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18楼
发表于 2009-2-25 22:40
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This is the HR I was talking about.
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* r3 E" G7 w# }7 mSub control on, yes
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possibility for Jap to convert Research industry to production, yes/ M7 L8 f6 K% g# `0 e+ u( e4 M
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- x, l4 e/ k1 I K+ B( D4 {# I7 e1st turn surprise, with ally that can move only |/ O5 ^9 W8 p3 @1 Q! v* b
fleet at sea and jap that can only make 1 port attack.... , yes. A, M. ?. f7 w7 y8 K' t
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4 i% Z# |* T$ x. x) ywe have to decide if it's allowed to invade in any hex or only where there 0 T7 ~% G7 C& E6 L1 X3 i
is a port, either way is ok by me1 S# H- ]6 ^' J \6 U# f
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8 W$ k; b5 }; O" apara can be dropped in small portion, no
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if it's allowed small invsion from subs, no) o! D+ w( x* R; O {
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Somebody use restriction in the number of AntiSub fleet, no restriction on both side
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+ X( W* z& ]! P) \4 ^/ S$ u' Din use of 4E bomber, 20000ft for any mission.
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" f' H% w0 b; C5 KHRs
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1 g4 B* L1 g- m7 LDay 1
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% |' ~' j# t8 U- w) H1. No attack on CV.
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2. Only 1 port attack. + w! l. F- C+ ~! S3 z
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3. Only realistic movement on day one (no PM, Pago Pago or Amboina or java landings).
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4. Allied player can only move fleet on the sea. ; l7 r/ u" H4 r. ?2 O. l
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5 K) b4 x9 ~( Z) v( x& m8 I2 @% QCommen HRs 8 m( a7 V% p8 ?/ @. k; N" l
: J& d( p, g H2 Z8 N, L4 Z; _1. Russia must warned one week before invasion (i.e. declare war and wait one week). 7 S( R& t" x* T+ L0 U$ \/ E0 G
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6. If Burma road is cut by Jap unit(s), all Chinese units out of china must be set as No replacements. 4 _. _; N! c, u
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7. No mining from planes
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7 V9 s3 T& |$ A* I% P' r11. No sub commandos.
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12.Paras can attack only as whole unit. " ]5 p& Z. L x4 L
( e+ ?# G) N8 O; K& d+ W; F% f9 ~& |5 Y16.The shift of units using HQ change is banned.
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17.Units in Mandzukuo must have at least 8000AS.
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18.Jap units in China could be used only there, if china is not occupied. The same for Chinese units (Indochina is considered as China).
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19.Chinese troops under SEA command can be used only in Burma. ! Y4 Z% }0 p, [) q! B# H
/ x4 b& c) h* F9 v$ x7 _0 x4 I20.4E minimum naval attack altitude is 20000 ' s) \& s( P2 G! J, g
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21.No upgrade 2E to 4E with exception of Bolo planes.
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22.4E can attack from China from July 1944; no city attack on chinese towns.
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23.No 4E naval attacks after 1942. 9 ]" `- _" ^6 Y4 s1 s/ L
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25.Max number of planes is 50xAF size$ [+ I e2 t7 F5 X* _, o+ u
, t2 Z- P, M- ]$ J26.No PT is allowed in the game, except the existing at the beginning of the war.
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3 U, o5 v4 {5 V28. No single ship TF in both friend or enemy base/dots, just pass the base/dot doesn't count. , U9 p4 y$ N/ M2 F+ g6 L& S3 Q
At least 5 ships in one TF when in friendly base, if there is less than 5 ships in one base, keep them together, disbanding your ships into port is not restricted. 4 B8 R/ E( ~/ w) v1 w' l/ u1 n+ M
The number of transport TFs for invasion should be minimized.e.g., If you 150 transports for an invasion mission, there should be only 2 transport TF landing.
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) S5 \1 Q. f2 l. [- \29. No land combats in North Pacific, including Alaska, Aleutian islands, north of Hokkaido, and kamchatka.
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u% h% _0 X* b- ]6 L30. No city attacks on asian continents.
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31. Only air groups designed by game can run night air attacks.
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32. No US marine Cosairs on carrier before Jan 1st, 1945, when using carriers transport cosairs, the mission of cosair should be set on"stay down". No britain cosairs on US carriers. Only F4U-1D on carriers.
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% w* C$ f% c- k, J0 z33. No shinden, shiden and raiden on Japan carriers.
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$ t8 D+ f9 \* C$ g# s) o34. No allies aircrafts can use Russia bases. , v/ J0 w4 d1 L/ x" n
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35. The total number of aircrafts for CV tf is limited to 600 per hex before Jan. 1st, 1944, after is 800. Number of CV is not restricted.
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36. No unrealistic para attack to stop enemy from retreating and armor units pursuing ememy. , ~5 |# |1 P. [; p# G1 r6 G+ \
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37. No small units entering enemy units hex to stop them from moving. Recon purpose mission can only be executed once. |
"I have nothing to offer but supplies, fuel and women." |
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