1.806补丁内容: 1 r( ]: e5 h( P) m9 c
Item 1 – Correct issues related to task forces discontinuing loading after another task force was disbanded in the same hex. 9 T! e C3 z/ [ U" R$ y, z
修正了舰队未能正常装载的问题5 u! G0 H3 q$ v9 I8 E7 n
Item 2 – Correct issues related to TF destination fields not being cleared. This was causing some TFs under player control to move towards apparently random destinations. 4 J( T" y! T2 I- c! U
修正了舰队未按命令抵达目的地的问题9 d/ \9 e9 i0 x0 d! j% w; B) H
Item 3 – As an interim measure, until the scenario data can be updated, correct the Type 13 radar (device 139) to have penetration=500 thus enabling it to function as an air search radar. This change will be removed once the scenario data is corrected.
* O. `( c6 u+ O! o3 n! a6 J 在exe中修正了13式对空的雷达的功能。当官方剧本数据库改动后,改修正将被移除1 S( f0 T( }4 Z
Item 4 – Add air detection devices to the device pool displays.
4 O* B2 d( ~2 R3 |! ? 增加了对空雷达设备列表(?)
/ n3 ]% @9 G" F; V- Z9 c0 G, IItem 5 – Add code to enable building of air detection devices: 139, 142, 137, 138, 213, 143.
0 L5 K. o% z# E6 U& G 增加了对空雷达设备j建造代码(?)
: e0 l1 U3 a: Y- v1 _- F- ~1 d; l UItem 6 – Complete enablement of air search radars aboard ships and increased randomness of radar effectiveness.
+ G/ a6 n s0 A& I+ o8 ]3 T& U- h 完善了对空搜索雷达的功能
, A7 D4 A6 v7 I, y1 \Item 7 – Handle overflow for planes diverting to CVs to convert to Op Losses.
, ?* n! C& b6 n# o. C, W 调整(?)了航母超载时的OP损失8 L! V/ |+ z: } I
Item 8 – Additional performance improvements for DivideCrippledTF.
% g: i, M0 e, R6 {' q/ p! X5 g; }5 E 改善了战斗演算时,分离受损舰队的运算速度: y8 t* x/ g( _/ N+ S
Item 9 – Change to AutoMineSweep to enable MS to sweep same base.
3 q% @. h# i8 ?5 Y5 ^5 V 允许以任务速度自动清除基地内的水雷 |