以下10条是我提出的房规% g- t0 M5 q3 L
8 Z l2 d0 T- a5 t# x9 l& R1. No single ship TF in both friend or enemy base/dots, just pass the base/dot doesn't count., J" N# q2 i& Q' M/ o
At least 5 ships in one TF when in friendly base, if there is less than 5 ships in one base, keep them together, disbanding your ships into port is not restricted.
0 z3 ?9 T8 [4 O: rThe number of transport TFs for invasion should be minimized.e.g., If you 150 transports for an invasion mission, there should be only 2 transport TF landing.
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* D5 v9 X. D) ^1 Q! z2. No land combats in North Pacific, including Alaska, Aleutian islands, north of Hokkaido, and kamchatka.
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8 \7 i4 g* g! g4 K* J3. No attack on Heavy Industry,man power, resource, oil and all other facilities controlled by Japan except the 4 main islands. + Y' {$ w5 c5 P7 ~/ `+ ^
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4. Only air groups designed by game can run night air attacks.
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2 d. [+ z" l8 D5. No US marine Cosairs on carrier anytime, when using carriers transport cosairs, the mission of cosair should be set on"stay down". No britain cosairs on US carriers.
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5 [' h7 g' F# M& J6. No shinden, shiden and raiden on Japan carriers.
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7. No allies aircrafts can use Russia bases before russia join the war.
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8. The total number of aircrafts for CV tf is limited to 600 per hex, number of CV is not restricted.- ^- W& W: T8 \
+ O) r9 d5 B2 C3 \9. No unrealistic para attack to stop enemy from retreating and armor units pursuing ememy.# M7 q4 W* }3 \8 k/ v
4 n5 _. W+ J" z) c; C# ]10. No small units entering enemy units hex to stop them from moving. Recon purpose mission can only be executed once. |