鬼子的回信
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I have checked proposed scenario and I would stick with standard chs if possible. There is a lot of changes and i am not sure about playability - chs has been tested intensively even in late war.: G3 U6 _& u, ~! T3 @* |2 s
Witp definitely favor Japan in ship and plane building, I think no need enhance this difference.- D, G7 i9 n. P2 q! Z
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There is my HR list. Almost everything is negotiable. I want play Allied, and almost all HR favor Japan - they purpose is a balance game.7 J- G& X: d. i% c u B9 p
F* n7 {2 s5 I W" uHi Matthew,
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There is my HR list. It is my attempt to be closer to RL and still having fun from game... I am open to discussion. I play two games now, 1/43 and 2/44, so the HR represent my experience. HR can not cover everything – soundness is the most important. Play as you think Allied commander would do...- W1 R/ w2 l$ F6 |
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Day 1
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1.No attack on CV.
, N: A4 [9 l& r) w( I z: S2.Only 1 port attack.: i7 O/ t: c: @* t" D! N9 g
3. Only 2 attack on PH during the first couple of days, then at least two weeks no attacks.
( G3 R+ n& ?; V6 Y; Q4. Only realistic movement on day one (no PM, Pago Pago or Amboina landings).% m% U& D! l$ t+ d3 E8 \) n3 H( E
5.Allied player can only change orders in china. U g( }/ o& N; Z# Y
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1. Russia must warned one week before invasion (i.e. declare war and wait one week).
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6 f& L$ l$ B+ o6 d, \3 m" ?2.Allied pilots must come from pool. If the pool is empty, unexperienced pilot can not be taken. Chinese, Dutch and Russian pilots can do that.
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. c) k: c* A. E2 R7 ~4. Allied units can be landed only from TF with at least one half AP or landing crafts.
/ W) b& c: w7 s% v4 ]( u. }5.Dutch and PHI units must have replacement off, if they have not any city with size 3+. Timor is not considered as Dutch territory. , {7 M$ L0 ]- B# J' P. \4 R' q
6.If Burma road is cut by Jap unit(s), all Chinese units out of china must be set as No replacements.
! R% V ?! T9 U# P6 W8 O6 Y7.No mining from planes2 [( N% v7 z* @4 L# N
8. When the base is captured, AF can be used after the same number of days as AF size.
' s( S7 p/ a1 h& m9. If atoll is occupied and Japanese units are still present, the AF can not be used.
4 U% g( y" t5 n- ^' t' B; z10.Only base or dot could be place for landing (same paras). & J0 i" x6 ?1 S& v% U, [+ j7 Z
11. No sub commandos.
! N% a8 Q6 o' X2 l12.Paras can attack only as whole unit.+ F. R; W1 J, B
16.The shift of units using HQ change is banned.
. `; M8 h4 K+ ^ ^# o17.Units in Mandzukuo must have at least 8000AS.
1 x; |; O: l* U' {3 T! E2 }18.Jap units in China could be used only there, if china is not occupied. The same for Chinese units (Indochina is considered as China).
) ?* j: C! m' _- O$ J) h19.Chinese troops under SEA command can be used only in Barma.
, Q' ^5 s3 z/ E* L9 h- U20.4E minimum naval attack altitude is 15000 stop.
8 N, O7 V7 ], S9 o' r21.No upgrade 2E to 4E with exception of Bolo planes.
1 h9 B' Q0 H h22.4E can attack from China from July 1943; no city attack on chinese towns./ ]6 F( h' ^ u* Y
23.No 4E naval attacks after 1942.2 a- o* x, s* e7 P: s/ G+ V* R
24.If the dot base is 0/0, AF and port could be expanded only to size 1.
, v+ O* W* z$ i Q25.Max number of planes is 50xAF size and 30xAF size on atoll.
; R2 m+ A$ ~( f+ P }26.PT boats could be constructed only in ports 5+. Max number of PT operating in one hex is 12.
: w5 Z% h+ R) U: z5 d. h27.ASW TF max 6 ships. 0 [2 I3 l; H7 q- h
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+ L$ w% X, W iCheck it and let me know.( O8 C: ^* ^2 V: \# {4 ~: |) k
( l5 T0 L0 l5 R; w/ G% NTomik |