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2/12/12: 1120d - Fixed Single plane filling of group not counting previous clicks. : {9 g; k* d+ ~9 r' p
Tweaked Removed previous cargo factor (x4) but kept 3-day supply when showing Amphib TF for troop loading
8/12/12: 1120e - Split LCU Upgrade from Replacement so both can be used independently
% u% F" k( C9 t* QAllow Crippled (ESCORT) TF to auto-disband into port once it reaches its Home base
9/12/12: 1120f - Auto-disbanded Escort TF with heavy damage (>50 float or >70 system) in port 3+ goes into Pierside repair
无休止的补丁~~  有时候一天2个版本
16/12/12: 1121 - Non-port base trying to build a port (type = primary AF is NOT a port). Fixed some other cases where port/af type might not be correct. 0 z5 r- a$ V. f; L
Fixed non-base disbanding of LCUs
% G& o4 s, n4 ^! t# K( ?Fixed transfer name box for veteran pilots missing
真不严谨,为啥不等修改达到一个程度再集中发布?
这是非官方补丁
23/12/12: 1121a - Adjusted air filter to right justify in order stop overruns on large font
; H- Z+ G- E8 p4 z+ v9 ASuppressed build rate if device has to be built from production/resources
29/12/12: 1121b - Extended the ship name on some screens to show the class type description as I was getting confused with some
06/01/13: 1122 - overfilled TOE LCU can lose some devices when upgrading
跟进的相当及时啊。
差不多组织汉化吧
07/01/13: 1122a - device upgrade sometimes skipping an upgrade if another is "available" 4 \; Q5 l$ v! l3 ?8 C$ C* v. q
Disabled devices not being carried forward for reinforcements when Japanese production is on
20/01/13: 1123 - Restored original code that allowed LI,REF to produce when enemy LCU in hex ' U/ i5 r/ Y1 j* n
Partially restore original code that allowed HI to produce, but only if no enemy LCU or for port >3, no enemy TF in hex
4 X- b- |* @# WRestored original downgrading of device for arriving Japanese LCU if unable to fully satisfy from pool before dropping by 75% (production on) $ ^  ?4 {/ Y2 l, V# S
Restricted filter on Unit list for 'change all on list ..' not working ! T% Z' L7 }+ o" `! R
Don't show TF to enemy player (in case it happens) 8 D% L5 d  l2 F
Troop/supply unload at friendly 'dot' base ; i. p/ r' Z/ `6 E
AI swapping aircraft to different nationalities
) {9 l) R/ M3 J6 O+ l2 YPilot training HI expenditure not set in some cases
3 T( }8 ]0 f# ^& \/ S( M, Z" H* {22/01/13: 1123a - Strategic movement type not carried to 'set all follow/march' units
23/01/13: 1123b - Missing '*' next to AA on class upgrade display
6 s5 P: z* h4 o3 |" g' m2 ZShow Electronics data in in-game database view . t1 Q. Q; V: k+ z, q* a
Disbanding VS group when not returning wasn't merged
' M$ N7 V4 X) d" c  r: qAllow overdue ship groups to withdraw from ship in base hex rather than move ashore
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