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2/12/12: 1120d - Fixed Single plane filling of group not counting previous clicks.
7 C* f6 Q. K9 {, oTweaked Removed previous cargo factor (x4) but kept 3-day supply when showing Amphib TF for troop loading
8/12/12: 1120e - Split LCU Upgrade from Replacement so both can be used independently
+ ^  s9 G+ f3 ]. ]4 nAllow Crippled (ESCORT) TF to auto-disband into port once it reaches its Home base
9/12/12: 1120f - Auto-disbanded Escort TF with heavy damage (>50 float or >70 system) in port 3+ goes into Pierside repair
无休止的补丁~~  有时候一天2个版本
16/12/12: 1121 - Non-port base trying to build a port (type = primary AF is NOT a port). Fixed some other cases where port/af type might not be correct.
% T  J9 C3 J0 y/ f6 j! O3 uFixed non-base disbanding of LCUs , F! F. I( T  O7 G6 F; n) \; |
Fixed transfer name box for veteran pilots missing
真不严谨,为啥不等修改达到一个程度再集中发布?
这是非官方补丁
23/12/12: 1121a - Adjusted air filter to right justify in order stop overruns on large font
3 k+ O( P& ^. S9 Q, ^: c5 mSuppressed build rate if device has to be built from production/resources
29/12/12: 1121b - Extended the ship name on some screens to show the class type description as I was getting confused with some
06/01/13: 1122 - overfilled TOE LCU can lose some devices when upgrading
跟进的相当及时啊。
差不多组织汉化吧
07/01/13: 1122a - device upgrade sometimes skipping an upgrade if another is "available" ! R: n; p& X8 q, L% D
Disabled devices not being carried forward for reinforcements when Japanese production is on
20/01/13: 1123 - Restored original code that allowed LI,REF to produce when enemy LCU in hex 0 n: _0 f3 F( e/ d
Partially restore original code that allowed HI to produce, but only if no enemy LCU or for port >3, no enemy TF in hex
; O+ y0 o" r3 M2 ^& e1 wRestored original downgrading of device for arriving Japanese LCU if unable to fully satisfy from pool before dropping by 75% (production on)
0 F2 N' a* d4 J0 O! Y7 n1 kRestricted filter on Unit list for 'change all on list ..' not working # r& h# j+ C1 \& z; i
Don't show TF to enemy player (in case it happens)
+ M- c& N; ^! d9 A* HTroop/supply unload at friendly 'dot' base 6 {; [! |- P8 Y0 L+ i/ [
AI swapping aircraft to different nationalities , [" Y9 S  K0 C! _% G% R
Pilot training HI expenditure not set in some cases
( h3 W0 M# Q6 E" [6 `22/01/13: 1123a - Strategic movement type not carried to 'set all follow/march' units
23/01/13: 1123b - Missing '*' next to AA on class upgrade display % j5 s; T5 V( M7 c0 v$ |+ h
Show Electronics data in in-game database view 1 B" T! Q- @* ?* S$ `
Disbanding VS group when not returning wasn't merged
# }) ^7 U/ g3 c0 FAllow overdue ship groups to withdraw from ship in base hex rather than move ashore
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