1.806补丁内容:
1 v; K- o; o9 S# G5 _) T8 n9 v6 RItem 1 – Correct issues related to task forces discontinuing loading after another task force was disbanded in the same hex.
8 U1 {% _; }9 P" r 修正了舰队未能正常装载的问题# ]2 w+ n% A; O; D, a, l# E y% J
Item 2 – Correct issues related to TF destination fields not being cleared. This was causing some TFs under player control to move towards apparently random destinations.
( Q9 I- G, Z" t A4 ` w) Y 修正了舰队未按命令抵达目的地的问题( B2 V) _) q$ O2 y
Item 3 – As an interim measure, until the scenario data can be updated, correct the Type 13 radar (device 139) to have penetration=500 thus enabling it to function as an air search radar. This change will be removed once the scenario data is corrected.
, l% s, ^, c4 U" F+ U 在exe中修正了13式对空的雷达的功能。当官方剧本数据库改动后,改修正将被移除9 o9 b% t; K2 Q
Item 4 – Add air detection devices to the device pool displays.
$ \, ?, A z- M+ E 增加了对空雷达设备列表(?)' O, d/ m6 b5 n! J
Item 5 – Add code to enable building of air detection devices: 139, 142, 137, 138, 213, 143.
0 ~! P( j; S2 m' _6 ? 增加了对空雷达设备j建造代码(?)
: v } l* u; ]2 XItem 6 – Complete enablement of air search radars aboard ships and increased randomness of radar effectiveness. " x( U' b& _' X: X8 F* t; k
完善了对空搜索雷达的功能
! S2 n$ a" K( u5 X( R2 TItem 7 – Handle overflow for planes diverting to CVs to convert to Op Losses. 1 P9 C8 Z% H; Q3 U- e
调整(?)了航母超载时的OP损失
: K* N( S# V, N. s" k0 b H& `Item 8 – Additional performance improvements for DivideCrippledTF.. n* w1 B" J d
改善了战斗演算时,分离受损舰队的运算速度
' ~$ h4 u8 V* ~Item 9 – Change to AutoMineSweep to enable MS to sweep same base.. I/ x7 ~$ r: f4 l9 P z- s
允许以任务速度自动清除基地内的水雷 |