-Item 1 - Refueling from AOs 
& k5 \* q' P& v! J8 q# @7 D' CTask Forces that included an Oiler could not refuel from the fuel stores of  
$ W7 ^0 e* F3 K0 o: ]2 y$ S& _6 Q  Q" Ythat oiler.  They would refuel from the normal fuel carried by the oiler (or 5 l" I( U6 `: o' @, S4 P 
any other ship). 
$ d( E, {$ A8 d5 V- w9 C( C  
* H. _9 @9 ^& w6 P6 B6 p/ G3 a! k% {-Item 2 - Divided Land units shedding disruption. 
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, p8 D! r# W& ]1 l! \7 L! k-Item 3 - Allow PG to be included in auto-convoy. 
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-Item 4 - Fix Pilot allocation on divide to assign existing group pilots to 0 a" O- \% Z  g' V+ [, _ 
pilotless aircraft. 
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( U. K" k3 p3 s# _-Item 5 - Clear experience and Morale from disbanded airgroups 
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, e% E$ }6 ~, L' E) l7 J-Item 6 - Disbanding into air groups not on map. 
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-Item 7 - Destruction of stranded units occurring during orders phase. 
2 [' ]! \  N5 q6 u  x4 E  
7 |3 J6 m' B( [6 S3 b0 W 
! M, l1 z$ F" Q; O$ T2 ]) ]-Item 8 - Correct improper draws on Named Pilot Pool# I! F, S( L- H$ ~; | 
  
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" F1 s3 x. Y% V% ^/ ]3 x/ U6 ]5 x-Item 9 - Adjustment to Airgroup Display after transfer. 
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6 x2 ~2 O3 P+ C: C+ S& N-Item 10 - Draw One Aircraft from Pool not decrementing supply.& J* `, i. x* t0 D 
 + a! Y2 H9 y$ q 
-Item 11 - Removal of function to Withdraw Pilots) I( c' m" B7 W 
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-Item 12 - Recombining Land Units incorrectly averaging preparation points. 
+ f8 F3 h/ ?& H4 X6 u( `  
) i& i6 F0 c- d8 \  u-Item 13 - Prevent withdrawal of groups with fragments on the map.' @0 `% e4 ~# u6 m 
  
; E- O) ?: _. u# z' O-Item 14 - Improper Messages during Torpedo Attack 
( X# _' w  ]( E) e 
& y3 m1 u1 V' i8 N, X+ A8 }-Item 15 - Realignment of Ship Class Screen 
4 j' r3 @) k7 _, y% l' _+ A 3 |- l8 }" Y6 M7 c7 }2 c6 G- S 
-Item 16 - Correct check on airgroup disband. 
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% I* }( I" J1 \- I5 C  {+ o-Item 17 - Restructure end of turn processing for efficiency 
+ _: Z/ Q1 v8 O9 [! J  
, O6 n/ h: p! u; R0 d/ L4 y-Item 18 - Restructure Aircraft Landing Phase for efficiency and proper message  
+ _: S- Z. Y, M5 H& g) `4 |generation. 
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-Item 19 - Add Rail Transfer of Groups will all-damaged aircraft2 @; `& Q6 a, z 
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-Item 20 - Change the load cost displayed on Static Ground unit lists to show  
( ?" x5 |* T. j/ n, w' N" M'Static' rather than a very large number. # q1 z8 n' g' W( d2 s% Q! ] 
 # U: ?- Q4 h2 U9 H 
-Item 21 - Correct processing for floatplane groups on submarines. 
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-Item 22 - Floatplane-carrying ships in Fast Transport TF record airgroups as 2 z% _5 w) o  f! C# I- N7 z; z 
cargo. 
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-Item 23 - Removal of Disband Into Pool Function for PBEM play. 
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Function removed for PBEM or head-to-head play as it has been broken by ; z7 b) J5 v8 N6 m 
cheaters.   
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-Item 24 - Removal of Withdraw Into Pool Function for PBEM play. 
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Removed for PBEM or head-to-head play.4 _% m" M1 |. |; K 
  
6 B+ Y* |& @/ c+ Z-Item 25 - Removal of display of Named Pilot Pool.8 s6 [; G3 e* ]1 k# [ 
  
. E. X+ V8 S  l+ \" U6 k( \Too little data available and of little value without full implementation of 5 F' N1 m) ^2 U4 H 
Disband into Pool., y5 J2 l8 ], K2 R  u9 M/ o6 W1 M  {7 F 
  
