鬼子的回信, E7 m$ N2 t4 A/ k/ m: Q" Y
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7 k2 O2 n* {/ B& ~7 z+ YI have checked proposed scenario and I would stick with standard chs if possible. There is a lot of changes and i am not sure about playability - chs has been tested intensively even in late war.
0 m" d( \# L9 D0 C8 V6 nWitp definitely favor Japan in ship and plane building, I think no need enhance this difference.
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3 R2 q% l+ H6 s2 B# S' g7 RThere is my HR list. Almost everything is negotiable. I want play Allied, and almost all HR favor Japan - they purpose is a balance game.
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$ f, c# J: u0 }& z9 IHi Matthew,; N9 `" d6 j' f5 q, H( B
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9 e/ R/ x) D0 |4 X; yThere is my HR list. It is my attempt to be closer to RL and still having fun from game... I am open to discussion. I play two games now, 1/43 and 2/44, so the HR represent my experience. HR can not cover everything – soundness is the most important. Play as you think Allied commander would do...2 k5 ?5 c# D0 A# K6 p
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$ y! [! n9 j# ?7 p) Y, u; vDay 16 C+ I7 B- n Q9 V- }7 y: }
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1.No attack on CV.
: q5 m$ _& x2 f' J0 ]8 }8 n' y2.Only 1 port attack.. O- R( C, C; U8 {2 u
3. Only 2 attack on PH during the first couple of days, then at least two weeks no attacks.
& u" ]" P. c( N, W4. Only realistic movement on day one (no PM, Pago Pago or Amboina landings).
: e* y* j" m( ?5.Allied player can only change orders in china.
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1. Russia must warned one week before invasion (i.e. declare war and wait one week).- S* b! L( f- l" P E( Z& J
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6 t8 x. }0 J6 t* v" \& Z) ~2.Allied pilots must come from pool. If the pool is empty, unexperienced pilot can not be taken. Chinese, Dutch and Russian pilots can do that.5 V2 \2 q2 ~6 W9 O3 W- T9 U
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& P( x* j. }5 m4 G6 B4. Allied units can be landed only from TF with at least one half AP or landing crafts.8 p' X- F$ L( M) P4 a M# z
5.Dutch and PHI units must have replacement off, if they have not any city with size 3+. Timor is not considered as Dutch territory. # A( x9 Y- |' d# {
6.If Burma road is cut by Jap unit(s), all Chinese units out of china must be set as No replacements.
( x8 ?( ~- c- l, H% |7.No mining from planes
, Q- ~: M t& {8 G% q# f" l8. When the base is captured, AF can be used after the same number of days as AF size.# `+ `6 g. W' n" x+ h# ]% l- r
9. If atoll is occupied and Japanese units are still present, the AF can not be used.6 ^# T$ C6 W3 ?6 f! I
10.Only base or dot could be place for landing (same paras). & {6 @9 X( ~( k+ e- S
11. No sub commandos.
# Q+ Q+ C1 E y12.Paras can attack only as whole unit.- o5 {+ K% r6 P1 I9 M
16.The shift of units using HQ change is banned.
# K; S+ ]5 Z6 c: X. R3 v, B) Q17.Units in Mandzukuo must have at least 8000AS.
% K7 c; ^: B5 U) I' P3 [- `18.Jap units in China could be used only there, if china is not occupied. The same for Chinese units (Indochina is considered as China).
7 K2 g( y% e9 q19.Chinese troops under SEA command can be used only in Barma.
& L( _. Y# ]7 N, c20.4E minimum naval attack altitude is 15000 stop.
5 ?; u# | u( A; V3 M; [21.No upgrade 2E to 4E with exception of Bolo planes.
! ]5 S' p9 Z: d( [$ j22.4E can attack from China from July 1943; no city attack on chinese towns.
4 E- r6 ~$ b7 Y( x23.No 4E naval attacks after 1942.1 W+ W* L3 J3 h1 w' D! c" l
24.If the dot base is 0/0, AF and port could be expanded only to size 1.
( b, ?3 I9 }; k3 O6 s" ?25.Max number of planes is 50xAF size and 30xAF size on atoll.
) H+ U1 D2 f# F+ l26.PT boats could be constructed only in ports 5+. Max number of PT operating in one hex is 12.
0 M* G- W2 o- l8 N- p27.ASW TF max 6 ships. 4 R) I# k4 x9 U: p6 X, A& G
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& ~; a1 R/ d. o3 A7 g bCheck it and let me know." K/ Q; a. J0 J
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Tomik |