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18楼
发表于 2009-2-25 22:40
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This is the HR I was talking about.
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) ~5 Y1 s% n* J# |7 [Sub control on, yes
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( m: Y& E) ]+ g$ \- o- X7 ^possibility for Jap to convert Research industry to production, yes: w9 o, l* d5 _, S c
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1st turn surprise, with ally that can move only 0 E# s1 T; U: ~$ A: G" E0 |
fleet at sea and jap that can only make 1 port attack.... , yes' n; z9 D% ?- P1 x7 D% W" H
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we have to decide if it's allowed to invade in any hex or only where there 5 {4 r8 L0 L" L8 ?: ~
is a port, either way is ok by me4 y" v0 F! s% t
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para can be dropped in small portion, no7 ~$ N0 w8 v ^( `. C4 T( u% L
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4 q* A/ i% I. n! S+ S( ?; i% f" }if it's allowed small invsion from subs, no
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Somebody use restriction in the number of AntiSub fleet, no restriction on both side
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8 d, R, `: ]3 K( s( J5 oin use of 4E bomber, 20000ft for any mission.
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HRs ' q" b) Q8 x: v# g- P3 r4 l' @
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Day 1
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1. No attack on CV.
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% t2 f5 ^% v4 ^, m2 }9 i2. Only 1 port attack. / g% ~0 O+ A; j3 d
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3. Only realistic movement on day one (no PM, Pago Pago or Amboina or java landings).
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4. Allied player can only move fleet on the sea. 7 y: F/ q7 ^5 A: ^ \3 {
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Commen HRs 5 Q3 M& c4 d. v; D
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1. Russia must warned one week before invasion (i.e. declare war and wait one week). " J8 Q9 p# v7 J5 r0 U
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6. If Burma road is cut by Jap unit(s), all Chinese units out of china must be set as No replacements.
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7. No mining from planes
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11. No sub commandos. 5 t' t& e7 B& J& J
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12.Paras can attack only as whole unit.
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16.The shift of units using HQ change is banned.
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: ~8 V2 k; [# X17.Units in Mandzukuo must have at least 8000AS.
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18.Jap units in China could be used only there, if china is not occupied. The same for Chinese units (Indochina is considered as China). " E0 ]/ F `0 }3 [9 \
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19.Chinese troops under SEA command can be used only in Burma.
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20.4E minimum naval attack altitude is 20000
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21.No upgrade 2E to 4E with exception of Bolo planes. ) q) E' a* X- K `& p1 ?: u8 V
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22.4E can attack from China from July 1944; no city attack on chinese towns. 3 E, x5 F8 S; e! i6 U- ~8 \
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23.No 4E naval attacks after 1942.
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+ C$ S) X" Y$ N' l% G4 [' W25.Max number of planes is 50xAF size
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26.No PT is allowed in the game, except the existing at the beginning of the war." I! B0 Z6 m/ u' ^- z+ }
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4 K- y1 V8 g7 ?, _( k- A- v, Z28. No single ship TF in both friend or enemy base/dots, just pass the base/dot doesn't count.
* g9 D2 }- X4 J" iAt least 5 ships in one TF when in friendly base, if there is less than 5 ships in one base, keep them together, disbanding your ships into port is not restricted. + |! l N! z7 `, c% j! M
The number of transport TFs for invasion should be minimized.e.g., If you 150 transports for an invasion mission, there should be only 2 transport TF landing. 7 K, r! W& F- ~ P
& c0 Q" K0 {4 x+ t1 ^( B29. No land combats in North Pacific, including Alaska, Aleutian islands, north of Hokkaido, and kamchatka. 3 O5 v6 }. S7 _( R) @" h& ] @
: C# q, B3 e4 l, e2 |30. No city attacks on asian continents. " k9 {! C0 O9 F" `4 k
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31. Only air groups designed by game can run night air attacks.
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: u. @' C2 W; k9 W. ?# j. ]/ ?/ `32. No US marine Cosairs on carrier before Jan 1st, 1945, when using carriers transport cosairs, the mission of cosair should be set on"stay down". No britain cosairs on US carriers. Only F4U-1D on carriers.
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5 z* f% m- r3 {2 M7 Y. U33. No shinden, shiden and raiden on Japan carriers.
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7 v g9 _8 b) M" ?34. No allies aircrafts can use Russia bases. 9 F& x; ?# y. H( ?* Y& u6 M
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35. The total number of aircrafts for CV tf is limited to 600 per hex before Jan. 1st, 1944, after is 800. Number of CV is not restricted.
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, M) w8 m+ o5 [" T/ @' t36. No unrealistic para attack to stop enemy from retreating and armor units pursuing ememy. 6 A; n" u% d$ _: {) Y! x2 s; r
, W' k6 v; x4 C6 e37. No small units entering enemy units hex to stop them from moving. Recon purpose mission can only be executed once. |
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