5 n* @, |6 t3 U) z& p-Item 26 - Correct Motorized Support used as engineering vehicle 
+ ~. K! v$ G- Q0 z- v5 i8 e% E  
! N& h+ X+ U4 z& o& x7 TAll type 25 (Vehicle) devices were recognized as engineering vehicles.  Limited , b' E5 O: M$ r- R* }1 W 
to the specific Engineering Vehicle device.6 r- T  v6 O% c0 v2 Z; M; G3 f 
 
1 Z3 F& J0 w6 l! `4 p" G$ }-Item 27 - Allow transfer of torpedo planes to a carrier in a task force. 
5 W' k& g- ^. \% `  
7 f9 T+ u. U; s2 J6 eTorpedo planes were omitted from the list of aircraft that could transfer to a  
" J4 P1 R6 Q( }' X* v4 acarrier in a Task Force.  Added. 
2 j6 f7 R  ^- {& _3 f5 e4 E  
! l$ s( \  G! K( H-Item 28 - Return number of Kills by air sub-group to parent. 
2 [( n3 D: f" f0 T5 L+ g( e3 Y  
( D5 z& l9 z' H' Z' lNumber of kills recorded by a sub-group was not being added into the parent + c" W; S4 z. V( `: s2 }# b 
airgroup on recombine.  Added. 
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3 z3 M% w+ F& m( Y* |5 k-Item 29 - Leader loss after divide of parent subunit./ M' Y6 ~' f3 u  |/ D' B1 y 
  
5 h. [5 I( i% h% V9 t-Item 30 - Assorted Message errors and improvements. 
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) ]6 f2 U5 X$ K/ R" T( D. c0 o-Item 31 - Confirmation step for Disband and Withdraw Airgroups.+ B2 c7 R, p4 q2 v: s" y# I 
  
3 R8 C) \5 f6 R! g' G/ C8 k-Item 32 - Adjust size of Carrier's VB unit at the same time that the VS unit  
1 X* s: u9 A1 ?+ x% ~4 b5 }  ois disbanded into it., T- p8 B* m0 }8 g7 q; G 
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- Fix 33 - Fix USN VBF replacement state when game started with Replacements 9 f! |2 A) ?! k9 W# L( S 
OFF  
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3 g, E/ j; P8 y& W! @6 p-Item 34 - Prevent air groups without HQ from being stuck in Organizing6 }. Q  ?$ c  H, h/ f 
  
7 T  Z# [) N. z; i0 c  
* }, n; q2 z! [/ f+ D-Item 35 - Allow arriving Japanese airgroups to appear on map with less than 2 H" ~* @+ o0 j5 H/ C7 W 
maximum aircraft. 
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-Item 36 - Fix SYS damage error in Ship repair when a damaged weapon is present 
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: @( v5 p8 t' S4 o, s! m-Item 37 - Fix overflow in fuel calculation  
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! Z/ |+ S4 o) s0 o-Item 38 - Correct joint air attacks  
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4 p1 y$ c0 O% g+ F6 C- V9 V-Item 39 - Properly account for removed fragments during Land Unit Divide Check. 
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-Item 40 - Correct respawn of Allied Cruisers as U.S. Army Ships.0 K$ c! R) c% q, _) O/ J8 o 
  
/ D. g; ?9 ]$ T7 R  R2 q-Item 41 - Clear captains from scuttled ships, provide chance of captain  
" b! [/ U# |0 P8 Usurviving sunk ship. 
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, K, v" r" L8 T  l7 u-Item 42 - Allow limited refueling from Soviet Bases once Soviets are active. 
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1 u" n( f, t9 o0 {3 G* W-Item 43 - Activate Four additional Aircraft icon sets.6 U1 v9 g( d# R* J; S 
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-Item 44 - Correct aircraft pool "leak" for reinforcement carrier airgroups 
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-Item 45 - Disappearing unit during air pick up.: V2 |! W2 {2 B 
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-Item 46 - Airgroup Transfers) A6 f5 ?; H8 e2 p 
  
! n$ r% x0 @9 W' a! q, e6 v-Item 47 - Remove listing of Ready/Damaged/Reserve aircraft from reinforcement  
6 d) N" l0 `& F! R, R7 d: z& QJapanese airgroups. $ U- m  r5 k/ x. Y: @3 y' y 
  
