鬼子的回信3 x6 E, T, P: w; v
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Hi,
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I have checked proposed scenario and I would stick with standard chs if possible. There is a lot of changes and i am not sure about playability - chs has been tested intensively even in late war.2 t" k0 W Z& P; K1 t, h
Witp definitely favor Japan in ship and plane building, I think no need enhance this difference.4 @- I; k6 C9 s2 j8 p" l" b$ S3 F( Z
1 s" T) X9 G" IThere is my HR list. Almost everything is negotiable. I want play Allied, and almost all HR favor Japan - they purpose is a balance game.
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1 s' A6 d% J6 b* h. r% TThere is my HR list. It is my attempt to be closer to RL and still having fun from game... I am open to discussion. I play two games now, 1/43 and 2/44, so the HR represent my experience. HR can not cover everything – soundness is the most important. Play as you think Allied commander would do...: X2 S2 r+ p7 |) z
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# v0 L2 ]5 O/ cDay 1
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) d* `8 A: N3 h6 u' c: u1.No attack on CV." @0 K- O5 D7 {& t* k
2.Only 1 port attack.4 T' \) O1 x8 C4 y* S
3. Only 2 attack on PH during the first couple of days, then at least two weeks no attacks.
5 Z+ j) z+ V3 A+ c9 F2 B4. Only realistic movement on day one (no PM, Pago Pago or Amboina landings).: I0 H3 h& y: p& n2 d+ p1 W( Y* b
5.Allied player can only change orders in china.
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HR
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1. Russia must warned one week before invasion (i.e. declare war and wait one week).8 E3 `5 B' V5 f6 E
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7 @! K! p7 f4 T8 \2.Allied pilots must come from pool. If the pool is empty, unexperienced pilot can not be taken. Chinese, Dutch and Russian pilots can do that.
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4. Allied units can be landed only from TF with at least one half AP or landing crafts.! [% x0 X+ \6 h2 T
5.Dutch and PHI units must have replacement off, if they have not any city with size 3+. Timor is not considered as Dutch territory. 0 Q7 N, ~; r7 [/ P/ B: h1 P
6.If Burma road is cut by Jap unit(s), all Chinese units out of china must be set as No replacements.7 o8 ], m* @7 J. c4 ]- w" L
7.No mining from planes
- g7 }2 @( {0 N: O: p8. When the base is captured, AF can be used after the same number of days as AF size.6 h' @" t S% s k" m" p9 B5 M
9. If atoll is occupied and Japanese units are still present, the AF can not be used.- a+ I7 k: J' ]7 q. c: T" t" m
10.Only base or dot could be place for landing (same paras). . J0 ~, V; Z( T+ v/ |1 ?
11. No sub commandos.
8 @$ U+ a0 c2 h5 Z4 V12.Paras can attack only as whole unit.
+ W ^, j& [2 x5 f) ~& N6 W* n16.The shift of units using HQ change is banned.5 i" |% H8 u& O
17.Units in Mandzukuo must have at least 8000AS.
+ X3 c0 h- \: x% e' ?18.Jap units in China could be used only there, if china is not occupied. The same for Chinese units (Indochina is considered as China).
9 G( l9 e P5 A& N* h- c19.Chinese troops under SEA command can be used only in Barma.& x+ e% B5 M& H5 j' `( `$ x
20.4E minimum naval attack altitude is 15000 stop.
/ {, p0 |( y4 W: u; W/ a) @21.No upgrade 2E to 4E with exception of Bolo planes.6 q8 d2 v' x8 A( i* d4 h
22.4E can attack from China from July 1943; no city attack on chinese towns.
2 E. T* d( G$ J; D. b9 `23.No 4E naval attacks after 1942.
; @( r* N( j: V' F& b9 {24.If the dot base is 0/0, AF and port could be expanded only to size 1.
8 M/ ^3 s0 Q/ B0 ^7 ~25.Max number of planes is 50xAF size and 30xAF size on atoll.
& ]) z; }1 A& z; a26.PT boats could be constructed only in ports 5+. Max number of PT operating in one hex is 12. T- [6 o/ x6 g
27.ASW TF max 6 ships.
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B5 [& A8 O) M# ]Check it and let me know.
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; e/ s7 C. }: g. \7 |$ b6 bTomik |