以下10条是我提出的房规
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1. No single ship TF in both friend or enemy base/dots, just pass the base/dot doesn't count.
% A6 Y! S1 _$ A) yAt least 5 ships in one TF when in friendly base, if there is less than 5 ships in one base, keep them together, disbanding your ships into port is not restricted.
p. y# E/ I! x& }6 p6 d% p' U! |The number of transport TFs for invasion should be minimized.e.g., If you 150 transports for an invasion mission, there should be only 2 transport TF landing. ) j# W8 D3 B; ]
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2. No land combats in North Pacific, including Alaska, Aleutian islands, north of Hokkaido, and kamchatka.6 Y9 y* E8 [) Q
- x! F% Y$ N; k* O- ?3. No attack on Heavy Industry,man power, resource, oil and all other facilities controlled by Japan except the 4 main islands.
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4. Only air groups designed by game can run night air attacks./ D' M' ~* ~3 T& R' V/ G
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5. No US marine Cosairs on carrier anytime, when using carriers transport cosairs, the mission of cosair should be set on"stay down". No britain cosairs on US carriers. - R8 a) d. y( M& y& z7 j
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6. No shinden, shiden and raiden on Japan carriers.
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7. No allies aircrafts can use Russia bases before russia join the war.
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) S- v3 ?! X2 c7 K" v) i9 H4 k" p8. The total number of aircrafts for CV tf is limited to 600 per hex, number of CV is not restricted.0 x- W* o& `) v& |5 D. L! v: s. k$ p
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9. No unrealistic para attack to stop enemy from retreating and armor units pursuing ememy.7 ]2 m% b3 h. A
2 U& m6 D. v% [6 y3 e10. No small units entering enemy units hex to stop them from moving. Recon purpose mission can only be executed once. |