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Witp 1.806 补丁发布

2007 MAY 23 - War In The Pacific Patch v.1.806 (3.3mb)# [" k% x' W5 i% K" o
The incremental update brings a handful of changes and gameplay improvements, especially with air detection devises. Note that this update is currently only incremental with a comprehensive release expected to follow shortly.
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ftp://ftp.matrixgames.com/pub/WarInThePacific/WarInThePacific-UpdateDR-v1806.zip1 K" \. R8 x4 A% O, f2 ~1 D% L
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1.806补丁内容: 5 d. ]. ]; {8 a
Item 1 – Correct issues related to task forces discontinuing loading after another task force was disbanded in the same hex.
( r) Q/ m3 `7 v8 z$ GItem 2 – Correct issues related to TF destination fields not being cleared. This was causing some TFs under player control to move towards apparently random destinations. - ]( \+ f6 N" k9 w0 g! |
Item 3 – As an interim measure, until the scenario data can be updated, correct the Type 13 radar (device 139) to have penetration=500 thus enabling it to function as an air search radar. This change will be removed once the scenario data is corrected.
8 v7 [2 Y( \3 s' X8 D! r$ MItem 4 – Add air detection devices to the device pool displays. ! Q: m4 h( ~/ Q4 ~4 h* T$ m/ ^; {
Item 5 – Add code to enable building of air detection devices: 139, 142, 137, 138, 213, 143. 2 j8 v4 I' S( ?& i6 F( M0 E
Item 6 – Complete enablement of air search radars aboard ships and increased randomness of radar effectiveness. $ |( O" G3 U: Q, Q4 Y& p
Item 7 – Handle overflow for planes diverting to CVs to convert to Op Losses. ' n0 Y: N# h  R, ]7 ], a
Item 8 – Additional performance improvements for DivideCrippledTF.
# H+ e% J6 I' L( V4 YItem 9 – Change to AutoMineSweep to enable MS to sweep same base.
算了,没中文的俺肯定是不会要的。
% W2 g. ?3 I7 ?' a8 l4 v. |不过,还是想知道究竟改了些什么东东,看不懂
关键是有没有高手破解
感觉改动不大,,,应该也没有升级的必要啦....
动画不统一,战斗结果不一致,密码无法升级,看来在这个游戏里是不可能指望解决了。
Soldiers and sailors would fight like madmen to hang on to the red-light district . . . wouldn’t they?
谁来翻译下.....
一万年太久,只争朝夕!
1.806补丁内容:
. j& y9 `9 k$ {Item 1 – Correct issues related to task forces discontinuing loading after another task force was disbanded in the same hex.
+ u+ I7 l+ ~: A, ]; j8 s  {; ]             修正了舰队未能正常装载的问题
, H* G: t( a; h) A, OItem 2 – Correct issues related to TF destination fields not being cleared. This was causing some TFs under player control to move towards apparently random destinations. , s% T0 m. c3 I5 {
             修正了舰队未按命令抵达目的地的问题
. P6 w/ l4 z# K- IItem 3 – As an interim measure, until the scenario data can be updated, correct the Type 13 radar (device 139) to have penetration=500 thus enabling it to function as an air search radar. This change will be removed once the scenario data is corrected.   m# ?, @+ Q) r5 |$ O* @
             在exe中修正了13式对空的雷达的功能。当官方剧本数据库改动后,改修正将被移除
  t, M* Z2 u5 x/ y5 N* x% vItem 4 – Add air detection devices to the device pool displays. ' S: O5 q7 J: }4 D' s* p
             增加了对空雷达设备列表(?)
, z8 \& E, [5 f: M/ qItem 5 – Add code to enable building of air detection devices: 139, 142, 137, 138, 213, 143. ( m1 Z0 E9 D! C- u5 x9 [" D3 ~+ _
             增加了对空雷达设备j建造代码(?)6 x. }# N& N1 ?
Item 6 – Complete enablement of air search radars aboard ships and increased randomness of radar effectiveness.
. ]% @0 Z/ C, F             完善了对空搜索雷达的功能
( c: w$ L0 V% H) EItem 7 – Handle overflow for planes diverting to CVs to convert to Op Losses. $ s6 m' ~  U* L2 Z: O& C; k
             调整(?)了航母超载时的OP损失9 e: q8 [8 p( a7 {/ \7 ~
Item 8 – Additional performance improvements for DivideCrippledTF.+ _( {( E8 z% j* Y* R
             改善了战斗演算时,分离受损舰队的运算速度
; k0 U  }5 O; j8 ^# {  KItem 9 – Change to AutoMineSweep to enable MS to sweep same base.
& T" ~; }7 y1 i; [: U9 c. ]2 t% p             允许以任务速度自动清除基地内的水雷
主要是增加了对空雷达这一类设备,原来雷达就对海雷达一种…………所以好多人都问13式雷达有什么用呢…………这不改了嘛% M) U4 R1 ]2 [1 w& \/ K

& i% z- _' q; b# M' H  a- ?0 ZItem 7是指航母大战时有的航母被重创后,飞机飞到别的航母上,结果导致后者超载不能起降飞机…………所以加以改进。
Soldiers and sailors would fight like madmen to hang on to the red-light district . . . wouldn’t they?
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