1.806补丁内容:
U7 L: ?( V2 N, i* zItem 1 – Correct issues related to task forces discontinuing loading after another task force was disbanded in the same hex. ; F' U* V% g X" g1 }# U
修正了舰队未能正常装载的问题2 h( S+ i: Z) P4 G: Y; n8 H! P
Item 2 – Correct issues related to TF destination fields not being cleared. This was causing some TFs under player control to move towards apparently random destinations.
$ a ]. m# x% ^/ ~ 修正了舰队未按命令抵达目的地的问题
5 F5 @. @9 N! u$ F# m; B$ E+ @Item 3 – As an interim measure, until the scenario data can be updated, correct the Type 13 radar (device 139) to have penetration=500 thus enabling it to function as an air search radar. This change will be removed once the scenario data is corrected.
: @7 h3 ?5 ]! O; P% c 在exe中修正了13式对空的雷达的功能。当官方剧本数据库改动后,改修正将被移除4 n; S p" R1 b, k8 |
Item 4 – Add air detection devices to the device pool displays.
8 Y! \9 W" k: w/ V2 r$ @8 h! H 增加了对空雷达设备列表(?)
# x" b) R) x2 D5 l" Q: r% n) f0 \Item 5 – Add code to enable building of air detection devices: 139, 142, 137, 138, 213, 143.
; W+ q, r2 j( z+ V1 |* w2 N' z& t) j 增加了对空雷达设备j建造代码(?)
# u, l2 Z6 ]+ n2 U" DItem 6 – Complete enablement of air search radars aboard ships and increased randomness of radar effectiveness.
, E/ q8 u. y- G$ M1 c 完善了对空搜索雷达的功能
* ^4 B) z$ E, s9 ~Item 7 – Handle overflow for planes diverting to CVs to convert to Op Losses.
/ Q& @" j, g0 i3 W# ~" c- o 调整(?)了航母超载时的OP损失
" G5 }' j+ _+ @0 u h7 `Item 8 – Additional performance improvements for DivideCrippledTF.% u8 ~* |! M, A2 y, M- E
改善了战斗演算时,分离受损舰队的运算速度
: V3 C5 ~# f, j$ ZItem 9 – Change to AutoMineSweep to enable MS to sweep same base.
- x; E7 A, c \; P) g 允许以任务速度自动清除基地内的水雷 |