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18楼
发表于 2009-2-25 22:40
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This is the HR I was talking about.* {+ r/ A! z2 s2 m, |
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Sub control on, yes
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possibility for Jap to convert Research industry to production, yes/ P' b# B4 e6 C9 r
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1st turn surprise, with ally that can move only
! Q. ^. Y; Y) }fleet at sea and jap that can only make 1 port attack.... , yes
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R/ j' D. n5 o0 [. u% U7 T, q# wwe have to decide if it's allowed to invade in any hex or only where there / A" `0 p; ?2 b( Z$ p0 w( ]/ P
is a port, either way is ok by me
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/ K+ e( `$ R* b/ v( Spara can be dropped in small portion, no
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if it's allowed small invsion from subs, no
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Somebody use restriction in the number of AntiSub fleet, no restriction on both side; n( k q2 i6 M8 z9 k' A+ l, u2 o
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in use of 4E bomber, 20000ft for any mission.1 i( I5 ~) q2 @5 i
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" E$ _7 l1 b$ o3 D, j. `( AHRs 2 O& q. G& _9 s) U
L! {# Y- T) \8 UDay 1
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1. No attack on CV.
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6 l6 R) \, \( c) `2. Only 1 port attack. 6 C P7 Z& t5 V1 t& H
" n3 g) w" c2 N* V3. Only realistic movement on day one (no PM, Pago Pago or Amboina or java landings). E9 |; k s M! _: w/ o" Y1 Y
# T" P4 W, X) L& d4. Allied player can only move fleet on the sea. 0 t- s6 Z; _3 o# u
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9 u, @+ g0 Y1 fCommen HRs
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1. Russia must warned one week before invasion (i.e. declare war and wait one week). 3 _" P& [1 F: I: G
( Y0 e2 ` j' f" G5 o% V" X! Z6. If Burma road is cut by Jap unit(s), all Chinese units out of china must be set as No replacements.
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. ~! E; L& K& W) Z' N7. No mining from planes
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11. No sub commandos. 6 i& k R! T7 q- n7 |7 i
. B$ u/ N* \4 |( z- D# R12.Paras can attack only as whole unit. + e1 y) _9 n6 [! s6 S7 }
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16.The shift of units using HQ change is banned. 5 G2 y* B; g( \" T) _; D+ u
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17.Units in Mandzukuo must have at least 8000AS.
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' k0 u3 E9 R1 L$ c! |0 R18.Jap units in China could be used only there, if china is not occupied. The same for Chinese units (Indochina is considered as China).
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- z1 u/ ~* H) u5 H9 G8 D0 P19.Chinese troops under SEA command can be used only in Burma. * E$ d& i8 Q: u* ?/ |# j! G: |
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20.4E minimum naval attack altitude is 20000
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21.No upgrade 2E to 4E with exception of Bolo planes.
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- V- Z3 B, v( U. P2 w+ W; S$ b22.4E can attack from China from July 1944; no city attack on chinese towns.
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23.No 4E naval attacks after 1942. : k" |( e* K9 z" c& v3 Z
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25.Max number of planes is 50xAF size0 p! b4 ?0 p* |# e$ j, }7 R
; F" b! W' V# i9 J3 i26.No PT is allowed in the game, except the existing at the beginning of the war./ J9 {+ L: ~4 Q# R2 z
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; L5 u2 O7 p% c, @28. No single ship TF in both friend or enemy base/dots, just pass the base/dot doesn't count. + O, v. X% E3 }
At least 5 ships in one TF when in friendly base, if there is less than 5 ships in one base, keep them together, disbanding your ships into port is not restricted. 3 G6 J) [( X" N+ L6 ] f) {
The number of transport TFs for invasion should be minimized.e.g., If you 150 transports for an invasion mission, there should be only 2 transport TF landing. ; j- `3 F' a: J4 s
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29. No land combats in North Pacific, including Alaska, Aleutian islands, north of Hokkaido, and kamchatka.
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30. No city attacks on asian continents.
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31. Only air groups designed by game can run night air attacks.
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8 `& n x4 R2 _, V8 [6 r3 `5 y32. No US marine Cosairs on carrier before Jan 1st, 1945, when using carriers transport cosairs, the mission of cosair should be set on"stay down". No britain cosairs on US carriers. Only F4U-1D on carriers.
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33. No shinden, shiden and raiden on Japan carriers. @& h% K. ~$ q
4 ^' s' J! E7 v$ @7 D34. No allies aircrafts can use Russia bases. 9 b5 S4 N+ P7 T8 g
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35. The total number of aircrafts for CV tf is limited to 600 per hex before Jan. 1st, 1944, after is 800. Number of CV is not restricted.
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7 V5 o/ i$ R4 y6 @36. No unrealistic para attack to stop enemy from retreating and armor units pursuing ememy. 2 d1 Q! y& H0 Y' Y1 P# M
5 I! @. k8 v, w& \1 B% n8 n37. No small units entering enemy units hex to stop them from moving. Recon purpose mission can only be executed once. |
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