返回列表 回复 发帖

审美疲劳了吧?来看看新地图

这个地图完全兼容官方的地图数据,其实2005年就发布了,可以直接覆盖ART目录下的witp01-witp19(带网格)和witn01-witn19(无网格)。
% G, z3 n" G) m. B8 j视觉效果上变更了字体,网格淡化以免影响美观,同时将每个基地的资源用不同的方块表示出来。
" [9 |4 ]4 W  O  t! f* [* v3 Q3 f: k! F( @& M* z
Installation: 4 ?) }6 ~5 d' ]4 L5 o# B% k

+ F' z" ?6 e  y5 F0 W6 n7 bUnzip files from the archive into your C://…War in the Pacific/ART folder, overwrite original files. There are 40 files total - WITP00-WITP19.bmp and WITN00-WITN19.bmp.
* A: e& q' y9 L% o# C7 v, I

  V" a0 g, {' v) A/ |' Q' Z, \+ D9 W* w; v# t: I$ p6 g

8 `' j+ q) s. ]5 ~Attention!# c$ J, @5 Q$ q# s7 L! r
  • This is graphical mod, it does NOT change or modify any game data.
  • If you play pbem games, please note that your opponents do NOT need to use this map also.
  • This version is 100% compatible with the official Matrix/2by3 patch 1.60.
  • Please back up original map art files before installing this mod. Map files are (WITP00-WITP19.bmp and WITN00-WITN19.bmp, 40 files in game’s ART folder).
  • When playing the game with this map, please pay attention to map legend and terrain key charts in the right low corner of the map.
  • This map mod was designed for 32bit color mode
- G2 v- M+ `; x# Y1 s5 P6 n
In order to initialize game in 32-bit color mode you have to do the following:0 Y' p, v0 S+ v# V. x
. [: k/ z* |5 S
    • Create a shortcut from the War in the Pacific.exe (right-click on it then drag & drop it).
    • Right-Click on the new shortcut and choose properties.
    • Add space then -deepColor to the far right of the “War in the Pacific.exe" on the target line, such as
“C:\Games\War in the Pacific.exe" –deepColor
6 M7 f" x% V5 m' b# _
2 D% [! u, S. D: ~, i* n/ ]Main features: : Y3 J4 r& ]7 D# [8 e8 Y
! v8 d4 l/ Y2 J! o' A) Y

# P8 }/ ~2 E- l2 p) H1 M& b* `2 y
  • New water areas colors.
  • New costal and shallow waters adaptation.
  • New map fonts.
  • New hex grid visible only over the water hexes.
  • New feature – resources / industries symbols.
  • New feature – malaria free locations names color markings.
  • Various corrections done to make the map art match the map data.
4 g" J5 l8 u' K; b" G2 R6 ?
Map art corrections:
8 j7 B7 m6 }% j  e4 D# l5 |
7 J! A! a) R  r" w5 x1 z* [3 t(!) All map data changes introduced in patch 1.60 reflected * + O8 T' r* ~) `
Additional corrections: 0 P: E, N& Z/ C9 n
+ m4 B) }8 J: A
  • Railroad in the hex to the south of Bombay is shown on the map.
  • Railroad in Tasmania is shown on the map.
  • Roads in Pokrovka-Ruchlovo are shown on the map.
  • Trails near Padang and Bankha are shown on the map.
  • Singkawang-Pontianak trail on Borneo was represented as a road. Fixed.
  • Roads in Prince Rupert are shown on the map.
  • Costal hexes in Banjarmasin area corrected.

9 }# G" A4 J" z: f  v2 t  q ) m* z$ S3 G  j! D- s( y0 ~  g
! g* ?0 s! R9 {- S* `; y
  • Woods on Lepar and Belington islands are shown. Previously these hexes looked like coastal clear.
  • Mountains on Sinkep islands are shown. Previously these hexes looked like coastal clear.
  • Hexes 47,77 and 48,77 (north coast of New Guines) changed to deep ocean, to match the map data. There was an island drawn in these hexes.
  • Hexes 103,29 and 104,28 (Alaska). More “deep water” added since these are deep ocean hexes.
  • Hex 84,32 (Petropavlovsk). Hex now looks coastal.
  • Hex 69,37 (west of Sapporo). Hex now looks coastal.
  • Hex 49,44 (east of Tainan). Hex now looks coastal.
  • Hex 24,45 (Khota Bharu). Hex now looks coastal.
  • Hex 29,31 (west of Pagan). Hex now looks coastal.
  • Hex 18,21 (Madras). Hex now looks coastal.
  • Hex 20,47 (Bankha). Hex now looks coastal.
  • Hex 53,91 (Port Moresby). Hex now looks coastal.
  • Hex 46,109 (Rockhampton). Hex now looks coastal.
  • Hex 38,125 (Sydney). Hex now looks coastal.
  • Hex 28,125 (Melbourne). Hex now looks coastal.
  • Hex 33,127. Hex now looks coastal.
  • Hex 48,92. Hex now looks coastal.
  • Hex 20,62. Hex now looks coastal.
  • Hex 55,85. Now deep ocean, originally it looked like shallow water hex.
  • Railroads in hexes 49,31-50,32-51,32 (Kaifeng, China) are shown on the map now.
  • Railroads in hexes 53,32-54,32-54,33 (Tsingtao, China) are shown on the map now.
More minor changes done to make map art match the map data. This map is still more accurate than original game map. 9 R+ G+ [1 `. y1 r9 p; D! Z" D" _