9 i( [% j% r& v7 ]-Item 48 - Remove residual Task Force names from TF Mouseover, miscellaneous  
+ M0 J- b' L3 W: ?4 w/ O; H2 Timprovements.  ?; Q, _, L7 \& I' G0 F5 g 
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-Item 49 - Adjusted editor Task Force ranges from 400 Japanese/100 Allied to  
/ z% l2 i% R5 n9 M250/250. ! R$ c& t1 R; H( A' z3 M0 l" a1 l, w 
 . ?# P* H+ {6 a% j/ |! X( ? 
No affect on current games or stock scenarios - useful only to modders.  
2 ]7 m; s) o( d 
& w: X3 S5 q. Q8 M9 p-Item 50 - Expand minelaying control, allow mining of home ports.9 @- U) s0 T2 ?7 R 
  
0 g& \8 L/ m+ ]  \& y3 D3 B$ z-Item 51 - Corrected problems with the airgroups-at-base screen.  
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-Item 52 - Adjusted ship and transfer-to-ship displays to highlight ships over  
  O, M4 W( F4 J! x$ }capacity. ( I* c+ V4 d( O; N  e! @. K 
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7 t0 Q$ e4 _' D3 {* z7 G-Item 53 - Prevent carrier airgroups from auto-transferring to command HQs when ! K4 E' A# g' l) N0 w0 P! a* w/ [ 
transferred ashore.) W# t: p9 ]$ J1 G8 ~, i* z 
  
1 v3 B  p7 W9 d" _; pFix implemented only for human player.; o& O$ O7 v, e5 `( z% d0 o3 o0 |0 V 
  
; Z0 ]  T' e+ ]' h5 f6 V-Item 54 - Prevent carrier airgroup fragments from returning to their parents 4 O' T! O- [* w* O0 }- G 
if out of range.- U; Z3 U% C. z2 t0 X3 p( {: I$ y( L 
 2 E9 ~3 L5 Q: E" V5 x) z 
Fix implemented only for human player. 
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-Item 55 - Scuttling the last ship in a Task Force produces unpredictable  
& `; }, K4 h; k" b6 n7 F" ?results. 
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-Item 56 - Cancelling TF creation immediately after disbanding the last TF at a  
5 o1 Z( q+ Y; hbase produces unpredictable results. 
. C5 q& ~7 c& _  y  
( e9 a( p: B  ^( o5 M* D& V-Item 57 - Loss of Land Unit display at a base 
; H3 Z% |/ u+ k# ^Under certain circumstances land units at a base would not display when that  
+ x& N. w' }. V8 p2 H5 N: lbase was selected.  Found and fixed invalid unit pointer. 
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-Item 58 - Enemy mines reported as Friendly* ?, w6 S: R  t* C' S 
 % P7 k1 D4 ~( X1 Q" I 
An error in the mine counting routine was counting all mines in a hex, friendly 9 ^0 n8 K% f4 y" M 
or enemy, instead of just friendly.  Fixified.6 O  u4 n9 W9 ~* Z/ Z$ h 
  
* V. {3 a2 w0 q# y  B-Item 59 - Add Ships-due-Update to ships screens 
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-Item 61 - Load Troops option grayed out on transport TF 
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3 Z. |! }4 ~. ^4 `) h( @. y-Item 62 - Switching between Pearl Harbor and San Francisco using the "Go to + P3 }' p! I8 @& k! T5 O- O' \! {% m 
Home Port" button does not properly reset page pointers. 
, v4 |; I0 q8 E3 e1 F3 O; H! ]9 a' H  
  m6 b0 }) f5 m! gThis resulted in possible improper display of AirGroup, Task Force, and Land 3 Z- P- k- @5 \, j" A1 | 
Unit "pages".  Fixed 
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-Item 63 - Internal restructure. 
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Several internal processing routines have been restructured and/or modified for  
! y% t+ r+ G; M- F) kefficiency/expanded functionality.   These include routines that:; S. K& d7 S3 [, k) ~6 G 
- Review and update status of land units. 
% a6 q3 E% ]; @4 ?2 N3 G! L- Review and update status of ships.) W# v5 x% @7 G% ~+ m# y 
- Assign default experience values. 
7 t6 R, ]0 u8 Z3 \) y8 c, V" s- Form crippled Task Forces for damaged ships.- `; P* O9 W9 \( ^ 
- Remove empty Task Forces when last ship is lost.' N$ K9 _" a8 E% O- N; E- W 
- Remove pilots when pilot slots run short./ G1 C  N: M+ l/ y! s4 q  B 
- Record scenario data and game version in save file. |