返回列表 回复 发帖

审美疲劳了吧?来看看新地图

这个地图完全兼容官方的地图数据,其实2005年就发布了,可以直接覆盖ART目录下的witp01-witp19(带网格)和witn01-witn19(无网格)。
# a. ^. I7 Q9 `8 S2 U- Z0 @! U视觉效果上变更了字体,网格淡化以免影响美观,同时将每个基地的资源用不同的方块表示出来。
: Q8 F# i0 v1 W, A: c# y/ c& _5 {0 V5 B% U
Installation: 2 C. j! w; `- n$ ^* w! _" R

# X/ P/ v9 t- \6 c! wUnzip files from the archive into your C://…War in the Pacific/ART folder, overwrite original files. There are 40 files total - WITP00-WITP19.bmp and WITN00-WITN19.bmp.
1 e0 g% L# B$ |. w. k; P9 f; y% r
/ N  }" Y* a! d# ]
+ v% a) B2 _/ T0 H1 W, {
5 D- O1 X0 \2 R# H- o* l: l
Attention!
5 i. x) ]5 L; A& J
  • This is graphical mod, it does NOT change or modify any game data.
  • If you play pbem games, please note that your opponents do NOT need to use this map also.
  • This version is 100% compatible with the official Matrix/2by3 patch 1.60.
  • Please back up original map art files before installing this mod. Map files are (WITP00-WITP19.bmp and WITN00-WITN19.bmp, 40 files in game’s ART folder).
  • When playing the game with this map, please pay attention to map legend and terrain key charts in the right low corner of the map.
  • This map mod was designed for 32bit color mode
! A; W1 s$ ]' ^6 b; @
In order to initialize game in 32-bit color mode you have to do the following:1 H# y* z$ L7 h+ {# K, T0 t

  \, N4 ]8 U3 I7 y, y+ j7 H
    • Create a shortcut from the War in the Pacific.exe (right-click on it then drag & drop it).
    • Right-Click on the new shortcut and choose properties.
    • Add space then -deepColor to the far right of the “War in the Pacific.exe" on the target line, such as
“C:\Games\War in the Pacific.exe" –deepColor7 t4 B0 L  @. p+ l
" {8 M9 `; M/ c
Main features: . U% I% Q) N$ y0 \4 V

2 K( ~" _4 w& {, Z( [8 c/ g* _7 w; M

3 w9 C& N3 m0 h2 @
  • New water areas colors.
  • New costal and shallow waters adaptation.
  • New map fonts.
  • New hex grid visible only over the water hexes.
  • New feature – resources / industries symbols.
  • New feature – malaria free locations names color markings.
  • Various corrections done to make the map art match the map data.

! \3 J7 V$ Q/ a/ PMap art corrections: : ]1 [/ E' P# Q
& D! l* P* C- B& C4 a, R
(!) All map data changes introduced in patch 1.60 reflected * ! _4 |% a! m4 l! B! G9 s: U: W
Additional corrections: * Z8 x' P5 j- v8 w9 p3 `' _

* e% w; j5 F& R
  • Railroad in the hex to the south of Bombay is shown on the map.
  • Railroad in Tasmania is shown on the map.
  • Roads in Pokrovka-Ruchlovo are shown on the map.
  • Trails near Padang and Bankha are shown on the map.
  • Singkawang-Pontianak trail on Borneo was represented as a road. Fixed.
  • Roads in Prince Rupert are shown on the map.
  • Costal hexes in Banjarmasin area corrected.
- u/ p' k' h# C8 K# m* k: {" K  c0 I
$ _- X( j  b& p! s2 E

$ A" S/ t% K) Z, w4 y" P
  • Woods on Lepar and Belington islands are shown. Previously these hexes looked like coastal clear.
  • Mountains on Sinkep islands are shown. Previously these hexes looked like coastal clear.
  • Hexes 47,77 and 48,77 (north coast of New Guines) changed to deep ocean, to match the map data. There was an island drawn in these hexes.
  • Hexes 103,29 and 104,28 (Alaska). More “deep water” added since these are deep ocean hexes.
  • Hex 84,32 (Petropavlovsk). Hex now looks coastal.
  • Hex 69,37 (west of Sapporo). Hex now looks coastal.
  • Hex 49,44 (east of Tainan). Hex now looks coastal.
  • Hex 24,45 (Khota Bharu). Hex now looks coastal.
  • Hex 29,31 (west of Pagan). Hex now looks coastal.
  • Hex 18,21 (Madras). Hex now looks coastal.
  • Hex 20,47 (Bankha). Hex now looks coastal.
  • Hex 53,91 (Port Moresby). Hex now looks coastal.
  • Hex 46,109 (Rockhampton). Hex now looks coastal.
  • Hex 38,125 (Sydney). Hex now looks coastal.
  • Hex 28,125 (Melbourne). Hex now looks coastal.
  • Hex 33,127. Hex now looks coastal.
  • Hex 48,92. Hex now looks coastal.
  • Hex 20,62. Hex now looks coastal.
  • Hex 55,85. Now deep ocean, originally it looked like shallow water hex.
  • Railroads in hexes 49,31-50,32-51,32 (Kaifeng, China) are shown on the map now.
  • Railroads in hexes 53,32-54,32-54,33 (Tsingtao, China) are shown on the map now.
More minor changes done to make map art match the map data. This map is still more accurate than original game map. & Z  G  b3 [! w  K8 [# I; ]& m
  o2 ~5 A1 [' G5 \% p
* From the What’s new 1.60
5 `) s! M; M* R! M5 I: ^. z4 i8 s8 j- W9 V8 d" P& a
14) Hex 41,55, near Iloilo, changed from coastal atoll to deep ocean. There is no island drawn in this hex. $ \4 q. N! P! h1 E/ J7 g

