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I have checked proposed scenario and I would stick with standard chs if possible. There is a lot of changes and i am not sure about playability - chs has been tested intensively even in late war.
, L8 D, P7 v* E; I6 p8 v' eWitp definitely favor Japan in ship and plane building, I think no need enhance this difference.% c3 }0 A9 t2 S9 g6 f' [ O
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There is my HR list. Almost everything is negotiable. I want play Allied, and almost all HR favor Japan - they purpose is a balance game.5 _, g# D' ^2 I6 V1 w: B; ?( w
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Hi Matthew,/ ~+ c7 x j5 b4 H9 d; Z ?
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; o0 `( r6 _) NThere is my HR list. It is my attempt to be closer to RL and still having fun from game... I am open to discussion. I play two games now, 1/43 and 2/44, so the HR represent my experience. HR can not cover everything – soundness is the most important. Play as you think Allied commander would do...
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Day 1
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( t, K" Q% _- l% b8 P1.No attack on CV.: t6 @! W2 Z( u" V' t% ]
2.Only 1 port attack.
j: |- e2 H3 e m3 c* r8 M- I3. Only 2 attack on PH during the first couple of days, then at least two weeks no attacks.
2 e$ {7 a$ V4 i2 J C4. Only realistic movement on day one (no PM, Pago Pago or Amboina landings).' q2 }- N# b, G! U/ ^" y4 F
5.Allied player can only change orders in china.
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2 |0 j2 s4 J" U* V/ k* ~4 _HR
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1. Russia must warned one week before invasion (i.e. declare war and wait one week).
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0 L0 c0 f% N; z! K* X1 l/ N5 {/ J2.Allied pilots must come from pool. If the pool is empty, unexperienced pilot can not be taken. Chinese, Dutch and Russian pilots can do that.8 s9 Q% W4 `9 `' v4 f J. r
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2 l [' F* y6 W; ^* p4. Allied units can be landed only from TF with at least one half AP or landing crafts. T) y/ K A+ t, c, C: x
5.Dutch and PHI units must have replacement off, if they have not any city with size 3+. Timor is not considered as Dutch territory. ( j* S1 ^$ X9 k/ H0 d1 a1 H1 Z. e
6.If Burma road is cut by Jap unit(s), all Chinese units out of china must be set as No replacements.
+ X. o; ^# _" g7.No mining from planes
) o- F2 u L; l) C3 t/ E" A# M* A8 ]8. When the base is captured, AF can be used after the same number of days as AF size.% b& N2 W5 O, X" Q
9. If atoll is occupied and Japanese units are still present, the AF can not be used.! r, o _2 U+ x7 N* I' P2 Z
10.Only base or dot could be place for landing (same paras). 2 h' `8 v! Y7 j6 o. J- i
11. No sub commandos.
1 t: b! E3 A L: U12.Paras can attack only as whole unit.( H9 w# z9 D7 H
16.The shift of units using HQ change is banned.
$ ~7 z8 C+ q9 T6 b17.Units in Mandzukuo must have at least 8000AS.- l6 [& F; T0 K3 ]. z* U
18.Jap units in China could be used only there, if china is not occupied. The same for Chinese units (Indochina is considered as China).
8 S7 `* ?$ {) x6 ?4 ]19.Chinese troops under SEA command can be used only in Barma.
, p) E8 U' ]/ l/ |. R20.4E minimum naval attack altitude is 15000 stop.
) G; H$ D8 i9 n21.No upgrade 2E to 4E with exception of Bolo planes.
0 x( G3 O+ H- F9 x% W22.4E can attack from China from July 1943; no city attack on chinese towns.
7 o& v$ Y, i. x. r23.No 4E naval attacks after 1942.9 ?/ C4 _- e7 }7 G5 ]3 a
24.If the dot base is 0/0, AF and port could be expanded only to size 1.7 Q% A! p" Z. Y% z; H& J
25.Max number of planes is 50xAF size and 30xAF size on atoll.) }2 R9 s( t$ R
26.PT boats could be constructed only in ports 5+. Max number of PT operating in one hex is 12.
) T- k6 d, Q2 X27.ASW TF max 6 ships.
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$ L( H' |& V# sCheck it and let me know. Q. l* _3 ?. e- T% B
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Tomik |