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2/12/12: 1120d - Fixed Single plane filling of group not counting previous clicks. , u. T" H# ~. P5 ?8 w4 x  A7 ~) r: G7 Z
Tweaked Removed previous cargo factor (x4) but kept 3-day supply when showing Amphib TF for troop loading
8/12/12: 1120e - Split LCU Upgrade from Replacement so both can be used independently
4 U- n3 m% G( vAllow Crippled (ESCORT) TF to auto-disband into port once it reaches its Home base
9/12/12: 1120f - Auto-disbanded Escort TF with heavy damage (>50 float or >70 system) in port 3+ goes into Pierside repair
无休止的补丁~~  有时候一天2个版本
16/12/12: 1121 - Non-port base trying to build a port (type = primary AF is NOT a port). Fixed some other cases where port/af type might not be correct.
) J- A! D6 I$ c8 m2 u, gFixed non-base disbanding of LCUs
5 E- u+ d& J3 M+ p$ WFixed transfer name box for veteran pilots missing
真不严谨,为啥不等修改达到一个程度再集中发布?
这是非官方补丁
23/12/12: 1121a - Adjusted air filter to right justify in order stop overruns on large font : K8 C1 b1 K9 C. |9 `# C
Suppressed build rate if device has to be built from production/resources
29/12/12: 1121b - Extended the ship name on some screens to show the class type description as I was getting confused with some
06/01/13: 1122 - overfilled TOE LCU can lose some devices when upgrading
跟进的相当及时啊。
差不多组织汉化吧
07/01/13: 1122a - device upgrade sometimes skipping an upgrade if another is "available" 0 z# o! N/ M, A
Disabled devices not being carried forward for reinforcements when Japanese production is on
20/01/13: 1123 - Restored original code that allowed LI,REF to produce when enemy LCU in hex $ l7 q  I( k7 I( z# x
Partially restore original code that allowed HI to produce, but only if no enemy LCU or for port >3, no enemy TF in hex ) t& @' j( r6 O; d) Q) t; `
Restored original downgrading of device for arriving Japanese LCU if unable to fully satisfy from pool before dropping by 75% (production on)
  N& [- {6 g' pRestricted filter on Unit list for 'change all on list ..' not working
1 s" Y/ F  u5 D+ N+ z" Z/ T. JDon't show TF to enemy player (in case it happens)
+ m7 l% \* R4 O" j7 M' v( |Troop/supply unload at friendly 'dot' base 8 Y4 D& `- v6 S. w
AI swapping aircraft to different nationalities
& Y* E* f* t- P3 pPilot training HI expenditure not set in some cases ! Z* u! f6 W$ C- u" @0 e8 u
22/01/13: 1123a - Strategic movement type not carried to 'set all follow/march' units
23/01/13: 1123b - Missing '*' next to AA on class upgrade display
9 D; P2 B; W; C4 O) R6 p2 bShow Electronics data in in-game database view 9 D; O. G, S; A9 {4 B/ F8 S9 n/ q# y
Disbanding VS group when not returning wasn't merged ; o+ V. ~6 w  u* b: X4 V
Allow overdue ship groups to withdraw from ship in base hex rather than move ashore
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