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18楼
发表于 2009-2-25 22:40
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This is the HR I was talking about.
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Sub control on, yes
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possibility for Jap to convert Research industry to production, yes
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3 i7 z7 u" ]) C1st turn surprise, with ally that can move only
1 g2 c N: i( q# Xfleet at sea and jap that can only make 1 port attack.... , yes/ X. i' k( M( Z7 W% d3 V" A
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0 g: ^7 E% C5 z& Pwe have to decide if it's allowed to invade in any hex or only where there & M( I; H2 `+ v3 h( X; d
is a port, either way is ok by me
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6 v, n8 \" i9 \) X9 Q/ ?( Y7 Cpara can be dropped in small portion, no
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! c, K% y- K( j7 O* n# Vif it's allowed small invsion from subs, no% v. k ]! c1 U% ]# I
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Somebody use restriction in the number of AntiSub fleet, no restriction on both side9 V# E) \7 B8 l
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% @" o- A* m$ {$ O- i$ Z0 ?, min use of 4E bomber, 20000ft for any mission.# L* K4 T' R) @! i
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HRs
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4 ` {8 _2 b$ J% gDay 1
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1. No attack on CV. + E" L( v0 y7 \3 Q, ~' t
: w( u, R+ d7 u; @6 |2. Only 1 port attack. 9 H6 F2 x+ a( n5 w, ^
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3. Only realistic movement on day one (no PM, Pago Pago or Amboina or java landings).
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4. Allied player can only move fleet on the sea. 8 r# A; l- H! a3 s" H l
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Commen HRs
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7 t( m; ]9 Y5 S* e3 z8 s* K1. Russia must warned one week before invasion (i.e. declare war and wait one week).
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) ^3 d, } w F6. If Burma road is cut by Jap unit(s), all Chinese units out of china must be set as No replacements.
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7. No mining from planes
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11. No sub commandos. 7 z% U' Z+ ]' K( ~. s7 T6 y
' {. F6 @0 H; u* D12.Paras can attack only as whole unit. * Z# ~9 \3 D- {
) l* w* x* j: B# M16.The shift of units using HQ change is banned.
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17.Units in Mandzukuo must have at least 8000AS. 2 C3 ^8 o6 N$ n8 X7 H6 @
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18.Jap units in China could be used only there, if china is not occupied. The same for Chinese units (Indochina is considered as China).
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: T7 v: r% O: R9 t8 n19.Chinese troops under SEA command can be used only in Burma. ' r, v1 p! O7 {) L9 W5 d i K
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20.4E minimum naval attack altitude is 20000
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1 q, S/ L9 n$ d4 |21.No upgrade 2E to 4E with exception of Bolo planes.
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5 U/ V v. n7 U/ P. E) S22.4E can attack from China from July 1944; no city attack on chinese towns. # b3 O$ t, p' u6 P. ]9 v9 w, L2 v
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23.No 4E naval attacks after 1942. * f G% \8 V% Z3 S7 W! ] x1 c
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25.Max number of planes is 50xAF size/ u2 k7 W& b5 S2 v
6 }6 g9 W* O% B. S26.No PT is allowed in the game, except the existing at the beginning of the war.
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28. No single ship TF in both friend or enemy base/dots, just pass the base/dot doesn't count.
1 H7 A( B+ U q* {3 ^1 PAt least 5 ships in one TF when in friendly base, if there is less than 5 ships in one base, keep them together, disbanding your ships into port is not restricted.
4 j x6 D# _/ h( }& M& kThe number of transport TFs for invasion should be minimized.e.g., If you 150 transports for an invasion mission, there should be only 2 transport TF landing. . d0 {* o: ?1 D
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29. No land combats in North Pacific, including Alaska, Aleutian islands, north of Hokkaido, and kamchatka.
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% Y ?& j C) W5 {30. No city attacks on asian continents.
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; ~/ J# ]; E( T1 U: k( ?/ G& s31. Only air groups designed by game can run night air attacks.
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, M& Y$ l+ j. d: U/ q# g/ u32. No US marine Cosairs on carrier before Jan 1st, 1945, when using carriers transport cosairs, the mission of cosair should be set on"stay down". No britain cosairs on US carriers. Only F4U-1D on carriers.
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33. No shinden, shiden and raiden on Japan carriers.
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: o# s- Z; `" p8 v9 S8 v, \34. No allies aircrafts can use Russia bases. K$ J2 O" _4 v6 z' @
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35. The total number of aircrafts for CV tf is limited to 600 per hex before Jan. 1st, 1944, after is 800. Number of CV is not restricted. ( \4 I9 C" k8 d! @7 i4 ?& i8 g
2 v. o/ }$ `7 ?$ r3 p: q36. No unrealistic para attack to stop enemy from retreating and armor units pursuing ememy. % d- _+ E4 e0 ^- d
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37. No small units entering enemy units hex to stop them from moving. Recon purpose mission can only be executed once. |
"I have nothing to offer but supplies, fuel and women." |
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