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[AE] 官网AE非历史开局首回合房规摘录

之所以要提到非历史开局,是因为史实开局日军可以想办法跑出最佳结果,所以官网现在很多对战都是非历史开局2 H9 Y- x  ?3 N  p+ [$ `- U/ r- C
针对非历史开局的首回合,相应的也有很多限制性房规,列举如下:
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historical 1st turn- off
- J( b+ p+ ~" P% W6 x历史首回合 - 关' F4 {4 A- O7 b) l4 ]) S) n# b7 r

4 @/ \7 V( _4 C' @. O以下房规为非历史开局第1回合房规- @: p& X3 v5 Y  a* X
- Allies can only form TFs offmap or on the West Coast during Turn 1# b4 Q! s8 r! T0 u, ~9 ?, O$ \
- Allies: Form no new Task forces on turn 1
# m- Y4 {, e0 s& v3 X1 W* P盟军只能在西海岸或地图外新建编队; @" M7 W) w4 P6 G' @# x9 F0 f
或盟军禁止新建编队
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0 Y$ x$ N+ s: }: E% K- Allies can not change orders or move any air units or TFs 1 ~6 J) v  u. W" T2 Y  _
- Allies can however change orders for the two US CV groups and Force Z : s' }8 N. Q# |2 o/ r
- Allied player may not issue any orders on turn 1, with the exception of the two CVs at sea (to prevent a Jap player from trying to ambush them at sea on turn 1).
9 c  E/ g, |, n9 a1 q- Allies can issue orders only to Chinese units and TFs at sea on turn 1
8 U1 U0 J+ E6 x盟军禁止对任何机队和编队更改指令或移动,但可以改动美国的2支CV编队和Z舰队的命令(据说是为了防止KB首回合猎杀58)% u  P+ n' p5 t- ?
或盟军仅能对中国部队和海上编队发出命令+ ~/ w, ^  O# Q6 i

( n, v0 V  R- e; s  U' b- Only one port strike allowed on turn 1, but can choose where that port strike takes place.
' W. Z/ f  \( l; R; f- 1st turn can have multiple port attacks, but ONLY from carriers. Manila and Singapore may have Fighters up and on CAP. Cannot transfer new Squadrons reflecting prior knowledge. * v6 ^5 ]9 d; ]5 a
- only one Japanese port strike  P, t5 s! U' J! k7 t
只允许空袭1个港口
/ H# u/ M$ M) W" q; `/ H或者允许空袭多个港口,但只能用CV空袭,马尼拉和新加坡的战斗机允许直掩,但不能转场其他飞机过去
9 B3 E, B! Y6 \; ?( F% V/ S只允许空袭1个日军港口
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4 }4 o. m0 t0 [" z  o; E2 B- Manila subs can form TF based on a date/time stamp (use the last digit in a pre-determined e-mail). Since this may be the second port attack, the last digit in the time (hh:mm:ss) is used to determine how many subs can form TF
  n. D+ M7 b5 M, g6 w首回合以预先确定的email日期时间来决定马尼拉的SS怎么编队,举例来说就是用某个电子邮件时间的最后一个数字来限定马尼拉SS编队,如果最后一个数字是7,则马尼拉盟军只能有7艘SS编成编队,其他SS就等着被炸
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5 D/ f# Q2 t0 ]8 t3 F+ r7 b5 g- China, no restrictions (exempted from restrictions listed below). China excludes Hong Kong. * c" g) A3 d7 U
除了香港外,中国部队执行命令不受限制
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1 \' e: K3 _$ O: h- Orders may be given to TF's already formed. 0 u) B6 B$ F4 R8 b5 p
仅能对已存在的编队发布命令5 P- l3 [$ a+ `9 m  e

5 @# O: }2 O6 h) j- Ground units everywhere may be given orders regarding Replacements (on/off), Operations Mode, Targets, etc. but no movement orders.
8 R- |' d, x' V, a, ]任何地面部队可以发布允许补充、更换战斗模式、更换目标等命令,但禁止移动  {, N2 w6 y) {, Y. P

0 h3 h# d) M3 R# y" n1 t% e+ h- Air units everywhere may be given orders regarding Replacements (accept/not), Pilots, and Mission Orders, etc. but no Transfers.  
, z5 o9 u( G* B+ X$ k' H1 h任何机队可以发布补充飞机、补充飞行员和更换任务的命令,但禁止转场
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- Non-historical turn but Japanese cannot invade deep in allied territory 1st turn (e.g., no Mersing Gambit)2 Y9 [! _1 n) z) g' ]0 S
- Japanese cannot invade deep in allied territory 1st turn. (Within LBA fighter coverage).
" a3 q$ w) G$ q4 f* U$ B首回合日军不得深入盟军领地(例如丰盛港),必须在陆航战斗机航程内
这个靠谱
非历史回合还会不会有人偷袭珍珠港呢?或者说把kb调去南洋?
非历史回合直接就策划登陆印度和澳洲了
毛的策划,不看看人老外的房规限制么
非历史回合还会不会有人偷袭珍珠港呢?或者说把kb调去南洋?
; m6 C/ l& w7 |+ Tzhd3501 发表于 2012-6-6 15:11
0 E- `; x1 E1 p$ j) R, z- Z' C! U都有可能
仅仅是首回合还是靠谱的。。。唯一感觉不靠谱的就是马尼拉SS部队编成的那个规则
之所以要提到非历史开局,是因为史实开局日军可以想办法跑出最佳结果,所以官网现在很多对战都是非历史开局)6 V# I' t1 G- k7 g2 z9 Y
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AE里面应该没办法跑出什么最佳结果吧,只要双方版本一致,盟军回过来的档,不论日军跑多少次都是一个结果啊。
学习了,可以试试看
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