鬼子的回信/ F3 v Q/ l. o9 Q( V* E
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Hi,
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I have checked proposed scenario and I would stick with standard chs if possible. There is a lot of changes and i am not sure about playability - chs has been tested intensively even in late war.
1 E3 o3 D) C( G* j3 J7 i7 fWitp definitely favor Japan in ship and plane building, I think no need enhance this difference.* o5 G" h7 @) P5 N$ d
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There is my HR list. Almost everything is negotiable. I want play Allied, and almost all HR favor Japan - they purpose is a balance game.
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7 o. n \+ f. b: h* yHi Matthew,# o% `( c& \ |
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There is my HR list. It is my attempt to be closer to RL and still having fun from game... I am open to discussion. I play two games now, 1/43 and 2/44, so the HR represent my experience. HR can not cover everything – soundness is the most important. Play as you think Allied commander would do...; }( x5 [4 E: \$ G& J0 z
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9 o4 l; m' ] j0 U, b0 C- ^Day 1
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! X, h& w- w( ^1.No attack on CV.' j$ k b' q0 w( C
2.Only 1 port attack.+ \$ x" h- ?' x3 W' |8 ]
3. Only 2 attack on PH during the first couple of days, then at least two weeks no attacks.( C) M: O% B9 V1 r
4. Only realistic movement on day one (no PM, Pago Pago or Amboina landings).
% }3 ^4 i4 ^/ ?# B4 N/ g. @0 m" _5.Allied player can only change orders in china.. W( o; ?* y' R% W J& f8 s& `
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HR
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1. Russia must warned one week before invasion (i.e. declare war and wait one week).$ I( f9 T' s2 K1 c }
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2 h9 I0 b7 e6 T6 e6 \, s2.Allied pilots must come from pool. If the pool is empty, unexperienced pilot can not be taken. Chinese, Dutch and Russian pilots can do that.
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; E$ `+ \+ l9 K- K2 n: o4. Allied units can be landed only from TF with at least one half AP or landing crafts.
- P' u/ t% l- T) G# P2 [5.Dutch and PHI units must have replacement off, if they have not any city with size 3+. Timor is not considered as Dutch territory.
i$ \# C0 n, z2 W& u, u$ ~7 r6.If Burma road is cut by Jap unit(s), all Chinese units out of china must be set as No replacements.3 D1 R& ~0 l! Q6 C3 k, t8 {7 d7 |
7.No mining from planes' p! m: l6 G n4 b `4 l& b% }
8. When the base is captured, AF can be used after the same number of days as AF size.
8 C z$ T; B4 q4 T* O& s9. If atoll is occupied and Japanese units are still present, the AF can not be used.7 j" Q! t5 ?( a8 ?% T% s! Z- F
10.Only base or dot could be place for landing (same paras).
! k2 J# ^0 c6 q' C11. No sub commandos.
& P$ {9 {/ y0 K$ m12.Paras can attack only as whole unit., ]8 t& Q2 i8 Y$ i
16.The shift of units using HQ change is banned.
8 `/ P4 \( C* O17.Units in Mandzukuo must have at least 8000AS.
) |) s1 n p, O! O( [8 V6 \/ R5 m0 i18.Jap units in China could be used only there, if china is not occupied. The same for Chinese units (Indochina is considered as China).9 _8 f( h3 P7 W
19.Chinese troops under SEA command can be used only in Barma.' f- _* X9 t7 ^& M& d+ D; s
20.4E minimum naval attack altitude is 15000 stop.& J6 L, E. A d. \' z
21.No upgrade 2E to 4E with exception of Bolo planes.7 g; L* d$ Z8 ]/ N+ S& B
22.4E can attack from China from July 1943; no city attack on chinese towns.: B2 N+ V, {# Q& c. o7 ~
23.No 4E naval attacks after 1942.5 K' r& O9 d2 k# o, \, y2 {
24.If the dot base is 0/0, AF and port could be expanded only to size 1.9 ^1 k4 Q, `+ h" T) W4 V
25.Max number of planes is 50xAF size and 30xAF size on atoll.4 J3 q1 D0 g6 \& |& z
26.PT boats could be constructed only in ports 5+. Max number of PT operating in one hex is 12. U6 Q# ^8 E, {( x; b+ J7 H: i
27.ASW TF max 6 ships.
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Check it and let me know.
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Tomik |