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Witp 1.806 补丁发布

2007 MAY 23 - War In The Pacific Patch v.1.806 (3.3mb); u3 D. t- h4 i
The incremental update brings a handful of changes and gameplay improvements, especially with air detection devises. Note that this update is currently only incremental with a comprehensive release expected to follow shortly. 4 W/ r* v  T( E: o# o
ftp://ftp.matrixgames.com/pub/WarInThePacific/WarInThePacific-UpdateDR-v1806.zip5 S2 J& o; k5 g: O# f  i$ M
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1.806补丁内容: , b3 E% t3 n( c4 n
Item 1 – Correct issues related to task forces discontinuing loading after another task force was disbanded in the same hex.
* M" J5 [* x8 P( o$ `/ p7 [Item 2 – Correct issues related to TF destination fields not being cleared. This was causing some TFs under player control to move towards apparently random destinations.
0 N6 D3 Z2 a! \Item 3 – As an interim measure, until the scenario data can be updated, correct the Type 13 radar (device 139) to have penetration=500 thus enabling it to function as an air search radar. This change will be removed once the scenario data is corrected. ( x" X3 h. c3 d3 m
Item 4 – Add air detection devices to the device pool displays.
3 b, @: ?$ }# y8 v* AItem 5 – Add code to enable building of air detection devices: 139, 142, 137, 138, 213, 143.
3 S, [; F- Q# D6 mItem 6 – Complete enablement of air search radars aboard ships and increased randomness of radar effectiveness. 9 q$ s$ c* T) [0 i$ z% B
Item 7 – Handle overflow for planes diverting to CVs to convert to Op Losses. 0 Y7 _; c8 W" ]6 `2 v( N$ \6 Y
Item 8 – Additional performance improvements for DivideCrippledTF. & p& W; I' ]# {( l9 |
Item 9 – Change to AutoMineSweep to enable MS to sweep same base.
算了,没中文的俺肯定是不会要的。9 _: z. ]9 M; B4 |
不过,还是想知道究竟改了些什么东东,看不懂
关键是有没有高手破解
感觉改动不大,,,应该也没有升级的必要啦....
动画不统一,战斗结果不一致,密码无法升级,看来在这个游戏里是不可能指望解决了。
Soldiers and sailors would fight like madmen to hang on to the red-light district . . . wouldn’t they?
谁来翻译下.....
一万年太久,只争朝夕!
1.806补丁内容: 2 ]8 e3 B) I5 A! `  d# o
Item 1 – Correct issues related to task forces discontinuing loading after another task force was disbanded in the same hex.
0 n1 v  o* ?4 w( n: Y; A: k+ z             修正了舰队未能正常装载的问题
. d( |1 p- u2 V+ X8 s! ]Item 2 – Correct issues related to TF destination fields not being cleared. This was causing some TFs under player control to move towards apparently random destinations. , `+ J5 p5 A: c( b% m
             修正了舰队未按命令抵达目的地的问题+ D0 }% d% s. N; ?1 T/ {: X
Item 3 – As an interim measure, until the scenario data can be updated, correct the Type 13 radar (device 139) to have penetration=500 thus enabling it to function as an air search radar. This change will be removed once the scenario data is corrected.
" ~7 A# w7 k0 I5 _* G2 l+ }; \             在exe中修正了13式对空的雷达的功能。当官方剧本数据库改动后,改修正将被移除. @$ t; |% R$ b9 l  P2 Q4 e5 H
Item 4 – Add air detection devices to the device pool displays.
: r$ Y5 ?( m' V4 z/ O             增加了对空雷达设备列表(?)3 A. Q4 s  |8 j  h% r! }
Item 5 – Add code to enable building of air detection devices: 139, 142, 137, 138, 213, 143.
, Z4 b1 u3 Q, \) e9 t" v, H             增加了对空雷达设备j建造代码(?). {/ b3 ^3 E! a1 J2 d; u
Item 6 – Complete enablement of air search radars aboard ships and increased randomness of radar effectiveness. 0 B' i  K7 A1 k
             完善了对空搜索雷达的功能+ `: L. O/ g3 P+ G
Item 7 – Handle overflow for planes diverting to CVs to convert to Op Losses. $ ?* d: ]% G3 f
             调整(?)了航母超载时的OP损失
; }6 n5 p' r9 R' P; b, Y  j: yItem 8 – Additional performance improvements for DivideCrippledTF.* V0 y1 K7 n% V0 o+ A5 V) S
             改善了战斗演算时,分离受损舰队的运算速度, i/ Z; s! F8 _' T5 T5 l4 c$ Y9 s
Item 9 – Change to AutoMineSweep to enable MS to sweep same base.( k1 |! a+ N+ v/ K% h0 L
             允许以任务速度自动清除基地内的水雷
主要是增加了对空雷达这一类设备,原来雷达就对海雷达一种…………所以好多人都问13式雷达有什么用呢…………这不改了嘛
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Item 7是指航母大战时有的航母被重创后,飞机飞到别的航母上,结果导致后者超载不能起降飞机…………所以加以改进。
Soldiers and sailors would fight like madmen to hang on to the red-light district . . . wouldn’t they?
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