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Witp 1.806 补丁发布

2007 MAY 23 - War In The Pacific Patch v.1.806 (3.3mb)+ b0 L) X( }3 K; y7 b4 z
The incremental update brings a handful of changes and gameplay improvements, especially with air detection devises. Note that this update is currently only incremental with a comprehensive release expected to follow shortly. 6 T# z$ {- T0 r6 m9 `: r0 s
ftp://ftp.matrixgames.com/pub/WarInThePacific/WarInThePacific-UpdateDR-v1806.zip
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1.806补丁内容: ) s* Z0 }5 O/ E, ^) E( ]
Item 1 – Correct issues related to task forces discontinuing loading after another task force was disbanded in the same hex.
8 D  T+ T+ _, FItem 2 – Correct issues related to TF destination fields not being cleared. This was causing some TFs under player control to move towards apparently random destinations.
0 v. y# t! o( m0 R: I* u  `& J- @- UItem 3 – As an interim measure, until the scenario data can be updated, correct the Type 13 radar (device 139) to have penetration=500 thus enabling it to function as an air search radar. This change will be removed once the scenario data is corrected.
. B- I9 D3 n& W! O' ?Item 4 – Add air detection devices to the device pool displays. ) v8 V* R; G4 B: W; T) r+ L( W- D+ A
Item 5 – Add code to enable building of air detection devices: 139, 142, 137, 138, 213, 143. 3 e- ?2 Y/ q# x- K* c. U# C+ J
Item 6 – Complete enablement of air search radars aboard ships and increased randomness of radar effectiveness. & p, N) Q# m* [
Item 7 – Handle overflow for planes diverting to CVs to convert to Op Losses. 4 R* D* }; H0 G) u* i
Item 8 – Additional performance improvements for DivideCrippledTF.
3 }) f; l) O# t) s6 dItem 9 – Change to AutoMineSweep to enable MS to sweep same base.
算了,没中文的俺肯定是不会要的。0 [" k" f6 S5 Z. p$ ?  b6 @
不过,还是想知道究竟改了些什么东东,看不懂
关键是有没有高手破解
感觉改动不大,,,应该也没有升级的必要啦....
动画不统一,战斗结果不一致,密码无法升级,看来在这个游戏里是不可能指望解决了。
Soldiers and sailors would fight like madmen to hang on to the red-light district . . . wouldn’t they?
谁来翻译下.....
一万年太久,只争朝夕!
1.806补丁内容: % H$ {9 ?! p* [: A1 D: B/ r( z
Item 1 – Correct issues related to task forces discontinuing loading after another task force was disbanded in the same hex. , |* |0 c) r& r7 s/ n  [
             修正了舰队未能正常装载的问题
  r5 P& a# q' xItem 2 – Correct issues related to TF destination fields not being cleared. This was causing some TFs under player control to move towards apparently random destinations. # @* s: Z) o6 R: U# Z; Q
             修正了舰队未按命令抵达目的地的问题
- o" h0 }3 v, M/ |& D: `Item 3 – As an interim measure, until the scenario data can be updated, correct the Type 13 radar (device 139) to have penetration=500 thus enabling it to function as an air search radar. This change will be removed once the scenario data is corrected. + h: [& u  L: {- O1 Q
             在exe中修正了13式对空的雷达的功能。当官方剧本数据库改动后,改修正将被移除  W* z1 x; B. q
Item 4 – Add air detection devices to the device pool displays.
2 `: B, R3 @# o3 t2 u6 g- L/ n" \             增加了对空雷达设备列表(?), K/ r' a! F1 ]3 x7 |# n: o
Item 5 – Add code to enable building of air detection devices: 139, 142, 137, 138, 213, 143.
+ F' V' O. \; F( L2 D: B( t6 d' T             增加了对空雷达设备j建造代码(?)
4 {" r, N; ?, I8 wItem 6 – Complete enablement of air search radars aboard ships and increased randomness of radar effectiveness. - e$ g8 x4 b8 P
             完善了对空搜索雷达的功能
* S( A4 x1 b5 S' W* o. X7 YItem 7 – Handle overflow for planes diverting to CVs to convert to Op Losses. 5 W; a1 J! `/ S& R1 h( p/ k
             调整(?)了航母超载时的OP损失; S% d: V/ O7 Y7 e! ]2 f
Item 8 – Additional performance improvements for DivideCrippledTF.
, V1 s* U- ?4 Y             改善了战斗演算时,分离受损舰队的运算速度
5 w* r/ c$ h% _- O* @+ aItem 9 – Change to AutoMineSweep to enable MS to sweep same base.% f3 S2 f1 G' Z9 v/ B" ]+ s8 x% }
             允许以任务速度自动清除基地内的水雷
主要是增加了对空雷达这一类设备,原来雷达就对海雷达一种…………所以好多人都问13式雷达有什么用呢…………这不改了嘛
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Item 7是指航母大战时有的航母被重创后,飞机飞到别的航母上,结果导致后者超载不能起降飞机…………所以加以改进。
Soldiers and sailors would fight like madmen to hang on to the red-light district . . . wouldn’t they?
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