1.806补丁内容:
5 K/ v' L; B4 H# gItem 1 – Correct issues related to task forces discontinuing loading after another task force was disbanded in the same hex.
% y7 c* l4 Y) C0 f" n! |6 d 修正了舰队未能正常装载的问题
( I& j& w. [1 y& ]$ rItem 2 – Correct issues related to TF destination fields not being cleared. This was causing some TFs under player control to move towards apparently random destinations. % G8 s! ~7 g; s/ q/ g% k$ G
修正了舰队未按命令抵达目的地的问题' h. ^1 g% ]/ O2 n
Item 3 – As an interim measure, until the scenario data can be updated, correct the Type 13 radar (device 139) to have penetration=500 thus enabling it to function as an air search radar. This change will be removed once the scenario data is corrected. 7 `# f* r: d, Q
在exe中修正了13式对空的雷达的功能。当官方剧本数据库改动后,改修正将被移除/ C" B: o& ]% w+ T% P. K* B
Item 4 – Add air detection devices to the device pool displays.
* q, W! R( c, H) f+ d* U2 C2 [1 ` 增加了对空雷达设备列表(?)
\4 n9 p* B/ `Item 5 – Add code to enable building of air detection devices: 139, 142, 137, 138, 213, 143. 0 m& X$ R& b1 w P
增加了对空雷达设备j建造代码(?)! z- }" C0 |7 O( P
Item 6 – Complete enablement of air search radars aboard ships and increased randomness of radar effectiveness.
p! O& k. k- t" A 完善了对空搜索雷达的功能2 ^! } S. Q0 a r
Item 7 – Handle overflow for planes diverting to CVs to convert to Op Losses. 5 Y3 G' i& f# i9 Q; @& C
调整(?)了航母超载时的OP损失
7 l. j" n. I pItem 8 – Additional performance improvements for DivideCrippledTF.) O1 O4 |8 f4 z' w: h
改善了战斗演算时,分离受损舰队的运算速度
+ y( f8 _+ m: s* n$ mItem 9 – Change to AutoMineSweep to enable MS to sweep same base.
! F j) l5 v M4 K: { 允许以任务速度自动清除基地内的水雷 |