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18/07/2013: 1123n - Upgrading ships with cargo with attempt to offload cargo while in port (ie not part of TF) , ~, R- w' G; i  `8 w
Group upgrade not performed if ANY fragment present on or off-map $ Y3 c9 d" t% q5 \* c
Correct retreat test in supply phase for isolated units
: N5 l) H3 S* `3 L9 f  d* ~2 |Protect use of 'unload at' destination when no destination is present
% V; G$ i- o. f. w% O! WCorrect display of port building % ( R, i' k$ B, p" {" w4 j/ F- {# C
Reverse base checking order for supply movement every 3rd turn
" k- r3 J: x. s6 jAllow AI to return to pool small ships - doesn't use shipyard points
27/07/2013: 1123p - Port/AF attack only against bases
; f/ K1 g9 g1 p- K3 K( e, K3 \Correct barge rebuilding due to 1123n
25/08/2013: 1123q -Units could retreat from combat without triggering pursuit
; P7 H" P  w- b7 r. d! |9 k- h+ _Units with static squad/engineer devices can't retreat
  X' q$ o9 O/ fTweaked transport intercept for messages % }0 w( Q7 }4 M# J7 r' O  i; i
Fixed CAP with DTs in transport intercept , o9 F4 W' n4 F7 D
Tweak Naval bombardment sometimes stopped short range ships from firing if longer range ones present
09/09/2013: 1123r - Show '0' port if ships sighted / b6 `- d; o6 z) |* g
Ships unable to repair should be able to go to crew-repairs (as long as no other limits) # N6 {/ |, V; D* t5 v1 Y
Fixed AI issue with resource movement by TF ! z! B4 e5 L) s- Z( C
Increased default cadre size to 5% for non-Chinese units to alleviate auto-disband on rebuilding units
这补丁简直永无止境啊
27/10/2013: ( 1123s updated 27 October 2013 )/ K" Z, w! Y& T6 U; Z" }' D3 y
Fix port refueling when lowest endurance ship in TF doesn't need fuel ' Q5 Z7 p3 W' q
Fix ships in port with full fuel should have full endurance
( @7 y% x" M! vFix AI over diverting TFs to top off fuel (courtesy of Don)
1 F. P- C5 u( R7 G4 _1 T- H- }Changed Allow inactive pilots to be selected if group 100% training
09/11/2013: 1123t
$ q; C, p3 X3 P, [( eFixed: Unloading unit attack mode not correct in some shock attacks
: L3 a" A- |- w. h8 _) s5 _* UFixed: If base in hex belonged to enemy, the LCU display would still show some 'base' info (eg supply)
6 D: o: {8 ?- h$ w( X  b1 kFixed: Damaged planes in reserve could interfere with normal plane repairs
16/11/2013: 1123u
! U. q$ G& H( p* c% J0 @0 C- WFixed LBA flying from small AFs
) v/ Y; R  M+ o! V! U! f* b; `0 ~0 qChanged Maxed out ship ops on refueling ) k' J# B, l7 Y* V( b! t6 ^, Z
Changed Add right-clock to 'Refuel ships in list' for ammo rather than fuel ' v) R* S7 p6 J3 u* w+ _' U7 x
Changed Replenish from port with 'no refuel option' will attempt to replenish ammo only
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3 C1 C  @( j  K" ]7 A21/12/2013: 1123v : ~: r+ @% r- s; _/ Q
Fixed Random TF could get destination set when another TF set a Patrol Boundary 1 ) x) J; c& B- e, M
Added Upgrade in addition to Replacement now shows on Army list screen. Bit cramped but you should be able to click on each one.
没汉化玩这个会死的~~~~(>_<)~~~~
请问升级这个1123的N/R/V用挨个依次打补丁吗
1123的各种补丁不用挨个打,直接打最后一个就行了
23/02/2014: 1123x3
( G( ^" u' m. Z3 l6 G6 [6 _% yChanged Marked as loaded for ships that can't load troops in Fast Transport TF - was stopping TF from moving
( C/ O( o7 `' i- ^7 m8 AFixed Some errors in ship transfers due to tonnage limits
7 v5 V2 V% A5 D/ @/ e; UFixed Error in setting Ground Reinforcements globally off by menu
7 x7 {1 g* w" c3 }; i) x3 }Changed Global replacement OFF includes upgrades for reinforcements - m/ y8 g8 o' u+ x
Fixed Cleared destination data on parent when rebuilding
+ O+ C7 ^  N+ q5 c/ u; j# u3 lChanged LCU don't move until unpacked (use to be only for STRATEGIC_MOVE)
这辈子有汉化可能没????..........我知道了,还是学好英语比较现实。
16/03/2014: 1123x4 2 A9 |+ Y6 G+ g/ J$ l$ o; H  H
Changed Auto rebuilt Chinese squads are not affect by randomization. Other devices may have some randomly disrupted rather than lose the devices due to the randomization * V3 t! l4 K: e5 J+ C  _3 v
Fixed Stop in-game update from wiping pilot HI cost
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