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18/07/2013: 1123n - Upgrading ships with cargo with attempt to offload cargo while in port (ie not part of TF) , l3 w$ B/ g7 A1 ~+ Q" \
Group upgrade not performed if ANY fragment present on or off-map
( i( U! l$ P" t' yCorrect retreat test in supply phase for isolated units
. j" l" p2 o- T7 pProtect use of 'unload at' destination when no destination is present 8 F0 _) r7 |! s, O+ w# ^# R
Correct display of port building % 7 U; T" G" q  H, r/ u
Reverse base checking order for supply movement every 3rd turn
- l4 r* `7 Z7 H. R# SAllow AI to return to pool small ships - doesn't use shipyard points
27/07/2013: 1123p - Port/AF attack only against bases , f! {) I' s% q
Correct barge rebuilding due to 1123n
25/08/2013: 1123q -Units could retreat from combat without triggering pursuit ! k/ i5 s, m8 P( h' x1 v. ?5 C- W
Units with static squad/engineer devices can't retreat # Q6 _) z/ O2 S2 J
Tweaked transport intercept for messages
2 o) z2 D8 U# `% W* }. G& k) dFixed CAP with DTs in transport intercept ; V% j. r6 ^) K0 g" o0 h3 w
Tweak Naval bombardment sometimes stopped short range ships from firing if longer range ones present
09/09/2013: 1123r - Show '0' port if ships sighted 1 b: R1 S1 f% w5 S9 h
Ships unable to repair should be able to go to crew-repairs (as long as no other limits) ' Y) s7 }% g4 ~8 d* h* @- _/ T
Fixed AI issue with resource movement by TF & W1 q4 c7 e3 C1 v
Increased default cadre size to 5% for non-Chinese units to alleviate auto-disband on rebuilding units
这补丁简直永无止境啊
27/10/2013: ( 1123s updated 27 October 2013 )
- w; C. z6 w) E- `9 R8 XFix port refueling when lowest endurance ship in TF doesn't need fuel ) }, F- V" S' D0 x
Fix ships in port with full fuel should have full endurance 6 t. Q. b  o8 M/ t) f9 U1 I
Fix AI over diverting TFs to top off fuel (courtesy of Don) # @. V6 D( e% W+ ^, Y& q
Changed Allow inactive pilots to be selected if group 100% training
09/11/2013: 1123t * L9 O9 d. J' T
Fixed: Unloading unit attack mode not correct in some shock attacks " T% @0 W  o& g' L% Q# c- Z4 s
Fixed: If base in hex belonged to enemy, the LCU display would still show some 'base' info (eg supply) 3 Z" F  K, F0 V
Fixed: Damaged planes in reserve could interfere with normal plane repairs
16/11/2013: 1123u 8 a1 P$ m7 ~( x7 l
Fixed LBA flying from small AFs
( N" ~" \$ Y( X" ?* j3 o( `Changed Maxed out ship ops on refueling 7 |7 S/ v; V9 l! W4 K& }' W; r; Q
Changed Add right-clock to 'Refuel ships in list' for ammo rather than fuel
6 E4 M" o) u. Q7 X' E+ h2 A( }' TChanged Replenish from port with 'no refuel option' will attempt to replenish ammo only
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21/12/2013: 1123v + K. g6 I4 r  y; T7 k
Fixed Random TF could get destination set when another TF set a Patrol Boundary 1
' h7 b5 i. i3 F. c( H" OAdded Upgrade in addition to Replacement now shows on Army list screen. Bit cramped but you should be able to click on each one.
没汉化玩这个会死的~~~~(>_<)~~~~
请问升级这个1123的N/R/V用挨个依次打补丁吗
1123的各种补丁不用挨个打,直接打最后一个就行了
23/02/2014: 1123x3
, B& O7 R2 R: c, v9 Q, ]" _7 b4 HChanged Marked as loaded for ships that can't load troops in Fast Transport TF - was stopping TF from moving 7 Y  n. ^" Q1 M' _5 N+ ?
Fixed Some errors in ship transfers due to tonnage limits 0 c4 M  Z1 x2 K
Fixed Error in setting Ground Reinforcements globally off by menu & u' t0 g7 D$ _/ w6 q$ S6 [
Changed Global replacement OFF includes upgrades for reinforcements
9 v! w! G  Z3 F- }7 i' oFixed Cleared destination data on parent when rebuilding
! Q9 ], N2 T, k1 n& mChanged LCU don't move until unpacked (use to be only for STRATEGIC_MOVE)
这辈子有汉化可能没????..........我知道了,还是学好英语比较现实。
16/03/2014: 1123x4 & O" |( n. p3 z$ ^2 N- n0 w5 v
Changed Auto rebuilt Chinese squads are not affect by randomization. Other devices may have some randomly disrupted rather than lose the devices due to the randomization
, S- @* C' P$ m* V' D6 s" |Fixed Stop in-game update from wiping pilot HI cost
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