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18楼
发表于 2009-2-25 22:40
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This is the HR I was talking about.* B6 ~0 j& _) K, b( O$ t* _/ N" W
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Sub control on, yes
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2 H( K$ K/ X u! Z$ G- R) |possibility for Jap to convert Research industry to production, yes# p- {# ^( |( C
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4 L; D; X9 M9 f" C: h' W) x) {1st turn surprise, with ally that can move only
* U: E5 z2 U/ S' Q0 }. {/ L) }fleet at sea and jap that can only make 1 port attack.... , yes
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- }# q3 l0 g! C0 @- ~- Y7 cwe have to decide if it's allowed to invade in any hex or only where there
7 }8 d# m" C0 _is a port, either way is ok by me
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- ] F8 w/ T& j$ B. cpara can be dropped in small portion, no
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! [) ^: I3 J& }& T9 wif it's allowed small invsion from subs, no" ~" F& V8 R$ ^. l+ S. l3 c2 x
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. P% i+ a9 a5 s* S l+ DSomebody use restriction in the number of AntiSub fleet, no restriction on both side/ r h! y8 s7 y/ o
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* o0 [1 b& I/ V. bin use of 4E bomber, 20000ft for any mission.8 E) C. f1 y i% f. ]/ r. k7 M
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Day 1
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- y" I* N/ p1 j8 h% v$ P$ B" w1. No attack on CV. F3 E0 Z3 e/ j: }
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2. Only 1 port attack. \; o) {) G/ u, y$ i0 g2 J
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3. Only realistic movement on day one (no PM, Pago Pago or Amboina or java landings).
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( L8 h2 S' o+ C9 R' O( z, U9 K4. Allied player can only move fleet on the sea.
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Commen HRs
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1. Russia must warned one week before invasion (i.e. declare war and wait one week).
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6. If Burma road is cut by Jap unit(s), all Chinese units out of china must be set as No replacements.
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7. No mining from planes
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& J3 }- z9 ~7 ?11. No sub commandos.
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: b: W8 V2 ?8 ?8 [% u: J* Q12.Paras can attack only as whole unit. # I: X5 H0 y: b+ y
9 H/ B, r* w) C: G& ^- Q( R: X- K16.The shift of units using HQ change is banned.
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; Z! m7 ^3 S- w } T/ b1 W/ L- ?17.Units in Mandzukuo must have at least 8000AS.
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18.Jap units in China could be used only there, if china is not occupied. The same for Chinese units (Indochina is considered as China). 1 O( [9 b; E! ], i
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19.Chinese troops under SEA command can be used only in Burma. . t4 m8 @# V( `% [1 A. m' [: j1 Q' }/ y
3 `0 Y5 `9 X: ?1 m; t5 r$ C; z8 \20.4E minimum naval attack altitude is 20000 ! t- t+ e, k" y2 F/ _; g2 q
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21.No upgrade 2E to 4E with exception of Bolo planes. / V; w3 d+ b0 @9 u1 X
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22.4E can attack from China from July 1944; no city attack on chinese towns.
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$ |$ |5 b: ?. [* q$ H23.No 4E naval attacks after 1942. ; j' Q( a' ~0 \3 @' W
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25.Max number of planes is 50xAF size
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26.No PT is allowed in the game, except the existing at the beginning of the war.. ?5 T# p2 E: _% a, h
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28. No single ship TF in both friend or enemy base/dots, just pass the base/dot doesn't count.
) @% ]5 F. h6 p: aAt least 5 ships in one TF when in friendly base, if there is less than 5 ships in one base, keep them together, disbanding your ships into port is not restricted.
* c) Z$ G1 u. p! iThe number of transport TFs for invasion should be minimized.e.g., If you 150 transports for an invasion mission, there should be only 2 transport TF landing.
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29. No land combats in North Pacific, including Alaska, Aleutian islands, north of Hokkaido, and kamchatka.
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30. No city attacks on asian continents.
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31. Only air groups designed by game can run night air attacks.
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32. No US marine Cosairs on carrier before Jan 1st, 1945, when using carriers transport cosairs, the mission of cosair should be set on"stay down". No britain cosairs on US carriers. Only F4U-1D on carriers. ' D# `, ~9 q7 G" J# K2 f' r8 V
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7 P- T6 T& k1 f34. No allies aircrafts can use Russia bases.
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D8 @/ j7 h$ W8 P' ^, w: X35. The total number of aircrafts for CV tf is limited to 600 per hex before Jan. 1st, 1944, after is 800. Number of CV is not restricted. 9 E2 q7 \' v; }( r% N8 x
0 m6 ~4 ]% d; k! B2 r& S36. No unrealistic para attack to stop enemy from retreating and armor units pursuing ememy.
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, D8 N1 M0 I, a6 H8 x" k# P" f37. No small units entering enemy units hex to stop them from moving. Recon purpose mission can only be executed once. |
"I have nothing to offer but supplies, fuel and women." |
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