鬼子的回信( \! x8 ^& f H+ U/ I
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Hi,
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- {5 @6 k* }* G4 o- AI have checked proposed scenario and I would stick with standard chs if possible. There is a lot of changes and i am not sure about playability - chs has been tested intensively even in late war.' s# Q1 b6 j' ]5 E" [' T w
Witp definitely favor Japan in ship and plane building, I think no need enhance this difference.
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6 e0 I* s/ m# OThere is my HR list. Almost everything is negotiable. I want play Allied, and almost all HR favor Japan - they purpose is a balance game.
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8 Q0 k) j& L4 |0 A" B1 EHi Matthew,' E' `% z0 P# W" \2 U- C# i
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There is my HR list. It is my attempt to be closer to RL and still having fun from game... I am open to discussion. I play two games now, 1/43 and 2/44, so the HR represent my experience. HR can not cover everything – soundness is the most important. Play as you think Allied commander would do...# q A- G- M( P1 Y! l
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Day 1
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1.No attack on CV.
4 U+ A: a. F9 i8 q3 Q2.Only 1 port attack.
D+ p0 R9 p8 y1 t3. Only 2 attack on PH during the first couple of days, then at least two weeks no attacks.
2 E9 k+ g) ^" K# w5 A4. Only realistic movement on day one (no PM, Pago Pago or Amboina landings).
" Q E$ C. ~, k# v0 x4 i5.Allied player can only change orders in china.
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1 {5 z F! K" m1. Russia must warned one week before invasion (i.e. declare war and wait one week).
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2.Allied pilots must come from pool. If the pool is empty, unexperienced pilot can not be taken. Chinese, Dutch and Russian pilots can do that.
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8 F/ r: z% ^7 Y0 Z4. Allied units can be landed only from TF with at least one half AP or landing crafts.
: J% a, s! ?% O, _# m; Y5.Dutch and PHI units must have replacement off, if they have not any city with size 3+. Timor is not considered as Dutch territory. " }3 S2 O! O- m; E. H8 ]$ U u
6.If Burma road is cut by Jap unit(s), all Chinese units out of china must be set as No replacements.8 n, Y5 v/ Z6 s3 B- w R o
7.No mining from planes5 q/ M5 A- W3 y0 e; Z9 p
8. When the base is captured, AF can be used after the same number of days as AF size.
6 Q v2 g# s# k4 \9. If atoll is occupied and Japanese units are still present, the AF can not be used.
! v% _. F. B1 g! ]# x! y* Q% b10.Only base or dot could be place for landing (same paras). 3 D0 f9 i/ Y: z. g1 I8 ?. }
11. No sub commandos.- x, Z3 t, @7 z) E# s
12.Paras can attack only as whole unit.
8 I4 i5 \* K; Y3 x16.The shift of units using HQ change is banned.& D, I! M" a% ]' \
17.Units in Mandzukuo must have at least 8000AS.
- _' o8 {) e& ]5 i18.Jap units in China could be used only there, if china is not occupied. The same for Chinese units (Indochina is considered as China).4 }/ Y& b7 z9 v( u0 A
19.Chinese troops under SEA command can be used only in Barma.
8 O% Z# i9 E# L" y" C8 I1 \+ N20.4E minimum naval attack altitude is 15000 stop.. M0 y4 y: w, v
21.No upgrade 2E to 4E with exception of Bolo planes.
5 W2 }* _- A- L+ s9 {3 m. R5 p. [22.4E can attack from China from July 1943; no city attack on chinese towns.
6 Q* o4 L8 h" l* s- G( H23.No 4E naval attacks after 1942.* X) v; B1 `! y
24.If the dot base is 0/0, AF and port could be expanded only to size 1.5 ]+ @9 ~9 E; p. A. b6 j% |" [
25.Max number of planes is 50xAF size and 30xAF size on atoll.
: Q# ]; K7 l1 i+ z26.PT boats could be constructed only in ports 5+. Max number of PT operating in one hex is 12.
9 `( ?3 I5 X0 T$ Y |8 F27.ASW TF max 6 ships. N4 T, @' R2 \3 s5 _
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6 [& m# U4 q) Z" K( V9 Y# |Check it and let me know.( {5 e# I; Z' |5 R; e' C, C
$ f s) M! o7 b/ `* B* F8 G5 ^, dTomik |