返回列表 回复 发帖
2/12/12: 1120d - Fixed Single plane filling of group not counting previous clicks. 0 ^+ U' u. s+ `* F, x  f
Tweaked Removed previous cargo factor (x4) but kept 3-day supply when showing Amphib TF for troop loading
8/12/12: 1120e - Split LCU Upgrade from Replacement so both can be used independently & R. e& U' J* F3 g- _
Allow Crippled (ESCORT) TF to auto-disband into port once it reaches its Home base
9/12/12: 1120f - Auto-disbanded Escort TF with heavy damage (>50 float or >70 system) in port 3+ goes into Pierside repair
无休止的补丁~~  有时候一天2个版本
16/12/12: 1121 - Non-port base trying to build a port (type = primary AF is NOT a port). Fixed some other cases where port/af type might not be correct.
4 f* g- d, A4 L( f4 o. D+ |Fixed non-base disbanding of LCUs
+ ^) ^. R# Z9 r* v7 f9 X3 NFixed transfer name box for veteran pilots missing
真不严谨,为啥不等修改达到一个程度再集中发布?
这是非官方补丁
23/12/12: 1121a - Adjusted air filter to right justify in order stop overruns on large font
, N) J% H% o; ]3 i/ j4 c7 {- b4 ?Suppressed build rate if device has to be built from production/resources
29/12/12: 1121b - Extended the ship name on some screens to show the class type description as I was getting confused with some
06/01/13: 1122 - overfilled TOE LCU can lose some devices when upgrading
跟进的相当及时啊。
差不多组织汉化吧
07/01/13: 1122a - device upgrade sometimes skipping an upgrade if another is "available"
- ?1 Q0 x& A- l+ K% `0 O8 vDisabled devices not being carried forward for reinforcements when Japanese production is on
20/01/13: 1123 - Restored original code that allowed LI,REF to produce when enemy LCU in hex / A& ?; E( `" G' T1 A% Z: `
Partially restore original code that allowed HI to produce, but only if no enemy LCU or for port >3, no enemy TF in hex
6 F) }4 y3 m9 g/ V4 R! _Restored original downgrading of device for arriving Japanese LCU if unable to fully satisfy from pool before dropping by 75% (production on)
; t/ I# Y! C% U* {1 [8 P8 ZRestricted filter on Unit list for 'change all on list ..' not working 6 g0 Z  N- v! |; z7 d$ ^6 Z6 y; C
Don't show TF to enemy player (in case it happens)
- L8 c" J& y9 B( f2 W4 w- Z8 K' G- oTroop/supply unload at friendly 'dot' base , C: g. n6 x; l. n# [9 j1 m
AI swapping aircraft to different nationalities 7 r7 H5 V7 _/ a
Pilot training HI expenditure not set in some cases
( d: K( ~8 B" N4 y" i2 |5 Z1 a22/01/13: 1123a - Strategic movement type not carried to 'set all follow/march' units
23/01/13: 1123b - Missing '*' next to AA on class upgrade display
. m) n( _/ A  d# y" ^, @, K. o, |- z5 |* xShow Electronics data in in-game database view " p7 p2 ]4 ~! r& q
Disbanding VS group when not returning wasn't merged
# y0 r6 ~3 G" ^8 r8 xAllow overdue ship groups to withdraw from ship in base hex rather than move ashore
返回列表