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18/07/2013: 1123n - Upgrading ships with cargo with attempt to offload cargo while in port (ie not part of TF)
. T) A3 H7 Q6 kGroup upgrade not performed if ANY fragment present on or off-map
4 f- a! U! Q7 J& z" mCorrect retreat test in supply phase for isolated units & K5 W3 M  o, G1 G; Y" O, e
Protect use of 'unload at' destination when no destination is present 2 B5 p0 G2 H! Q  W
Correct display of port building % 4 G  f6 j6 [- W
Reverse base checking order for supply movement every 3rd turn ) c" t! U& L# Y  {  K
Allow AI to return to pool small ships - doesn't use shipyard points
27/07/2013: 1123p - Port/AF attack only against bases ' B1 r! ^- M4 h6 S1 n  i
Correct barge rebuilding due to 1123n
25/08/2013: 1123q -Units could retreat from combat without triggering pursuit
* J) a! r: o! GUnits with static squad/engineer devices can't retreat
0 ]! z, L2 y% b5 e+ ^Tweaked transport intercept for messages % n! z% A3 D1 U! r5 L, R& E
Fixed CAP with DTs in transport intercept * m8 {5 W/ e% c2 ]' h" h. G( C
Tweak Naval bombardment sometimes stopped short range ships from firing if longer range ones present
09/09/2013: 1123r - Show '0' port if ships sighted ( L% q$ u  S( f  y  B) T0 U) Y
Ships unable to repair should be able to go to crew-repairs (as long as no other limits)
5 V- p! @3 T3 a0 \! EFixed AI issue with resource movement by TF
1 E+ t4 T8 @( bIncreased default cadre size to 5% for non-Chinese units to alleviate auto-disband on rebuilding units
这补丁简直永无止境啊
27/10/2013: ( 1123s updated 27 October 2013 )1 o* ~  i2 t2 r1 s# e3 r
Fix port refueling when lowest endurance ship in TF doesn't need fuel + I$ w: v& m5 j! I0 O
Fix ships in port with full fuel should have full endurance 1 R, _! D- ~# s& ?+ l- ~5 n8 J! b
Fix AI over diverting TFs to top off fuel (courtesy of Don) , A: Q0 Z+ e! T" u2 N
Changed Allow inactive pilots to be selected if group 100% training
09/11/2013: 1123t ' M9 y0 t3 a3 R7 X3 d, b
Fixed: Unloading unit attack mode not correct in some shock attacks
# E# A, M" a- `! ^9 [' B, T$ MFixed: If base in hex belonged to enemy, the LCU display would still show some 'base' info (eg supply) - {$ U8 D7 f7 ]& t
Fixed: Damaged planes in reserve could interfere with normal plane repairs
16/11/2013: 1123u : N$ ^) c% E$ C. n
Fixed LBA flying from small AFs
5 @  F- Y" Z) x) u9 VChanged Maxed out ship ops on refueling
8 r; c) U4 j5 @% D: _$ |Changed Add right-clock to 'Refuel ships in list' for ammo rather than fuel 1 q: i5 A7 f7 P1 o% [: S
Changed Replenish from port with 'no refuel option' will attempt to replenish ammo only
.- m% G3 g0 n) }+ B" l
21/12/2013: 1123v & }2 U7 r1 z; w8 F3 U3 a" E
Fixed Random TF could get destination set when another TF set a Patrol Boundary 1 1 @1 B  m- N6 ?& c! C* |: G8 }5 l1 ?, s
Added Upgrade in addition to Replacement now shows on Army list screen. Bit cramped but you should be able to click on each one.
没汉化玩这个会死的~~~~(>_<)~~~~
请问升级这个1123的N/R/V用挨个依次打补丁吗
1123的各种补丁不用挨个打,直接打最后一个就行了
23/02/2014: 1123x3
* w) U! x7 i& S! hChanged Marked as loaded for ships that can't load troops in Fast Transport TF - was stopping TF from moving 0 G& F9 r- u  x% _
Fixed Some errors in ship transfers due to tonnage limits
/ E; U3 h+ V( J# E* sFixed Error in setting Ground Reinforcements globally off by menu 4 a$ f) e6 m4 X2 u1 d
Changed Global replacement OFF includes upgrades for reinforcements ' C4 e  u4 `1 M% C
Fixed Cleared destination data on parent when rebuilding
3 z0 S" M3 g, W: p9 y6 I6 Z7 VChanged LCU don't move until unpacked (use to be only for STRATEGIC_MOVE)
这辈子有汉化可能没????..........我知道了,还是学好英语比较现实。
16/03/2014: 1123x4 : y3 F6 O. ~% K4 F  R/ G
Changed Auto rebuilt Chinese squads are not affect by randomization. Other devices may have some randomly disrupted rather than lose the devices due to the randomization
( S* e/ A; v$ vFixed Stop in-game update from wiping pilot HI cost
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