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[AE] 官网AE非历史开局首回合房规摘录

之所以要提到非历史开局,是因为史实开局日军可以想办法跑出最佳结果,所以官网现在很多对战都是非历史开局, i1 Z) l$ {) T) Z) F* l
针对非历史开局的首回合,相应的也有很多限制性房规,列举如下:
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historical 1st turn- off
9 H$ q$ |8 x  M历史首回合 - 关2 {* @6 M6 z1 ?; s  u1 N$ Z

4 w# y( H* @# i/ j) D. k* {以下房规为非历史开局第1回合房规
, F1 H, c- |7 r/ A7 s+ L. y
- Allies can only form TFs offmap or on the West Coast during Turn 14 m$ i+ [2 h) a" B
- Allies: Form no new Task forces on turn 1
& d" c, ]: u( e, ^4 |盟军只能在西海岸或地图外新建编队0 N6 K1 K% a* g  J1 o$ K
或盟军禁止新建编队' p( u+ f7 d: b" z% ~$ n

6 O  r% p/ }: S- Allies can not change orders or move any air units or TFs 8 [6 j2 S& Z" z2 {" M
- Allies can however change orders for the two US CV groups and Force Z $ _  j9 c6 a% t3 s- N3 C
- Allied player may not issue any orders on turn 1, with the exception of the two CVs at sea (to prevent a Jap player from trying to ambush them at sea on turn 1).
% V3 f0 e4 m7 o6 Y2 t8 H- Allies can issue orders only to Chinese units and TFs at sea on turn 1
5 G) E& ]: p. m盟军禁止对任何机队和编队更改指令或移动,但可以改动美国的2支CV编队和Z舰队的命令(据说是为了防止KB首回合猎杀58)
/ T. I/ k; S7 o* H( o4 ^# A8 E或盟军仅能对中国部队和海上编队发出命令
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9 e3 i/ ^  D" j" i! x- Only one port strike allowed on turn 1, but can choose where that port strike takes place.
' b& V# N6 w1 h* p+ x# k' u- 1st turn can have multiple port attacks, but ONLY from carriers. Manila and Singapore may have Fighters up and on CAP. Cannot transfer new Squadrons reflecting prior knowledge. . O7 c- H& N. t0 D, N7 j! w
- only one Japanese port strike: j3 \0 f  A5 k$ S
只允许空袭1个港口$ x( S5 a# I: M+ j
或者允许空袭多个港口,但只能用CV空袭,马尼拉和新加坡的战斗机允许直掩,但不能转场其他飞机过去
9 G" M$ q/ `- R; \只允许空袭1个日军港口 ( a+ N' `) a& @; m, G

3 j5 E3 F9 q  ?0 Z! `" S- Manila subs can form TF based on a date/time stamp (use the last digit in a pre-determined e-mail). Since this may be the second port attack, the last digit in the time (hh:mm:ss) is used to determine how many subs can form TF 9 h* d0 L) j& u) A" A" T. h
首回合以预先确定的email日期时间来决定马尼拉的SS怎么编队,举例来说就是用某个电子邮件时间的最后一个数字来限定马尼拉SS编队,如果最后一个数字是7,则马尼拉盟军只能有7艘SS编成编队,其他SS就等着被炸/ o' y( y7 r7 J: Y/ @

8 q! y" z  e  {- China, no restrictions (exempted from restrictions listed below). China excludes Hong Kong.
; s# a, J* ?4 Q除了香港外,中国部队执行命令不受限制
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( S: h1 L( ]- V0 l, v- Orders may be given to TF's already formed. ; B. v5 B: K; n. o0 N3 y
仅能对已存在的编队发布命令
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- Ground units everywhere may be given orders regarding Replacements (on/off), Operations Mode, Targets, etc. but no movement orders.
0 E# \7 i5 C9 P4 b& ?/ w2 G9 V; J任何地面部队可以发布允许补充、更换战斗模式、更换目标等命令,但禁止移动2 _6 b; w. c4 L6 m

( N% k( s  c" f" @0 D' B. s2 p% c- Air units everywhere may be given orders regarding Replacements (accept/not), Pilots, and Mission Orders, etc. but no Transfers.  
& U5 l+ u! q2 G任何机队可以发布补充飞机、补充飞行员和更换任务的命令,但禁止转场$ b+ _# ^2 ~0 v! y% z
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- Non-historical turn but Japanese cannot invade deep in allied territory 1st turn (e.g., no Mersing Gambit)
7 N, _' H$ m3 ]; a- Japanese cannot invade deep in allied territory 1st turn. (Within LBA fighter coverage).; r* [( F6 Z8 a$ N
首回合日军不得深入盟军领地(例如丰盛港),必须在陆航战斗机航程内
这个靠谱
非历史回合还会不会有人偷袭珍珠港呢?或者说把kb调去南洋?
非历史回合直接就策划登陆印度和澳洲了
毛的策划,不看看人老外的房规限制么
非历史回合还会不会有人偷袭珍珠港呢?或者说把kb调去南洋?
+ i# `: ]. h; `! J4 vzhd3501 发表于 2012-6-6 15:11
# G- O' T# _% X- \: h4 v都有可能
仅仅是首回合还是靠谱的。。。唯一感觉不靠谱的就是马尼拉SS部队编成的那个规则
之所以要提到非历史开局,是因为史实开局日军可以想办法跑出最佳结果,所以官网现在很多对战都是非历史开局)/ h2 K0 G" a3 R. L$ H6 H  b3 n
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AE里面应该没办法跑出什么最佳结果吧,只要双方版本一致,盟军回过来的档,不论日军跑多少次都是一个结果啊。
学习了,可以试试看
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