鬼子的回信7 Z1 I% ^5 A- {7 h; J7 z9 h( T* ~
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Hi,
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I have checked proposed scenario and I would stick with standard chs if possible. There is a lot of changes and i am not sure about playability - chs has been tested intensively even in late war.
2 Z9 h# l- n: M P _Witp definitely favor Japan in ship and plane building, I think no need enhance this difference.
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) e5 @- Y" _8 TThere is my HR list. Almost everything is negotiable. I want play Allied, and almost all HR favor Japan - they purpose is a balance game.
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2 q" m, D- W2 e5 ?# W7 b; ~" {; o1 }( d! _3 AHi Matthew,
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- ~4 w! ^8 l. g5 T. w; p5 WThere is my HR list. It is my attempt to be closer to RL and still having fun from game... I am open to discussion. I play two games now, 1/43 and 2/44, so the HR represent my experience. HR can not cover everything – soundness is the most important. Play as you think Allied commander would do...+ k9 P9 K6 V# M( Y0 W& p$ @
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1.No attack on CV.
5 f$ k' l4 a8 s4 Z2.Only 1 port attack.- s, W- T8 v+ O8 |4 }; O
3. Only 2 attack on PH during the first couple of days, then at least two weeks no attacks.# T% K% j, K9 m$ e& D
4. Only realistic movement on day one (no PM, Pago Pago or Amboina landings).
* y! s8 G+ e* ]5.Allied player can only change orders in china.
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' ~8 f8 k3 v8 a6 f% X3 C" h4 S3 OHR
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1. Russia must warned one week before invasion (i.e. declare war and wait one week).: L5 v. q9 P' }: ?( |8 E4 q; @
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2.Allied pilots must come from pool. If the pool is empty, unexperienced pilot can not be taken. Chinese, Dutch and Russian pilots can do that.
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4. Allied units can be landed only from TF with at least one half AP or landing crafts.3 N( ?& @, S- [
5.Dutch and PHI units must have replacement off, if they have not any city with size 3+. Timor is not considered as Dutch territory. 4 P$ K( a1 r& i
6.If Burma road is cut by Jap unit(s), all Chinese units out of china must be set as No replacements.
0 i- w, x9 |& {" L" |7.No mining from planes: N2 I, h% l7 G" t
8. When the base is captured, AF can be used after the same number of days as AF size., a# F- q; s3 p
9. If atoll is occupied and Japanese units are still present, the AF can not be used./ }/ F$ F+ n- `8 c# _5 k' a
10.Only base or dot could be place for landing (same paras).
3 d9 t% ?( a6 `/ \3 s% ]11. No sub commandos.
6 {4 g8 \# `% r) R; }12.Paras can attack only as whole unit.
4 I) T: ^4 E) J% y: D2 V6 |16.The shift of units using HQ change is banned.& K3 q k, _+ f S5 D% f9 _
17.Units in Mandzukuo must have at least 8000AS.
' R0 ~3 R5 e2 B2 j5 D18.Jap units in China could be used only there, if china is not occupied. The same for Chinese units (Indochina is considered as China).
1 ^3 M: m8 J; j19.Chinese troops under SEA command can be used only in Barma.
+ @/ Y& \. n& e' a20.4E minimum naval attack altitude is 15000 stop.
! }* z- m1 k7 G3 X$ D$ _" D( R4 [4 f21.No upgrade 2E to 4E with exception of Bolo planes.- M- ~ e/ ?/ w7 p
22.4E can attack from China from July 1943; no city attack on chinese towns.
( Y r' M8 m, E! V1 b+ r23.No 4E naval attacks after 1942.7 D6 ~9 @1 X4 F3 l/ h( n! t* X0 ^
24.If the dot base is 0/0, AF and port could be expanded only to size 1.: m7 T3 g% X1 z8 ?# z
25.Max number of planes is 50xAF size and 30xAF size on atoll.: v# h1 }' e1 C6 E
26.PT boats could be constructed only in ports 5+. Max number of PT operating in one hex is 12.* a% }9 j; @7 w
27.ASW TF max 6 ships. 6 b# x! c) @2 f
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r4 [! Z( x" k" C/ E) nCheck it and let me know.
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$ C' D8 Z' Q1 p3 Z4 V2 |# bTomik |