2007 MAY 23 - War In The Pacific Patch v.1.806 (3.3mb)
- T5 K0 U' I5 KThe incremental update brings a handful of changes and gameplay improvements, especially with air detection devises. Note that this update is currently only incremental with a comprehensive release expected to follow shortly. 8 y% k& y( ~- R7 A& T# B. o
ftp://ftp.matrixgames.com/pub/WarInThePacific/WarInThePacific-UpdateDR-v1806.zip7 L2 X* Z; G6 h9 h4 p
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1.806补丁内容:
$ y: c5 ?' j' i0 Y4 i/ w! k) xItem 1 – Correct issues related to task forces discontinuing loading after another task force was disbanded in the same hex.
# N0 ?- ? ^! a- S0 ]Item 2 – Correct issues related to TF destination fields not being cleared. This was causing some TFs under player control to move towards apparently random destinations.
/ d1 L3 j+ `& h2 m' A. iItem 3 – As an interim measure, until the scenario data can be updated, correct the Type 13 radar (device 139) to have penetration=500 thus enabling it to function as an air search radar. This change will be removed once the scenario data is corrected.
9 ^, u" t& S+ g. d/ K Y# wItem 4 – Add air detection devices to the device pool displays.
7 T) O( X* v* y6 zItem 5 – Add code to enable building of air detection devices: 139, 142, 137, 138, 213, 143.
% u; U/ r3 ]& A2 fItem 6 – Complete enablement of air search radars aboard ships and increased randomness of radar effectiveness. - T. [+ L- @7 g
Item 7 – Handle overflow for planes diverting to CVs to convert to Op Losses.
- u- f2 b4 _+ k3 \8 mItem 8 – Additional performance improvements for DivideCrippledTF.
. \# m( [% X( q# h1 u8 R, yItem 9 – Change to AutoMineSweep to enable MS to sweep same base. |