之所以要提到非历史开局,是因为史实开局日军可以想办法跑出最佳结果,所以官网现在很多对战都是非历史开局
2 k8 _) Z$ C$ c5 j7 W针对非历史开局的首回合,相应的也有很多限制性房规,列举如下:
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historical 1st turn- off
; Z/ m7 U A" b4 x3 @历史首回合 - 关/ T _0 Q1 P6 z7 a$ ]; r) {, `; Y' }& k
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以下房规为非历史开局第1回合房规
; ?8 y, v; @3 {" f$ C0 s* q- Allies can only form TFs offmap or on the West Coast during Turn 12 _- b& n# T& T1 J
- Allies: Form no new Task forces on turn 19 r% g; q' z0 N1 O) O* X7 j
盟军只能在西海岸或地图外新建编队: _; \" t$ @+ T5 @7 T% A' T$ C+ y" O4 n
或盟军禁止新建编队
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- Allies can not change orders or move any air units or TFs 0 `- ^ `2 i( H9 V5 F
- Allies can however change orders for the two US CV groups and Force Z
0 O9 i! ^. Q% y0 [, l$ Y- Allied player may not issue any orders on turn 1, with the exception of the two CVs at sea (to prevent a Jap player from trying to ambush them at sea on turn 1). , ?% D% M$ w# w% c @! V! E( N3 L
- Allies can issue orders only to Chinese units and TFs at sea on turn 10 L) K2 i, d; V) C/ I- {; c2 d
盟军禁止对任何机队和编队更改指令或移动,但可以改动美国的2支CV编队和Z舰队的命令(据说是为了防止KB首回合猎杀58)
! E b" a/ |3 e* ~- Z7 x或盟军仅能对中国部队和海上编队发出命令) f; N4 B4 R/ n( W, W2 U+ I
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- Only one port strike allowed on turn 1, but can choose where that port strike takes place. % G+ O0 B9 @$ S2 t8 j/ I
- 1st turn can have multiple port attacks, but ONLY from carriers. Manila and Singapore may have Fighters up and on CAP. Cannot transfer new Squadrons reflecting prior knowledge.
& a4 {: D# t0 n6 Z' `) ?) {( Y- only one Japanese port strike
. O2 h/ J/ X+ a6 g! T* c: o只允许空袭1个港口2 b7 P( O. x* S' y
或者允许空袭多个港口,但只能用CV空袭,马尼拉和新加坡的战斗机允许直掩,但不能转场其他飞机过去5 G- c0 o, v1 ~) n% D4 h
只允许空袭1个日军港口 ! d; |) P: _# j% M% d. F8 M5 v6 q
6 z, W0 Q" s6 N& U- Manila subs can form TF based on a date/time stamp (use the last digit in a pre-determined e-mail). Since this may be the second port attack, the last digit in the time (hh:mm:ss) is used to determine how many subs can form TF $ s- M+ E% N, q6 D- v% N/ o: I
首回合以预先确定的email日期时间来决定马尼拉的SS怎么编队,举例来说就是用某个电子邮件时间的最后一个数字来限定马尼拉SS编队,如果最后一个数字是7,则马尼拉盟军只能有7艘SS编成编队,其他SS就等着被炸; A7 Y1 [: `$ z/ {0 J& ?1 L
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- China, no restrictions (exempted from restrictions listed below). China excludes Hong Kong. 7 H+ J9 b5 d2 ?. L
除了香港外,中国部队执行命令不受限制$ h- M* a- j" n( p# u1 [* W1 u
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- Orders may be given to TF's already formed.
: q' @* K( l& o/ A, u& Y, U仅能对已存在的编队发布命令
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2 U& ?* `% _* g+ a- Ground units everywhere may be given orders regarding Replacements (on/off), Operations Mode, Targets, etc. but no movement orders. 3 J$ X1 E' d6 ?3 ?4 A7 ~) @ q
任何地面部队可以发布允许补充、更换战斗模式、更换目标等命令,但禁止移动
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- Air units everywhere may be given orders regarding Replacements (accept/not), Pilots, and Mission Orders, etc. but no Transfers.
' M; B, {8 o3 D9 k5 N. I任何机队可以发布补充飞机、补充飞行员和更换任务的命令,但禁止转场$ v7 n6 O2 h0 C- B1 ?. W
. _+ Y2 K. @+ @, ?& v- Non-historical turn but Japanese cannot invade deep in allied territory 1st turn (e.g., no Mersing Gambit)
$ @! `3 Y6 C* J- {- E- Japanese cannot invade deep in allied territory 1st turn. (Within LBA fighter coverage).3 g H7 ^8 T0 ]
首回合日军不得深入盟军领地(例如丰盛港),必须在陆航战斗机航程内 |