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我跟HADES那局~我的分数跟日军不相上下~~
I have nothing to offer but blood, toil, tears, and sweat.
阿三兵团和马来妹也算三个装备1VP啊………… 国军怎么就那么不值钱。
Soldiers and sailors would fight like madmen to hang on to the red-light district . . . wouldn’t they?
国军装备差啊,跟菲律宾部队一样缺少重型火炮支援。马尼拉看来没那么容易破城,38、16两个师团跟65旅团已经在坚城下撞得头破血流,美菲军马上就要光复克拉克机场了
一万年太久,只争朝夕!
1月1号才进行分数胜利判断的& F" W+ ^1 `4 S" }" @
即使很早就打到了胜利的比例 要保持到年尾也不是那么容易的
有没有高手来分析下4 d/ ?* H4 P/ z6 d, Y
盟军早期用狂野冲锋,和龟缩避战两种战略的时候4 T  a8 r) _% b' O7 e' g& c  F
日军在43年1月1号打到4:1的分数可能性分别有多大5 U+ y; t- e3 Q! w3 o
44年1月1号打到3:1的也大致判断下?
龟缩肯定过4:1,印度一丢,日军在42年的点数就够了。: Q4 q1 @$ Q; ~# n* F; ?% u+ M
神风型正在测试中。
陆军不能被大量歼灭。我现在得的16000多分里面好像有9000是陆战得的,盟军陆战才的200分
曾经有人发明无限乌龟流..船全开去西海岸,,飞机全拉走...哈哈,不过估计结果到最后也真就剩下西海岸了....
主要是那些殖民老爷兵、阿三兵团之类的分太多,战斗力差,跑又跑不掉。我那局我就希望盟军的什么澳洲师都增援过来,这样我百分之一百分数胜利。 1 ^* G$ `  ~- c
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日军据我的计算200分相当于损失一个师团。
Soldiers and sailors would fight like madmen to hang on to the red-light district . . . wouldn’t they?
日军损失一个师团也不少了。盟军在马来亚的部队肯定跑不了,泗水和菲律宾也必然是大量丢分的地方。现在缅甸如果不守,日军肯定接着打印度或者新西兰,总之在42年内日军大把时间捞分。
一万年太久,只争朝夕!
下面那个红体字说明
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1 E  W" j  D9 S+ A" Y9 P原来在PZB的这次对战里面
: @1 ?) |6 f' q+ w! }/ X43年某时间点上他差75个胜利点达到4:1的胜利
, G/ i: Z# K% V! _从GAME的角度来说是幸还是不幸呢
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不过这至少证明
* `! o6 x+ I- f9 Q9 C5 j即便有PZB那么大的优势,也没有达到分数4:1的目标
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                           Enemy lands in Malaya!!  - 10/7/2006 10:34:15 PM                                                                                                        
                       
               
                  PzB
  `3 U4 X+ K' Q! S5 l                                    Matrix Legion of Honor
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                  Posts:  2736
8 C9 ]. p3 h8 l1 N# w  ]; _                  Joined:  10/3/2000
0 s8 L- V3 W. `0 S: d$ ]. B- pFrom:  No(r)way0 |: N9 D- \* U4 Z4 A8 A
Status: offline                                 
                 Managed to overwrite todays screenie...well, Andy has landed in Malaya!!
2 H1 w! ^! Y1 M& _' {9 O) H" h5 B% V While we lost a heap of ac on the ground at Singapore and several ships were damaged, I'm quite pleased.
8 Q' ]4 d3 @* ?9 e; _ Malaya is the perefect Malaria pit to wear down and delay the enemy.
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Will be interesting to see were Andy lands his troops, looks like it'll be the west coast. 1 K8 K; G9 T3 J
I'm going to keep the bulk of my troops in Singapore while delaying the enemy with combat groups.
7 p9 r& G$ L( T5 P8 ` My first actions were to divide my airgroups into multiple bases. These will conduct naval air and kamikaze    Q( Z0 D9 U4 x7 z
attacks on the enemy from Victoria Point and south to Soerabaja. No way Andy can close them all down.
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The fleet will stay in port and I will not deploy the strategic air reserves. Let's play hide and seek and  ( t' v+ I& U  X2 C
see how long we can delay the inevitable It's almost October 44 and I'd rather fight the enemy in Malaya
0 q! X2 P5 s; G* f4 X: S+ U than close to the Home Islands.
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Got some other cunning plans as well, will be interesting to see what chaos we can create! / k5 f* \. H* [2 g
  
5 F0 D+ t  a+ G, B: ~2 e% M) N Nik, you asked about enemy subs: Andy has tried multiple sub campaigns, but asw groups - air and sea, have inflicted
0 w  f( _5 r5 L0 {4 p heavy casualties and forced the enemy to withdraw with heavy casualties time and again. Most convoys have been big and
9 d  o6 `5 ]# D  Q( }' c well escorted. Why re-do all the mistakes the Japs did in WWII!?-)
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Pauk, the Musashi (or the Musha as Herbie-san calls her ) was SUNK as well   4 F6 x1 ~1 y7 x* K: K3 U( d1 S
Will read about the Bismarck next time, all of them can surely not sink....
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* d+ V6 X" A% }8 E& x9 j4 s I always regain motivation to play, but I've been extremely busy and tired lately. The going may get a bit slow in the 9 r+ I5 N! C5 |7 J
weeks to come, will have 10 days vacation with the gf in a week Before that I'm a busy bee at work.
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+ r! Y9 m7 g% h5 K# p  j' i The capture of India and Burma certainly has an interesting effect on the game. The effort it takes to achieve this
, W8 T# [" A1 I means that only very limited actions can be taken in the South Pacific and leads to a somewhat historical time frame ( B) U0 b2 G+ W5 I% D$ T
in the major theatres. Think I missed 75 points to achieve auto victory, and in a way I think that was a good thing.
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