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18楼
发表于 2009-2-25 22:40
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This is the HR I was talking about.
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# }. C) s+ Q2 ISub control on, yes
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" Y3 S- T. B: B) @- n+ h& U' qpossibility for Jap to convert Research industry to production, yes
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! j+ d9 I" ?) p: @ a1st turn surprise, with ally that can move only / S% r8 ^; v2 `( E, F; O- j2 g
fleet at sea and jap that can only make 1 port attack.... , yes
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1 D% S7 t8 m" H* A+ k) Qwe have to decide if it's allowed to invade in any hex or only where there ( U. c9 K6 F9 U. w) s- ?- K
is a port, either way is ok by me k, Y, @! n2 b( e8 W0 C ^
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para can be dropped in small portion, no' i+ b- W! @5 i2 J% |; n% F
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4 r b' X; d& K8 G' _+ rif it's allowed small invsion from subs, no: Q1 w9 `) }" o" k( o2 K, K
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Somebody use restriction in the number of AntiSub fleet, no restriction on both side
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in use of 4E bomber, 20000ft for any mission.
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HRs
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, v8 v9 _; y/ T8 Y! h6 Q! kDay 1
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1. No attack on CV.
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2. Only 1 port attack. . T9 f2 W0 R l" Z* D
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3. Only realistic movement on day one (no PM, Pago Pago or Amboina or java landings). & D$ b5 q8 C. s f% Y6 J b
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4. Allied player can only move fleet on the sea. ) d3 ]% x9 Z% B5 f
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Commen HRs
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1. Russia must warned one week before invasion (i.e. declare war and wait one week). % }% v: @+ g& `; k/ }1 h R
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6. If Burma road is cut by Jap unit(s), all Chinese units out of china must be set as No replacements.
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5 q- ?: z! ?6 W3 a: D- r; P0 i6 [7. No mining from planes
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; M( N- N, T5 X7 [: j/ m7 B( J! L11. No sub commandos. 8 Z% {4 o: {$ e2 @5 \$ V" O
5 ^6 h X! e* R+ J12.Paras can attack only as whole unit.
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& p* P* _4 N. E& g" h16.The shift of units using HQ change is banned. ! q, w2 a1 y# L# ?; @/ W$ O" J, m3 F
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17.Units in Mandzukuo must have at least 8000AS. ' J/ r/ h/ b+ \
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18.Jap units in China could be used only there, if china is not occupied. The same for Chinese units (Indochina is considered as China). $ Y9 f# l6 U M) N- z7 V' q
3 a' m" I) J- _" |. G4 N19.Chinese troops under SEA command can be used only in Burma.
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20.4E minimum naval attack altitude is 20000
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21.No upgrade 2E to 4E with exception of Bolo planes.
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22.4E can attack from China from July 1944; no city attack on chinese towns.
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# H2 |9 g# W$ M- ~" Y: V# v- Q23.No 4E naval attacks after 1942.
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25.Max number of planes is 50xAF size, v+ i/ t7 \ V. p W
/ E4 p- x" R* n26.No PT is allowed in the game, except the existing at the beginning of the war.
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; H( B9 n; r) d* A7 s8 k" n28. No single ship TF in both friend or enemy base/dots, just pass the base/dot doesn't count. + ~* L0 ?% l! C! S- f
At least 5 ships in one TF when in friendly base, if there is less than 5 ships in one base, keep them together, disbanding your ships into port is not restricted. ( _$ o$ M3 X- p9 G8 h$ V- H
The number of transport TFs for invasion should be minimized.e.g., If you 150 transports for an invasion mission, there should be only 2 transport TF landing. ; q$ t3 z* c; ?. b9 K, `
' j& [3 I8 [! |29. No land combats in North Pacific, including Alaska, Aleutian islands, north of Hokkaido, and kamchatka. 7 u/ B6 [/ r* ^* e: c9 W! }1 D
6 T$ `+ O2 u" Q3 c1 q( s30. No city attacks on asian continents.
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* v G& u2 y& @( z31. Only air groups designed by game can run night air attacks.
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32. No US marine Cosairs on carrier before Jan 1st, 1945, when using carriers transport cosairs, the mission of cosair should be set on"stay down". No britain cosairs on US carriers. Only F4U-1D on carriers.
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33. No shinden, shiden and raiden on Japan carriers. 3 T+ K. R& S" [$ K
+ {7 q8 M( D# @. ]6 x* `34. No allies aircrafts can use Russia bases. 3 T) F* y$ @0 i) V0 l8 E* ~1 p0 Z
# ^7 W$ o+ z- w0 B+ [35. The total number of aircrafts for CV tf is limited to 600 per hex before Jan. 1st, 1944, after is 800. Number of CV is not restricted. % y7 n0 e: X L6 L- N3 y; Z3 g6 F
+ [3 ~; N1 d% p! M5 K; S( J Z# f36. No unrealistic para attack to stop enemy from retreating and armor units pursuing ememy.
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( U- B, g j( r- ]' N: C+ J7 N8 `8 X37. No small units entering enemy units hex to stop them from moving. Recon purpose mission can only be executed once. |
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