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| This is the HR I was talking about. $ R! W7 \' |3 Q! |6 ~* P- Z5 u$ S( V/ p7 ]$ d. O+ H; T
 
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 Sub control on,  yes% N- \! V7 E/ D9 A4 ~% \/ Y" ^
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 possibility for Jap to convert Research industry to production, yes
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 , ^; u4 K; }4 w2 [1 |; T: t1 B1 Y1st turn surprise, with ally that can move only 6 E9 w" I6 y# x! U+ k3 Z3 L
 fleet at sea and jap that can only make 1 port attack.... , yes4 ~$ O9 ?  l2 Q- }
 
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 we have to decide if it's allowed to invade in any hex  or only where there   W* g" A( G% L+ G6 l
 is a port, either way is ok by me
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 para can be dropped in small portion, no/ P6 q7 @, i" L
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 if it's allowed small invsion from subs, no
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 * d1 ~7 Y7 y9 H* s: P6 G* YSomebody use restriction in the number of AntiSub fleet, no restriction on both side
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 in use of 4E bomber, 20000ft for any mission.
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 HRs
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 Day 1 - \! X" H3 [& h+ j' {
 
 ( ]3 g; s" @- m1. No attack on CV. ; O" n" q: Z+ b8 ^8 x
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 2. Only 1 port attack. 1 A- ~- q" L# S+ d
 
 " r8 e+ U* o0 v( [* e3. Only realistic movement on day one (no PM, Pago Pago or Amboina or java landings). 9 j0 Q4 a9 l  j% _2 o
 
 " ~9 f4 \  a( a4. Allied player can only move fleet on the sea. # z7 F- s) l; @! |
 
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 Commen HRs / x& \# e4 V2 x
 
 7 d" [3 H9 z- |+ E6 |1. Russia must warned one week before invasion (i.e. declare war and wait one week). $ n! I6 Q( a: @! p' R' J" l
 
 ( \- W/ ]1 Y" e! k6. If Burma road is cut by Jap unit(s), all Chinese units out of china must be set as No replacements. 2 B5 `1 R5 x) j5 A# Q5 U$ [/ ]
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 7. No mining from planes # s. ?& f7 ^9 u1 g
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 11. No sub commandos.
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 6 O, e, n' p; [/ g2 }6 f4 p' F4 `' M12.Paras can attack only as whole unit.
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 , E  K3 }) b  [6 y& W; ~16.The shift of units using HQ change is banned.
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 17.Units in Mandzukuo must have at least 8000AS. 1 A# M* G/ y1 j5 n0 Z
 
 , \5 O. J5 b5 }% q: ~* ^18.Jap units in China could be used only there, if china is not occupied. The same for Chinese units (Indochina is considered as China).
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 19.Chinese troops under SEA command can be used only in Burma.
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 20.4E minimum naval attack altitude is 20000
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 5 S7 |% }" {1 ?, c21.No upgrade 2E to 4E with exception of Bolo planes. & n3 h( O; @5 c) l; N4 u. T7 [
 
 ; s/ z$ ~. ?8 P9 V  ]/ `* o  j22.4E can attack from China from July 1944; no city attack on chinese towns.
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 23.No 4E naval attacks after 1942.
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 25.Max number of planes is 50xAF size
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 " a) r( u3 Z1 e8 \' c26.No PT is allowed in the game, except the existing at the beginning of the war.; e; P8 S2 v' X. G! P! g3 Z
 
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 / K6 o2 A6 b/ Q4 H1 G28. No single ship TF in both friend or enemy base/dots, just pass the base/dot doesn't count. . Q$ `6 Y6 e8 `" c: H8 `' G3 U- h
 At least 5 ships in one TF when in friendly base, if there is less than 5 ships in one base, keep them together, disbanding your ships into port is not restricted. - B/ U( U+ b' _$ r+ c5 r( ]% i
 The number of transport TFs for invasion should be minimized.e.g., If you 150 transports for an invasion mission, there should be only 2 transport TF landing. / X) L  K8 _! H1 R" P
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 29. No land combats in North Pacific, including Alaska, Aleutian islands, north of Hokkaido, and kamchatka. 8 X* ~/ o2 E% p0 }8 j5 @
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 30. No city attacks on asian continents. " z* B  \5 e' O9 B5 w
 
 $ S2 t/ g, c; e! S9 k( z3 b: N4 p31. Only air groups designed by game can run night air attacks. 0 _  V8 J$ j! D( w4 R, i/ Z
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 32. No US marine Cosairs on carrier before Jan 1st, 1945, when using carriers transport cosairs, the mission of cosair should be set on"stay down". No britain cosairs on US carriers. Only F4U-1D on carriers. 6 b7 ]$ n3 g0 c2 {! B/ r  w
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 33. No shinden, shiden and raiden on Japan carriers.
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 34. No allies aircrafts can use Russia bases.
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 35. The total number of aircrafts for CV tf is limited to 600 per hex before Jan. 1st, 1944, after is 800. Number of CV is not restricted. & ^5 k+ ?- m1 L; k9 ~% P
 
 , X( a9 R- r6 e5 G& U/ }36. No unrealistic para attack to stop enemy from retreating and armor units pursuing ememy.
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 37. No small units entering enemy units hex to stop them from moving. Recon purpose mission can only be executed once.
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