鬼子的回信& {7 ^+ e+ E( i6 |" ]0 r9 Y
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I have checked proposed scenario and I would stick with standard chs if possible. There is a lot of changes and i am not sure about playability - chs has been tested intensively even in late war.
9 y- V& ]/ |; ?# v3 EWitp definitely favor Japan in ship and plane building, I think no need enhance this difference.# @) p3 A) J/ _. n1 ~' H& R
$ g+ j, x; j I* g! C( G5 zThere is my HR list. Almost everything is negotiable. I want play Allied, and almost all HR favor Japan - they purpose is a balance game.
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There is my HR list. It is my attempt to be closer to RL and still having fun from game... I am open to discussion. I play two games now, 1/43 and 2/44, so the HR represent my experience. HR can not cover everything – soundness is the most important. Play as you think Allied commander would do.../ E# _6 D" i1 _ y1 W
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Day 1/ s9 P# R" }0 l ~* r
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+ C7 X4 m! v& v" l1 V: B8 _8 R1.No attack on CV.) _# o9 q0 b- Z) z
2.Only 1 port attack.
, e, _8 O7 C* g9 I3. Only 2 attack on PH during the first couple of days, then at least two weeks no attacks.
: F8 R" A: q4 g Z) o" a8 k4. Only realistic movement on day one (no PM, Pago Pago or Amboina landings).( ~" j4 A5 H6 ?0 N1 q
5.Allied player can only change orders in china.
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1. Russia must warned one week before invasion (i.e. declare war and wait one week).
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2 z, Q* _4 m9 T+ o$ l; D, l+ e2.Allied pilots must come from pool. If the pool is empty, unexperienced pilot can not be taken. Chinese, Dutch and Russian pilots can do that.4 |2 s# P/ N+ O$ S3 q# C
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) {2 l+ I7 |( S* x2 y& y4. Allied units can be landed only from TF with at least one half AP or landing crafts.
# T% x* q8 X9 X/ u' Z5.Dutch and PHI units must have replacement off, if they have not any city with size 3+. Timor is not considered as Dutch territory. 3 w6 t% a+ R; _! X
6.If Burma road is cut by Jap unit(s), all Chinese units out of china must be set as No replacements.
* N/ Z* y& v. j, C! f4 q5 ~" w7.No mining from planes& u) Y+ @' h M% Z3 k. h
8. When the base is captured, AF can be used after the same number of days as AF size.
* ?# l: f# z7 W' T+ o% O! O/ N9. If atoll is occupied and Japanese units are still present, the AF can not be used.
* G% a3 J |9 E: p6 S10.Only base or dot could be place for landing (same paras).
6 U: m( v( J* r, _, L, p' P$ q' o11. No sub commandos.
8 h* |* y) W* E& ~8 \+ W3 r: x6 K12.Paras can attack only as whole unit.1 }4 b; Z4 z" ~3 n0 w
16.The shift of units using HQ change is banned. k7 P4 }- z5 c) i
17.Units in Mandzukuo must have at least 8000AS.
8 A5 W' m) A1 u" |3 y18.Jap units in China could be used only there, if china is not occupied. The same for Chinese units (Indochina is considered as China).
. A) ` f7 X" l% g19.Chinese troops under SEA command can be used only in Barma.
8 g; M2 o5 E- ?20.4E minimum naval attack altitude is 15000 stop.! O: p% P7 s6 g7 r1 u
21.No upgrade 2E to 4E with exception of Bolo planes., c( P7 {) u; _& d
22.4E can attack from China from July 1943; no city attack on chinese towns.
: Q; X# C2 P/ J. L6 A* N% v! a23.No 4E naval attacks after 1942.
: C4 ]; i: N# B3 |: |/ O# w. }24.If the dot base is 0/0, AF and port could be expanded only to size 1.
: k% b- x- u+ V8 L25.Max number of planes is 50xAF size and 30xAF size on atoll.* P' j* u- `" X1 z) m
26.PT boats could be constructed only in ports 5+. Max number of PT operating in one hex is 12.1 V5 B0 i& |% s9 W% _& a
27.ASW TF max 6 ships.
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: [- m1 O, }4 H! B, z9 K( n! e7 yCheck it and let me know.
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Tomik |