2007 MAY 23 - War In The Pacific Patch v.1.806 (3.3mb)
/ V# R! ]1 f1 N- g# aThe incremental update brings a handful of changes and gameplay improvements, especially with air detection devises. Note that this update is currently only incremental with a comprehensive release expected to follow shortly.
! B" T8 L/ \$ C x2 C( W* t; Hftp://ftp.matrixgames.com/pub/WarInThePacific/WarInThePacific-UpdateDR-v1806.zip8 Y# O& E* s) ]% p5 q
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1.806补丁内容: 8 j- t K) p5 g+ y# V
Item 1 – Correct issues related to task forces discontinuing loading after another task force was disbanded in the same hex. 9 Y9 D3 S0 F. n8 R& b
Item 2 – Correct issues related to TF destination fields not being cleared. This was causing some TFs under player control to move towards apparently random destinations.
& x3 b9 T5 T7 rItem 3 – As an interim measure, until the scenario data can be updated, correct the Type 13 radar (device 139) to have penetration=500 thus enabling it to function as an air search radar. This change will be removed once the scenario data is corrected. 6 c2 B7 d. f- G! }5 U. ?" E" I
Item 4 – Add air detection devices to the device pool displays. ' h, _; F9 t( Z; D
Item 5 – Add code to enable building of air detection devices: 139, 142, 137, 138, 213, 143. / x2 k2 [% S$ f4 J, S1 J( U% G
Item 6 – Complete enablement of air search radars aboard ships and increased randomness of radar effectiveness. 3 B+ K, B% o# _% Q1 l
Item 7 – Handle overflow for planes diverting to CVs to convert to Op Losses. 6 ~5 Z& G- Q# \! ^
Item 8 – Additional performance improvements for DivideCrippledTF. + m- O* }- A1 X) \: s% a# _
Item 9 – Change to AutoMineSweep to enable MS to sweep same base. |