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18/07/2013: 1123n - Upgrading ships with cargo with attempt to offload cargo while in port (ie not part of TF)
  d. v1 u& `5 s5 d( A' JGroup upgrade not performed if ANY fragment present on or off-map ) b' Q( ~& l$ {3 j- N" O) Q; A, y1 `
Correct retreat test in supply phase for isolated units ! W. n+ R" c1 ^- v- S" U6 Y4 F( v
Protect use of 'unload at' destination when no destination is present : Z- g# K( D) u: d6 j
Correct display of port building % 4 h* a) s9 Y: g7 v- S, F) G
Reverse base checking order for supply movement every 3rd turn 3 z+ O; d0 |8 ]- R
Allow AI to return to pool small ships - doesn't use shipyard points
27/07/2013: 1123p - Port/AF attack only against bases , u& P" t: c' j# V" h2 s& n: h( g
Correct barge rebuilding due to 1123n
25/08/2013: 1123q -Units could retreat from combat without triggering pursuit 7 l; R1 X: \9 U$ t0 C
Units with static squad/engineer devices can't retreat : |! S) q5 l* t) B
Tweaked transport intercept for messages
) V8 z) o! C8 H6 G7 Y7 d% S! VFixed CAP with DTs in transport intercept
9 B4 R9 _- m! N. RTweak Naval bombardment sometimes stopped short range ships from firing if longer range ones present
09/09/2013: 1123r - Show '0' port if ships sighted
+ B+ `& y+ `! ~Ships unable to repair should be able to go to crew-repairs (as long as no other limits)
$ ]  {9 C- e# v2 k- c4 Q. b6 ?+ NFixed AI issue with resource movement by TF 3 D8 V4 O' y2 b3 N
Increased default cadre size to 5% for non-Chinese units to alleviate auto-disband on rebuilding units
这补丁简直永无止境啊
27/10/2013: ( 1123s updated 27 October 2013 )3 B) z7 _& ~; G0 u1 k4 K6 E
Fix port refueling when lowest endurance ship in TF doesn't need fuel 3 X! P4 p& Z' G  ]
Fix ships in port with full fuel should have full endurance
9 T0 s$ S$ q  sFix AI over diverting TFs to top off fuel (courtesy of Don)
' e' ^! \2 Z+ c9 n; f9 bChanged Allow inactive pilots to be selected if group 100% training
09/11/2013: 1123t
# `  g9 R, ^4 ^. MFixed: Unloading unit attack mode not correct in some shock attacks $ T6 {+ F3 M$ A6 ?* w* X$ g
Fixed: If base in hex belonged to enemy, the LCU display would still show some 'base' info (eg supply)
' i2 V8 ~' }8 f( w/ [+ C: Y# `Fixed: Damaged planes in reserve could interfere with normal plane repairs
16/11/2013: 1123u 1 v! u  l  M! R6 y! o, C
Fixed LBA flying from small AFs 2 y, l& L7 E. G* C
Changed Maxed out ship ops on refueling 5 h9 o9 K2 K% z9 |2 F" Y
Changed Add right-clock to 'Refuel ships in list' for ammo rather than fuel
& O- r, P9 b# xChanged Replenish from port with 'no refuel option' will attempt to replenish ammo only
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+ l4 U4 Q0 B" r& Q7 D& _21/12/2013: 1123v   y3 Y: U3 ]2 B5 Q
Fixed Random TF could get destination set when another TF set a Patrol Boundary 1 ; X- q4 m; f. q1 n7 k8 k6 D: m
Added Upgrade in addition to Replacement now shows on Army list screen. Bit cramped but you should be able to click on each one.
没汉化玩这个会死的~~~~(>_<)~~~~
请问升级这个1123的N/R/V用挨个依次打补丁吗
1123的各种补丁不用挨个打,直接打最后一个就行了
23/02/2014: 1123x3 # W* z# _1 I# t. V; ~  K
Changed Marked as loaded for ships that can't load troops in Fast Transport TF - was stopping TF from moving , J3 |1 }( _6 s8 s; l
Fixed Some errors in ship transfers due to tonnage limits
2 a+ H$ Y6 A: C* i0 TFixed Error in setting Ground Reinforcements globally off by menu . h6 V0 b  z+ B! s
Changed Global replacement OFF includes upgrades for reinforcements , e: \, z8 B7 Q
Fixed Cleared destination data on parent when rebuilding
) q* \( ^5 R* I$ n* ~2 d/ j7 @  SChanged LCU don't move until unpacked (use to be only for STRATEGIC_MOVE)
这辈子有汉化可能没????..........我知道了,还是学好英语比较现实。
16/03/2014: 1123x4
# r7 `" T, S- [+ g2 qChanged Auto rebuilt Chinese squads are not affect by randomization. Other devices may have some randomly disrupted rather than lose the devices due to the randomization 5 `3 v0 S. ^3 I, z
Fixed Stop in-game update from wiping pilot HI cost
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