鬼子的回信2 |. e7 N" e: d) d; M
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I have checked proposed scenario and I would stick with standard chs if possible. There is a lot of changes and i am not sure about playability - chs has been tested intensively even in late war.
$ L9 v0 r: E2 y. Q0 c. W- pWitp definitely favor Japan in ship and plane building, I think no need enhance this difference./ k: H2 R4 C1 { p3 L8 a
5 g3 n6 M4 c. KThere is my HR list. Almost everything is negotiable. I want play Allied, and almost all HR favor Japan - they purpose is a balance game.
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$ I, ~" R4 s/ xHi Matthew,
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% w4 ~' y m' ~5 RThere is my HR list. It is my attempt to be closer to RL and still having fun from game... I am open to discussion. I play two games now, 1/43 and 2/44, so the HR represent my experience. HR can not cover everything – soundness is the most important. Play as you think Allied commander would do...
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Day 1! d+ Z8 V* |" e" {# \" ]% U
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1.No attack on CV.
D7 Z l1 i; H0 H' C/ |2.Only 1 port attack. K9 h# F( L8 Y: |
3. Only 2 attack on PH during the first couple of days, then at least two weeks no attacks.3 D- @2 r s; s
4. Only realistic movement on day one (no PM, Pago Pago or Amboina landings).
% n$ l) N5 O! f4 q3 T/ W2 R5.Allied player can only change orders in china.
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HR
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5 _3 F, p# Y! w( v1. Russia must warned one week before invasion (i.e. declare war and wait one week).# g$ z* J9 ^- P- N) t' H) ?
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2.Allied pilots must come from pool. If the pool is empty, unexperienced pilot can not be taken. Chinese, Dutch and Russian pilots can do that.
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4. Allied units can be landed only from TF with at least one half AP or landing crafts.5 L: F% o: F/ f3 c( f
5.Dutch and PHI units must have replacement off, if they have not any city with size 3+. Timor is not considered as Dutch territory. 5 m$ L* q; c4 g: q
6.If Burma road is cut by Jap unit(s), all Chinese units out of china must be set as No replacements.: G$ V: H; \9 I/ a* e5 m
7.No mining from planes1 P, Z$ g2 E6 W" o0 S# l6 C" p7 [
8. When the base is captured, AF can be used after the same number of days as AF size.# L8 v5 x4 C/ q0 \4 Z/ N
9. If atoll is occupied and Japanese units are still present, the AF can not be used.0 [. B$ j& P1 ]) Z0 U
10.Only base or dot could be place for landing (same paras). 7 B" p& l2 J! {, J( O1 m* F5 E
11. No sub commandos.
+ D4 C% e: i) X# {) x& [3 s$ `, F12.Paras can attack only as whole unit.
/ z5 o9 `$ m" ?8 w+ _& O$ N16.The shift of units using HQ change is banned.
# H4 K) Q' A0 u' W% B17.Units in Mandzukuo must have at least 8000AS.8 e% ~8 A& d( V/ U' e$ q" }
18.Jap units in China could be used only there, if china is not occupied. The same for Chinese units (Indochina is considered as China).
6 |- x) H0 O9 t" ~ X) J- `, g, _19.Chinese troops under SEA command can be used only in Barma.
7 M6 E* m0 O- w/ g( ~0 Y8 S20.4E minimum naval attack altitude is 15000 stop.5 i/ e! ?2 i" D1 m5 L2 x
21.No upgrade 2E to 4E with exception of Bolo planes.
% p- G9 d( ]2 }- Q& a" o4 R22.4E can attack from China from July 1943; no city attack on chinese towns.
- k! ]! j8 P8 X. e. l23.No 4E naval attacks after 1942.2 L4 E. a4 T% n* |$ ~3 C
24.If the dot base is 0/0, AF and port could be expanded only to size 1.- J- z+ V( r) ?: t- h
25.Max number of planes is 50xAF size and 30xAF size on atoll.! Q8 L l2 \; l u; V1 y& X
26.PT boats could be constructed only in ports 5+. Max number of PT operating in one hex is 12.. }, \ u8 c6 O; o E5 q
27.ASW TF max 6 ships.
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& I" B# { _9 e+ X" g$ OCheck it and let me know.9 ]# D, X% I, z5 z
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Tomik |