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Witp 1.806 补丁发布

2007 MAY 23 - War In The Pacific Patch v.1.806 (3.3mb)
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The incremental update brings a handful of changes and gameplay improvements, especially with air detection devises. Note that this update is currently only incremental with a comprehensive release expected to follow shortly.
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ftp://ftp.matrixgames.com/pub/WarInThePacific/WarInThePacific-UpdateDR-v1806.zip( H% x* Z7 `; g9 d

- z& X, k% a# S1 P7 h1.806补丁内容: 1 E' M( |( v" j! R
Item 1 – Correct issues related to task forces discontinuing loading after another task force was disbanded in the same hex. 9 }& e9 X6 n) b/ [# _' F* w* `( x
Item 2 – Correct issues related to TF destination fields not being cleared. This was causing some TFs under player control to move towards apparently random destinations. # a7 \2 p- h# a6 J, u3 j
Item 3 – As an interim measure, until the scenario data can be updated, correct the Type 13 radar (device 139) to have penetration=500 thus enabling it to function as an air search radar. This change will be removed once the scenario data is corrected.
: F4 E. d! _5 R" h! Z/ [8 d& OItem 4 – Add air detection devices to the device pool displays.
* ]" @) u' _. L( ]Item 5 – Add code to enable building of air detection devices: 139, 142, 137, 138, 213, 143. # q3 A4 w% n  N  n& g" ]8 C
Item 6 – Complete enablement of air search radars aboard ships and increased randomness of radar effectiveness.
2 D  p! E3 T1 d( p* VItem 7 – Handle overflow for planes diverting to CVs to convert to Op Losses.
, {) _% `7 }  K9 m9 iItem 8 – Additional performance improvements for DivideCrippledTF.
! G/ T4 W& `" ]+ G8 B0 SItem 9 – Change to AutoMineSweep to enable MS to sweep same base.
算了,没中文的俺肯定是不会要的。
1 F1 a6 ~9 H/ _3 y, r不过,还是想知道究竟改了些什么东东,看不懂
关键是有没有高手破解
感觉改动不大,,,应该也没有升级的必要啦....
动画不统一,战斗结果不一致,密码无法升级,看来在这个游戏里是不可能指望解决了。
Soldiers and sailors would fight like madmen to hang on to the red-light district . . . wouldn’t they?
谁来翻译下.....
一万年太久,只争朝夕!
1.806补丁内容:
/ m% p% B% D' q6 {0 b" \. bItem 1 – Correct issues related to task forces discontinuing loading after another task force was disbanded in the same hex.
( g2 m2 Y9 D, e( u             修正了舰队未能正常装载的问题
, R8 {. U  f9 u: ~5 G' s" rItem 2 – Correct issues related to TF destination fields not being cleared. This was causing some TFs under player control to move towards apparently random destinations. + p! Y" O3 H. x) t# a# k
             修正了舰队未按命令抵达目的地的问题
) Y: T6 A6 p/ a2 ]Item 3 – As an interim measure, until the scenario data can be updated, correct the Type 13 radar (device 139) to have penetration=500 thus enabling it to function as an air search radar. This change will be removed once the scenario data is corrected.
. a0 q+ B, Y, a. ^             在exe中修正了13式对空的雷达的功能。当官方剧本数据库改动后,改修正将被移除
1 t4 G& B' l/ SItem 4 – Add air detection devices to the device pool displays.
$ R4 Y6 y# `+ g, ?3 n  ^             增加了对空雷达设备列表(?)% C% Z* J0 m# k$ _) k; E' M
Item 5 – Add code to enable building of air detection devices: 139, 142, 137, 138, 213, 143.
: j+ l5 c6 `# e             增加了对空雷达设备j建造代码(?)( t7 b  V8 {; y' U
Item 6 – Complete enablement of air search radars aboard ships and increased randomness of radar effectiveness. 0 @' T) l% r( U- G, I9 h
             完善了对空搜索雷达的功能
9 b' t( m1 s1 Z' k) g9 CItem 7 – Handle overflow for planes diverting to CVs to convert to Op Losses.   N, b+ Y- K: |: W1 s  U
             调整(?)了航母超载时的OP损失
/ A0 q% S0 Z! RItem 8 – Additional performance improvements for DivideCrippledTF.
  c' c( f) u- b" n# |5 {             改善了战斗演算时,分离受损舰队的运算速度6 p: G# G- b+ B3 |
Item 9 – Change to AutoMineSweep to enable MS to sweep same base.
  ?) q2 n: A+ P3 ~$ ?' p! o6 o             允许以任务速度自动清除基地内的水雷
主要是增加了对空雷达这一类设备,原来雷达就对海雷达一种…………所以好多人都问13式雷达有什么用呢…………这不改了嘛) f8 u* r' P" O( ]% G
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Item 7是指航母大战时有的航母被重创后,飞机飞到别的航母上,结果导致后者超载不能起降飞机…………所以加以改进。
Soldiers and sailors would fight like madmen to hang on to the red-light district . . . wouldn’t they?
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