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Witp 1.806 补丁发布

2007 MAY 23 - War In The Pacific Patch v.1.806 (3.3mb)& j: h  e. \$ k7 T( Y3 d* N( [
The incremental update brings a handful of changes and gameplay improvements, especially with air detection devises. Note that this update is currently only incremental with a comprehensive release expected to follow shortly. ( ~( M5 \. n6 o1 B
ftp://ftp.matrixgames.com/pub/WarInThePacific/WarInThePacific-UpdateDR-v1806.zip
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1.806补丁内容:
5 T. m% M, g8 v9 J+ u( DItem 1 – Correct issues related to task forces discontinuing loading after another task force was disbanded in the same hex. . b) R  U. W2 M! r3 ~' g: X1 k! Q. p
Item 2 – Correct issues related to TF destination fields not being cleared. This was causing some TFs under player control to move towards apparently random destinations.
+ H* D7 K) `7 G8 ~Item 3 – As an interim measure, until the scenario data can be updated, correct the Type 13 radar (device 139) to have penetration=500 thus enabling it to function as an air search radar. This change will be removed once the scenario data is corrected.
' Y7 q$ _: D- PItem 4 – Add air detection devices to the device pool displays.
* [- G- ?) C3 P' O- jItem 5 – Add code to enable building of air detection devices: 139, 142, 137, 138, 213, 143. $ Q8 [4 i. O" ?# _" c) _7 j
Item 6 – Complete enablement of air search radars aboard ships and increased randomness of radar effectiveness. ( v( r9 k# a4 X9 ?$ K5 x
Item 7 – Handle overflow for planes diverting to CVs to convert to Op Losses.
! v8 ^# o. Q% T+ H. S9 DItem 8 – Additional performance improvements for DivideCrippledTF.
; i) V, V) Y4 l( `9 W+ [! XItem 9 – Change to AutoMineSweep to enable MS to sweep same base.
算了,没中文的俺肯定是不会要的。
1 V, A6 o6 J% u! k3 k不过,还是想知道究竟改了些什么东东,看不懂
关键是有没有高手破解
感觉改动不大,,,应该也没有升级的必要啦....
动画不统一,战斗结果不一致,密码无法升级,看来在这个游戏里是不可能指望解决了。
Soldiers and sailors would fight like madmen to hang on to the red-light district . . . wouldn’t they?
谁来翻译下.....
一万年太久,只争朝夕!
1.806补丁内容:
1 F2 K/ q3 p& o) iItem 1 – Correct issues related to task forces discontinuing loading after another task force was disbanded in the same hex.
2 }# C/ n. r  `6 P; e+ z             修正了舰队未能正常装载的问题
) p7 I" O' o! q- s, y! f, _Item 2 – Correct issues related to TF destination fields not being cleared. This was causing some TFs under player control to move towards apparently random destinations. * p3 h( d. u5 n; ~
             修正了舰队未按命令抵达目的地的问题$ r  N+ P" Y0 K0 M: N9 _: o9 {
Item 3 – As an interim measure, until the scenario data can be updated, correct the Type 13 radar (device 139) to have penetration=500 thus enabling it to function as an air search radar. This change will be removed once the scenario data is corrected. 1 n# l6 j+ T/ D7 n& D$ {
             在exe中修正了13式对空的雷达的功能。当官方剧本数据库改动后,改修正将被移除' T7 F9 s" N3 N7 N2 U
Item 4 – Add air detection devices to the device pool displays.
. t$ }4 U  N' p- h! D             增加了对空雷达设备列表(?)
6 B; s7 O! q8 e! @% i3 D) M# fItem 5 – Add code to enable building of air detection devices: 139, 142, 137, 138, 213, 143. 3 }! p! f% z9 q* l5 A- F3 x
             增加了对空雷达设备j建造代码(?)( {" A7 i- p+ @6 w
Item 6 – Complete enablement of air search radars aboard ships and increased randomness of radar effectiveness. $ K% n. P9 _/ c+ @% O9 Z
             完善了对空搜索雷达的功能1 A! U6 y% U: S8 |9 u
Item 7 – Handle overflow for planes diverting to CVs to convert to Op Losses.
/ Q" v  Y2 b# W6 I             调整(?)了航母超载时的OP损失
# S' W$ |' F$ l2 KItem 8 – Additional performance improvements for DivideCrippledTF." i3 @. M0 J1 o; X9 ^" |
             改善了战斗演算时,分离受损舰队的运算速度& f; U8 S3 }( V
Item 9 – Change to AutoMineSweep to enable MS to sweep same base.8 H3 i2 k# K* _4 A5 f; D: i. ^5 E
             允许以任务速度自动清除基地内的水雷
主要是增加了对空雷达这一类设备,原来雷达就对海雷达一种…………所以好多人都问13式雷达有什么用呢…………这不改了嘛
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Item 7是指航母大战时有的航母被重创后,飞机飞到别的航母上,结果导致后者超载不能起降飞机…………所以加以改进。
Soldiers and sailors would fight like madmen to hang on to the red-light district . . . wouldn’t they?
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