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18/07/2013: 1123n - Upgrading ships with cargo with attempt to offload cargo while in port (ie not part of TF) 4 P8 F. V) W5 k7 V+ |
Group upgrade not performed if ANY fragment present on or off-map 2 q9 W1 Q2 |# @" M: {6 Q
Correct retreat test in supply phase for isolated units * U; x5 {5 o% F1 m8 I+ I  G
Protect use of 'unload at' destination when no destination is present 1 {2 y. I" q* S1 q4 t0 N6 e- X
Correct display of port building %
% c5 F$ V/ v7 G4 aReverse base checking order for supply movement every 3rd turn 7 q9 @8 N  d6 \+ E: {6 H
Allow AI to return to pool small ships - doesn't use shipyard points
27/07/2013: 1123p - Port/AF attack only against bases 8 k, q. D0 U" ~/ r# N' e6 A# a
Correct barge rebuilding due to 1123n
25/08/2013: 1123q -Units could retreat from combat without triggering pursuit
: N# \8 ]( ?& i9 ~  M' UUnits with static squad/engineer devices can't retreat * v; \4 U. Z9 E& N7 j
Tweaked transport intercept for messages - d; W+ k1 O7 \' X( v
Fixed CAP with DTs in transport intercept # |, ~% b3 V$ Y0 V0 g
Tweak Naval bombardment sometimes stopped short range ships from firing if longer range ones present
09/09/2013: 1123r - Show '0' port if ships sighted
, K) J# A2 `6 ~; }) w: qShips unable to repair should be able to go to crew-repairs (as long as no other limits) 6 s# G" ]! l' ~+ d3 O2 S8 b) I3 Z
Fixed AI issue with resource movement by TF + r7 l* @9 Q0 x* t. |
Increased default cadre size to 5% for non-Chinese units to alleviate auto-disband on rebuilding units
这补丁简直永无止境啊
27/10/2013: ( 1123s updated 27 October 2013 )+ \8 G7 J$ ^/ b, P4 ~' s0 S
Fix port refueling when lowest endurance ship in TF doesn't need fuel
: L  K, f- P( t" EFix ships in port with full fuel should have full endurance
! J% E; I9 g  A3 Q. g" {Fix AI over diverting TFs to top off fuel (courtesy of Don)
* \/ m5 K" q# v- W6 x( oChanged Allow inactive pilots to be selected if group 100% training
09/11/2013: 1123t
. B- M; {3 N; Q! [% ^5 K4 PFixed: Unloading unit attack mode not correct in some shock attacks
. q3 K! `  i" c3 X% xFixed: If base in hex belonged to enemy, the LCU display would still show some 'base' info (eg supply)
( j4 U4 `% I' v" q6 z( o  WFixed: Damaged planes in reserve could interfere with normal plane repairs
16/11/2013: 1123u + n$ |' B% ?4 v  A
Fixed LBA flying from small AFs 8 g- {; J8 r  d3 L$ g
Changed Maxed out ship ops on refueling
1 I+ Y! E& F  ]* @& K/ T% ^) d3 UChanged Add right-clock to 'Refuel ships in list' for ammo rather than fuel # F* T9 S! o" q9 F9 h6 v* q
Changed Replenish from port with 'no refuel option' will attempt to replenish ammo only
.5 F* {! u/ x* S: w* X3 s7 {1 x
21/12/2013: 1123v % w. v- Z* |' j# g! D  `
Fixed Random TF could get destination set when another TF set a Patrol Boundary 1 $ g. m; M7 {: J+ o3 H" i) g( m
Added Upgrade in addition to Replacement now shows on Army list screen. Bit cramped but you should be able to click on each one.
没汉化玩这个会死的~~~~(>_<)~~~~
请问升级这个1123的N/R/V用挨个依次打补丁吗
1123的各种补丁不用挨个打,直接打最后一个就行了
23/02/2014: 1123x3 , _/ H' T+ V8 W2 Q4 R
Changed Marked as loaded for ships that can't load troops in Fast Transport TF - was stopping TF from moving
8 ~$ U; c: B! E( h! }8 K8 a* tFixed Some errors in ship transfers due to tonnage limits 2 l& _3 j. u0 _! D; ~7 U' W
Fixed Error in setting Ground Reinforcements globally off by menu $ O- N) \: D7 g! I
Changed Global replacement OFF includes upgrades for reinforcements
' P4 l* a' \2 j6 TFixed Cleared destination data on parent when rebuilding $ b" p3 F# \! b9 `* k5 q8 D0 l$ a
Changed LCU don't move until unpacked (use to be only for STRATEGIC_MOVE)
这辈子有汉化可能没????..........我知道了,还是学好英语比较现实。
16/03/2014: 1123x4 3 F3 ]% x; m' H/ \( @5 M/ M) m8 d
Changed Auto rebuilt Chinese squads are not affect by randomization. Other devices may have some randomly disrupted rather than lose the devices due to the randomization
8 i" p/ q: l/ b! u" sFixed Stop in-game update from wiping pilot HI cost
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