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18/07/2013: 1123n - Upgrading ships with cargo with attempt to offload cargo while in port (ie not part of TF) 8 O; C- |) J7 g5 ^) f% E
Group upgrade not performed if ANY fragment present on or off-map / T- U. J; n- S
Correct retreat test in supply phase for isolated units / @, l+ _+ |# v$ Q; Z9 d
Protect use of 'unload at' destination when no destination is present
9 j: E4 s$ e' M- t/ NCorrect display of port building %
+ S* J8 X+ y- I0 e; {# P# LReverse base checking order for supply movement every 3rd turn
; \1 ?/ W7 P+ b2 m0 SAllow AI to return to pool small ships - doesn't use shipyard points
27/07/2013: 1123p - Port/AF attack only against bases
5 _/ z# [6 q: h! R$ x; ]Correct barge rebuilding due to 1123n
25/08/2013: 1123q -Units could retreat from combat without triggering pursuit
$ I+ V( H7 t4 rUnits with static squad/engineer devices can't retreat
' k: @9 t+ G8 f: [Tweaked transport intercept for messages
% ~1 T$ S/ N! Z; g+ m* |$ }% ^; V7 aFixed CAP with DTs in transport intercept 8 a: D) {* W  O2 r( T1 d, O
Tweak Naval bombardment sometimes stopped short range ships from firing if longer range ones present
09/09/2013: 1123r - Show '0' port if ships sighted
1 t- J; O+ c4 r7 ]9 @; tShips unable to repair should be able to go to crew-repairs (as long as no other limits)
' t! |3 G3 E$ AFixed AI issue with resource movement by TF , F. f" {9 T$ a! F, l, o
Increased default cadre size to 5% for non-Chinese units to alleviate auto-disband on rebuilding units
这补丁简直永无止境啊
27/10/2013: ( 1123s updated 27 October 2013 )7 r* f0 e( U  W$ P( `7 N
Fix port refueling when lowest endurance ship in TF doesn't need fuel , L# ~7 F( a; x) y7 v
Fix ships in port with full fuel should have full endurance 4 E- d1 v) }& g0 J6 c& \/ K  _" s
Fix AI over diverting TFs to top off fuel (courtesy of Don)
+ Z/ B/ O* i. P6 `Changed Allow inactive pilots to be selected if group 100% training
09/11/2013: 1123t ) E( Q+ I5 k  i$ g3 y3 d
Fixed: Unloading unit attack mode not correct in some shock attacks
$ ^3 ~; A) m/ t( T9 C4 HFixed: If base in hex belonged to enemy, the LCU display would still show some 'base' info (eg supply)
! O- u/ M% p9 q' X! u4 |Fixed: Damaged planes in reserve could interfere with normal plane repairs
16/11/2013: 1123u - d7 u9 e  F$ P+ {
Fixed LBA flying from small AFs 8 S4 b9 \1 f. ?3 `: G1 g% r
Changed Maxed out ship ops on refueling # F2 u7 K( Y% h5 |- r9 I  m) q
Changed Add right-clock to 'Refuel ships in list' for ammo rather than fuel
& c' l5 ~3 X! d4 GChanged Replenish from port with 'no refuel option' will attempt to replenish ammo only
.* z: J, F, `3 q& t& m
21/12/2013: 1123v
4 \9 @* Z! A/ vFixed Random TF could get destination set when another TF set a Patrol Boundary 1 0 T" ^6 \, B9 @- X1 I, w
Added Upgrade in addition to Replacement now shows on Army list screen. Bit cramped but you should be able to click on each one.
没汉化玩这个会死的~~~~(>_<)~~~~
请问升级这个1123的N/R/V用挨个依次打补丁吗
1123的各种补丁不用挨个打,直接打最后一个就行了
23/02/2014: 1123x3 1 f* D! {% R- P8 ]
Changed Marked as loaded for ships that can't load troops in Fast Transport TF - was stopping TF from moving
2 a% a9 W9 T) H8 d, hFixed Some errors in ship transfers due to tonnage limits
0 ]5 o4 N3 i( m; j- RFixed Error in setting Ground Reinforcements globally off by menu   ~1 N0 y" \0 s2 K# B1 w* b
Changed Global replacement OFF includes upgrades for reinforcements
/ \! |0 v8 _4 ~6 C6 e+ ~% O( bFixed Cleared destination data on parent when rebuilding
# \3 C- J% I' Y5 h  ?3 B  rChanged LCU don't move until unpacked (use to be only for STRATEGIC_MOVE)
这辈子有汉化可能没????..........我知道了,还是学好英语比较现实。
16/03/2014: 1123x4
$ q5 q: d& _3 H0 \Changed Auto rebuilt Chinese squads are not affect by randomization. Other devices may have some randomly disrupted rather than lose the devices due to the randomization
! K, l, p8 T2 [+ m$ j. [7 iFixed Stop in-game update from wiping pilot HI cost
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