to move towards apparently random destinations. * K: h0 j! ?, E
Item 3 – As an interim measure, until the scenario data can be updated, correct the Type 13 radar (device 139) to have penetration=500 thus enabling it to function as an air search radar. This change will be removed once the scenario data is corrected. ( |8 E* q8 `% j/ J9 `5 e+ U% G
Item 4 – Add air detection devices to the device pool displays. ' q8 ], N% X: Z# [7 W$ J& LItem 5 – Add code to enable building of air detection devices: 139, 142, 137, 138, 213, 143. & j5 T) n% U# Y; a# c' x* m- l
Item 6 – Complete enablement of air search radars aboard ships and increased randomness of radar effectiveness. 1 A! X! A7 u+ B' SItem 7 – Handle overflow for planes diverting to CVs to convert to Op Losses. 3 l5 |& ~3 ?9 c8 L" ~
Item 8 – Additional performance improvements for DivideCrippledTF. ; a6 A7 o4 C, i& ^
Item 9 – Change to AutoMineSweep to enable MS to sweep same base.作者: daba2000 时间: 2007-5-24 18:00
算了,没中文的俺肯定是不会要的。 7 f z4 [" T1 [; E m6 M) q( b4 v不过,还是想知道究竟改了些什么东东,看不懂作者: 越骑校尉 时间: 2007-5-24 18:18
1.806补丁内容: 9 _0 N% F& C8 {/ J9 `3 |& J$ X3 @Item 1 – Correct issues related to task forces discontinuing loading after another task force was disbanded in the same hex. $ d$ F) ]1 \! { 修正了舰队未能正常装载的问题 3 v W$ t1 j. _. qItem 2 – Correct issues related to TF destination fields not being cleared. This was causing some TFs under player control to move towards apparently random destinations. ' c: a7 X/ _% e- _$ v
修正了舰队未按命令抵达目的地的问题 ( j3 P- t, m0 P/ v) `; pItem 3 – As an interim measure, until the scenario data can be updated, correct the Type 13 radar (device 139) to have penetration=500 thus enabling it to function as an air search radar. This change will be removed once the scenario data is corrected. . f+ J# a& w& W/ {. j4 z T
在exe中修正了13式对空的雷达的功能。当官方剧本数据库改动后,改修正将被移除 : S9 E# D, ~3 S& k5 `Item 4 – Add air detection devices to the device pool displays. , [5 A8 f, s5 _. p; A
增加了对空雷达设备列表(?) ! W" o+ I7 ~, a! @Item 5 – Add code to enable building of air detection devices: 139, 142, 137, 138, 213, 143. 6 x, _- n$ r+ Z3 o
增加了对空雷达设备j建造代码(?) 5 T& n, K3 Q& |Item 6 – Complete enablement of air search radars aboard ships and increased randomness of radar effectiveness. " y$ M8 W% C3 q! C6 `
完善了对空搜索雷达的功能 : {0 Y( Y$ _1 I% pItem 7 – Handle overflow for planes diverting to CVs to convert to Op Losses. + ^* B% p* ?5 P$ q% j/ O9 ?7 ]
调整(?)了航母超载时的OP损失: ^7 Z. p, k+ A
Item 8 – Additional performance improvements for DivideCrippledTF. 0 F D |/ b8 m; X( A 改善了战斗演算时,分离受损舰队的运算速度; K! {; l8 o6 f; u$ \4 k
Item 9 – Change to AutoMineSweep to enable MS to sweep same base.% H8 M4 C+ v0 q& @5 E
允许以任务速度自动清除基地内的水雷作者: bf109 时间: 2007-5-25 14:39
主要是增加了对空雷达这一类设备,原来雷达就对海雷达一种…………所以好多人都问13式雷达有什么用呢…………这不改了嘛 {7 r( |5 F ]7 d/ \1 a: {7 q9 R. S. Q. l3 @2 j4 }! q0 Y
Item 7是指航母大战时有的航母被重创后,飞机飞到别的航母上,结果导致后者超载不能起降飞机…………所以加以改进。