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18/07/2013: 1123n - Upgrading ships with cargo with attempt to offload cargo while in port (ie not part of TF)
2 d2 g4 V4 K: U' bGroup upgrade not performed if ANY fragment present on or off-map
  J" {+ W  q+ f5 z7 oCorrect retreat test in supply phase for isolated units 3 j5 _5 b( G+ v! k+ f
Protect use of 'unload at' destination when no destination is present 2 V0 Y* X# \) _8 j* ^
Correct display of port building % 0 j1 m6 q( ^4 ~3 ~$ F6 h6 l$ C
Reverse base checking order for supply movement every 3rd turn
( \6 d3 Q1 E$ M$ e3 UAllow AI to return to pool small ships - doesn't use shipyard points
27/07/2013: 1123p - Port/AF attack only against bases : e% j* ?2 `& _5 K$ }! @7 n" e
Correct barge rebuilding due to 1123n
25/08/2013: 1123q -Units could retreat from combat without triggering pursuit
" _. g3 C1 W. hUnits with static squad/engineer devices can't retreat
" v, Q* b6 E* {" w/ u! vTweaked transport intercept for messages
% T9 s) j" W2 g' O, X7 iFixed CAP with DTs in transport intercept
7 Y+ u5 p# i9 jTweak Naval bombardment sometimes stopped short range ships from firing if longer range ones present
09/09/2013: 1123r - Show '0' port if ships sighted + \& r  Q3 c" Z5 W* M* W0 U
Ships unable to repair should be able to go to crew-repairs (as long as no other limits)
! \* b- v2 z/ r" n' V. Z# V) gFixed AI issue with resource movement by TF
! S% d( g) P: rIncreased default cadre size to 5% for non-Chinese units to alleviate auto-disband on rebuilding units
这补丁简直永无止境啊
27/10/2013: ( 1123s updated 27 October 2013 )
2 a9 V9 V" j9 Z7 M/ ^" N: T/ A0 hFix port refueling when lowest endurance ship in TF doesn't need fuel   S0 v  \2 H( q0 G0 x
Fix ships in port with full fuel should have full endurance 0 k" _! }; q* ~, @+ t
Fix AI over diverting TFs to top off fuel (courtesy of Don) # J. H# J0 w! f# N- N1 q0 h
Changed Allow inactive pilots to be selected if group 100% training
09/11/2013: 1123t   w5 A- I$ j; R& c8 o, ~5 c
Fixed: Unloading unit attack mode not correct in some shock attacks 1 ^& v8 t) _5 u+ ?
Fixed: If base in hex belonged to enemy, the LCU display would still show some 'base' info (eg supply) $ H: u  D$ |/ A
Fixed: Damaged planes in reserve could interfere with normal plane repairs
16/11/2013: 1123u 8 L8 r( k0 C! I
Fixed LBA flying from small AFs   g, Z- W% s0 Y
Changed Maxed out ship ops on refueling
( i/ O6 e' ^) ~2 t8 g  SChanged Add right-clock to 'Refuel ships in list' for ammo rather than fuel " j- Q, k  i9 Q/ ~  b
Changed Replenish from port with 'no refuel option' will attempt to replenish ammo only
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( M7 m& n) ]( q+ R$ e! b: D' B3 m21/12/2013: 1123v
$ c9 ^" `2 ]/ S2 _; q) A6 @Fixed Random TF could get destination set when another TF set a Patrol Boundary 1 ; |: m- O# p" i
Added Upgrade in addition to Replacement now shows on Army list screen. Bit cramped but you should be able to click on each one.
没汉化玩这个会死的~~~~(>_<)~~~~
请问升级这个1123的N/R/V用挨个依次打补丁吗
1123的各种补丁不用挨个打,直接打最后一个就行了
23/02/2014: 1123x3 / o# z  {* C- M2 a
Changed Marked as loaded for ships that can't load troops in Fast Transport TF - was stopping TF from moving
) q1 q& a7 R; ?$ U, x* YFixed Some errors in ship transfers due to tonnage limits 5 T( W/ u$ E2 e. T% D
Fixed Error in setting Ground Reinforcements globally off by menu
3 t; p" F( F3 D3 v" h% a4 v& c7 {Changed Global replacement OFF includes upgrades for reinforcements
; q. ^% q- \& H) }# gFixed Cleared destination data on parent when rebuilding
) h" T! l% s% k% {: e; T7 pChanged LCU don't move until unpacked (use to be only for STRATEGIC_MOVE)
这辈子有汉化可能没????..........我知道了,还是学好英语比较现实。
16/03/2014: 1123x4
6 m4 {& A( F( z) a% a( JChanged Auto rebuilt Chinese squads are not affect by randomization. Other devices may have some randomly disrupted rather than lose the devices due to the randomization - J  d0 B- E2 p8 {6 k/ s- Z
Fixed Stop in-game update from wiping pilot HI cost
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