鬼子的回信
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7 o; p, S* `- z# \2 K' p% P) ?I have checked proposed scenario and I would stick with standard chs if possible. There is a lot of changes and i am not sure about playability - chs has been tested intensively even in late war.
0 S2 R% j# f- S: \Witp definitely favor Japan in ship and plane building, I think no need enhance this difference.
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6 t' Y% L1 ~: V& g8 Z+ mThere is my HR list. Almost everything is negotiable. I want play Allied, and almost all HR favor Japan - they purpose is a balance game.
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There is my HR list. It is my attempt to be closer to RL and still having fun from game... I am open to discussion. I play two games now, 1/43 and 2/44, so the HR represent my experience. HR can not cover everything – soundness is the most important. Play as you think Allied commander would do...0 b; T( H& q) N. U
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% E7 ?; w* @/ e# r5 X' W2 D; R1 D1.No attack on CV.
% ~5 r* M& G8 ^ G& g0 u2.Only 1 port attack.* {: E1 h1 \/ l7 M* R+ U/ ~
3. Only 2 attack on PH during the first couple of days, then at least two weeks no attacks.
6 E- A/ i+ E7 s+ O4. Only realistic movement on day one (no PM, Pago Pago or Amboina landings).0 T5 t$ @& ?. A% G- {; H4 t
5.Allied player can only change orders in china., s3 G0 H) q1 H; ?
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1. Russia must warned one week before invasion (i.e. declare war and wait one week).
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/ g3 P) O) x% k2 i7 c) P! ^2.Allied pilots must come from pool. If the pool is empty, unexperienced pilot can not be taken. Chinese, Dutch and Russian pilots can do that.( k+ s- n; T9 t) V q5 H3 A
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4. Allied units can be landed only from TF with at least one half AP or landing crafts.- e9 ?4 |' `+ Z( [2 @, Z1 x
5.Dutch and PHI units must have replacement off, if they have not any city with size 3+. Timor is not considered as Dutch territory. - A# T- h* E4 S0 L! z
6.If Burma road is cut by Jap unit(s), all Chinese units out of china must be set as No replacements.- [' R8 L+ M7 n" \4 c& Z
7.No mining from planes
4 a- m, u* F7 {6 i6 z Q8 w( o8 w8. When the base is captured, AF can be used after the same number of days as AF size. K' P6 ~* V9 \! {0 |. N. Q
9. If atoll is occupied and Japanese units are still present, the AF can not be used./ P0 L5 ?6 U0 P) \2 u. u; ^- H; C
10.Only base or dot could be place for landing (same paras). 1 M9 G- x8 D& p. D
11. No sub commandos.2 r$ j X$ D' Z! Q, N1 o |
12.Paras can attack only as whole unit.0 ~. F( p2 d1 K' E! z
16.The shift of units using HQ change is banned.* `* K& l+ v7 C( y- o6 C# \+ {$ j, C
17.Units in Mandzukuo must have at least 8000AS.# E0 n/ g8 g- W) g
18.Jap units in China could be used only there, if china is not occupied. The same for Chinese units (Indochina is considered as China).
9 r. ]/ ^2 y' f) H3 z19.Chinese troops under SEA command can be used only in Barma.
/ C+ d: }0 u* A, H3 w20.4E minimum naval attack altitude is 15000 stop.( |# }% Q' r. Z* G$ N; L2 N% A
21.No upgrade 2E to 4E with exception of Bolo planes.
1 _. w4 L( v+ ^22.4E can attack from China from July 1943; no city attack on chinese towns.
. {, i6 ~2 K! G' o23.No 4E naval attacks after 1942.4 _; {( B6 }' ~) l* X
24.If the dot base is 0/0, AF and port could be expanded only to size 1.( A1 G H( W5 U% L0 k3 \0 U1 e
25.Max number of planes is 50xAF size and 30xAF size on atoll." V) v' e4 D$ R) x* R7 _2 d- R' x
26.PT boats could be constructed only in ports 5+. Max number of PT operating in one hex is 12.
; Y1 p* J1 {3 T% L! u" A, y27.ASW TF max 6 ships.
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6 i. s* m* B( k/ ^( YCheck it and let me know.
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, M% K/ y1 P3 M/ L, YTomik |