返回列表 回复 发帖

审美疲劳了吧?来看看新地图

这个地图完全兼容官方的地图数据,其实2005年就发布了,可以直接覆盖ART目录下的witp01-witp19(带网格)和witn01-witn19(无网格)。
) f. ?2 U: c+ ]: _0 ]视觉效果上变更了字体,网格淡化以免影响美观,同时将每个基地的资源用不同的方块表示出来。! }% {, I2 ]' A1 ^& m7 k
& F5 v) j& V% P7 v
Installation: , ~% R- D! u0 O0 o. v, v8 ]
! e% O3 I# @; _0 E
Unzip files from the archive into your C://…War in the Pacific/ART folder, overwrite original files. There are 40 files total - WITP00-WITP19.bmp and WITN00-WITN19.bmp.

/ m: |4 g$ b/ n' m 5 P: R% m9 H) u9 D4 x, ]% L$ Y: {
7 n: Q8 l+ l+ T6 @# x+ Q7 N6 W% W. j
" j0 b& _1 f& L- U6 s! k5 Z& O
Attention!* z! S+ {( U, p$ l! |
  • This is graphical mod, it does NOT change or modify any game data.
  • If you play pbem games, please note that your opponents do NOT need to use this map also.
  • This version is 100% compatible with the official Matrix/2by3 patch 1.60.
  • Please back up original map art files before installing this mod. Map files are (WITP00-WITP19.bmp and WITN00-WITN19.bmp, 40 files in game’s ART folder).
  • When playing the game with this map, please pay attention to map legend and terrain key charts in the right low corner of the map.
  • This map mod was designed for 32bit color mode
* K- F- \' a+ e  D$ ]- Z4 i+ L/ b- E
In order to initialize game in 32-bit color mode you have to do the following:
, i' ]- l% {* T
0 _. q/ D7 T8 J. Y1 }: l9 c
    • Create a shortcut from the War in the Pacific.exe (right-click on it then drag & drop it).
    • Right-Click on the new shortcut and choose properties.
    • Add space then -deepColor to the far right of the “War in the Pacific.exe" on the target line, such as
“C:\Games\War in the Pacific.exe" –deepColor. c  X% k' u& C2 V* v; r2 [

' B* x' N) g9 WMain features:
3 H, W  T9 v, a; A* X* u, p) ]. w  ^+ w4 T' N

. O4 Z  C) B8 [5 H  U
  • New water areas colors.
  • New costal and shallow waters adaptation.
  • New map fonts.
  • New hex grid visible only over the water hexes.
  • New feature – resources / industries symbols.
  • New feature – malaria free locations names color markings.
  • Various corrections done to make the map art match the map data.

: k6 V, d) o) FMap art corrections: * ^$ v$ s2 _% z  M& v8 d' y" ~

+ ~8 u6 r; C" Y: W# f$ L, M(!) All map data changes introduced in patch 1.60 reflected *
' {7 F( \$ C* JAdditional corrections:
2 e% _+ H$ C0 ?) Y
6 o5 F6 e( s5 a/ Z* d
  • Railroad in the hex to the south of Bombay is shown on the map.
  • Railroad in Tasmania is shown on the map.
  • Roads in Pokrovka-Ruchlovo are shown on the map.
  • Trails near Padang and Bankha are shown on the map.
  • Singkawang-Pontianak trail on Borneo was represented as a road. Fixed.
  • Roads in Prince Rupert are shown on the map.
  • Costal hexes in Banjarmasin area corrected.
9 a3 M9 E$ ~1 z

- J' V" R2 a8 ~+ W& C+ C2 Y
' n4 V( P4 l- l% c% f3 j5 R) D
  • Woods on Lepar and Belington islands are shown. Previously these hexes looked like coastal clear.
  • Mountains on Sinkep islands are shown. Previously these hexes looked like coastal clear.
  • Hexes 47,77 and 48,77 (north coast of New Guines) changed to deep ocean, to match the map data. There was an island drawn in these hexes.
  • Hexes 103,29 and 104,28 (Alaska). More “deep water” added since these are deep ocean hexes.
  • Hex 84,32 (Petropavlovsk). Hex now looks coastal.
  • Hex 69,37 (west of Sapporo). Hex now looks coastal.
  • Hex 49,44 (east of Tainan). Hex now looks coastal.
  • Hex 24,45 (Khota Bharu). Hex now looks coastal.
  • Hex 29,31 (west of Pagan). Hex now looks coastal.
  • Hex 18,21 (Madras). Hex now looks coastal.
  • Hex 20,47 (Bankha). Hex now looks coastal.
  • Hex 53,91 (Port Moresby). Hex now looks coastal.
  • Hex 46,109 (Rockhampton). Hex now looks coastal.
  • Hex 38,125 (Sydney). Hex now looks coastal.
  • Hex 28,125 (Melbourne). Hex now looks coastal.
  • Hex 33,127. Hex now looks coastal.
  • Hex 48,92. Hex now looks coastal.
  • Hex 20,62. Hex now looks coastal.
  • Hex 55,85. Now deep ocean, originally it looked like shallow water hex.
  • Railroads in hexes 49,31-50,32-51,32 (Kaifeng, China) are shown on the map now.
  • Railroads in hexes 53,32-54,32-54,33 (Tsingtao, China) are shown on the map now.
More minor changes done to make map art match the map data. This map is still more accurate than original game map.
1 n/ v1 d4 h4 s8 l( M5 h8 a) O0 k& P; X8 U! E5 o6 H9 s" r9 v" a( P% c
* From the What’s new 1.60
' N: K8 H6 D, r( S5 j2 l- b1 [  @4 B' ]6 p0 Q
14) Hex 41,55, near Iloilo, changed from coastal atoll to deep ocean. There is no island drawn in this hex.
* n0 n5 P9 H2 f

