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3 M7 C4 F2 _7 V9 n8 P! @Hi,
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I have checked proposed scenario and I would stick with standard chs if possible. There is a lot of changes and i am not sure about playability - chs has been tested intensively even in late war.
* _, Y3 w0 V" L9 }8 m* T6 G$ U7 f2 NWitp definitely favor Japan in ship and plane building, I think no need enhance this difference.
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. n4 W4 |7 Q2 A8 u3 d3 VThere is my HR list. Almost everything is negotiable. I want play Allied, and almost all HR favor Japan - they purpose is a balance game.
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2 T7 G v1 P1 k: I4 }' BHi Matthew,2 E7 ~( g7 h6 Q5 X
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There is my HR list. It is my attempt to be closer to RL and still having fun from game... I am open to discussion. I play two games now, 1/43 and 2/44, so the HR represent my experience. HR can not cover everything – soundness is the most important. Play as you think Allied commander would do...0 R( C7 |0 `# A7 S
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6 C. Q' ^+ r$ |: q1 Y, bDay 1: V `8 [" L0 c9 |- o9 X
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% a( c8 _5 _, G/ i1.No attack on CV.0 c6 B7 ^9 }) l2 Z& u7 z/ X" |) m
2.Only 1 port attack.6 ?" X& p- c3 h( s
3. Only 2 attack on PH during the first couple of days, then at least two weeks no attacks.
0 \" P4 L: o- l9 U& m! F. e4. Only realistic movement on day one (no PM, Pago Pago or Amboina landings).' V3 R( x3 \ B0 k
5.Allied player can only change orders in china.
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HR
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* Q- j8 [; D8 A8 [1. Russia must warned one week before invasion (i.e. declare war and wait one week).% h1 ?) K- f( ]1 u5 S
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( F1 e0 Y9 e: ]. Q) n, ?0 k2.Allied pilots must come from pool. If the pool is empty, unexperienced pilot can not be taken. Chinese, Dutch and Russian pilots can do that.
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4. Allied units can be landed only from TF with at least one half AP or landing crafts.
. `/ H; k0 K+ _( w5.Dutch and PHI units must have replacement off, if they have not any city with size 3+. Timor is not considered as Dutch territory.
# I6 H9 v9 q6 m3 S: M. @0 [6.If Burma road is cut by Jap unit(s), all Chinese units out of china must be set as No replacements.
& N2 z% U. Q$ ~$ w( `9 D" c7.No mining from planes
6 f5 L, s* P1 y% |9 i8. When the base is captured, AF can be used after the same number of days as AF size.* h7 R* X0 {, x8 N p% ~* f
9. If atoll is occupied and Japanese units are still present, the AF can not be used.4 D5 a1 n) b. L5 V
10.Only base or dot could be place for landing (same paras). % v7 r ]9 n) Z8 y
11. No sub commandos.
5 a8 W2 g4 Q' S% z" N" ?5 _12.Paras can attack only as whole unit.
- n8 [/ k' ^7 Z" z! J; j& Z16.The shift of units using HQ change is banned.
7 M# P+ @: O5 W2 @3 P# p4 [8 u4 x17.Units in Mandzukuo must have at least 8000AS.
) l# ~$ b2 `8 J" q18.Jap units in China could be used only there, if china is not occupied. The same for Chinese units (Indochina is considered as China).1 A; \. o" X3 W# e
19.Chinese troops under SEA command can be used only in Barma.4 ^+ ~. }9 B1 J3 w4 V3 O: Y
20.4E minimum naval attack altitude is 15000 stop.
4 U" R3 a! p) L. X21.No upgrade 2E to 4E with exception of Bolo planes.3 j, \, Q0 U- N
22.4E can attack from China from July 1943; no city attack on chinese towns.4 o. s* H, Z' e, K
23.No 4E naval attacks after 1942.( e! X8 }& Z( u0 x# _+ U8 D4 n
24.If the dot base is 0/0, AF and port could be expanded only to size 1.
) U6 z) q* s4 `4 d. W25.Max number of planes is 50xAF size and 30xAF size on atoll.- u# ^ j0 v* \# H9 J
26.PT boats could be constructed only in ports 5+. Max number of PT operating in one hex is 12.
& |& R, @! B* }4 C27.ASW TF max 6 ships.
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: w( W; y- }. [' B' S) I& \+ F6 nCheck it and let me know.
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Tomik |