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18/07/2013: 1123n - Upgrading ships with cargo with attempt to offload cargo while in port (ie not part of TF)
5 o" J# ]4 D: s* UGroup upgrade not performed if ANY fragment present on or off-map
: I1 P3 n& @' p$ b4 R6 r2 s: ECorrect retreat test in supply phase for isolated units ) A3 ^1 m% T9 ]4 R! Y0 j! Q
Protect use of 'unload at' destination when no destination is present 6 f* k5 [9 M$ X* P$ P
Correct display of port building % & H) ~# P3 I2 W2 @" O' S9 o1 z
Reverse base checking order for supply movement every 3rd turn 0 c- T) A- F1 G) p% n3 c. l
Allow AI to return to pool small ships - doesn't use shipyard points
27/07/2013: 1123p - Port/AF attack only against bases
' z. M, Q- `) O3 l& \Correct barge rebuilding due to 1123n
25/08/2013: 1123q -Units could retreat from combat without triggering pursuit 3 Y0 O0 Y) f! n/ N# ^8 \
Units with static squad/engineer devices can't retreat 3 K+ ^2 Z. B% D7 S! T, _% k+ A5 t
Tweaked transport intercept for messages
$ ]' O1 P3 o$ \2 Q5 vFixed CAP with DTs in transport intercept
% w2 t2 y2 T. @8 i6 b7 \5 f8 w% m0 {Tweak Naval bombardment sometimes stopped short range ships from firing if longer range ones present
09/09/2013: 1123r - Show '0' port if ships sighted
8 R, F6 j3 O- U* vShips unable to repair should be able to go to crew-repairs (as long as no other limits) 1 Z$ v- v% O6 q2 f  H
Fixed AI issue with resource movement by TF
0 a7 w6 Q+ {: }2 ]( O/ UIncreased default cadre size to 5% for non-Chinese units to alleviate auto-disband on rebuilding units
这补丁简直永无止境啊
27/10/2013: ( 1123s updated 27 October 2013 ): N# N) `  L6 I" |5 n6 n
Fix port refueling when lowest endurance ship in TF doesn't need fuel
& F! q( d+ ^9 O9 \* `# dFix ships in port with full fuel should have full endurance
2 E9 `" r# A9 _5 J. ^Fix AI over diverting TFs to top off fuel (courtesy of Don)
# a% |1 v) I: y8 M' I# `. kChanged Allow inactive pilots to be selected if group 100% training
09/11/2013: 1123t # _" P5 \5 X# h
Fixed: Unloading unit attack mode not correct in some shock attacks 6 [" |: {& g+ f, j
Fixed: If base in hex belonged to enemy, the LCU display would still show some 'base' info (eg supply)
, E: f1 S3 C1 @/ p# a" {Fixed: Damaged planes in reserve could interfere with normal plane repairs
16/11/2013: 1123u 7 d* i# Q9 |# E8 y5 L0 i+ K
Fixed LBA flying from small AFs 2 y1 H9 T& e+ V2 T6 t4 B/ N
Changed Maxed out ship ops on refueling   I5 X4 `6 w: Y) `0 B
Changed Add right-clock to 'Refuel ships in list' for ammo rather than fuel - }6 Q% h( r4 W- W
Changed Replenish from port with 'no refuel option' will attempt to replenish ammo only
.7 k) _9 H' |: x: d# S; _4 s8 s
21/12/2013: 1123v
- @& p4 H  H4 D, [( r  N5 H1 yFixed Random TF could get destination set when another TF set a Patrol Boundary 1 ; \- V/ K: o9 ?* O% v+ a8 L% ?
Added Upgrade in addition to Replacement now shows on Army list screen. Bit cramped but you should be able to click on each one.
没汉化玩这个会死的~~~~(>_<)~~~~
请问升级这个1123的N/R/V用挨个依次打补丁吗
1123的各种补丁不用挨个打,直接打最后一个就行了
23/02/2014: 1123x3 & e) {0 {/ k# S, [
Changed Marked as loaded for ships that can't load troops in Fast Transport TF - was stopping TF from moving # U; J' W- H2 n3 z' v! }
Fixed Some errors in ship transfers due to tonnage limits ( q7 s$ M+ f+ x% p. P
Fixed Error in setting Ground Reinforcements globally off by menu 3 n3 Z7 b5 P5 n! o# T" V; I
Changed Global replacement OFF includes upgrades for reinforcements
9 C6 t7 V. T, G/ z1 L4 ~Fixed Cleared destination data on parent when rebuilding 4 `0 Z. a" I+ M! Y1 A" O8 w+ I
Changed LCU don't move until unpacked (use to be only for STRATEGIC_MOVE)
这辈子有汉化可能没????..........我知道了,还是学好英语比较现实。
16/03/2014: 1123x4 4 K9 w3 g1 o5 D# p) C  o
Changed Auto rebuilt Chinese squads are not affect by randomization. Other devices may have some randomly disrupted rather than lose the devices due to the randomization 7 r/ R7 C6 ~4 h5 z5 o2 J) C. X
Fixed Stop in-game update from wiping pilot HI cost
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