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Witp 1.806 补丁发布

2007 MAY 23 - War In The Pacific Patch v.1.806 (3.3mb)
9 |* K* H+ M' H
The incremental update brings a handful of changes and gameplay improvements, especially with air detection devises. Note that this update is currently only incremental with a comprehensive release expected to follow shortly.
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ftp://ftp.matrixgames.com/pub/WarInThePacific/WarInThePacific-UpdateDR-v1806.zip  o: ~* i/ U1 G4 T( A$ w" W

1 x$ C- z$ ?( U+ H1 [1.806补丁内容: " g4 j0 r4 }5 c' o- C9 W$ ]
Item 1 – Correct issues related to task forces discontinuing loading after another task force was disbanded in the same hex.
( S6 a9 z& v  y& CItem 2 – Correct issues related to TF destination fields not being cleared. This was causing some TFs under player control to move towards apparently random destinations. 4 d# Q" e: @( |: Z+ l2 l, V# R9 E
Item 3 – As an interim measure, until the scenario data can be updated, correct the Type 13 radar (device 139) to have penetration=500 thus enabling it to function as an air search radar. This change will be removed once the scenario data is corrected.
0 M7 y9 l8 b0 n6 nItem 4 – Add air detection devices to the device pool displays.
# n3 }( X' {& a/ f8 JItem 5 – Add code to enable building of air detection devices: 139, 142, 137, 138, 213, 143. * V6 z& U( T: [
Item 6 – Complete enablement of air search radars aboard ships and increased randomness of radar effectiveness.
# V) p3 M3 B' \; GItem 7 – Handle overflow for planes diverting to CVs to convert to Op Losses.
) {; q3 {% k4 @( JItem 8 – Additional performance improvements for DivideCrippledTF.
  z# T4 a8 C, x( w# A" GItem 9 – Change to AutoMineSweep to enable MS to sweep same base.
算了,没中文的俺肯定是不会要的。& Q$ Z# @8 S1 O3 k7 [. j+ ]
不过,还是想知道究竟改了些什么东东,看不懂
关键是有没有高手破解
感觉改动不大,,,应该也没有升级的必要啦....
动画不统一,战斗结果不一致,密码无法升级,看来在这个游戏里是不可能指望解决了。
Soldiers and sailors would fight like madmen to hang on to the red-light district . . . wouldn’t they?
谁来翻译下.....
一万年太久,只争朝夕!
1.806补丁内容: / D* P8 H$ [1 Z
Item 1 – Correct issues related to task forces discontinuing loading after another task force was disbanded in the same hex. 6 _) B* J0 D2 Z2 |6 \
             修正了舰队未能正常装载的问题
3 R# J( k4 r5 dItem 2 – Correct issues related to TF destination fields not being cleared. This was causing some TFs under player control to move towards apparently random destinations. & g. t2 I5 a* C/ l2 z
             修正了舰队未按命令抵达目的地的问题& S/ t5 h- s& T& Y* _" {
Item 3 – As an interim measure, until the scenario data can be updated, correct the Type 13 radar (device 139) to have penetration=500 thus enabling it to function as an air search radar. This change will be removed once the scenario data is corrected. 6 E# w( w$ J6 g- W
             在exe中修正了13式对空的雷达的功能。当官方剧本数据库改动后,改修正将被移除
7 f! Z( G3 S; v% e, E) LItem 4 – Add air detection devices to the device pool displays.
  L* V0 n- C% B1 K             增加了对空雷达设备列表(?)
  K, V. `3 P( C0 N6 `Item 5 – Add code to enable building of air detection devices: 139, 142, 137, 138, 213, 143.
3 A$ ^& K2 s8 S- f: i( n9 Y             增加了对空雷达设备j建造代码(?)
" R! R6 n9 ~" V- y" J' KItem 6 – Complete enablement of air search radars aboard ships and increased randomness of radar effectiveness.
5 }7 I/ M- M4 Q; d5 O             完善了对空搜索雷达的功能' |3 L: x8 _3 I, u" i" E
Item 7 – Handle overflow for planes diverting to CVs to convert to Op Losses.
: d* g4 U( @: t7 A9 \& I             调整(?)了航母超载时的OP损失
: r. s3 C4 V3 Y" Z- dItem 8 – Additional performance improvements for DivideCrippledTF., X0 ]$ w  I8 t8 i# A$ T
             改善了战斗演算时,分离受损舰队的运算速度
' B0 k- A& T2 U7 ]: DItem 9 – Change to AutoMineSweep to enable MS to sweep same base.
$ Y% l/ L7 f/ V# @+ ]; Q  x; s7 e             允许以任务速度自动清除基地内的水雷
主要是增加了对空雷达这一类设备,原来雷达就对海雷达一种…………所以好多人都问13式雷达有什么用呢…………这不改了嘛6 F  q$ I+ x2 o
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Item 7是指航母大战时有的航母被重创后,飞机飞到别的航母上,结果导致后者超载不能起降飞机…………所以加以改进。
Soldiers and sailors would fight like madmen to hang on to the red-light district . . . wouldn’t they?
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