Release 1.9
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Note: database files (trackerdb files) for release 1.8, 1.7.1, 1.7, 1.6.1, 1.6, 1.5.1, 1.5, 1.4, 1.3 and 1.3.1 are compatible with this new release. When you start the program for the first time, you will see an "Upgrading WitPTracker AE database." message if you have a release earlier than 1.9 and then the program should start up normally.
/ L4 j7 U' M5 d6 u8 ~To use this release with a database from a release earlier than 1.1, you need to delete the old trackerdb files and start over (but if you're still using Release 1.1, you're probably not upgrading to this release anyhow...).! ~/ M$ i8 W# _& B0 t8 a
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New Features:
$ P% R3 G3 W) y. h9 W2 H0 `! p- Victory points for LCU losses are counted
- Economic multipliers are read from the save file, supporting custom scenarios
- Support for larger pilot pool size
- Paratroop/cavalry notation on infantry units is now shown in LCU panel and LCU production panel
- Nation filter in Aircraft panel and Ships panel
- Additional details added for pilots in the Summary panel
- Ship withdrawal/return shown on ships
- Comments can be added to the witptracker.properties file (start the line with a hash (#) character)
- Device end date shown in Device panel (on upgrade everything shows as 0/0, but after reading a turn, it will be properly updated)
- CSV export of Resource panel information
- SigInt file import possible with two-day turn cycle games
- Ship panel added CV-related information, fuel/hex, cargo/fuel/hex, and filter for AK-t ships
- Base panel filter for bases with damage
- Ship Class panel added number of ships and ships-to-come counts, fuel/hex, cargo/fuel/hex, conversion types in details, grouped-types in filter
- Air Groups panel shows plane deficit/overage (active - max)
- TF Panel shows fuel usage/day
- Resources panel shows region and filter added for region
- Engine planning 18 months out
- LCU Panel shows packed/unpacked state and alert added when packed or unpacked
Bugs Fixed:
4 J$ ^6 \7 B3 [4 L! D- Proper handling of two-day turns for SigInt files
- Port, AF and fort expansion that was out of range for the database is fixed (shows as 101%)
- Support types from an LCU counted towards the base regardless of the LCU's operations mode
- Engineer count in the LCU panel corrected
- Pilot filter on Group only shows pilots that are active in a group
- Device type ELINT corrected
- Special sunk conditions corrected (e.g., hit obstruction, grounding, eaten by giant whale)
- Air Group target fixed (needs to read a new turn to get corrected)
Known Issues:3 V! n3 z" i# X4 E' }- s
- Ship Class Upgrades get confused when there are multiple of the same device in the same place
- Ship withdrawal alert may show too often
- Purchased LCUs with non-standard TOEs show database errors when they go back into the reinforcement queue (harmless, but annoying)
- Scenarios where units have a delay of 9999 are shown, but a filter should be added to hide them
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