  `7 r& c0 U) |! D7 m/ _* From the What’s new 1.60
: F* S+ @7 F+ ]- L. m
) S4 L' N% C& R$ C14) Hex 41,55, near Iloilo, changed from coastal atoll to deep ocean. There is no island drawn in this hex.
% H0 p2 I6 L! h1 H( f- O3 ^
, p% W2 T1 b4 O) M" T1 F
Note that this hex was left unchanged. . G/ a. r. d! a

6 d  _" x: O, q# O" i' W! H/ H37) Hexside between ocean hexes 34,79 and 35,79 changed from land to ocean (this looks like the hangover from an island that was removed from the map). 5 E6 d+ F# ]+ g& @1 b; E* n

" y! P9 }# P+ ]4 D) ?Note that this hexside was left unchanged.
5 a* g! ^  @$ n( t$ q! e' c2 f, h
附件: 您所在的用户组无法下载或查看附件
一万年太久,只争朝夕!
本土太多小点了...
请问这个在哪下?
请教:那些兰,白,红点是代表什么意思?
請抄收
附件: 您所在的用户组无法下载或查看附件
猫猫放出下载地址吧
一万年太久,只争朝夕!
請抄收 ; T% P0 e$ L/ N4 n" A$ ?

) k! C2 Q4 E+ Q7 Shttp://witp.tylerroguedesigns.co ... 2.1.%2832bit%29.zip
这个地图还是要强烈推荐一下,大段的英文不逐字翻译了,基本上对修订情况做了介绍。
; g$ _4 j' ~+ ?( g/ S& Q/ E5 ^7 h0 W- p# w5 y1 @
首先声明的是此地图没有改动任何游戏数据,完全与官网的基地数据一致。同时更正了官网上存在的若干个错漏之处。下面是几个典型例子,大部分在本人的对战里经历过。. u/ z5 F7 a& i: Q
; P9 M) Z- e9 Y# H) X2 h. \
1、中国华北,黄河以南,河南以东的铁路线在官版只表现为十字交叉,实际上更为复杂,从武汉出发的日军可以包围这个区域的国军。参考飞龙vs弗雷的战报。6 G3 K: f; }! H9 f/ }% F

' W( ~" b& L% o: x! [6 _: x" E2、印度钻石港与加尔各答之间的铁路连通状态被修正。
4 C" {" r: j, ]) a+ B% @  ~1 u% ^% r& q, v1 \* P2 n: ^# v' l; M7 E$ X# O
3、澳大利亚南部塔斯马尼亚岛上的两个基地之间有铁路线连接,但在官方地图上没有体现。
* y0 Q) y4 k% ^" |% |- Z6 b' L! |- B+ y5 I& I2 H
4、孟买与印度内地的铁路连通性被更清晰显示出来。
+ D# Y  e4 L% }/ ]' e* E% V4 E- F, J
本地图的另外一个特点是将拥有资源、修船厂和武器工厂的基地名称下面用不同的颜色方块表现出来,虽然在日本本土显得有点拥挤,但是其他区域的效果非常好。6 y: o% H. R/ Q" k7 q! `4 u

1 W. o1 ]  h" v( `7 d因此,强烈建议官版对战更新到本地图。
一万年太久,只争朝夕!
俺有一个梦想,集中盟军全部的机机舰舰,把日本本土所有的颜色方块统统从地图上抹掉
那个地址我下载不了啊
這個請飛飛幫忙吧
! u, f2 Q. l/ R# W
我帮不到,地图有50多M,空间放不下,流量也无法支持下载
一万年太久,只争朝夕!
分两三个卷上传到邮箱或者共享空间吧' \- R; C( d* s: }" C' [  a

! u. [$ |# T( g7 ]; y偶最感兴趣的是类似CHS的淡化格子,原版的格子太明显,加上很是碍眼
% Y' `- @+ j+ [. S& u! a7 x- J; X' C3 B& M! A+ _4 O- ]7 b
[ 本帖最后由 xuanyuan 于 2008-1-31 11:19 编辑 ]
这个地图有一个版本是淡化格子的,可以参考我的战报里新贴的图
一万年太久,只争朝夕!
地图已经分卷上传到witp@yahoo.cn,密码123456,分为四压缩卷共计47MB+ C% I- \+ z5 q. M8 L3 U
个人使用感觉不错,界面舒服标注也比较实用,推荐大家试试
返回列表