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Hi,
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I have checked proposed scenario and I would stick with standard chs if possible. There is a lot of changes and i am not sure about playability - chs has been tested intensively even in late war.8 E) D. q# Y) O, I, a
Witp definitely favor Japan in ship and plane building, I think no need enhance this difference.
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" Z) |9 B( L+ d; ]( @4 c7 n2 i! rThere is my HR list. Almost everything is negotiable. I want play Allied, and almost all HR favor Japan - they purpose is a balance game.
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There is my HR list. It is my attempt to be closer to RL and still having fun from game... I am open to discussion. I play two games now, 1/43 and 2/44, so the HR represent my experience. HR can not cover everything – soundness is the most important. Play as you think Allied commander would do...
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1.No attack on CV.( \ R7 y$ H+ I3 O
2.Only 1 port attack.$ x( h0 p/ P |
3. Only 2 attack on PH during the first couple of days, then at least two weeks no attacks.
3 t7 x& _- C1 S+ C. |, C2 d" s4. Only realistic movement on day one (no PM, Pago Pago or Amboina landings).
3 A; D# y3 i, U2 r1 m" T5.Allied player can only change orders in china.
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+ y! Z; Q2 @1 J1 d1 x1 l* H9 f0 GHR
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& O1 `$ m7 N$ U% J, |1. Russia must warned one week before invasion (i.e. declare war and wait one week).3 _0 K2 d5 ~: B) H% H) P( r( X
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2.Allied pilots must come from pool. If the pool is empty, unexperienced pilot can not be taken. Chinese, Dutch and Russian pilots can do that.1 `6 \# w9 p2 ^8 J& M0 v: Q$ o
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" `( G' s# s9 m! e- P4. Allied units can be landed only from TF with at least one half AP or landing crafts.
1 k' x" a7 y" R4 L X' `* {" i5.Dutch and PHI units must have replacement off, if they have not any city with size 3+. Timor is not considered as Dutch territory.
0 g; J2 o" E/ B- M8 D5 F! q6.If Burma road is cut by Jap unit(s), all Chinese units out of china must be set as No replacements.
+ ]/ I! B, q0 [/ Q0 ]: B7.No mining from planes
6 y9 ^2 U. ?; C" W8. When the base is captured, AF can be used after the same number of days as AF size.
* r$ G& Y' f; T7 j! \: {) S* I9. If atoll is occupied and Japanese units are still present, the AF can not be used.
2 y1 x" t" q% m0 B" m10.Only base or dot could be place for landing (same paras). ( y' B# j1 x- e7 \
11. No sub commandos.
0 X! n0 X) `8 {; C- K! F' x12.Paras can attack only as whole unit.
+ R2 k4 Q0 Q, r! { V16.The shift of units using HQ change is banned.
! ]% y3 x/ n) C6 F4 n% a, S17.Units in Mandzukuo must have at least 8000AS.
. z$ S* A% O6 u c/ A( c( X. T18.Jap units in China could be used only there, if china is not occupied. The same for Chinese units (Indochina is considered as China)., r1 r* b7 }8 |7 _
19.Chinese troops under SEA command can be used only in Barma.9 Q& }3 @: B4 e8 t! {6 _
20.4E minimum naval attack altitude is 15000 stop.; I& J8 s4 O( x5 V# C3 U7 `1 W- [
21.No upgrade 2E to 4E with exception of Bolo planes.
$ e- b. c% P% d& P; n22.4E can attack from China from July 1943; no city attack on chinese towns.
0 n: [3 w: a9 b23.No 4E naval attacks after 1942.
* X$ w5 \, G& H4 C2 _4 X6 u24.If the dot base is 0/0, AF and port could be expanded only to size 1.
3 o+ Y0 R5 A( u1 O& D& T7 l" ?; K25.Max number of planes is 50xAF size and 30xAF size on atoll.
& O6 ]( Q. `5 M# O26.PT boats could be constructed only in ports 5+. Max number of PT operating in one hex is 12.
9 c; I) j$ E2 U$ U6 N0 E" u, P27.ASW TF max 6 ships.
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$ }, B( o' u. I! {' w/ w6 A( TCheck it and let me know.' f9 X6 r8 E. g4 G' J7 e
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Tomik |