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[AE] 官网AE非历史开局首回合房规摘录

之所以要提到非历史开局,是因为史实开局日军可以想办法跑出最佳结果,所以官网现在很多对战都是非历史开局
3 B5 d9 V& H( {' S- o/ y' I) i针对非历史开局的首回合,相应的也有很多限制性房规,列举如下:
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historical 1st turn- off! {6 i3 b! X) Z; \' B
历史首回合 - 关3 E- B% J8 [7 Q& M

0 B  f9 H' v. ^$ c  ^" }以下房规为非历史开局第1回合房规
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- Allies can only form TFs offmap or on the West Coast during Turn 1
1 i- `% C% ?+ H  K- Allies: Form no new Task forces on turn 1
8 r1 B* J8 ~: Q) e1 F% _+ b盟军只能在西海岸或地图外新建编队: J. d! `* @2 A- g( y
或盟军禁止新建编队9 L; s1 ?. _: n6 |
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- Allies can not change orders or move any air units or TFs
4 W7 H1 @4 {, t0 A7 p$ a/ q- Allies can however change orders for the two US CV groups and Force Z 1 Y5 ?2 k, m0 ?
- Allied player may not issue any orders on turn 1, with the exception of the two CVs at sea (to prevent a Jap player from trying to ambush them at sea on turn 1). . v7 Y. z3 R* P6 h" ~# b! M8 p
- Allies can issue orders only to Chinese units and TFs at sea on turn 11 v4 b( ?0 J( E0 V
盟军禁止对任何机队和编队更改指令或移动,但可以改动美国的2支CV编队和Z舰队的命令(据说是为了防止KB首回合猎杀58)8 U* a, u, b% l
或盟军仅能对中国部队和海上编队发出命令
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- Only one port strike allowed on turn 1, but can choose where that port strike takes place.
$ [6 `* a# @. F- 1st turn can have multiple port attacks, but ONLY from carriers. Manila and Singapore may have Fighters up and on CAP. Cannot transfer new Squadrons reflecting prior knowledge.
+ z: }4 T$ U! Z* ?  r, S- only one Japanese port strike
1 M; `7 E9 }) X6 C/ O' u* i只允许空袭1个港口7 A4 [9 e3 ?( E- @* s
或者允许空袭多个港口,但只能用CV空袭,马尼拉和新加坡的战斗机允许直掩,但不能转场其他飞机过去0 k2 k6 Y8 I: O4 h+ ]7 \' ^
只允许空袭1个日军港口
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( O7 P7 m& j2 f, H% U# [- Manila subs can form TF based on a date/time stamp (use the last digit in a pre-determined e-mail). Since this may be the second port attack, the last digit in the time (hh:mm:ss) is used to determine how many subs can form TF
; p' B; s3 N7 z) \首回合以预先确定的email日期时间来决定马尼拉的SS怎么编队,举例来说就是用某个电子邮件时间的最后一个数字来限定马尼拉SS编队,如果最后一个数字是7,则马尼拉盟军只能有7艘SS编成编队,其他SS就等着被炸1 @: `9 n) r* d3 Y0 u, Y3 K& A

, v' ~  d1 y( V) A  X' y- China, no restrictions (exempted from restrictions listed below). China excludes Hong Kong.
- ~; y: Q! q2 L& i除了香港外,中国部队执行命令不受限制' U6 X, n( u) q! B$ V2 T
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- Orders may be given to TF's already formed.
: k* V3 _! l0 {4 m" B& ?) g4 ]& o$ f+ r仅能对已存在的编队发布命令: L  l  y" {( V; U# M. }: f/ h; ?
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- Ground units everywhere may be given orders regarding Replacements (on/off), Operations Mode, Targets, etc. but no movement orders.
! _# ~$ C" K/ N9 P. h* K" X任何地面部队可以发布允许补充、更换战斗模式、更换目标等命令,但禁止移动  B+ ?/ m+ k" N" i4 [5 V4 P" ]
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- Air units everywhere may be given orders regarding Replacements (accept/not), Pilots, and Mission Orders, etc. but no Transfers.  $ Q; {$ Y2 e5 d" C
任何机队可以发布补充飞机、补充飞行员和更换任务的命令,但禁止转场1 ?" ~7 y  \' _5 ^; G2 C; J5 P
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- Non-historical turn but Japanese cannot invade deep in allied territory 1st turn (e.g., no Mersing Gambit)3 d6 V$ R. ?% Q/ z* `3 j
- Japanese cannot invade deep in allied territory 1st turn. (Within LBA fighter coverage).
: K/ ?. E: ]6 i, U7 ~4 e  t  R首回合日军不得深入盟军领地(例如丰盛港),必须在陆航战斗机航程内
这个靠谱
非历史回合还会不会有人偷袭珍珠港呢?或者说把kb调去南洋?
非历史回合直接就策划登陆印度和澳洲了
毛的策划,不看看人老外的房规限制么
非历史回合还会不会有人偷袭珍珠港呢?或者说把kb调去南洋?
3 J( ^% ~  m4 Q9 Wzhd3501 发表于 2012-6-6 15:11
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都有可能
仅仅是首回合还是靠谱的。。。唯一感觉不靠谱的就是马尼拉SS部队编成的那个规则
之所以要提到非历史开局,是因为史实开局日军可以想办法跑出最佳结果,所以官网现在很多对战都是非历史开局)
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4 k4 E5 P% S* Z: N0 ]. X, fAE里面应该没办法跑出什么最佳结果吧,只要双方版本一致,盟军回过来的档,不论日军跑多少次都是一个结果啊。
学习了,可以试试看
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