鬼子的回信
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Hi,
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. |% \1 y9 r) X6 ?& x% D3 @I have checked proposed scenario and I would stick with standard chs if possible. There is a lot of changes and i am not sure about playability - chs has been tested intensively even in late war./ D I( c& n* ?/ g) L
Witp definitely favor Japan in ship and plane building, I think no need enhance this difference.
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X' a" o0 w. m @There is my HR list. Almost everything is negotiable. I want play Allied, and almost all HR favor Japan - they purpose is a balance game.
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Hi Matthew,
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There is my HR list. It is my attempt to be closer to RL and still having fun from game... I am open to discussion. I play two games now, 1/43 and 2/44, so the HR represent my experience. HR can not cover everything – soundness is the most important. Play as you think Allied commander would do...+ _4 z3 @/ Z X6 \6 f
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Day 1
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1.No attack on CV.3 T+ e! C3 l7 h& X) ~8 V8 f) @
2.Only 1 port attack.
1 B% g& v: K! C8 _9 U# ^( Q! P3. Only 2 attack on PH during the first couple of days, then at least two weeks no attacks.
& ]# \4 `4 N& `2 L! m4. Only realistic movement on day one (no PM, Pago Pago or Amboina landings).1 A6 z M6 n; X) Z7 V0 J7 L% y
5.Allied player can only change orders in china.2 s8 g) D6 b$ q- ~+ w
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HR; l) o+ @9 p4 b
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1. Russia must warned one week before invasion (i.e. declare war and wait one week)./ H+ ?& ^, c# k) A7 C n) ^7 C: s: O
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2.Allied pilots must come from pool. If the pool is empty, unexperienced pilot can not be taken. Chinese, Dutch and Russian pilots can do that.
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8 w3 r+ ]5 q! O' [( x/ z) M4 u3 Q4. Allied units can be landed only from TF with at least one half AP or landing crafts.' ?5 D1 b7 ?4 i
5.Dutch and PHI units must have replacement off, if they have not any city with size 3+. Timor is not considered as Dutch territory. ' H' Z; T# T/ R% Y; f# x
6.If Burma road is cut by Jap unit(s), all Chinese units out of china must be set as No replacements.! e+ p8 Y; q+ o2 q1 v# A/ J
7.No mining from planes
D8 V Z* n7 B# k4 T8. When the base is captured, AF can be used after the same number of days as AF size.
( w% ^+ }' W* R* R$ B2 i9. If atoll is occupied and Japanese units are still present, the AF can not be used.
9 h" E$ @0 h( Y% H10.Only base or dot could be place for landing (same paras).
" z% ^+ N+ r& U4 P) [3 S11. No sub commandos.
4 e2 G/ m5 {. X( }5 i12.Paras can attack only as whole unit.1 t, r D+ O1 ]; @8 Z5 e% O8 ~! Z
16.The shift of units using HQ change is banned.* w Y( k* r7 M
17.Units in Mandzukuo must have at least 8000AS.1 j' ]9 T2 i6 |
18.Jap units in China could be used only there, if china is not occupied. The same for Chinese units (Indochina is considered as China).4 U/ D8 T" ?* A& E' ?/ R
19.Chinese troops under SEA command can be used only in Barma.
7 z8 P5 Z; {5 b/ _2 o20.4E minimum naval attack altitude is 15000 stop.
& \9 I( M4 G$ M+ K5 x3 B, B u21.No upgrade 2E to 4E with exception of Bolo planes.+ n8 o7 A+ q/ u2 e" w- S4 G
22.4E can attack from China from July 1943; no city attack on chinese towns.- t6 ]# E) Y) E! ^* ]: ~" Y. m; `
23.No 4E naval attacks after 1942.; {8 C0 c$ B/ u0 T6 W
24.If the dot base is 0/0, AF and port could be expanded only to size 1. F+ ]! R7 C7 o7 I# Z; J, a* K
25.Max number of planes is 50xAF size and 30xAF size on atoll.
4 P4 Z& Z& t/ Q: x26.PT boats could be constructed only in ports 5+. Max number of PT operating in one hex is 12.
9 d" j, W( @' `! q27.ASW TF max 6 ships.
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Check it and let me know.6 f) I' o( N: g1 V; c, b
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Tomik |