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2/12/12: 1120d - Fixed Single plane filling of group not counting previous clicks. & s9 [0 ~" H' S5 m1 ?: U
Tweaked Removed previous cargo factor (x4) but kept 3-day supply when showing Amphib TF for troop loading
8/12/12: 1120e - Split LCU Upgrade from Replacement so both can be used independently 7 T8 T) j" a) u
Allow Crippled (ESCORT) TF to auto-disband into port once it reaches its Home base
9/12/12: 1120f - Auto-disbanded Escort TF with heavy damage (>50 float or >70 system) in port 3+ goes into Pierside repair
无休止的补丁~~  有时候一天2个版本
16/12/12: 1121 - Non-port base trying to build a port (type = primary AF is NOT a port). Fixed some other cases where port/af type might not be correct.
! K( x9 C+ P2 z: }Fixed non-base disbanding of LCUs $ X4 X1 _+ h" J* K: z
Fixed transfer name box for veteran pilots missing
真不严谨,为啥不等修改达到一个程度再集中发布?
这是非官方补丁
23/12/12: 1121a - Adjusted air filter to right justify in order stop overruns on large font
+ T# C* ]$ n6 }; E( wSuppressed build rate if device has to be built from production/resources
29/12/12: 1121b - Extended the ship name on some screens to show the class type description as I was getting confused with some
06/01/13: 1122 - overfilled TOE LCU can lose some devices when upgrading
跟进的相当及时啊。
差不多组织汉化吧
07/01/13: 1122a - device upgrade sometimes skipping an upgrade if another is "available"
6 K6 y  f+ i& D; s' C) a3 K' o" b5 ZDisabled devices not being carried forward for reinforcements when Japanese production is on
20/01/13: 1123 - Restored original code that allowed LI,REF to produce when enemy LCU in hex 5 p8 A5 }3 ?: @( e6 g
Partially restore original code that allowed HI to produce, but only if no enemy LCU or for port >3, no enemy TF in hex
; {, A' h6 U+ c4 q# p! mRestored original downgrading of device for arriving Japanese LCU if unable to fully satisfy from pool before dropping by 75% (production on) $ Q& \: X, H% G
Restricted filter on Unit list for 'change all on list ..' not working
' ~, ?4 D0 h/ N' [( K% {Don't show TF to enemy player (in case it happens) 8 v! c  y0 ?8 x/ S) ?/ |) n
Troop/supply unload at friendly 'dot' base 7 @2 F0 [5 R6 t5 e" h9 S! _0 p
AI swapping aircraft to different nationalities
. I3 s: J" ]' ^) J: sPilot training HI expenditure not set in some cases
% M. m( Q9 M: z22/01/13: 1123a - Strategic movement type not carried to 'set all follow/march' units
23/01/13: 1123b - Missing '*' next to AA on class upgrade display 0 O- W" F: f5 p$ A; i1 B  p, C7 ^
Show Electronics data in in-game database view
/ [# |9 t, A& f: |Disbanding VS group when not returning wasn't merged 4 r* X8 B0 s0 U7 _8 g8 Z) m, W
Allow overdue ship groups to withdraw from ship in base hex rather than move ashore
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