鬼子的回信3 \: ?( e8 U, ]1 P" A6 d- _- S" P
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1 q) u; h& L- ~3 ]7 AI have checked proposed scenario and I would stick with standard chs if possible. There is a lot of changes and i am not sure about playability - chs has been tested intensively even in late war.
+ j0 U! A c, N& I* Q6 bWitp definitely favor Japan in ship and plane building, I think no need enhance this difference.
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* O: {' A0 N' ^) y) \% EThere is my HR list. Almost everything is negotiable. I want play Allied, and almost all HR favor Japan - they purpose is a balance game.& k5 z8 @- o* G) W1 d6 k
2 ~0 R2 ^& b% N! l9 ]. wHi Matthew,
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3 R* [2 ~8 W% oThere is my HR list. It is my attempt to be closer to RL and still having fun from game... I am open to discussion. I play two games now, 1/43 and 2/44, so the HR represent my experience. HR can not cover everything – soundness is the most important. Play as you think Allied commander would do...
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8 W* k1 C, o. ~; J" @, V1.No attack on CV.
! @- W' t; F! @" I' C2.Only 1 port attack.' L# C7 U, ~( E
3. Only 2 attack on PH during the first couple of days, then at least two weeks no attacks.4 Z5 {# m, B! {
4. Only realistic movement on day one (no PM, Pago Pago or Amboina landings).. s9 U% T7 ^) z) G& }
5.Allied player can only change orders in china./ p7 c3 k) m7 Y6 S& c8 O9 d$ ]
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1. Russia must warned one week before invasion (i.e. declare war and wait one week).
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2.Allied pilots must come from pool. If the pool is empty, unexperienced pilot can not be taken. Chinese, Dutch and Russian pilots can do that.& `9 _& Q% t! z) X1 ^
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4. Allied units can be landed only from TF with at least one half AP or landing crafts.5 U" ?- |0 r! n/ O" v7 Z
5.Dutch and PHI units must have replacement off, if they have not any city with size 3+. Timor is not considered as Dutch territory. 3 L2 M& E4 k- ^2 r
6.If Burma road is cut by Jap unit(s), all Chinese units out of china must be set as No replacements.8 n; } \! L6 n* \; c$ C5 a5 e3 ?
7.No mining from planes
0 U1 f0 x1 Q/ i: N0 Y8. When the base is captured, AF can be used after the same number of days as AF size.3 _9 y/ U" T2 |7 w0 [: ]
9. If atoll is occupied and Japanese units are still present, the AF can not be used.
! ^1 w" I g: S2 @& N10.Only base or dot could be place for landing (same paras). # J$ B5 {- F* _- ~: p# P+ K
11. No sub commandos.
6 v% O9 L0 y5 d* t1 o, w, l# N12.Paras can attack only as whole unit.8 C& ^. U) {1 A/ p% M7 c$ p- `
16.The shift of units using HQ change is banned.
6 J5 Z2 W" M2 ~5 }0 m' C4 s17.Units in Mandzukuo must have at least 8000AS.
% }6 [: l# I, |* {- l) o& G18.Jap units in China could be used only there, if china is not occupied. The same for Chinese units (Indochina is considered as China).2 [1 @9 @+ a0 q- [$ u0 t
19.Chinese troops under SEA command can be used only in Barma.
) V( u. j5 C# g& R* A% R20.4E minimum naval attack altitude is 15000 stop.1 x( R2 h9 l" h5 d, n- y! h
21.No upgrade 2E to 4E with exception of Bolo planes.( m6 a1 ]. @+ n1 Y: S' G/ {
22.4E can attack from China from July 1943; no city attack on chinese towns.7 m: x* ~; D8 s9 T& F
23.No 4E naval attacks after 1942.( |' o9 T! r V) M4 y: J7 P3 D! h
24.If the dot base is 0/0, AF and port could be expanded only to size 1.! a( _4 N: x, m0 \
25.Max number of planes is 50xAF size and 30xAF size on atoll.- a8 G1 X. _: n7 S2 {
26.PT boats could be constructed only in ports 5+. Max number of PT operating in one hex is 12.
# m. C0 S( k8 ]3 z27.ASW TF max 6 ships. ; h. A7 h# n: `' X) U
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: C% d. g2 m( Z6 HCheck it and let me know.
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Tomik |