鬼子的回信* ^4 S e/ r! i
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I have checked proposed scenario and I would stick with standard chs if possible. There is a lot of changes and i am not sure about playability - chs has been tested intensively even in late war.
9 N' x5 r; R& QWitp definitely favor Japan in ship and plane building, I think no need enhance this difference.
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There is my HR list. Almost everything is negotiable. I want play Allied, and almost all HR favor Japan - they purpose is a balance game.2 {# R. M, {! o; G# D9 `! U
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Hi Matthew,
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% r2 q) ]" Z; c2 C. XThere is my HR list. It is my attempt to be closer to RL and still having fun from game... I am open to discussion. I play two games now, 1/43 and 2/44, so the HR represent my experience. HR can not cover everything – soundness is the most important. Play as you think Allied commander would do...: x7 E4 S& T' b/ K; @- g
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; c* D9 m% ~5 O* j. y8 |1.No attack on CV.
! w- ~ ]: k# T2 ~3 D" d2.Only 1 port attack.) w! m5 e& }, F8 D) i
3. Only 2 attack on PH during the first couple of days, then at least two weeks no attacks.1 v% a% @4 b. L5 l1 I$ b
4. Only realistic movement on day one (no PM, Pago Pago or Amboina landings)., y" e# E7 W+ [* ^: ~
5.Allied player can only change orders in china.: S: t2 v: h* Y4 A/ f
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3 J+ g% W! ^( J% n% B1. Russia must warned one week before invasion (i.e. declare war and wait one week).4 s* n, P( }5 X B& D& v
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8 j# Z$ j1 a" q) v3 B- u l$ `' E2.Allied pilots must come from pool. If the pool is empty, unexperienced pilot can not be taken. Chinese, Dutch and Russian pilots can do that.
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4. Allied units can be landed only from TF with at least one half AP or landing crafts.2 R) N* G$ e5 G
5.Dutch and PHI units must have replacement off, if they have not any city with size 3+. Timor is not considered as Dutch territory. / b) W8 o2 _& V S/ ]; J( {
6.If Burma road is cut by Jap unit(s), all Chinese units out of china must be set as No replacements.
" X+ f5 y, x% B- z: c$ _* [7.No mining from planes
6 t4 }3 D: R6 s/ S4 l8. When the base is captured, AF can be used after the same number of days as AF size.; t! w( r" M& u+ t4 x5 \
9. If atoll is occupied and Japanese units are still present, the AF can not be used.6 W9 J' p/ w/ p$ W& p7 i
10.Only base or dot could be place for landing (same paras). 9 ~/ u. t- w" r4 t* w) v, r
11. No sub commandos.
" I. K$ N) {& }) r12.Paras can attack only as whole unit.
9 B- K0 r: B% ~- n7 e' e( q. J16.The shift of units using HQ change is banned.9 O5 d2 ?: a9 t) }& @/ w/ I) W
17.Units in Mandzukuo must have at least 8000AS., o7 h( w* D" Z3 \( p
18.Jap units in China could be used only there, if china is not occupied. The same for Chinese units (Indochina is considered as China).4 `# V6 m* x) a4 w+ `
19.Chinese troops under SEA command can be used only in Barma.
5 t) b6 q$ f; |1 g20.4E minimum naval attack altitude is 15000 stop.
& P0 O4 M( V( X# W5 e/ `+ j, i$ R1 _21.No upgrade 2E to 4E with exception of Bolo planes.
. b8 o4 v) O+ X+ w1 Q8 k22.4E can attack from China from July 1943; no city attack on chinese towns.
& K4 C0 V6 z9 p' k23.No 4E naval attacks after 1942.
# S" d' U: x7 w5 b: U24.If the dot base is 0/0, AF and port could be expanded only to size 1.
0 E4 O7 R: I- O25.Max number of planes is 50xAF size and 30xAF size on atoll.
[ f8 \4 y4 J" p# M+ `- S26.PT boats could be constructed only in ports 5+. Max number of PT operating in one hex is 12.
" d5 ]4 F: a, }4 n, e27.ASW TF max 6 ships. ' h. J$ g. ?; |8 \
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# W/ j8 T/ @( F8 |+ g( \3 i1 xCheck it and let me know.
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7 [" n$ o3 n/ GTomik |