鬼子的回信
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% S' o% F# P9 e0 b$ K( cI have checked proposed scenario and I would stick with standard chs if possible. There is a lot of changes and i am not sure about playability - chs has been tested intensively even in late war. k0 a7 D0 l! r
Witp definitely favor Japan in ship and plane building, I think no need enhance this difference.; |; h: J) x' A2 C7 D$ y
- k% t! o; Q/ ^6 `, [4 lThere is my HR list. Almost everything is negotiable. I want play Allied, and almost all HR favor Japan - they purpose is a balance game.
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/ D2 v* h" W* a& k5 gThere is my HR list. It is my attempt to be closer to RL and still having fun from game... I am open to discussion. I play two games now, 1/43 and 2/44, so the HR represent my experience. HR can not cover everything – soundness is the most important. Play as you think Allied commander would do...
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1.No attack on CV.: s% h" M. P; R" g: u
2.Only 1 port attack.
" O) i3 R7 v: ^0 f3. Only 2 attack on PH during the first couple of days, then at least two weeks no attacks.8 l0 Y: S' r, p; S# N- Y. c
4. Only realistic movement on day one (no PM, Pago Pago or Amboina landings).2 t3 G6 z% Y) u, y! S9 U: ^
5.Allied player can only change orders in china.
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; L4 O) b& ~: q! v \" u5 W* v1. Russia must warned one week before invasion (i.e. declare war and wait one week)./ l, [6 I, ~: u/ [* Y% }
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2.Allied pilots must come from pool. If the pool is empty, unexperienced pilot can not be taken. Chinese, Dutch and Russian pilots can do that.
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- ], c. C! d @! u7 }4. Allied units can be landed only from TF with at least one half AP or landing crafts.
9 u3 E1 f! R( Z- M: L# d5.Dutch and PHI units must have replacement off, if they have not any city with size 3+. Timor is not considered as Dutch territory.
$ N5 r; Q2 t% G9 f; w3 ~6.If Burma road is cut by Jap unit(s), all Chinese units out of china must be set as No replacements.- ?5 R+ V x% S6 x3 M- [# t) v$ _& w
7.No mining from planes
: M( T5 L" c# V# _# y# W; X% u8. When the base is captured, AF can be used after the same number of days as AF size.' W5 d* m1 } l! ?% X/ q0 J
9. If atoll is occupied and Japanese units are still present, the AF can not be used.' h. g+ O& e0 ]/ d0 \) ` ]
10.Only base or dot could be place for landing (same paras).
. J: {4 a3 B Z$ I: V1 W11. No sub commandos.
5 u2 r+ ?- _9 }0 g" p' V+ ^9 |12.Paras can attack only as whole unit.9 X7 \' k: u: u
16.The shift of units using HQ change is banned.( c. Z3 v7 \6 H" ]" l, O y
17.Units in Mandzukuo must have at least 8000AS.
( K; I4 w0 E: B N; x0 Q) H18.Jap units in China could be used only there, if china is not occupied. The same for Chinese units (Indochina is considered as China).
- L" x" ^6 Z( T' Y+ T% B19.Chinese troops under SEA command can be used only in Barma.* R! B# g3 Z3 s2 H6 M' W
20.4E minimum naval attack altitude is 15000 stop.8 U% @% v/ W; h/ y
21.No upgrade 2E to 4E with exception of Bolo planes.
5 V/ v* k7 [* ^& O22.4E can attack from China from July 1943; no city attack on chinese towns.) Z. N4 E$ K/ b `; Z
23.No 4E naval attacks after 1942.
! J) E: x! c- K4 [24.If the dot base is 0/0, AF and port could be expanded only to size 1.* X; d1 a- Q. I7 R, J
25.Max number of planes is 50xAF size and 30xAF size on atoll.% P* T6 B( Q" O/ N( {, X
26.PT boats could be constructed only in ports 5+. Max number of PT operating in one hex is 12.3 Q$ Z4 D5 d7 a" ~. x* C: |" Z8 i
27.ASW TF max 6 ships.
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. O: z5 ~2 |7 g, o0 DCheck it and let me know.
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Tomik |