返回列表 回复 发帖

审美疲劳了吧?来看看新地图

这个地图完全兼容官方的地图数据,其实2005年就发布了,可以直接覆盖ART目录下的witp01-witp19(带网格)和witn01-witn19(无网格)。2 U5 W3 t+ i$ S- G: L7 ^% w
视觉效果上变更了字体,网格淡化以免影响美观,同时将每个基地的资源用不同的方块表示出来。: {1 Z& U% y1 E* g1 i4 H

, c& [5 I8 ~+ e$ S/ e, p7 OInstallation:
" O' R( t% ?4 U# }7 F; i' y0 E8 I, O3 g! q5 J* `6 W+ N3 r6 G
Unzip files from the archive into your C://…War in the Pacific/ART folder, overwrite original files. There are 40 files total - WITP00-WITP19.bmp and WITN00-WITN19.bmp.

1 O! J! `. O: \2 y+ Q, B) L3 d) t
% T  g) T, q; P) s9 d. I( e8 m; Z
# a8 s- e' [; q! T, g9 G
Attention!* {2 a8 c/ }* i3 G1 ~& x( L- x
  • This is graphical mod, it does NOT change or modify any game data.
  • If you play pbem games, please note that your opponents do NOT need to use this map also.
  • This version is 100% compatible with the official Matrix/2by3 patch 1.60.
  • Please back up original map art files before installing this mod. Map files are (WITP00-WITP19.bmp and WITN00-WITN19.bmp, 40 files in game’s ART folder).
  • When playing the game with this map, please pay attention to map legend and terrain key charts in the right low corner of the map.
  • This map mod was designed for 32bit color mode

5 F8 K" j- B, {; w3 UIn order to initialize game in 32-bit color mode you have to do the following:% Q. D, F( v& k$ ^
! M& @6 _1 S1 R
    • Create a shortcut from the War in the Pacific.exe (right-click on it then drag & drop it).
    • Right-Click on the new shortcut and choose properties.
    • Add space then -deepColor to the far right of the “War in the Pacific.exe" on the target line, such as
“C:\Games\War in the Pacific.exe" –deepColor
" b% E  n8 y- c: A 1 y1 y1 B1 ?/ R
Main features:
% Y# h3 @6 t5 B  _, z& j  b: x6 n$ t1 d( y
* ?4 ~) d' U* v; r$ |' J' L& w- s
  • New water areas colors.
  • New costal and shallow waters adaptation.
  • New map fonts.
  • New hex grid visible only over the water hexes.
  • New feature – resources / industries symbols.
  • New feature – malaria free locations names color markings.
  • Various corrections done to make the map art match the map data.
+ h2 d- _" o% \: v3 m% [1 h. _
Map art corrections:
2 X0 m: z/ V9 Y- R0 F 2 N4 Z6 c* c) k6 S
(!) All map data changes introduced in patch 1.60 reflected * 3 _0 i3 S( g5 k& w2 \
Additional corrections: ' p" a( ^9 V/ c1 ^2 d: \5 A  E

0 L% q8 ?1 c5 P  C
  • Railroad in the hex to the south of Bombay is shown on the map.
  • Railroad in Tasmania is shown on the map.
  • Roads in Pokrovka-Ruchlovo are shown on the map.
  • Trails near Padang and Bankha are shown on the map.
  • Singkawang-Pontianak trail on Borneo was represented as a road. Fixed.
  • Roads in Prince Rupert are shown on the map.
  • Costal hexes in Banjarmasin area corrected.

* j8 h3 O, l0 h8 s+ k# ?- j % }$ O; V# ]% C+ f6 E- Q# S, S
3 N* h: N9 D2 [# Y( O2 E
  • Woods on Lepar and Belington islands are shown. Previously these hexes looked like coastal clear.
  • Mountains on Sinkep islands are shown. Previously these hexes looked like coastal clear.
  • Hexes 47,77 and 48,77 (north coast of New Guines) changed to deep ocean, to match the map data. There was an island drawn in these hexes.
  • Hexes 103,29 and 104,28 (Alaska). More “deep water” added since these are deep ocean hexes.
  • Hex 84,32 (Petropavlovsk). Hex now looks coastal.
  • Hex 69,37 (west of Sapporo). Hex now looks coastal.
  • Hex 49,44 (east of Tainan). Hex now looks coastal.
  • Hex 24,45 (Khota Bharu). Hex now looks coastal.
  • Hex 29,31 (west of Pagan). Hex now looks coastal.
  • Hex 18,21 (Madras). Hex now looks coastal.
  • Hex 20,47 (Bankha). Hex now looks coastal.
  • Hex 53,91 (Port Moresby). Hex now looks coastal.
  • Hex 46,109 (Rockhampton). Hex now looks coastal.
  • Hex 38,125 (Sydney). Hex now looks coastal.
  • Hex 28,125 (Melbourne). Hex now looks coastal.
  • Hex 33,127. Hex now looks coastal.
  • Hex 48,92. Hex now looks coastal.
  • Hex 20,62. Hex now looks coastal.
  • Hex 55,85. Now deep ocean, originally it looked like shallow water hex.
  • Railroads in hexes 49,31-50,32-51,32 (Kaifeng, China) are shown on the map now.
  • Railroads in hexes 53,32-54,32-54,33 (Tsingtao, China) are shown on the map now.
More minor changes done to make map art match the map data. This map is still more accurate than original game map.
3 q3 K2 D1 r  n* u5 ^. c% }" G  D1 W, K( K
* From the What’s new 1.60
/ G- n6 }8 M! Y0 R5 n! j8 e- e% L: \6 e1 d. ]- q9 V- H, J& T
14) Hex 41,55, near Iloilo, changed from coastal atoll to deep ocean. There is no island drawn in this hex.
+ K: g. z# A+ y" j3 ^; R) Z

