鬼子的回信
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I have checked proposed scenario and I would stick with standard chs if possible. There is a lot of changes and i am not sure about playability - chs has been tested intensively even in late war.
: n V, w" o. [( xWitp definitely favor Japan in ship and plane building, I think no need enhance this difference.+ h* i' x: a/ s2 ?' v: D7 u: H/ D
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There is my HR list. Almost everything is negotiable. I want play Allied, and almost all HR favor Japan - they purpose is a balance game.% X( N$ U0 {0 {6 `7 w' x
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Hi Matthew," b+ |9 J' I6 \" I/ o" t
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. |4 `* e5 K! c; W ]There is my HR list. It is my attempt to be closer to RL and still having fun from game... I am open to discussion. I play two games now, 1/43 and 2/44, so the HR represent my experience. HR can not cover everything – soundness is the most important. Play as you think Allied commander would do...; K# p2 V2 e7 M4 Q
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1.No attack on CV.5 z! |& N: P% ?" R
2.Only 1 port attack.
6 a/ M) o0 A6 s. G0 V; n3. Only 2 attack on PH during the first couple of days, then at least two weeks no attacks.
$ t: t# U3 w5 n) Y4. Only realistic movement on day one (no PM, Pago Pago or Amboina landings).
# T4 c' _1 { a5.Allied player can only change orders in china.' }3 Q6 z0 ^9 V2 M1 U
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2 j9 Z5 t* u$ A) L1. Russia must warned one week before invasion (i.e. declare war and wait one week).$ ? p5 h1 M9 o2 Z/ z
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2.Allied pilots must come from pool. If the pool is empty, unexperienced pilot can not be taken. Chinese, Dutch and Russian pilots can do that.
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* i3 h$ j' s1 R, X, X4. Allied units can be landed only from TF with at least one half AP or landing crafts.2 ^% J/ T& t1 D( i4 E7 W( l
5.Dutch and PHI units must have replacement off, if they have not any city with size 3+. Timor is not considered as Dutch territory. + `, T( U: f* m. f# K, r
6.If Burma road is cut by Jap unit(s), all Chinese units out of china must be set as No replacements.
+ b, W- w+ @ f% _, p& [7.No mining from planes( \4 d: z4 T7 s1 A U& l
8. When the base is captured, AF can be used after the same number of days as AF size.
9 o& A) L4 t9 z/ |9. If atoll is occupied and Japanese units are still present, the AF can not be used.
8 v9 G5 Z2 z) _5 s3 Q) X10.Only base or dot could be place for landing (same paras).
' d( |+ Y: b. D) o# R+ e11. No sub commandos. d( m( h: q4 i6 @
12.Paras can attack only as whole unit.
& {9 u* h# }+ I8 c16.The shift of units using HQ change is banned.8 {: u; }; _7 e2 l+ H4 L4 ^. ~0 h/ y- ~
17.Units in Mandzukuo must have at least 8000AS.
4 q L, V2 p+ X5 G- l18.Jap units in China could be used only there, if china is not occupied. The same for Chinese units (Indochina is considered as China).
1 l8 m3 i3 N; u3 z19.Chinese troops under SEA command can be used only in Barma.
& ]" N. U0 a$ h; D6 H6 W20.4E minimum naval attack altitude is 15000 stop.2 K, Z+ }- \2 [3 d. R
21.No upgrade 2E to 4E with exception of Bolo planes.1 y# d" e$ ^ J& {5 f [
22.4E can attack from China from July 1943; no city attack on chinese towns.; Z8 @! C& w& |* @
23.No 4E naval attacks after 1942.
8 b+ R$ L! e% z& g; X. q0 o8 e7 O24.If the dot base is 0/0, AF and port could be expanded only to size 1.
% Z# z8 `7 Q U% h25.Max number of planes is 50xAF size and 30xAF size on atoll.
. N0 b; H; b, ^- R# r7 ~26.PT boats could be constructed only in ports 5+. Max number of PT operating in one hex is 12.- L4 t6 f! J. E- E) _5 J
27.ASW TF max 6 ships.
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Check it and let me know.* U2 r& h2 {1 d1 k) L! v
# S* U6 j/ }- c! l4 JTomik |