7 A  `: E* B& ?4 U( ]Note that this hex was left unchanged.
, U, E) |3 m# R( A0 c. L1 q8 v) H% u2 O- o5 u! Z' H* \
37) Hexside between ocean hexes 34,79 and 35,79 changed from land to ocean (this looks like the hangover from an island that was removed from the map). ( k( A& t6 U9 ~9 `/ i8 _
7 e; V5 \1 v" o4 L; T
Note that this hexside was left unchanged. ! J5 g+ [. n" p# f8 p9 c: _
" o9 K! I6 }! ]6 T, H' I6 h" U' o
附件: 您所在的用户组无法下载或查看附件
一万年太久,只争朝夕!
本土太多小点了...
请问这个在哪下?
请教:那些兰,白,红点是代表什么意思?
請抄收
附件: 您所在的用户组无法下载或查看附件
猫猫放出下载地址吧
一万年太久,只争朝夕!
請抄收 % f  H  }* p& A7 W
: O- l+ @6 ^' _6 w  ?; `3 {! F
http://witp.tylerroguedesigns.co ... 2.1.%2832bit%29.zip
这个地图还是要强烈推荐一下,大段的英文不逐字翻译了,基本上对修订情况做了介绍。
: d1 B( W. y/ K' l; [9 m+ C8 o. h8 l+ Q! q( `0 }* R) u
首先声明的是此地图没有改动任何游戏数据,完全与官网的基地数据一致。同时更正了官网上存在的若干个错漏之处。下面是几个典型例子,大部分在本人的对战里经历过。
  X& T8 N" f( x( d( ^7 T# |& @5 p% h. N1 [2 |& L* W2 A5 F& Y
1、中国华北,黄河以南,河南以东的铁路线在官版只表现为十字交叉,实际上更为复杂,从武汉出发的日军可以包围这个区域的国军。参考飞龙vs弗雷的战报。" Q; G5 F9 }, o& ]7 z" ^6 Z6 {
4 o2 g: h2 O2 x& R8 z
2、印度钻石港与加尔各答之间的铁路连通状态被修正。
  t) U' p2 m2 m9 c" a( {( [, k- v2 N
5 G9 Y, X1 Y. ~/ @% Y" H$ T3、澳大利亚南部塔斯马尼亚岛上的两个基地之间有铁路线连接,但在官方地图上没有体现。- e4 c( M2 x& R
$ G/ B) C; A: \2 _
4、孟买与印度内地的铁路连通性被更清晰显示出来。, e: h% o( |  `1 F. @5 L. \
) h+ R0 n1 j; O  W$ q
本地图的另外一个特点是将拥有资源、修船厂和武器工厂的基地名称下面用不同的颜色方块表现出来,虽然在日本本土显得有点拥挤,但是其他区域的效果非常好。2 G, \$ c7 m* X  x; T7 F- ?2 u
: J+ O3 O& u- E5 J+ g/ }
因此,强烈建议官版对战更新到本地图。
一万年太久,只争朝夕!
俺有一个梦想,集中盟军全部的机机舰舰,把日本本土所有的颜色方块统统从地图上抹掉
那个地址我下载不了啊
這個請飛飛幫忙吧
  @  O& Y0 N# J7 K) e' O5 g
我帮不到,地图有50多M,空间放不下,流量也无法支持下载
一万年太久,只争朝夕!
分两三个卷上传到邮箱或者共享空间吧; n2 q& ?4 U+ ]- p

  k# _( i$ y5 O# i- U: F偶最感兴趣的是类似CHS的淡化格子,原版的格子太明显,加上很是碍眼
2 G. S7 T" Z: }( h
$ F7 F' u# d; B4 t[ 本帖最后由 xuanyuan 于 2008-1-31 11:19 编辑 ]
这个地图有一个版本是淡化格子的,可以参考我的战报里新贴的图
一万年太久,只争朝夕!
地图已经分卷上传到witp@yahoo.cn,密码123456,分为四压缩卷共计47MB
8 e' z' d' H+ G) h3 k3 s0 Y个人使用感觉不错,界面舒服标注也比较实用,推荐大家试试
返回列表