以下10条是我提出的房规
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1. No single ship TF in both friend or enemy base/dots, just pass the base/dot doesn't count.8 G2 k4 T1 X, G& X$ N" B
At least 5 ships in one TF when in friendly base, if there is less than 5 ships in one base, keep them together, disbanding your ships into port is not restricted. ! D9 ^9 Q# B) u8 p
The number of transport TFs for invasion should be minimized.e.g., If you 150 transports for an invasion mission, there should be only 2 transport TF landing.
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2. No land combats in North Pacific, including Alaska, Aleutian islands, north of Hokkaido, and kamchatka.
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" v; w: f8 @: J7 R5 w$ t% L3. No attack on Heavy Industry,man power, resource, oil and all other facilities controlled by Japan except the 4 main islands. - _. m( u+ [ {( j, ]
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4. Only air groups designed by game can run night air attacks.9 f/ G1 }6 D; c. {3 u" R
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5. No US marine Cosairs on carrier anytime, when using carriers transport cosairs, the mission of cosair should be set on"stay down". No britain cosairs on US carriers.
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! D+ H% f. W7 \( E, f7 _; @/ s6. No shinden, shiden and raiden on Japan carriers.+ \) ]7 ` C( V! L5 S
* _: H" e% M9 I; d% l7. No allies aircrafts can use Russia bases before russia join the war. 4 u2 n8 x0 j. |9 @
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8. The total number of aircrafts for CV tf is limited to 600 per hex, number of CV is not restricted.
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7 @+ F% L) t5 m) D [9. No unrealistic para attack to stop enemy from retreating and armor units pursuing ememy.4 D/ p, F* k* X$ r
( r3 S* x4 j h0 @7 _10. No small units entering enemy units hex to stop them from moving. Recon purpose mission can only be executed once. |