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18/07/2013: 1123n - Upgrading ships with cargo with attempt to offload cargo while in port (ie not part of TF) ) j6 n3 s. [2 h1 ?) S8 d
Group upgrade not performed if ANY fragment present on or off-map
! }: {1 d1 a3 D- _$ p+ D* K$ LCorrect retreat test in supply phase for isolated units
% m9 ^0 }+ J* }6 q4 l$ ?Protect use of 'unload at' destination when no destination is present
1 q% _1 `' n* [5 N  T. U  cCorrect display of port building % 7 y0 Q7 Z4 C3 |" x6 s4 _2 ~6 y
Reverse base checking order for supply movement every 3rd turn
7 x) Y# @6 A8 vAllow AI to return to pool small ships - doesn't use shipyard points
27/07/2013: 1123p - Port/AF attack only against bases 9 Q; u# c0 d2 T4 Y# T( l
Correct barge rebuilding due to 1123n
25/08/2013: 1123q -Units could retreat from combat without triggering pursuit
: J) A- |/ q- |0 B/ t. O3 rUnits with static squad/engineer devices can't retreat
0 {  ]5 j" F( b; R* nTweaked transport intercept for messages 4 ^' P3 b5 J  N" I+ j
Fixed CAP with DTs in transport intercept
8 a$ |0 q" [( A% \4 d( BTweak Naval bombardment sometimes stopped short range ships from firing if longer range ones present
09/09/2013: 1123r - Show '0' port if ships sighted
( F7 |1 R8 q, N# ^Ships unable to repair should be able to go to crew-repairs (as long as no other limits) $ p; U0 s9 V. q
Fixed AI issue with resource movement by TF
5 F9 k7 I' H" A( `/ k1 q  f& yIncreased default cadre size to 5% for non-Chinese units to alleviate auto-disband on rebuilding units
这补丁简直永无止境啊
27/10/2013: ( 1123s updated 27 October 2013 ). W8 C7 V3 z7 ^. Z: @
Fix port refueling when lowest endurance ship in TF doesn't need fuel 3 Z0 v2 K- z$ i. I* W) Q% a
Fix ships in port with full fuel should have full endurance ' r' _& f5 h9 D+ S+ t1 V
Fix AI over diverting TFs to top off fuel (courtesy of Don)
' U5 C9 ~  K( TChanged Allow inactive pilots to be selected if group 100% training
09/11/2013: 1123t 1 z8 L" ]7 p/ m( {; q' s
Fixed: Unloading unit attack mode not correct in some shock attacks
. Y6 L$ E5 B5 K  w' l6 A! IFixed: If base in hex belonged to enemy, the LCU display would still show some 'base' info (eg supply)
* p! j8 [" l9 h  F' U0 uFixed: Damaged planes in reserve could interfere with normal plane repairs
16/11/2013: 1123u
( p" o& H( m1 [+ e0 F' m5 V6 Q6 K# UFixed LBA flying from small AFs
% x2 H% [; j0 H: QChanged Maxed out ship ops on refueling
& ~+ S/ ^) M7 D/ _' R  aChanged Add right-clock to 'Refuel ships in list' for ammo rather than fuel 8 @3 f$ b, c" j. H
Changed Replenish from port with 'no refuel option' will attempt to replenish ammo only
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) X# y8 w& R8 Y) i" {1 S8 M1 ]21/12/2013: 1123v
0 N( x. n2 {- }3 N3 f/ ^Fixed Random TF could get destination set when another TF set a Patrol Boundary 1 8 f/ u! S/ ?5 G% o4 a
Added Upgrade in addition to Replacement now shows on Army list screen. Bit cramped but you should be able to click on each one.
没汉化玩这个会死的~~~~(>_<)~~~~
请问升级这个1123的N/R/V用挨个依次打补丁吗
1123的各种补丁不用挨个打,直接打最后一个就行了
23/02/2014: 1123x3
/ R+ o% \- ~6 e  _& {9 QChanged Marked as loaded for ships that can't load troops in Fast Transport TF - was stopping TF from moving
! x( f7 g$ x3 [$ f0 C! J$ ]Fixed Some errors in ship transfers due to tonnage limits
  O( \! d; m; S* q0 {Fixed Error in setting Ground Reinforcements globally off by menu
+ ]: r* h& C- NChanged Global replacement OFF includes upgrades for reinforcements   E9 }1 s7 E1 ^/ x) G# T% w% l8 g
Fixed Cleared destination data on parent when rebuilding
; U+ v8 p, R6 GChanged LCU don't move until unpacked (use to be only for STRATEGIC_MOVE)
这辈子有汉化可能没????..........我知道了,还是学好英语比较现实。
16/03/2014: 1123x4
% Z, G! N, m9 ^7 eChanged Auto rebuilt Chinese squads are not affect by randomization. Other devices may have some randomly disrupted rather than lose the devices due to the randomization
" ^1 l, M0 a* i1 ?Fixed Stop in-game update from wiping pilot HI cost
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