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18楼
发表于 2009-2-25 22:40
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This is the HR I was talking about.
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Sub control on, yes
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possibility for Jap to convert Research industry to production, yes) E" n. ^; l9 J" f8 i2 U9 I; V
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* s9 Y2 B5 e' M1 d1 c) U! J; O2 l! p1st turn surprise, with ally that can move only ' T+ l3 v2 r! K4 f
fleet at sea and jap that can only make 1 port attack.... , yes! W& g9 i! m: j" O7 V+ d M% S: b
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+ T8 n! w3 `) T* d9 P" r$ ?we have to decide if it's allowed to invade in any hex or only where there
n% _: ]9 f$ ?/ W% j4 Qis a port, either way is ok by me4 t! A8 n9 p9 B$ h+ d) [
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- H7 u* y" ?0 q y: B; ?para can be dropped in small portion, no% \/ r2 Y$ x: L0 a
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2 N, Q; n( J& R+ N6 Pif it's allowed small invsion from subs, no
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{4 i) E* D: E0 M0 E0 o( _/ dSomebody use restriction in the number of AntiSub fleet, no restriction on both side
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in use of 4E bomber, 20000ft for any mission.* Y* j9 [6 n# B; o" G4 H0 l
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HRs $ w6 v" |. T. ?* F% t; Y
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Day 1
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1. No attack on CV.
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2. Only 1 port attack. ) F$ F9 b9 s% t2 n# v6 b( d
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3. Only realistic movement on day one (no PM, Pago Pago or Amboina or java landings).
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4. Allied player can only move fleet on the sea. & G8 l: y/ L' @1 K* C
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Commen HRs ) A4 M; j! o. E
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1. Russia must warned one week before invasion (i.e. declare war and wait one week).
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/ v% J( r6 Z+ s' c6. If Burma road is cut by Jap unit(s), all Chinese units out of china must be set as No replacements. & o( v" x) t2 ~; ^. ^" F! V$ G
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7. No mining from planes 6 Y0 Z. v+ x- g/ X) k( n6 L
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11. No sub commandos.
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12.Paras can attack only as whole unit. # c6 |. @& P2 t
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16.The shift of units using HQ change is banned.
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17.Units in Mandzukuo must have at least 8000AS.
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18.Jap units in China could be used only there, if china is not occupied. The same for Chinese units (Indochina is considered as China). 4 _4 m1 G' d. i. H9 c, _4 F5 L
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19.Chinese troops under SEA command can be used only in Burma.
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20.4E minimum naval attack altitude is 20000 , J6 v. x% B, n% f2 {6 D" `
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21.No upgrade 2E to 4E with exception of Bolo planes.
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22.4E can attack from China from July 1944; no city attack on chinese towns. . c$ E7 r5 _( W: n9 L
$ s2 B ^. B* t23.No 4E naval attacks after 1942. ( A0 ]" I; D8 [. k" C
6 e4 J4 M! B* ]3 L) C25.Max number of planes is 50xAF size
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% J) X, P( T. z" b% D4 e p26.No PT is allowed in the game, except the existing at the beginning of the war.5 K. K7 k* a: @4 K0 R X
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2 a% a3 M, c% q4 c, x4 O28. No single ship TF in both friend or enemy base/dots, just pass the base/dot doesn't count.
+ m1 t! `6 a7 M; p2 ^6 W0 P$ ]At least 5 ships in one TF when in friendly base, if there is less than 5 ships in one base, keep them together, disbanding your ships into port is not restricted. 0 a8 V* ~8 Y. r
The number of transport TFs for invasion should be minimized.e.g., If you 150 transports for an invasion mission, there should be only 2 transport TF landing. : \8 i2 h+ S g) }% m
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29. No land combats in North Pacific, including Alaska, Aleutian islands, north of Hokkaido, and kamchatka.
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7 P" ~7 {, W: J' c30. No city attacks on asian continents. . O; H; V" e( j
( b) ~! ~ v2 Z% ~31. Only air groups designed by game can run night air attacks.
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32. No US marine Cosairs on carrier before Jan 1st, 1945, when using carriers transport cosairs, the mission of cosair should be set on"stay down". No britain cosairs on US carriers. Only F4U-1D on carriers. 7 `- N' U- g5 E' R6 j" D
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33. No shinden, shiden and raiden on Japan carriers. # F/ a% R$ z' h
0 k8 C9 l6 r$ t5 R, R- K34. No allies aircrafts can use Russia bases. $ ?( X1 `2 Y7 k
. Z% J) o. x: S3 a2 x35. The total number of aircrafts for CV tf is limited to 600 per hex before Jan. 1st, 1944, after is 800. Number of CV is not restricted.
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) V' @* ], |8 p+ A! i) ?! E/ P, g36. No unrealistic para attack to stop enemy from retreating and armor units pursuing ememy. % l- c& p( S1 y$ \
; c$ H4 u7 U5 \- c8 I37. No small units entering enemy units hex to stop them from moving. Recon purpose mission can only be executed once. |
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