鬼子的回信
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I have checked proposed scenario and I would stick with standard chs if possible. There is a lot of changes and i am not sure about playability - chs has been tested intensively even in late war.
9 K, \3 p' E+ z/ W# T, r0 h# rWitp definitely favor Japan in ship and plane building, I think no need enhance this difference.
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* U% M |9 K" j: XThere is my HR list. Almost everything is negotiable. I want play Allied, and almost all HR favor Japan - they purpose is a balance game.! H; H* j4 b; @& H+ @
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Hi Matthew,
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, t" _8 a- a: N/ q2 E7 {2 f* GThere is my HR list. It is my attempt to be closer to RL and still having fun from game... I am open to discussion. I play two games now, 1/43 and 2/44, so the HR represent my experience. HR can not cover everything – soundness is the most important. Play as you think Allied commander would do...3 q: K' v2 T" _
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Day 1
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1.No attack on CV.
$ F+ v, [* K3 n* `! M2.Only 1 port attack.3 ]! u' D- k k
3. Only 2 attack on PH during the first couple of days, then at least two weeks no attacks.
1 a9 N5 b( e9 Z3 ` w) K' P+ F4. Only realistic movement on day one (no PM, Pago Pago or Amboina landings).8 j; z* V. m/ [' ]. t6 q: @
5.Allied player can only change orders in china.+ g4 _- b- W- N( {, H( p% \
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1. Russia must warned one week before invasion (i.e. declare war and wait one week).
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( J/ v& y+ s0 J4 L2.Allied pilots must come from pool. If the pool is empty, unexperienced pilot can not be taken. Chinese, Dutch and Russian pilots can do that.' N6 G: D2 w" V$ }% Q a
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4. Allied units can be landed only from TF with at least one half AP or landing crafts.
( P& B! q# h2 P7 W) O6 c5.Dutch and PHI units must have replacement off, if they have not any city with size 3+. Timor is not considered as Dutch territory.
6 Q! }/ {5 V3 ]7 E" m6.If Burma road is cut by Jap unit(s), all Chinese units out of china must be set as No replacements.
* B3 v. F/ R7 x" z) \# F1 ]- o7.No mining from planes7 j& m% [0 U( I" o! ]7 w7 M
8. When the base is captured, AF can be used after the same number of days as AF size.% P: g/ g! H0 x! N/ m0 N
9. If atoll is occupied and Japanese units are still present, the AF can not be used./ q; q* Z. {8 }7 V
10.Only base or dot could be place for landing (same paras). # J3 X" H' k% k: j: N0 E( V
11. No sub commandos.
2 r: q% o; _/ \5 r1 I- F12.Paras can attack only as whole unit.
|6 j, C9 t4 j# y16.The shift of units using HQ change is banned.
i9 n3 {! G/ X* J' H3 b1 j1 |17.Units in Mandzukuo must have at least 8000AS.
6 _3 K4 S4 I) b5 N) D4 K' r4 N18.Jap units in China could be used only there, if china is not occupied. The same for Chinese units (Indochina is considered as China).$ S9 r5 @% F; K
19.Chinese troops under SEA command can be used only in Barma.
|' v, y* E# b/ m. s4 D20.4E minimum naval attack altitude is 15000 stop.
' [' c. n% X7 P0 B3 e& Q( u21.No upgrade 2E to 4E with exception of Bolo planes.
8 L% p$ E' o1 t3 Q; [7 v22.4E can attack from China from July 1943; no city attack on chinese towns.
0 a& ^" H1 o( ?1 s: c8 {. t23.No 4E naval attacks after 1942.+ B2 W! m/ I6 Q' t( s3 u
24.If the dot base is 0/0, AF and port could be expanded only to size 1.! ?# e" |9 x. M( ?( \
25.Max number of planes is 50xAF size and 30xAF size on atoll.
/ ^1 k. u. U! a5 w* r, b4 ^0 Z26.PT boats could be constructed only in ports 5+. Max number of PT operating in one hex is 12.
! s) N3 C$ P; L5 @27.ASW TF max 6 ships.
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Check it and let me know.$ m( w& d- n: j" q# ^" g
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Tomik |