鬼子的回信" ]3 t: n- m. w
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Hi,
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I have checked proposed scenario and I would stick with standard chs if possible. There is a lot of changes and i am not sure about playability - chs has been tested intensively even in late war.# ^7 Y- c2 d* ^4 T- J+ n' H, c( Y
Witp definitely favor Japan in ship and plane building, I think no need enhance this difference.
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* e$ Q7 [% J8 N. EThere is my HR list. Almost everything is negotiable. I want play Allied, and almost all HR favor Japan - they purpose is a balance game.) p% W8 M+ v- y* M, Z
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Hi Matthew,- m6 D% L K9 U( R0 f% K
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There is my HR list. It is my attempt to be closer to RL and still having fun from game... I am open to discussion. I play two games now, 1/43 and 2/44, so the HR represent my experience. HR can not cover everything – soundness is the most important. Play as you think Allied commander would do... s9 F @6 g: n2 g9 m# S! n* p# r
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$ N9 A4 `' Q* H- E5 d$ {5 `3 @+ i9 Z1 mDay 1
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1.No attack on CV.
' C2 z. f! x6 x v+ B/ E# ?0 J2.Only 1 port attack.
- W. N' e' o: X! [2 U: I7 i- n3. Only 2 attack on PH during the first couple of days, then at least two weeks no attacks.
; l& _7 x- J3 {3 f: V3 ^6 G- \4. Only realistic movement on day one (no PM, Pago Pago or Amboina landings).( k. |/ D. q( p- ?
5.Allied player can only change orders in china.
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# h9 C: H6 P0 a% |2 b+ c+ h$ J, a1. Russia must warned one week before invasion (i.e. declare war and wait one week).
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* y1 v% g8 B( R) K6 z) c; a1 j2.Allied pilots must come from pool. If the pool is empty, unexperienced pilot can not be taken. Chinese, Dutch and Russian pilots can do that.
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& b, I" f1 m6 y; U: s2 s8 J4. Allied units can be landed only from TF with at least one half AP or landing crafts.( Q7 s6 f7 v, [( g& b! y' i# w; D- \
5.Dutch and PHI units must have replacement off, if they have not any city with size 3+. Timor is not considered as Dutch territory. 0 u2 \+ M$ @1 Q
6.If Burma road is cut by Jap unit(s), all Chinese units out of china must be set as No replacements.
6 q* G( A6 _) k/ H7.No mining from planes
3 [* J) ?- F7 I' B6 p* r3 k6 s; q8. When the base is captured, AF can be used after the same number of days as AF size.# F" J4 s$ M+ D4 w+ A* ^7 ^
9. If atoll is occupied and Japanese units are still present, the AF can not be used.
6 o T& j! W+ Y+ r9 M) R6 B10.Only base or dot could be place for landing (same paras). $ Y+ m" g+ y' [# Z
11. No sub commandos.& ]& [* O1 s: B3 ?% J* h
12.Paras can attack only as whole unit.+ Y M4 I, F; a, h$ A
16.The shift of units using HQ change is banned.
Q1 e6 E h; q17.Units in Mandzukuo must have at least 8000AS.9 x" t' y/ P& C3 K2 v3 c
18.Jap units in China could be used only there, if china is not occupied. The same for Chinese units (Indochina is considered as China).
9 ]3 ~- V; z" O% p+ B9 @3 M19.Chinese troops under SEA command can be used only in Barma.
% q5 c7 t7 a/ g' n20.4E minimum naval attack altitude is 15000 stop.
% h6 ]" s* P7 H+ c" A0 ` l21.No upgrade 2E to 4E with exception of Bolo planes.- B( R: a; W: A% q8 F0 Q" x/ }6 B
22.4E can attack from China from July 1943; no city attack on chinese towns.
: U0 n- V r" f, E7 I* j5 V3 H23.No 4E naval attacks after 1942.1 R7 M$ g& l4 K+ X/ S: H* c
24.If the dot base is 0/0, AF and port could be expanded only to size 1.9 ?' t& w! Y3 }( v. S0 I
25.Max number of planes is 50xAF size and 30xAF size on atoll.
6 K B3 o# _, n26.PT boats could be constructed only in ports 5+. Max number of PT operating in one hex is 12.) |) W1 o6 _" S: S# _5 ~$ x
27.ASW TF max 6 ships. 5 u+ H* |$ O- |8 l e* n
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Check it and let me know.
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- @6 y3 u% ^& R( KTomik |