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18/07/2013: 1123n - Upgrading ships with cargo with attempt to offload cargo while in port (ie not part of TF)
* p* M* W0 l& xGroup upgrade not performed if ANY fragment present on or off-map
7 X0 `* H7 P6 q3 T1 BCorrect retreat test in supply phase for isolated units
8 X. w3 M3 Q3 E$ rProtect use of 'unload at' destination when no destination is present 1 O/ ]8 S( o' ]# n
Correct display of port building %
  c) u* ?9 s5 W8 H5 W; i' RReverse base checking order for supply movement every 3rd turn
& ^% a4 N. F2 O' yAllow AI to return to pool small ships - doesn't use shipyard points
27/07/2013: 1123p - Port/AF attack only against bases
; V( N  W' |2 z- S- UCorrect barge rebuilding due to 1123n
25/08/2013: 1123q -Units could retreat from combat without triggering pursuit * I9 B+ m% P( d0 {: u8 r! \- {3 a
Units with static squad/engineer devices can't retreat / t  e' C1 x- g
Tweaked transport intercept for messages
5 v+ j( u+ X" H, V8 [Fixed CAP with DTs in transport intercept
6 S$ l: [0 u, u% MTweak Naval bombardment sometimes stopped short range ships from firing if longer range ones present
09/09/2013: 1123r - Show '0' port if ships sighted
% C5 N. j  f; B; d' G, F1 jShips unable to repair should be able to go to crew-repairs (as long as no other limits)
8 f+ V- \2 V, S* HFixed AI issue with resource movement by TF
& g8 {5 j% d5 n6 V. {Increased default cadre size to 5% for non-Chinese units to alleviate auto-disband on rebuilding units
这补丁简直永无止境啊
27/10/2013: ( 1123s updated 27 October 2013 )
5 T; g5 r- Y' S) T1 I* _Fix port refueling when lowest endurance ship in TF doesn't need fuel ! s6 e! k0 ?: _) |# g
Fix ships in port with full fuel should have full endurance
2 q  i$ t/ m  x) B+ PFix AI over diverting TFs to top off fuel (courtesy of Don)
3 {* g8 _9 m3 K" ]" o$ ~9 CChanged Allow inactive pilots to be selected if group 100% training
09/11/2013: 1123t
$ @, ?3 T; q; ?Fixed: Unloading unit attack mode not correct in some shock attacks   G) f$ |8 P2 d6 N6 j
Fixed: If base in hex belonged to enemy, the LCU display would still show some 'base' info (eg supply) , y3 m) A3 c/ c4 G' }- C4 A. y+ K" X
Fixed: Damaged planes in reserve could interfere with normal plane repairs
16/11/2013: 1123u 5 v1 C3 G. j9 q0 i$ s3 ], D$ F% `0 g
Fixed LBA flying from small AFs 0 G: X) |. R- ~6 t, M
Changed Maxed out ship ops on refueling
, a: S) R1 |9 a$ aChanged Add right-clock to 'Refuel ships in list' for ammo rather than fuel 4 ?$ r; V( p- I; ?1 j- \
Changed Replenish from port with 'no refuel option' will attempt to replenish ammo only
.- F2 W& @9 Y5 D# d" x% [
21/12/2013: 1123v
0 R) m8 D+ T/ |( k0 aFixed Random TF could get destination set when another TF set a Patrol Boundary 1 4 R+ A( w6 N7 M8 O* L- a+ D+ |
Added Upgrade in addition to Replacement now shows on Army list screen. Bit cramped but you should be able to click on each one.
没汉化玩这个会死的~~~~(>_<)~~~~
请问升级这个1123的N/R/V用挨个依次打补丁吗
1123的各种补丁不用挨个打,直接打最后一个就行了
23/02/2014: 1123x3
6 `+ D# {, N: W8 XChanged Marked as loaded for ships that can't load troops in Fast Transport TF - was stopping TF from moving
* e: {! }- g' }5 W  k$ CFixed Some errors in ship transfers due to tonnage limits
: O5 ?! K. k- @3 Y- h' JFixed Error in setting Ground Reinforcements globally off by menu 3 }+ V) T4 \9 o5 f/ Y, {$ ]
Changed Global replacement OFF includes upgrades for reinforcements
/ J  I1 n5 t% T0 d2 L# ?' {/ LFixed Cleared destination data on parent when rebuilding
+ H" k1 B" W2 u' M' _Changed LCU don't move until unpacked (use to be only for STRATEGIC_MOVE)
这辈子有汉化可能没????..........我知道了,还是学好英语比较现实。
16/03/2014: 1123x4 9 m! a4 ~* S6 P( R& U' c- g
Changed Auto rebuilt Chinese squads are not affect by randomization. Other devices may have some randomly disrupted rather than lose the devices due to the randomization
/ B4 @7 d( X) R8 d: Q; ^! HFixed Stop in-game update from wiping pilot HI cost
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