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18楼
发表于 2009-2-25 22:40
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This is the HR I was talking about.
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Sub control on, yes
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U% Y1 c: {7 `, Q" Y/ y+ F4 qpossibility for Jap to convert Research industry to production, yes
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. g# c% z _( C) f: V/ q; W1st turn surprise, with ally that can move only 0 F# O W' F: s* N6 `2 o& G
fleet at sea and jap that can only make 1 port attack.... , yes
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we have to decide if it's allowed to invade in any hex or only where there
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- R, a9 C* v9 Z$ I# Opara can be dropped in small portion, no3 e$ o% r, r: o8 @8 {- A9 _# d5 B
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if it's allowed small invsion from subs, no* M0 S. Q6 i" G; n; y4 d
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, l) A4 G0 P0 E, PSomebody use restriction in the number of AntiSub fleet, no restriction on both side* o4 D0 n7 E- c0 [
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n8 m/ C7 N+ _+ h+ o/ i! s2 @9 ^in use of 4E bomber, 20000ft for any mission./ N }$ W) ?" l8 |7 _- [9 k
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HRs E1 d; O! P9 ]6 K* @' b j% D
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Day 1 ( R7 K0 ~$ \) V
9 Q1 t- K* O- n1. No attack on CV.
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2. Only 1 port attack. 6 s' }5 o# i a+ e/ ^
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3. Only realistic movement on day one (no PM, Pago Pago or Amboina or java landings).
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1 ^( j) q/ r% u7 A( v* i# B4. Allied player can only move fleet on the sea.
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Commen HRs
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1. Russia must warned one week before invasion (i.e. declare war and wait one week).
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9 U$ M0 ]0 t2 q: x+ X6. If Burma road is cut by Jap unit(s), all Chinese units out of china must be set as No replacements. ( `5 w! t. k4 h" N' \- h& \
/ n0 k1 S( b6 m7. No mining from planes # A, O$ U2 X( _5 ^! b
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11. No sub commandos. $ @; `, w. S/ W# w! \
2 n. s. |0 P) \" O( s4 l12.Paras can attack only as whole unit. 8 b# ^' |) G- h/ r% g+ J" ?) j6 V
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16.The shift of units using HQ change is banned.
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6 P% Z2 [/ T, {+ _ ~5 F17.Units in Mandzukuo must have at least 8000AS. . J. j, f1 s5 h+ I0 f0 p0 O. N# m0 Z
}6 x k; O* t3 q8 k& q18.Jap units in China could be used only there, if china is not occupied. The same for Chinese units (Indochina is considered as China).
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19.Chinese troops under SEA command can be used only in Burma. 6 \8 M* F6 |! W0 {' r4 D
: P8 l6 B0 |9 X* c5 O20.4E minimum naval attack altitude is 20000
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; \. c4 Q, G& F( | Y8 D21.No upgrade 2E to 4E with exception of Bolo planes.
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: z0 |* h( y4 |1 ?6 z6 O3 x" P22.4E can attack from China from July 1944; no city attack on chinese towns.
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! C G4 I* I* D$ G& y' }5 Z* [+ z+ q23.No 4E naval attacks after 1942.
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$ c$ a# f* V2 Q25.Max number of planes is 50xAF size( X! \1 T/ p6 q+ f+ _+ q
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26.No PT is allowed in the game, except the existing at the beginning of the war.
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7 Y* Z# Z0 h' V" \' m: z! f* P* T28. No single ship TF in both friend or enemy base/dots, just pass the base/dot doesn't count. & e( s" X% y( t& X: g v
At least 5 ships in one TF when in friendly base, if there is less than 5 ships in one base, keep them together, disbanding your ships into port is not restricted. ! h+ p: z ?1 G G+ L
The number of transport TFs for invasion should be minimized.e.g., If you 150 transports for an invasion mission, there should be only 2 transport TF landing.
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" n0 i8 n5 {& f29. No land combats in North Pacific, including Alaska, Aleutian islands, north of Hokkaido, and kamchatka.
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) N- }/ d, L7 k0 U( ~- H( b" x30. No city attacks on asian continents. 7 w+ `1 P# B6 E7 B
/ o6 O v0 ?' O+ `( s31. Only air groups designed by game can run night air attacks. ( }2 h$ s- U1 C% U D' z. }
( l! a- ]! \% A32. No US marine Cosairs on carrier before Jan 1st, 1945, when using carriers transport cosairs, the mission of cosair should be set on"stay down". No britain cosairs on US carriers. Only F4U-1D on carriers.
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33. No shinden, shiden and raiden on Japan carriers. # J6 n ^. r# n7 i* D: p
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34. No allies aircrafts can use Russia bases. ( B$ l7 J1 f P9 W! ?+ P1 V! c
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35. The total number of aircrafts for CV tf is limited to 600 per hex before Jan. 1st, 1944, after is 800. Number of CV is not restricted. # L+ x1 Y, s+ i7 K: N: ?
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36. No unrealistic para attack to stop enemy from retreating and armor units pursuing ememy.
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/ ?- j' q6 S2 ^2 B, B: X37. No small units entering enemy units hex to stop them from moving. Recon purpose mission can only be executed once. |
"I have nothing to offer but supplies, fuel and women." |
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