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18楼
发表于 2009-2-25 22:40
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This is the HR I was talking about./ i9 E o& k* K8 v
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4 I8 j: l9 n) k3 n2 k& iSub control on, yes
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possibility for Jap to convert Research industry to production, yes1 u. N7 ]4 M' m8 ~$ w
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6 F& t+ A6 _/ e1st turn surprise, with ally that can move only , T# s1 l# z3 B" o8 Q8 w# N
fleet at sea and jap that can only make 1 port attack.... , yes
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we have to decide if it's allowed to invade in any hex or only where there
0 U$ }. h# _; \! G2 u* vis a port, either way is ok by me
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# _% g8 I, Z; w( P( u% Bpara can be dropped in small portion, no3 r( G4 U2 C W5 u& ~. k9 Z0 w
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9 T7 X6 v8 y' ^1 D4 X, q3 Wif it's allowed small invsion from subs, no
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Somebody use restriction in the number of AntiSub fleet, no restriction on both side
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in use of 4E bomber, 20000ft for any mission./ Z9 S; O; g: Y
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HRs 1 `& T' M- u, u7 H. o
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Day 1
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1. No attack on CV. 9 w* n6 c( w a3 l( ?1 O
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2. Only 1 port attack. 0 c2 ]% ^5 r. O% X- |+ l
9 ?9 \7 `4 A4 j& q0 J; K3. Only realistic movement on day one (no PM, Pago Pago or Amboina or java landings). S9 d+ m6 }: B# T
: r9 `) I& x. e# z$ Y7 t4. Allied player can only move fleet on the sea.
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+ {7 n* `7 k. o5 ^% NCommen HRs
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3 z3 I0 Z/ y" `: u2 @6 ]1. Russia must warned one week before invasion (i.e. declare war and wait one week). ' V: V& w& N6 Q b2 r o; V' Y
8 G# Q1 z4 {1 w7 Z4 o5 T6. If Burma road is cut by Jap unit(s), all Chinese units out of china must be set as No replacements. 0 n# F2 i5 w% V& ]( k% [* d% |
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7. No mining from planes $ e! W9 p3 s; _$ m( F \
& B1 F- s* q% H" V$ c5 m! ^$ O" Y3 {11. No sub commandos.
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12.Paras can attack only as whole unit.
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16.The shift of units using HQ change is banned. / K( W5 s9 z4 E S; Y
a8 a' a' i- r6 V3 f17.Units in Mandzukuo must have at least 8000AS.
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) R E# t' h! S1 p2 g18.Jap units in China could be used only there, if china is not occupied. The same for Chinese units (Indochina is considered as China).
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19.Chinese troops under SEA command can be used only in Burma.
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20.4E minimum naval attack altitude is 20000 I) |, G S! \2 f# R3 O+ V
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21.No upgrade 2E to 4E with exception of Bolo planes. ( o7 Y/ C. s* m
) z6 K7 s9 w2 _8 O! _22.4E can attack from China from July 1944; no city attack on chinese towns.
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! n4 m' S- N. w23.No 4E naval attacks after 1942.
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; ?% f& t: R! w, H8 z! l25.Max number of planes is 50xAF size# x y( S" N7 `& W. a, @
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26.No PT is allowed in the game, except the existing at the beginning of the war.
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3 g' ?: ]! g% I# ?28. No single ship TF in both friend or enemy base/dots, just pass the base/dot doesn't count.
' g. Y) K l$ `( l7 N) \At least 5 ships in one TF when in friendly base, if there is less than 5 ships in one base, keep them together, disbanding your ships into port is not restricted.
, t* K% I+ y( L" c: ZThe number of transport TFs for invasion should be minimized.e.g., If you 150 transports for an invasion mission, there should be only 2 transport TF landing. ; e. i5 j9 D1 T) t4 B) o* x$ E, E
& E, ~/ L% L% m9 W }! m29. No land combats in North Pacific, including Alaska, Aleutian islands, north of Hokkaido, and kamchatka. + ], r, A& ~2 }( u$ r% \7 c& v
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( Y5 r8 t' Q% @, v31. Only air groups designed by game can run night air attacks. 8 s( d( o; }% `0 U9 q: l. `/ b, r
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32. No US marine Cosairs on carrier before Jan 1st, 1945, when using carriers transport cosairs, the mission of cosair should be set on"stay down". No britain cosairs on US carriers. Only F4U-1D on carriers. , A, E) A/ J& n9 b, p1 s
+ n3 e; Y2 O- _0 U33. No shinden, shiden and raiden on Japan carriers. 7 u- `/ Z" t P5 K+ ~; j7 L
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34. No allies aircrafts can use Russia bases. " j4 X) K( B( u* ^
# G6 }$ H! a0 {35. The total number of aircrafts for CV tf is limited to 600 per hex before Jan. 1st, 1944, after is 800. Number of CV is not restricted.
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36. No unrealistic para attack to stop enemy from retreating and armor units pursuing ememy. $ a' ?) X1 {# f4 ^% B/ e
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37. No small units entering enemy units hex to stop them from moving. Recon purpose mission can only be executed once. |
"I have nothing to offer but supplies, fuel and women." |
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