之所以要提到非历史开局,是因为史实开局日军可以想办法跑出最佳结果,所以官网现在很多对战都是非历史开局
8 M+ e' j, J+ I针对非历史开局的首回合,相应的也有很多限制性房规,列举如下:) Z" c$ I9 R- c% ]; y% E& V' s
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historical 1st turn- off' D% }- i6 |* f! ^ R
历史首回合 - 关
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/ A3 o% Q; O4 j1 V6 J$ G+ _( T以下房规为非历史开局第1回合房规3 l. Z2 M- C: p0 K) t- p( O" r
- Allies can only form TFs offmap or on the West Coast during Turn 1
, d6 |" c& W1 r, A4 E- Allies: Form no new Task forces on turn 1! w* j$ }- U w) [
盟军只能在西海岸或地图外新建编队
% R) R/ @: \; i0 o或盟军禁止新建编队
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- Allies can not change orders or move any air units or TFs
( U" ~3 S; I% c: Z7 G+ O- Allies can however change orders for the two US CV groups and Force Z
/ w/ x' }# |; y- q- Allied player may not issue any orders on turn 1, with the exception of the two CVs at sea (to prevent a Jap player from trying to ambush them at sea on turn 1). , V& g. v$ C/ C, P' n9 N
- Allies can issue orders only to Chinese units and TFs at sea on turn 1
. ?8 m+ A$ i6 S8 }盟军禁止对任何机队和编队更改指令或移动,但可以改动美国的2支CV编队和Z舰队的命令(据说是为了防止KB首回合猎杀58)
, I# w6 a+ S+ w. S* u或盟军仅能对中国部队和海上编队发出命令
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- Only one port strike allowed on turn 1, but can choose where that port strike takes place.
1 F0 l- P$ Q! L+ l; U. v- m- 1st turn can have multiple port attacks, but ONLY from carriers. Manila and Singapore may have Fighters up and on CAP. Cannot transfer new Squadrons reflecting prior knowledge.
( e( N% o# z3 N( m" ?- only one Japanese port strike2 j3 u+ ]* o& z. ?5 ]& L- r
只允许空袭1个港口, q" P' x; |! d
或者允许空袭多个港口,但只能用CV空袭,马尼拉和新加坡的战斗机允许直掩,但不能转场其他飞机过去8 J+ E7 G' X2 N5 F4 d
只允许空袭1个日军港口
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3 P7 \3 o# |/ o4 O- Manila subs can form TF based on a date/time stamp (use the last digit in a pre-determined e-mail). Since this may be the second port attack, the last digit in the time (hh:mm:ss) is used to determine how many subs can form TF - [, X) ~- B2 n0 y: A
首回合以预先确定的email日期时间来决定马尼拉的SS怎么编队,举例来说就是用某个电子邮件时间的最后一个数字来限定马尼拉SS编队,如果最后一个数字是7,则马尼拉盟军只能有7艘SS编成编队,其他SS就等着被炸
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- China, no restrictions (exempted from restrictions listed below). China excludes Hong Kong.
$ M0 f& `: W* e$ h除了香港外,中国部队执行命令不受限制/ G0 c. x+ f" q4 ~" M" M& o1 ^
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- Orders may be given to TF's already formed.
. ~9 c$ j( h: T/ z) |仅能对已存在的编队发布命令4 C( `# T* U3 ?7 @1 M0 g, V
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- Ground units everywhere may be given orders regarding Replacements (on/off), Operations Mode, Targets, etc. but no movement orders.
. d( \6 } Z6 C& g任何地面部队可以发布允许补充、更换战斗模式、更换目标等命令,但禁止移动
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; g: {! Y$ h- b9 H6 ?- Air units everywhere may be given orders regarding Replacements (accept/not), Pilots, and Mission Orders, etc. but no Transfers. & |5 _( B' c6 \9 X* U
任何机队可以发布补充飞机、补充飞行员和更换任务的命令,但禁止转场* s5 } W0 A* T9 X( s- t/ a
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- Non-historical turn but Japanese cannot invade deep in allied territory 1st turn (e.g., no Mersing Gambit)0 U, c% j/ v4 P9 Z1 [. J' w o8 A
- Japanese cannot invade deep in allied territory 1st turn. (Within LBA fighter coverage).
$ t' ?4 K; Q8 \8 g6 |: v" \首回合日军不得深入盟军领地(例如丰盛港),必须在陆航战斗机航程内 |