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18楼
发表于 2009-2-25 22:40
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This is the HR I was talking about.' k. a7 H1 I6 @% Z
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" u8 n/ C3 \' x2 F+ ESub control on, yes+ A$ P9 G6 a5 t6 |' l, F" T
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possibility for Jap to convert Research industry to production, yes/ d# J' k* [: l& h, h
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1st turn surprise, with ally that can move only " ~, \0 K1 r5 ^* t8 j
fleet at sea and jap that can only make 1 port attack.... , yes$ Y5 w* g0 m* c' j7 r# s
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we have to decide if it's allowed to invade in any hex or only where there
7 o% e h! i; U9 i0 Tis a port, either way is ok by me
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e( ^) j; f' T4 k0 y& qpara can be dropped in small portion, no' C& M$ {3 H3 z' }3 N
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1 m) {* Z2 b! |7 Q; w. u) ?if it's allowed small invsion from subs, no
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Somebody use restriction in the number of AntiSub fleet, no restriction on both side8 Y- t$ H4 v; S
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in use of 4E bomber, 20000ft for any mission.
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HRs
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1. No attack on CV.
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H' H7 s2 Q w. |! _; q8 E6 o2 `2. Only 1 port attack. 4 Z7 ^4 H: [: p3 Y% u
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3. Only realistic movement on day one (no PM, Pago Pago or Amboina or java landings). & A# x4 Q' {6 Q" b
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4. Allied player can only move fleet on the sea.
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. b( y; z8 K- BCommen HRs
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1. Russia must warned one week before invasion (i.e. declare war and wait one week). : q' |& ~ Q9 D
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6. If Burma road is cut by Jap unit(s), all Chinese units out of china must be set as No replacements.
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! @& o6 }3 R T ^/ g7. No mining from planes 3 a8 b. K2 |! L3 \
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11. No sub commandos.
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12.Paras can attack only as whole unit.
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16.The shift of units using HQ change is banned. 7 l7 c6 T+ i$ ~, G, |4 w
( J, g/ T7 ?3 k17.Units in Mandzukuo must have at least 8000AS.
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, c* x/ T6 l2 l, o% a$ c/ P$ O" ?18.Jap units in China could be used only there, if china is not occupied. The same for Chinese units (Indochina is considered as China).
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7 c7 |+ t, p$ y; _7 u$ q19.Chinese troops under SEA command can be used only in Burma. 0 X" a/ c5 J+ q/ e- V, O3 j2 V
4 ^5 i4 z" M9 ]8 |- @- T20.4E minimum naval attack altitude is 20000 0 s$ m& U+ z3 L( @5 \# M P
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21.No upgrade 2E to 4E with exception of Bolo planes. ( B6 s9 {3 o$ b$ J. z
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22.4E can attack from China from July 1944; no city attack on chinese towns.
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4 A1 f ~5 i* P# k6 B% j* n) D/ ^" b23.No 4E naval attacks after 1942. 3 E. h' Y* W2 i
0 D2 a& M9 F9 ^25.Max number of planes is 50xAF size
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26.No PT is allowed in the game, except the existing at the beginning of the war.
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28. No single ship TF in both friend or enemy base/dots, just pass the base/dot doesn't count. 2 U: @0 a& T5 f. p7 R8 t* d! O
At least 5 ships in one TF when in friendly base, if there is less than 5 ships in one base, keep them together, disbanding your ships into port is not restricted.
% L s9 d' a# N5 t0 c! nThe number of transport TFs for invasion should be minimized.e.g., If you 150 transports for an invasion mission, there should be only 2 transport TF landing.
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# K; w" N/ J) g$ _- K' r- g! F( d# i29. No land combats in North Pacific, including Alaska, Aleutian islands, north of Hokkaido, and kamchatka. - L6 @5 }$ ?% o% E
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30. No city attacks on asian continents. : q. h0 _) G; w% T
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31. Only air groups designed by game can run night air attacks. - z7 O# m) |9 k8 w
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32. No US marine Cosairs on carrier before Jan 1st, 1945, when using carriers transport cosairs, the mission of cosair should be set on"stay down". No britain cosairs on US carriers. Only F4U-1D on carriers.
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1 W9 a& L' N, p1 @7 n4 V5 Z* T33. No shinden, shiden and raiden on Japan carriers. : _5 L# Y z3 n! C' i& r
+ Y. w+ @9 Q, w9 t6 a34. No allies aircrafts can use Russia bases. 1 g: d2 c! U% u O1 d+ g
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35. The total number of aircrafts for CV tf is limited to 600 per hex before Jan. 1st, 1944, after is 800. Number of CV is not restricted.
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+ b3 |3 a' [" E5 t8 q, v7 b8 A' e36. No unrealistic para attack to stop enemy from retreating and armor units pursuing ememy.
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w9 H5 m3 r! d7 ~: g! k37. No small units entering enemy units hex to stop them from moving. Recon purpose mission can only be executed once. |
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