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18/07/2013: 1123n - Upgrading ships with cargo with attempt to offload cargo while in port (ie not part of TF) 4 i& H$ o" p; @6 m+ i7 t! I
Group upgrade not performed if ANY fragment present on or off-map : r- E3 C+ l8 d4 d& C! V3 k& ]
Correct retreat test in supply phase for isolated units
: ^6 J: [) G5 a5 a3 n) l; SProtect use of 'unload at' destination when no destination is present   k9 l. {  T" Y$ S& \4 M
Correct display of port building % ! {" n! w, H# P+ }
Reverse base checking order for supply movement every 3rd turn
9 Z6 ?3 w: _6 ~$ a( VAllow AI to return to pool small ships - doesn't use shipyard points
27/07/2013: 1123p - Port/AF attack only against bases & p0 G' l" n# b+ G  T& |0 R. e
Correct barge rebuilding due to 1123n
25/08/2013: 1123q -Units could retreat from combat without triggering pursuit
. v, h4 G/ T9 F# eUnits with static squad/engineer devices can't retreat 9 X: P5 M- b# x; ]
Tweaked transport intercept for messages
$ J) B; a1 M$ A+ ?7 K' ~& b; d  _Fixed CAP with DTs in transport intercept 9 ~& ^, Y) x& j3 E9 g" x! ]4 E# i
Tweak Naval bombardment sometimes stopped short range ships from firing if longer range ones present
09/09/2013: 1123r - Show '0' port if ships sighted
2 B4 r( B$ n* {: kShips unable to repair should be able to go to crew-repairs (as long as no other limits) : R+ `  S$ R& t0 E0 N; T) \
Fixed AI issue with resource movement by TF 2 h$ ~! N  N; E" t8 u) [
Increased default cadre size to 5% for non-Chinese units to alleviate auto-disband on rebuilding units
这补丁简直永无止境啊
27/10/2013: ( 1123s updated 27 October 2013 )) j: [' P, H  c% `$ s* M; S
Fix port refueling when lowest endurance ship in TF doesn't need fuel 2 ]" B% i- ?. w  I8 g
Fix ships in port with full fuel should have full endurance / E. s! O; {. b6 m# Y
Fix AI over diverting TFs to top off fuel (courtesy of Don)
" W4 |0 i+ @3 k' O- T. iChanged Allow inactive pilots to be selected if group 100% training
09/11/2013: 1123t   b) W* b3 w# u3 M5 B/ n
Fixed: Unloading unit attack mode not correct in some shock attacks 3 d7 C+ v9 I- u! Q' X: @
Fixed: If base in hex belonged to enemy, the LCU display would still show some 'base' info (eg supply)
: J, ]; M1 z  n- d, w7 u6 \: OFixed: Damaged planes in reserve could interfere with normal plane repairs
16/11/2013: 1123u 2 ~2 N: P3 g  r
Fixed LBA flying from small AFs
0 G9 {8 R! g" {% V" A4 J" UChanged Maxed out ship ops on refueling 9 u( y% M/ \2 O% y
Changed Add right-clock to 'Refuel ships in list' for ammo rather than fuel
5 k' y; \+ j( e4 }& ]' ~Changed Replenish from port with 'no refuel option' will attempt to replenish ammo only
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: q$ c# J8 K' J$ g+ C6 l$ p8 U21/12/2013: 1123v 9 H5 _6 z5 O; ]7 n) j
Fixed Random TF could get destination set when another TF set a Patrol Boundary 1
( J- y5 h  d  Q& ?6 cAdded Upgrade in addition to Replacement now shows on Army list screen. Bit cramped but you should be able to click on each one.
没汉化玩这个会死的~~~~(>_<)~~~~
请问升级这个1123的N/R/V用挨个依次打补丁吗
1123的各种补丁不用挨个打,直接打最后一个就行了
23/02/2014: 1123x3 7 y! D2 A9 r( R2 }- [+ U
Changed Marked as loaded for ships that can't load troops in Fast Transport TF - was stopping TF from moving " A" R" @; K& C- B! [
Fixed Some errors in ship transfers due to tonnage limits 0 i# J) i& w/ C: P' W! n# Y
Fixed Error in setting Ground Reinforcements globally off by menu + _1 F6 ]7 b! C" l& Q
Changed Global replacement OFF includes upgrades for reinforcements
( h' [( l9 I+ MFixed Cleared destination data on parent when rebuilding 3 n0 ~- a% O6 L/ N
Changed LCU don't move until unpacked (use to be only for STRATEGIC_MOVE)
这辈子有汉化可能没????..........我知道了,还是学好英语比较现实。
16/03/2014: 1123x4
: Y$ V1 R" x/ U+ m5 RChanged Auto rebuilt Chinese squads are not affect by randomization. Other devices may have some randomly disrupted rather than lose the devices due to the randomization , n8 C( B- r0 t" p' V+ Q+ {: u8 F
Fixed Stop in-game update from wiping pilot HI cost
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