9 `) f; z3 c; P! U, x7 aNote that this hex was left unchanged.
& e# k! \6 z: F8 m: s/ F4 T! S9 Y- N- K9 v! X3 Y' T( }
37) Hexside between ocean hexes 34,79 and 35,79 changed from land to ocean (this looks like the hangover from an island that was removed from the map). 4 e& P4 Z# k8 Y
1 `7 c" y. N- G% M! I
Note that this hexside was left unchanged.
% T8 K2 B: K* F+ r  d8 s) \! U+ {& x, N; j' r. @
附件: 您所在的用户组无法下载或查看附件
一万年太久,只争朝夕!
本土太多小点了...
请问这个在哪下?
请教:那些兰,白,红点是代表什么意思?
請抄收
附件: 您所在的用户组无法下载或查看附件
猫猫放出下载地址吧
一万年太久,只争朝夕!
請抄收 ! D  _7 z1 `$ @: R5 p

, i/ u) H3 p* J; [/ \9 Shttp://witp.tylerroguedesigns.co ... 2.1.%2832bit%29.zip
这个地图还是要强烈推荐一下,大段的英文不逐字翻译了,基本上对修订情况做了介绍。5 M' {7 c- ~/ x# R0 u

/ V& ^) ^! x8 H* {7 q7 n9 [; p1 [首先声明的是此地图没有改动任何游戏数据,完全与官网的基地数据一致。同时更正了官网上存在的若干个错漏之处。下面是几个典型例子,大部分在本人的对战里经历过。
( `) A5 a  L8 m3 @6 e# R) ?+ q+ Y) {  b4 g
1、中国华北,黄河以南,河南以东的铁路线在官版只表现为十字交叉,实际上更为复杂,从武汉出发的日军可以包围这个区域的国军。参考飞龙vs弗雷的战报。+ S( ^8 l) C1 m# B5 K

/ `: v) o' L/ Y2、印度钻石港与加尔各答之间的铁路连通状态被修正。. e- B5 S! F% E" j
1 ?# g2 c8 _# Z
3、澳大利亚南部塔斯马尼亚岛上的两个基地之间有铁路线连接,但在官方地图上没有体现。0 L* I0 _. ~5 s8 f

0 `6 u& s2 d) P! Z4、孟买与印度内地的铁路连通性被更清晰显示出来。
; |  M, q" w+ f( S, Q" G, {& m8 j/ e
9 r) ^8 L. ]' i5 X- F/ ]本地图的另外一个特点是将拥有资源、修船厂和武器工厂的基地名称下面用不同的颜色方块表现出来,虽然在日本本土显得有点拥挤,但是其他区域的效果非常好。4 r  @; x: l+ V$ u% |% c* a

& U: f: @, `# b% g! k0 ~因此,强烈建议官版对战更新到本地图。
一万年太久,只争朝夕!
俺有一个梦想,集中盟军全部的机机舰舰,把日本本土所有的颜色方块统统从地图上抹掉
那个地址我下载不了啊
這個請飛飛幫忙吧
1 s* V' S8 L9 v/ u7 x) @
我帮不到,地图有50多M,空间放不下,流量也无法支持下载
一万年太久,只争朝夕!
分两三个卷上传到邮箱或者共享空间吧
4 I" o1 i( a; [2 M5 y% l
' x" H, d# E8 `% w; {" n  b6 \) q. s偶最感兴趣的是类似CHS的淡化格子,原版的格子太明显,加上很是碍眼
8 h2 G) W( ^2 w* p$ c0 ]; k3 V6 _+ e: {
[ 本帖最后由 xuanyuan 于 2008-1-31 11:19 编辑 ]
这个地图有一个版本是淡化格子的,可以参考我的战报里新贴的图
一万年太久,只争朝夕!
地图已经分卷上传到witp@yahoo.cn,密码123456,分为四压缩卷共计47MB
% v% h0 N! g3 E; ~# p5 z个人使用感觉不错,界面舒服标注也比较实用,推荐大家试试
返回列表