返回列表 回复 发帖
18/07/2013: 1123n - Upgrading ships with cargo with attempt to offload cargo while in port (ie not part of TF)
2 `& N: R9 G3 v1 j! yGroup upgrade not performed if ANY fragment present on or off-map
! m- Z$ g( o& MCorrect retreat test in supply phase for isolated units 1 \; ]0 S5 `/ O3 f1 d( O
Protect use of 'unload at' destination when no destination is present
* M0 U* I4 {2 Y( ACorrect display of port building %
5 }* A" N; f3 A% z8 YReverse base checking order for supply movement every 3rd turn 6 p9 {6 N& E5 C5 G2 \0 _% o
Allow AI to return to pool small ships - doesn't use shipyard points
27/07/2013: 1123p - Port/AF attack only against bases
, T0 V% }1 D3 z" OCorrect barge rebuilding due to 1123n
25/08/2013: 1123q -Units could retreat from combat without triggering pursuit
; g% z2 C' H( D5 UUnits with static squad/engineer devices can't retreat * H, x* n0 N1 H$ Z1 u( |
Tweaked transport intercept for messages
8 c* W! g) H7 `/ rFixed CAP with DTs in transport intercept
+ G7 K, L! e3 ETweak Naval bombardment sometimes stopped short range ships from firing if longer range ones present
09/09/2013: 1123r - Show '0' port if ships sighted ) u1 x% L+ h. C* W
Ships unable to repair should be able to go to crew-repairs (as long as no other limits) 3 D% Q! P8 I1 _+ V6 J- M
Fixed AI issue with resource movement by TF
; r6 A2 _5 l) y. _# V/ O) YIncreased default cadre size to 5% for non-Chinese units to alleviate auto-disband on rebuilding units
这补丁简直永无止境啊
27/10/2013: ( 1123s updated 27 October 2013 ); Q+ B+ V9 @# ]& m
Fix port refueling when lowest endurance ship in TF doesn't need fuel , [- D2 |8 s9 R4 r4 O
Fix ships in port with full fuel should have full endurance % O7 |; M# A, p/ \  f  h; L/ l
Fix AI over diverting TFs to top off fuel (courtesy of Don) 8 b1 T9 v  D% b9 C
Changed Allow inactive pilots to be selected if group 100% training
09/11/2013: 1123t
' S) b( ~# o$ u8 d- E2 |- E$ ?+ ?Fixed: Unloading unit attack mode not correct in some shock attacks % M' G8 N$ |6 S  x% T: d
Fixed: If base in hex belonged to enemy, the LCU display would still show some 'base' info (eg supply)
2 L, @: p% V+ [8 j6 zFixed: Damaged planes in reserve could interfere with normal plane repairs
16/11/2013: 1123u
0 y8 B. @+ u! s& d& U2 SFixed LBA flying from small AFs
; I; R- g, l6 B$ z8 V% JChanged Maxed out ship ops on refueling 0 i4 e) D1 k( K8 a4 G, ]3 ~3 d
Changed Add right-clock to 'Refuel ships in list' for ammo rather than fuel
' y) X; [' Z+ ^; J+ v+ cChanged Replenish from port with 'no refuel option' will attempt to replenish ammo only
.6 \, R1 m8 ]) s5 V& s- G
21/12/2013: 1123v , S$ h* v0 Y$ R) H2 G3 \7 x5 D6 m( p
Fixed Random TF could get destination set when another TF set a Patrol Boundary 1
$ s& M" D4 |' ^7 iAdded Upgrade in addition to Replacement now shows on Army list screen. Bit cramped but you should be able to click on each one.
没汉化玩这个会死的~~~~(>_<)~~~~
请问升级这个1123的N/R/V用挨个依次打补丁吗
1123的各种补丁不用挨个打,直接打最后一个就行了
23/02/2014: 1123x3   H7 `4 K5 W, W1 y, @
Changed Marked as loaded for ships that can't load troops in Fast Transport TF - was stopping TF from moving ' t% `9 [8 P* \% M" {: L3 X; p% M4 V2 q
Fixed Some errors in ship transfers due to tonnage limits + t* U( b. y9 H
Fixed Error in setting Ground Reinforcements globally off by menu . x; J( z; d3 R- C: |/ E
Changed Global replacement OFF includes upgrades for reinforcements 8 w& Z% a1 |8 `) X9 I$ u
Fixed Cleared destination data on parent when rebuilding
" P( ~  r% g  C- e7 o) y) cChanged LCU don't move until unpacked (use to be only for STRATEGIC_MOVE)
这辈子有汉化可能没????..........我知道了,还是学好英语比较现实。
16/03/2014: 1123x4
$ ^2 f. B  H/ f' Y6 q5 U* B- mChanged Auto rebuilt Chinese squads are not affect by randomization. Other devices may have some randomly disrupted rather than lose the devices due to the randomization
6 @" u0 v# i9 T: g+ D6 BFixed Stop in-game update from wiping pilot HI cost
返回列表