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18/07/2013: 1123n - Upgrading ships with cargo with attempt to offload cargo while in port (ie not part of TF)
" p5 o& K4 q+ J: K1 qGroup upgrade not performed if ANY fragment present on or off-map 8 |# S8 p( F1 n3 V1 h  l7 Z
Correct retreat test in supply phase for isolated units
5 Z1 d: f! k! z/ G  {0 TProtect use of 'unload at' destination when no destination is present 9 U; U% t1 \8 Q" [$ u7 F
Correct display of port building % / k6 Z; b" j: k( ^: q1 I
Reverse base checking order for supply movement every 3rd turn
7 n! k; K2 z$ w- h! }- q( R* r0 a0 A" vAllow AI to return to pool small ships - doesn't use shipyard points
27/07/2013: 1123p - Port/AF attack only against bases 5 {8 y+ c. [2 A& [! l2 W7 i' M3 r
Correct barge rebuilding due to 1123n
25/08/2013: 1123q -Units could retreat from combat without triggering pursuit - T6 `0 \: T7 o3 s, G8 d$ J. ~+ @
Units with static squad/engineer devices can't retreat
5 }) Y' k8 D8 y2 J0 v, FTweaked transport intercept for messages 4 m6 g7 Q: C* U
Fixed CAP with DTs in transport intercept $ `* g/ Y) G3 {* W- c
Tweak Naval bombardment sometimes stopped short range ships from firing if longer range ones present
09/09/2013: 1123r - Show '0' port if ships sighted
; e/ d3 x4 `2 T; g8 Y/ C( t. m1 DShips unable to repair should be able to go to crew-repairs (as long as no other limits)
# r7 b& S9 F, e) _$ m0 xFixed AI issue with resource movement by TF & q, g  K$ \+ v6 P
Increased default cadre size to 5% for non-Chinese units to alleviate auto-disband on rebuilding units
这补丁简直永无止境啊
27/10/2013: ( 1123s updated 27 October 2013 )7 A. Z# u0 U  K- ^5 S+ g8 w$ j; c
Fix port refueling when lowest endurance ship in TF doesn't need fuel
& v4 n# B5 z" P0 t& fFix ships in port with full fuel should have full endurance 4 d" @- O# R4 d
Fix AI over diverting TFs to top off fuel (courtesy of Don) ( Z( w+ |" E$ d/ J) M( R4 J4 ?
Changed Allow inactive pilots to be selected if group 100% training
09/11/2013: 1123t ( D, x9 @& ?2 x$ ]: X+ L( ]
Fixed: Unloading unit attack mode not correct in some shock attacks
5 ^1 ]2 K7 c, H. i0 d* F* Y3 f$ wFixed: If base in hex belonged to enemy, the LCU display would still show some 'base' info (eg supply)
) h; X& k# u1 B* ?2 Z1 V. OFixed: Damaged planes in reserve could interfere with normal plane repairs
16/11/2013: 1123u
- R! l1 A: z$ J* B4 s3 `; Q2 s: SFixed LBA flying from small AFs
7 N, ]( L( z! I' j) O) x# v" @Changed Maxed out ship ops on refueling
! {; t) Y  z9 Z3 P7 y2 UChanged Add right-clock to 'Refuel ships in list' for ammo rather than fuel
% K8 g2 j" S& {) OChanged Replenish from port with 'no refuel option' will attempt to replenish ammo only
.0 x9 r! V4 w0 B2 G/ d
21/12/2013: 1123v " f7 p; t9 D8 f$ j, s! Z
Fixed Random TF could get destination set when another TF set a Patrol Boundary 1 / l3 f! |5 H( s4 a4 a, a
Added Upgrade in addition to Replacement now shows on Army list screen. Bit cramped but you should be able to click on each one.
没汉化玩这个会死的~~~~(>_<)~~~~
请问升级这个1123的N/R/V用挨个依次打补丁吗
1123的各种补丁不用挨个打,直接打最后一个就行了
23/02/2014: 1123x3 % g3 n* G) K$ A
Changed Marked as loaded for ships that can't load troops in Fast Transport TF - was stopping TF from moving
1 _* ~) H& r8 JFixed Some errors in ship transfers due to tonnage limits 0 J! m5 H% a) P" e" w% I0 w9 T
Fixed Error in setting Ground Reinforcements globally off by menu . |( ^1 k, a1 E; V, \' C
Changed Global replacement OFF includes upgrades for reinforcements 9 e- I  @( N8 {9 n
Fixed Cleared destination data on parent when rebuilding
7 r: [- a. V% z# {Changed LCU don't move until unpacked (use to be only for STRATEGIC_MOVE)
这辈子有汉化可能没????..........我知道了,还是学好英语比较现实。
16/03/2014: 1123x4 # L3 [& h7 [$ G- ~$ I5 c$ H' p
Changed Auto rebuilt Chinese squads are not affect by randomization. Other devices may have some randomly disrupted rather than lose the devices due to the randomization
6 Q7 H* [5 N9 v% n/ uFixed Stop in-game update from wiping pilot HI cost
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