$ t) m1 V1 g. t# `3 p2 u+ B- fNote that this hex was left unchanged. + H0 h6 r9 V* U
: Y' W4 d# p; \) l/ v9 y4 {0 E
37) Hexside between ocean hexes 34,79 and 35,79 changed from land to ocean (this looks like the hangover from an island that was removed from the map).
, r3 {6 p- a  z) w# u
5 N, U, @/ w- k5 d: s$ v( }# C
Note that this hexside was left unchanged.
! @% f7 W6 }( v$ m& a
- P9 D2 h& _+ D& I0 R
附件: 您所在的用户组无法下载或查看附件
一万年太久,只争朝夕!
本土太多小点了...
请问这个在哪下?
请教:那些兰,白,红点是代表什么意思?
請抄收
附件: 您所在的用户组无法下载或查看附件
猫猫放出下载地址吧
一万年太久,只争朝夕!
請抄收
0 g. Y( B: q9 D. ~6 `( }
% B" i* H. R/ _http://witp.tylerroguedesigns.co ... 2.1.%2832bit%29.zip
这个地图还是要强烈推荐一下,大段的英文不逐字翻译了,基本上对修订情况做了介绍。' e9 y& w" N; D
+ I" }) f# Q* q1 p; O
首先声明的是此地图没有改动任何游戏数据,完全与官网的基地数据一致。同时更正了官网上存在的若干个错漏之处。下面是几个典型例子,大部分在本人的对战里经历过。6 ^/ F$ Y- i) z) w& E1 C
1 [* L; _' k4 O& T
1、中国华北,黄河以南,河南以东的铁路线在官版只表现为十字交叉,实际上更为复杂,从武汉出发的日军可以包围这个区域的国军。参考飞龙vs弗雷的战报。
1 g- v2 U  g7 G0 U) C3 S( g3 l' [+ R# N* X6 N
2、印度钻石港与加尔各答之间的铁路连通状态被修正。; O) s+ j! _4 p) O0 V' Q9 i  P

; D, v2 r1 E- M/ P9 p* }3、澳大利亚南部塔斯马尼亚岛上的两个基地之间有铁路线连接,但在官方地图上没有体现。
+ ^9 j9 v  v& n- Q% h) E
3 R) Q. Z* j3 ?* T1 c5 ^7 u0 ]4、孟买与印度内地的铁路连通性被更清晰显示出来。
  V7 r5 X7 @1 Y' s" Z' Z( w' y2 y1 \9 y1 `
本地图的另外一个特点是将拥有资源、修船厂和武器工厂的基地名称下面用不同的颜色方块表现出来,虽然在日本本土显得有点拥挤,但是其他区域的效果非常好。
/ f. a; G: P4 ^4 I$ N, h0 G/ e! P" A* x4 t) T; x5 a! e3 j
因此,强烈建议官版对战更新到本地图。
一万年太久,只争朝夕!
俺有一个梦想,集中盟军全部的机机舰舰,把日本本土所有的颜色方块统统从地图上抹掉
那个地址我下载不了啊
這個請飛飛幫忙吧+ i% e6 h* P4 G, W
我帮不到,地图有50多M,空间放不下,流量也无法支持下载
一万年太久,只争朝夕!
分两三个卷上传到邮箱或者共享空间吧5 h# F& }6 c" a6 R) ^- S
- ?; |- s9 Z& b9 u' L+ j/ ]$ Q' C$ U
偶最感兴趣的是类似CHS的淡化格子,原版的格子太明显,加上很是碍眼
8 g: [  }- u1 P( S9 F; s) L1 \7 w5 e
[ 本帖最后由 xuanyuan 于 2008-1-31 11:19 编辑 ]
这个地图有一个版本是淡化格子的,可以参考我的战报里新贴的图
一万年太久,只争朝夕!
地图已经分卷上传到witp@yahoo.cn,密码123456,分为四压缩卷共计47MB
2 P3 U8 c5 F; Q) E" h& p7 H个人使用感觉不错,界面舒服标注也比较实用,推荐大家试试
返回列表