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I have checked proposed scenario and I would stick with standard chs if possible. There is a lot of changes and i am not sure about playability - chs has been tested intensively even in late war.- M: M6 N. I7 U( n
Witp definitely favor Japan in ship and plane building, I think no need enhance this difference.' T2 H( X, C2 p- J( A
- ?+ `' C; \+ N0 x6 vThere is my HR list. Almost everything is negotiable. I want play Allied, and almost all HR favor Japan - they purpose is a balance game.
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There is my HR list. It is my attempt to be closer to RL and still having fun from game... I am open to discussion. I play two games now, 1/43 and 2/44, so the HR represent my experience. HR can not cover everything – soundness is the most important. Play as you think Allied commander would do...
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3 |$ z" L2 r4 M6 b1.No attack on CV.
, ^6 o6 K/ y9 }" V' ?2.Only 1 port attack.( Q3 _0 G0 v) L9 O9 d. K$ o: j, i& j( _% U
3. Only 2 attack on PH during the first couple of days, then at least two weeks no attacks.
0 a/ z! U2 G& A, h' b4. Only realistic movement on day one (no PM, Pago Pago or Amboina landings).
& o' z/ @7 D& j' D' h5.Allied player can only change orders in china. A6 t- |5 R. m0 X
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HR
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1. Russia must warned one week before invasion (i.e. declare war and wait one week).0 f" `2 |$ {5 Y7 r6 j, Y
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: a" q& W+ e( N% B- _ d, |* Z2.Allied pilots must come from pool. If the pool is empty, unexperienced pilot can not be taken. Chinese, Dutch and Russian pilots can do that.
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+ e7 I. x/ Y4 y9 v3 J" m4. Allied units can be landed only from TF with at least one half AP or landing crafts.
$ w5 O, |) ~0 G0 f5.Dutch and PHI units must have replacement off, if they have not any city with size 3+. Timor is not considered as Dutch territory.
$ b# t0 b( P( X7 ~& }6.If Burma road is cut by Jap unit(s), all Chinese units out of china must be set as No replacements.
* g: @2 E7 l9 a9 W* M7.No mining from planes
* ?% J) C, O# O. G3 s8. When the base is captured, AF can be used after the same number of days as AF size.
$ ]- c+ F3 M/ B9. If atoll is occupied and Japanese units are still present, the AF can not be used.3 M" R5 j5 [# o: Y& e. v, f- x
10.Only base or dot could be place for landing (same paras). ) c' f: S* X6 H1 s1 _7 B4 m
11. No sub commandos.
( D/ C k& p T8 X' j& Q12.Paras can attack only as whole unit.6 b u, Z) Q+ w5 P6 K3 K# U
16.The shift of units using HQ change is banned.
7 F0 B) n. z4 C' ^% b17.Units in Mandzukuo must have at least 8000AS.
5 z' j' d* j" G! u0 e, d, k18.Jap units in China could be used only there, if china is not occupied. The same for Chinese units (Indochina is considered as China)." q/ z2 V0 U0 `& |
19.Chinese troops under SEA command can be used only in Barma.& W" {( b9 @1 W/ h' A" B
20.4E minimum naval attack altitude is 15000 stop.
4 O. Y' v- w: t, }3 Q8 f21.No upgrade 2E to 4E with exception of Bolo planes.$ D7 A W% x# b2 X2 V
22.4E can attack from China from July 1943; no city attack on chinese towns.+ h$ a0 d/ y2 J( ?! P
23.No 4E naval attacks after 1942.& k& ]: N% | L4 p7 |- |
24.If the dot base is 0/0, AF and port could be expanded only to size 1.
. s8 p5 N( ^/ X. e! V1 l9 J25.Max number of planes is 50xAF size and 30xAF size on atoll.0 ?' \$ s$ [+ n" x0 w" n3 R
26.PT boats could be constructed only in ports 5+. Max number of PT operating in one hex is 12.
( n4 G' e. d; ?+ Z7 f9 v' D1 }27.ASW TF max 6 ships.
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0 g6 W, Z% K! N hCheck it and let me know.# F3 U5 t$ ~" ?. c! F
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