鬼子的回信
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8 k" `. Y# x/ l" v7 F% yHi,
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8 w3 {, ?/ c8 w! t1 c: rI have checked proposed scenario and I would stick with standard chs if possible. There is a lot of changes and i am not sure about playability - chs has been tested intensively even in late war.
9 E# i5 c8 E8 v* uWitp definitely favor Japan in ship and plane building, I think no need enhance this difference.$ z& @. v7 Y: h* `% I
3 [+ o3 ?" H: yThere is my HR list. Almost everything is negotiable. I want play Allied, and almost all HR favor Japan - they purpose is a balance game.
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* g7 V3 o+ _0 h3 ^' w4 a5 [( bHi Matthew,
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There is my HR list. It is my attempt to be closer to RL and still having fun from game... I am open to discussion. I play two games now, 1/43 and 2/44, so the HR represent my experience. HR can not cover everything – soundness is the most important. Play as you think Allied commander would do...+ I* n2 x k: ^$ j& {" ~; n$ X( o' q
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Day 1
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1.No attack on CV. i- _( \3 v* z
2.Only 1 port attack.
5 \# a' J! J- D3. Only 2 attack on PH during the first couple of days, then at least two weeks no attacks.4 ~0 z [2 ?# F# m
4. Only realistic movement on day one (no PM, Pago Pago or Amboina landings).6 J/ E: S- M* T0 v7 e2 g
5.Allied player can only change orders in china.
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: f, d) y4 ~3 Z/ s& a4 x5 ?+ RHR
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7 w, Z' |7 v: U, q1. Russia must warned one week before invasion (i.e. declare war and wait one week).! V2 M) D& v: Q( O8 Z( d* Q+ F; N
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2.Allied pilots must come from pool. If the pool is empty, unexperienced pilot can not be taken. Chinese, Dutch and Russian pilots can do that.
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4. Allied units can be landed only from TF with at least one half AP or landing crafts.
& z( j" g5 e2 |6 H4 C s5.Dutch and PHI units must have replacement off, if they have not any city with size 3+. Timor is not considered as Dutch territory. % L0 o& D# n( M0 E+ O; n9 S# k
6.If Burma road is cut by Jap unit(s), all Chinese units out of china must be set as No replacements.
/ I4 g) x) q( O. g* o( k1 n( M7.No mining from planes! j9 J* b1 l4 b
8. When the base is captured, AF can be used after the same number of days as AF size./ Q4 \! r+ C# @( D3 U
9. If atoll is occupied and Japanese units are still present, the AF can not be used.' l+ |& Y, V8 L3 A2 E
10.Only base or dot could be place for landing (same paras). " f, B4 X, u& _+ _9 A
11. No sub commandos.
( `* [9 q% [7 E. V+ Y. `* v, f12.Paras can attack only as whole unit.
8 g. e' _0 H" q$ ]% R6 d16.The shift of units using HQ change is banned.
; x1 E- Y0 ^. J% U# G. t17.Units in Mandzukuo must have at least 8000AS.
/ h! S6 a) F- K& o) v18.Jap units in China could be used only there, if china is not occupied. The same for Chinese units (Indochina is considered as China).* N; H" I/ b3 T) V; F, v
19.Chinese troops under SEA command can be used only in Barma.* l5 u' W5 T2 M! c! I' v
20.4E minimum naval attack altitude is 15000 stop.
$ {- B; F6 T" {- t+ {+ n/ v3 E21.No upgrade 2E to 4E with exception of Bolo planes.( z# P; O2 V( G* ~. {4 `
22.4E can attack from China from July 1943; no city attack on chinese towns./ B2 o# R( r" W" z3 V$ Z; X" j& e
23.No 4E naval attacks after 1942.# I& m! `2 g8 N& B$ c
24.If the dot base is 0/0, AF and port could be expanded only to size 1.' S4 T+ v2 i8 H! K
25.Max number of planes is 50xAF size and 30xAF size on atoll.8 Y' [ O* x' w( I9 N
26.PT boats could be constructed only in ports 5+. Max number of PT operating in one hex is 12.
9 J4 Q9 S S, L& d0 L27.ASW TF max 6 ships. ( Z- W% m' Y$ ^/ }
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+ J& `, i$ {: @Check it and let me know.
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- H0 h& h. F/ BTomik |