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18/07/2013: 1123n - Upgrading ships with cargo with attempt to offload cargo while in port (ie not part of TF)
  k" r4 Q% h/ |% }/ }4 F8 ?( T/ |8 ^Group upgrade not performed if ANY fragment present on or off-map ' N+ U( Y8 J: ~
Correct retreat test in supply phase for isolated units + J1 Z! g: [9 T) W
Protect use of 'unload at' destination when no destination is present : E; l3 U5 f8 r1 q
Correct display of port building %
9 Z+ M$ R2 L8 g* y" G8 VReverse base checking order for supply movement every 3rd turn + v2 j8 i7 J9 ^7 Q
Allow AI to return to pool small ships - doesn't use shipyard points
27/07/2013: 1123p - Port/AF attack only against bases 9 B: m% L; ~0 ^8 s9 @7 @( w( N
Correct barge rebuilding due to 1123n
25/08/2013: 1123q -Units could retreat from combat without triggering pursuit
- T0 X4 P- E5 iUnits with static squad/engineer devices can't retreat
% S4 G$ A5 D7 V# |Tweaked transport intercept for messages
. q2 s- g' M, _4 E5 OFixed CAP with DTs in transport intercept
0 _' t  C3 j/ Y8 T$ ~* M# sTweak Naval bombardment sometimes stopped short range ships from firing if longer range ones present
09/09/2013: 1123r - Show '0' port if ships sighted
' x- p7 U: B1 M) v4 X+ v1 AShips unable to repair should be able to go to crew-repairs (as long as no other limits)
* X: ~5 P  p7 q: U& DFixed AI issue with resource movement by TF $ v* i" m( D9 i' J( T) g
Increased default cadre size to 5% for non-Chinese units to alleviate auto-disband on rebuilding units
这补丁简直永无止境啊
27/10/2013: ( 1123s updated 27 October 2013 )
+ p$ {1 h: H2 j4 {9 u9 z$ {Fix port refueling when lowest endurance ship in TF doesn't need fuel
. o( b3 f, \! i! S% N* T+ |Fix ships in port with full fuel should have full endurance
5 u0 I9 Z6 Q( |, b! \; |Fix AI over diverting TFs to top off fuel (courtesy of Don)
5 C7 E( f4 x3 yChanged Allow inactive pilots to be selected if group 100% training
09/11/2013: 1123t
6 R8 V& S& l4 {& L2 N; }Fixed: Unloading unit attack mode not correct in some shock attacks 1 z9 e! Y( Q4 I5 r7 ~
Fixed: If base in hex belonged to enemy, the LCU display would still show some 'base' info (eg supply) ! U/ P" E% h+ H/ c
Fixed: Damaged planes in reserve could interfere with normal plane repairs
16/11/2013: 1123u
  P: `% Y1 U" {# X: f6 u7 h. L1 \Fixed LBA flying from small AFs
' L% `! |3 M. `% Q3 ^. z- W- M  TChanged Maxed out ship ops on refueling
$ C4 h0 o, n1 f) N% pChanged Add right-clock to 'Refuel ships in list' for ammo rather than fuel
- U0 m, t" u& R( t4 K: P7 DChanged Replenish from port with 'no refuel option' will attempt to replenish ammo only
.7 W+ y5 O, I. m0 z2 v% m/ v
21/12/2013: 1123v
, r# E8 F8 ~) IFixed Random TF could get destination set when another TF set a Patrol Boundary 1 5 l+ y; d2 f8 d( K  a! p, G
Added Upgrade in addition to Replacement now shows on Army list screen. Bit cramped but you should be able to click on each one.
没汉化玩这个会死的~~~~(>_<)~~~~
请问升级这个1123的N/R/V用挨个依次打补丁吗
1123的各种补丁不用挨个打,直接打最后一个就行了
23/02/2014: 1123x3
2 c+ N1 _5 l" I9 m) L8 h% W- T/ [Changed Marked as loaded for ships that can't load troops in Fast Transport TF - was stopping TF from moving
- @) _* u! }# S) U4 dFixed Some errors in ship transfers due to tonnage limits
- p8 I: t: V2 [6 j* uFixed Error in setting Ground Reinforcements globally off by menu
5 c1 y5 B, d; d9 J, I0 EChanged Global replacement OFF includes upgrades for reinforcements
1 z" ^+ f( M3 m/ F) u+ O& RFixed Cleared destination data on parent when rebuilding * r+ N* `4 U- c! Y. s8 r( ^  |2 w) C
Changed LCU don't move until unpacked (use to be only for STRATEGIC_MOVE)
这辈子有汉化可能没????..........我知道了,还是学好英语比较现实。
16/03/2014: 1123x4
4 ]+ C8 N8 s! M& f8 ]0 ~  l* n5 @Changed Auto rebuilt Chinese squads are not affect by randomization. Other devices may have some randomly disrupted rather than lose the devices due to the randomization
3 J/ r1 J' x! P% WFixed Stop in-game update from wiping pilot HI cost
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