鬼子的回信- B \1 n; V( _- `7 d0 ?
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4 u# H. P" t5 E2 q1 g% x9 XI have checked proposed scenario and I would stick with standard chs if possible. There is a lot of changes and i am not sure about playability - chs has been tested intensively even in late war.
/ X) x, x* t8 bWitp definitely favor Japan in ship and plane building, I think no need enhance this difference.6 \0 v0 a& N5 H8 l9 d2 e; C1 x, {
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There is my HR list. Almost everything is negotiable. I want play Allied, and almost all HR favor Japan - they purpose is a balance game.6 d& o `3 P, O# t
& m! N: ^: G& p4 NHi Matthew,
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4 f( D, F6 Y$ ?* G" O- r9 ?$ nThere is my HR list. It is my attempt to be closer to RL and still having fun from game... I am open to discussion. I play two games now, 1/43 and 2/44, so the HR represent my experience. HR can not cover everything – soundness is the most important. Play as you think Allied commander would do...
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1 s# x# c& z2 U/ l1.No attack on CV." O- ~4 a$ ~. L, q
2.Only 1 port attack.
6 X8 t U; a3 {3. Only 2 attack on PH during the first couple of days, then at least two weeks no attacks.
5 s! N; P8 G- S6 E4. Only realistic movement on day one (no PM, Pago Pago or Amboina landings).$ _$ t, N; l2 ?2 P2 g+ _8 A
5.Allied player can only change orders in china.. X+ S+ g6 R! \4 `8 ?8 c0 q
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@9 ]- x9 }# m. UHR
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1. Russia must warned one week before invasion (i.e. declare war and wait one week).
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2.Allied pilots must come from pool. If the pool is empty, unexperienced pilot can not be taken. Chinese, Dutch and Russian pilots can do that. L7 |: T0 k8 R. o+ i. i; @5 Y4 K( Q
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4. Allied units can be landed only from TF with at least one half AP or landing crafts.% n$ X& A, Z ]9 l ]: c
5.Dutch and PHI units must have replacement off, if they have not any city with size 3+. Timor is not considered as Dutch territory.
; X) [1 K& l* K9 C6.If Burma road is cut by Jap unit(s), all Chinese units out of china must be set as No replacements.; n M E3 N2 u! j
7.No mining from planes
$ r0 t' E6 _( ]- w# a9 V8. When the base is captured, AF can be used after the same number of days as AF size.0 [0 Y) P% G6 }9 D+ ^
9. If atoll is occupied and Japanese units are still present, the AF can not be used.
0 \4 s; C8 {8 Y, Q10.Only base or dot could be place for landing (same paras).
C: M3 l( j- `5 y- K) W11. No sub commandos.8 {+ j; ]) S% Z% V' {- w6 L8 |
12.Paras can attack only as whole unit.$ h# i# L j$ d+ c6 D5 J! H# W- `
16.The shift of units using HQ change is banned.
* T8 G- K# ~ T" ~17.Units in Mandzukuo must have at least 8000AS.
' M ^6 M" W2 v2 E4 k18.Jap units in China could be used only there, if china is not occupied. The same for Chinese units (Indochina is considered as China).
. E, e% b1 ~9 ^1 L19.Chinese troops under SEA command can be used only in Barma.
! t- K/ N, `. w. q6 r# }: S: w; _. k$ [20.4E minimum naval attack altitude is 15000 stop.
- A ^0 b1 w e! R, [21.No upgrade 2E to 4E with exception of Bolo planes.4 a& Y7 t9 j* E5 I7 D. m# o
22.4E can attack from China from July 1943; no city attack on chinese towns.
0 B. ?& ^7 E+ P$ N9 Z" t23.No 4E naval attacks after 1942.
/ v L5 Q( Z+ z! O24.If the dot base is 0/0, AF and port could be expanded only to size 1.
- d- D! V! k7 @7 \25.Max number of planes is 50xAF size and 30xAF size on atoll.# j* E' x1 N5 `' x% Q
26.PT boats could be constructed only in ports 5+. Max number of PT operating in one hex is 12.
T$ o }9 L& [ Q27.ASW TF max 6 ships.
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Check it and let me know.
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Tomik |