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2/12/12: 1120d - Fixed Single plane filling of group not counting previous clicks.
* G2 n/ W* L% kTweaked Removed previous cargo factor (x4) but kept 3-day supply when showing Amphib TF for troop loading
8/12/12: 1120e - Split LCU Upgrade from Replacement so both can be used independently
  w2 C; V4 v) m5 `Allow Crippled (ESCORT) TF to auto-disband into port once it reaches its Home base
9/12/12: 1120f - Auto-disbanded Escort TF with heavy damage (>50 float or >70 system) in port 3+ goes into Pierside repair
无休止的补丁~~  有时候一天2个版本
16/12/12: 1121 - Non-port base trying to build a port (type = primary AF is NOT a port). Fixed some other cases where port/af type might not be correct.
5 ]6 Q/ Z/ w: |0 GFixed non-base disbanding of LCUs
& [5 f8 V( U$ w0 l  xFixed transfer name box for veteran pilots missing
真不严谨,为啥不等修改达到一个程度再集中发布?
这是非官方补丁
23/12/12: 1121a - Adjusted air filter to right justify in order stop overruns on large font
+ y1 R% _) x$ m4 O0 WSuppressed build rate if device has to be built from production/resources
29/12/12: 1121b - Extended the ship name on some screens to show the class type description as I was getting confused with some
06/01/13: 1122 - overfilled TOE LCU can lose some devices when upgrading
跟进的相当及时啊。
差不多组织汉化吧
07/01/13: 1122a - device upgrade sometimes skipping an upgrade if another is "available"
" e6 p" o1 n" A' wDisabled devices not being carried forward for reinforcements when Japanese production is on
20/01/13: 1123 - Restored original code that allowed LI,REF to produce when enemy LCU in hex
4 ~1 \# o" @& j$ l5 ~Partially restore original code that allowed HI to produce, but only if no enemy LCU or for port >3, no enemy TF in hex 3 e8 \) Y$ ?: W. r8 Q  D  h5 b$ k
Restored original downgrading of device for arriving Japanese LCU if unable to fully satisfy from pool before dropping by 75% (production on) * `$ x5 B! g- f  s! Q
Restricted filter on Unit list for 'change all on list ..' not working % F; w; S+ V" h6 w: A! d% _; K
Don't show TF to enemy player (in case it happens)
( D& T/ T) b/ Q2 W7 S+ x% f# X. UTroop/supply unload at friendly 'dot' base
+ w2 s) ?, q# o6 {5 |& L; Q: |0 vAI swapping aircraft to different nationalities
8 l" N: f1 ?. b! W% YPilot training HI expenditure not set in some cases
7 c7 G( y* j2 V: p( L22/01/13: 1123a - Strategic movement type not carried to 'set all follow/march' units
23/01/13: 1123b - Missing '*' next to AA on class upgrade display
2 {  |- X' z$ N) sShow Electronics data in in-game database view $ L4 y: u, ~. ~/ s) P$ q
Disbanding VS group when not returning wasn't merged
6 k2 h# R# k2 D+ g/ hAllow overdue ship groups to withdraw from ship in base hex rather than move ashore
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